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dark/energy build choices


ashenlost

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Hi Everyone,

 

Working on my dark/energy and having a struggle trying to get ~ 30% s/l def while trying to fit in fold space and Soul mastery without gimping my build. The other option is go to Mace mastery but you lose out on a lot of damage and some end management.

Is it just me or is it a lot easier to build to for e/n and f/c defense than s/l def?

Any thoughts?

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10 hours ago, ashenlost said:

Hi Everyone,

 

Working on my dark/energy and having a struggle trying to get ~ 30% s/l def while trying to fit in fold space and Soul mastery without gimping my build. The other option is go to Mace mastery but you lose out on a lot of damage and some end management.

Is it just me or is it a lot easier to build to for e/n and f/c defense than s/l def?

Any thoughts?

 

Force of Will pool.  You can powerboost Unleash Potential for 31% defense to all for a minute at a time and with building for high recharge to attain permadom it'll recharge fast enough to where you can use the incarnate Barrier to alternate in to maintain high defense and have UP recharged to keep you going.  This gimmick added with all the other defense bonuses you should be aiming for will set you up real nice.  

 

UP also gives end management and I also take Dark Consumption in Soul for even more management along with more aoe damage.  

Edited by Mezmera
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I managed to get 32.5% s/l def without Force of Will pool.  I might post another with the Force of Will pool. I wondering if I should get more e/n def instead chasing more recharge?

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Natural Dominator
Primary Power Set: Darkness Control
Secondary Power Set: Energy Assault
Power Pool: Teleportation
Power Pool: Speed
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Dark Grasp -- BslGaz-Acc/Hold(A), BslGaz-EndRdx/Rchg/Hold(3), BslGaz-Acc/EndRdx/Rchg/Hold(3), BslGaz-Acc/Rchg(5)
Level 1: Power Bolt -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(19), Dcm-Dmg/Rchg(31), Dcm-Acc/Dmg/Rchg(31), Dcm-Acc/EndRdx/Rchg(33)
Level 2: Bone Smasher -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Acc/Dmg(5), SprBlsCol-Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/Rchg(7), SprBlsCol-Dmg/EndRdx/Acc/Rchg(46)
Level 4: Teleport Foe -- EndRdx-I(A)
Level 6: Living Shadows -- SphIns-Acc/ToHitDeb(A), SphIns-Acc/Rchg(33), SphIns-ToHitDeb/EndRdx/Rchg(33), SphIns-Acc/EndRdx/Rchg(34), SphIns-%ToHit(34)
Level 8: Fearsome Stare -- SphIns-%ToHit(A), SphIns-Acc/ToHitDeb(9), SphIns-Acc/Rchg(9), SphIns-ToHitDeb/EndRdx/Rchg(11), SphIns-Acc/EndRdx/Rchg(11)
Level 10: Teleport -- Empty(A)
Level 12: Heart of Darkness -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(13), SprAscoft-EndRdx/Rchg(13), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(15), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(17)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15)
Level 16: Kick -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/Rchg(17), KntCmb-Knock%(25), KntCmb-Dmg/EndRdx(27)
Level 18: Power Up -- RechRdx-I(A), RechRdx-I(19)
Level 20: Whirling Hands -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(21), Arm-Acc/Rchg(21), Arm-Dmg/EndRdx(23), Arm-Dam%(23)
Level 22: Long Range Teleport -- RechRdx-I(A)
Level 24: Tough -- GldArm-End/Res(A), StdPrt-ResDam/Def+(25), GldArm-3defTpProc(27)
Level 26: Shadow Field -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-Rchg/Hold(29), BslGaz-EndRdx/Rchg/Hold(29), BslGaz-Acc/Rchg(31)
Level 28: Total Focus -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(37), Hct-Acc/Rchg(43), Hct-Dmg/EndRdx(45), Hct-Dam%(45)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(34), LucoftheG-Def(37)
Level 32: Stealth -- LucoftheG-Def/Rchg+(A)
Level 35: Dark Embrace -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/EndRdx/Rchg(36), RctArm-EndRdx(36), RctArm-ResDam(36)
Level 38: Power Burst -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(39), Apc-Acc/Rchg(39), Apc-Dmg/EndRdx(39), Apc-Dam%(40)
Level 41: Sniper Blast -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(42), Dcm-Dmg/Rchg(42), Dcm-Acc/EndRdx/Rchg(42), Dcm-Acc/Dmg/Rchg(43)
Level 44: Dark Consumption -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(45), SprAvl-Acc/Dmg/Rchg(46), SprAvl-Acc/Dmg/EndRdx/Rchg(46), SprAvl-Rchg/KDProc(50)
Level 47: Dark Obliteration -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(48), Rgn-Acc/Rchg(48), Rgn-Knock%(48), Rgn-Dmg/EndRdx(50)
Level 49: Soul Drain -- ScrDrv-Acc/Rchg(A), Obl-Acc/Rchg(50)
Level 1: Brawl -- Empty(A)
Level 1: Domination 
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(40), Pnc-Heal/+End(43)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(37), EndMod-I(40)
Level 50: Musculature Radial Paragon 
Level 50: Ageless Core Epiphany 
------------

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Edited by ashenlost
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I'll give you what I aim for on my Energy and Soul powers.  

