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ashenlost

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Everything posted by ashenlost

  1. Geez talk about feeding my altaholism
  2. I haven't played sonic on sents yet so I might give this a go
  3. I think theme wise I'll/storm would the closest as Naruto is a wind element character and tornado looks close enough to his signature moves (rasengan and it's upgrades) bonus points if you get the fire armour epic for sage of the six paths mode
  4. What do you think about rad assault? I'm leveling a elec/rad and my main complaint is that the heal should be more consistent (also ranged would be nice as well)
  5. Why not kill two birds with one stone....activating opportunity can either boost the targets caps of your AoEs or boost the damage of your single target powers.
  6. My idea for shiver was to turn it into a Targeted Area puesdo pet which pulses -rech and possibly a stun. This would make it a unique power able to slowdown the alpha. Probably breaks the cottage rule though.
  7. It would be cool if activating Aim gave your powers something like a 5% chance for instant recharge after being used......
  8. I've teamed with Atomic Panda.....against Praetorians and it makes short work of 4x8 even with lowbies in the team
  9. Thanks Tex....you forgot to tick Hasten there and now dom recharges in~75 seconds.....well below perma.
  10. Thanks guys for all of your suggestions.....looks like "you can't hit me blapper" wins. Its so hard to choose between "procced up goodness" or dom-tankieness". One question though EnjoyTheJourney.....is barrier needed when your def and res are already high? Wouldn't Ageless be better since you can drop cardiac and get Intuition (or musculature) .
  11. Hi fellow Doms, I recently finished getting my earth/dark to 50 and thinking about crafting a build for her. One thing I have noted on my trip to 50 is how little I take notice of when domination is up other than when I need to refill my blue bar. So having perma-dom is not a necessary goal (but I usually would get it anyway). But I digress......at this point I see two paths a ranged domtroller that spams Gather Shadows boosted earthquake, volcanic gases, sleet, Ice storm and night fall. Or a melee orientated dom using the soul mastery + procced out engulfing darkness lay the smack down. (and tohit debuffs) I feel for either build intuition radial is the best choice with its damage, hold, defense debuffs, range and tohit debuffs. I suppose agility would work too. I am curious how others have built their toons or would build their toons
  12. Warriors are a Greco-Roman inspired Gang and Cimemora is Roman.....why not create a link there.
  13. Probably the build I'll try out for now and change into FoW pool if I don't feel tanky enough. I'll keep WH in the build for now (as a proc bomb) and swap for possess later on. Thank you for your help Mezmera Villain Plan by Mids' Reborn : Hero Designer 2.6.1.25 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Natural Dominator Primary Power Set: Darkness Control Secondary Power Set: Energy Assault Power Pool: Teleportation Power Pool: Speed Power Pool: Fighting Power Pool: Concealment Ancillary Pool: Soul Mastery Villain Profile: Level 1: Dark Grasp -- BslGaz-Acc/Hold(A), BslGaz-EndRdx/Rchg/Hold(3), BslGaz-Acc/EndRdx/Rchg/Hold(3), BslGaz-Acc/Rchg(5) Level 1: Power Bolt -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(19), Dcm-Dmg/Rchg(31), Dcm-Acc/Dmg/Rchg(31), Dcm-Acc/EndRdx/Rchg(33) Level 2: Bone Smasher -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Acc/Dmg(5), SprBlsCol-Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/Rchg(7), SprBlsCol-Dmg/EndRdx/Acc/Rchg(19) Level 4: Teleport Foe -- EndRdx-I(A) Level 6: Living Shadows -- SphIns-Acc/ToHitDeb(A), SphIns-Acc/Rchg(33), SphIns-ToHitDeb/EndRdx/Rchg(33), SphIns-Acc/EndRdx/Rchg(34), SphIns-%ToHit(34) Level 8: Fearsome Stare -- SphIns-%ToHit(A), SphIns-Acc/ToHitDeb(9), SphIns-Acc/Rchg(9), SphIns-ToHitDeb/EndRdx/Rchg(11), SphIns-Acc/EndRdx/Rchg(11) Level 10: Teleport -- Empty(A) Level 12: Heart of Darkness -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(13), SprAscoft-EndRdx/Rchg(13), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(15), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(17), SprAscoft-Rchg/+Dmg%(27) Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15) Level 16: Kick -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/Rchg(17), KntCmb-Knock%(25), KntCmb-Dmg/EndRdx(27) Level 18: Power Up -- RechRdx-I(A) Level 20: Whirling Hands -- ScrDrv-Acc/Dmg(A), Obl-%Dam(21), ScrDrv-Dam%(21), Erd-%Dam(23), OvrFrc-Dam/KB(23) Level 22: Long Range Teleport -- RechRdx-I(A) Level 24: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(25) Level 26: Shadow Field -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-Rchg/Hold(29), BslGaz-EndRdx/Rchg/Hold(29), BslGaz-Acc/Rchg(31) Level 28: Total Focus -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(37), Hct-Acc/Rchg(43), Hct-Dam%(43), Hct-Dmg/EndRdx(45) Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(34), LucoftheG-Def(37) Level 32: Stealth -- LucoftheG-Def/Rchg+(A) Level 35: Dark Consumption -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(36), Arm-Acc/Rchg(36), Arm-Dmg/EndRdx(36), Arm-Dam%(48) Level 38: Power Burst -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(39), Apc-Acc/Rchg(39), Apc-Dmg/EndRdx(39), Apc-Dam%(40) Level 41: Dark Obliteration -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(42), Rgn-Acc/Rchg(42), Rgn-Dmg/EndRdx(42), Rgn-Knock%(45) Level 44: Soul Drain -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(45), SprAvl-Acc/Dmg/Rchg(46), SprAvl-Acc/Dmg/EndRdx/Rchg(46), SprAvl-Rchg/KDProc(46) Level 47: Sniper Blast -- ClbAcc-Acc/Dmg/Rchg(A), ClbAcc-Acc/EndRdx(48), ClbAcc-Acc/Rchg(48) Level 49: Dark Embrace -- UnbGrd-Max HP%(A), UnbGrd-ResDam/EndRdx(50), UnbGrd-ResDam/EndRdx/Rchg(50), UnbGrd-EndRdx/Rchg(50) Level 1: Brawl -- Empty(A) Level 1: Domination Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(40), Pnc-Heal/+End(43) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(37), EndMod-I(40) Level 50: Musculature Radial Paragon Level 50: Ageless Core Epiphany ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1504