 

I'd go with all of those powers in Energy but I'd drop Whirling Hands.  All of those Soul powers are better to make use of, WH is one attack too many, to me I'd either keep Dark Obliteration or WH which I like the blast more, its more targets, faster animation and does -tohitt with just about the same damage.  

 

Your Bone Smasher, Total Focus and Power Burst are how I'd slot them.  Power Up you just need the one 50+5 IO in it so just one slot.  Snipe I have 3 Manticore's for the ranged defense bonus targeting dmg/acc/end enhancement .  Snipe is where I get creative and add the decimation proc and the force feedback proc, they fire well in it.  

 

For Soul I slot Soul Drain to 5 with the Armageddon set, Dark Obliteration with 5 posi's, Dark Embrace I 4 slot Unbreakable Guard with the hp unique and I slot Dark Consumption with 5 Sp Avalanche and the pvp -res proc 6th.  Or 3 slots on Dark Consumption with the -res proc being one.  

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Probably the build I'll try out for now and change into FoW pool if I don't feel tanky enough. I'll keep WH in the build for now (as a proc bomb) and swap for possess later on. Thank you for your help Mezmera 

Villain Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Natural Dominator
Primary Power Set: Darkness Control
Secondary Power Set: Energy Assault
Power Pool: Teleportation
Power Pool: Speed
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Dark Grasp -- BslGaz-Acc/Hold(A), BslGaz-EndRdx/Rchg/Hold(3), BslGaz-Acc/EndRdx/Rchg/Hold(3), BslGaz-Acc/Rchg(5)
Level 1: Power Bolt -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(19), Dcm-Dmg/Rchg(31), Dcm-Acc/Dmg/Rchg(31), Dcm-Acc/EndRdx/Rchg(33)
Level 2: Bone Smasher -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Acc/Dmg(5), SprBlsCol-Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/Rchg(7), SprBlsCol-Dmg/EndRdx/Acc/Rchg(19)
Level 4: Teleport Foe -- EndRdx-I(A)
Level 6: Living Shadows -- SphIns-Acc/ToHitDeb(A), SphIns-Acc/Rchg(33), SphIns-ToHitDeb/EndRdx/Rchg(33), SphIns-Acc/EndRdx/Rchg(34), SphIns-%ToHit(34)
Level 8: Fearsome Stare -- SphIns-%ToHit(A), SphIns-Acc/ToHitDeb(9), SphIns-Acc/Rchg(9), SphIns-ToHitDeb/EndRdx/Rchg(11), SphIns-Acc/EndRdx/Rchg(11)
Level 10: Teleport -- Empty(A)
Level 12: Heart of Darkness -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(13), SprAscoft-EndRdx/Rchg(13), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(15), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(17), SprAscoft-Rchg/+Dmg%(27)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15)
Level 16: Kick -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/Rchg(17), KntCmb-Knock%(25), KntCmb-Dmg/EndRdx(27)
Level 18: Power Up -- RechRdx-I(A)
Level 20: Whirling Hands -- ScrDrv-Acc/Dmg(A), Obl-%Dam(21), ScrDrv-Dam%(21), Erd-%Dam(23), OvrFrc-Dam/KB(23)
Level 22: Long Range Teleport -- RechRdx-I(A)
Level 24: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(25)
Level 26: Shadow Field -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-Rchg/Hold(29), BslGaz-EndRdx/Rchg/Hold(29), BslGaz-Acc/Rchg(31)
Level 28: Total Focus -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(37), Hct-Acc/Rchg(43), Hct-Dam%(43), Hct-Dmg/EndRdx(45)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(34), LucoftheG-Def(37)
Level 32: Stealth -- LucoftheG-Def/Rchg+(A)
Level 35: Dark Consumption -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(36), Arm-Acc/Rchg(36), Arm-Dmg/EndRdx(36), Arm-Dam%(48)
Level 38: Power Burst -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(39), Apc-Acc/Rchg(39), Apc-Dmg/EndRdx(39), Apc-Dam%(40)
Level 41: Dark Obliteration -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(42), Rgn-Acc/Rchg(42), Rgn-Dmg/EndRdx(42), Rgn-Knock%(45)
Level 44: Soul Drain -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(45), SprAvl-Acc/Dmg/Rchg(46), SprAvl-Acc/Dmg/EndRdx/Rchg(46), SprAvl-Rchg/KDProc(46)
Level 47: Sniper Blast -- ClbAcc-Acc/Dmg/Rchg(A), ClbAcc-Acc/EndRdx(48), ClbAcc-Acc/Rchg(48)
Level 49: Dark Embrace -- UnbGrd-Max HP%(A), UnbGrd-ResDam/EndRdx(50), UnbGrd-ResDam/EndRdx/Rchg(50), UnbGrd-EndRdx/Rchg(50)
Level 1: Brawl -- Empty(A)
Level 1: Domination 
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(40), Pnc-Heal/+End(43)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(37), EndMod-I(40)
Level 50: Musculature Radial Paragon 
Level 50: Ageless Core Epiphany 
------------

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Edited by ashenlost
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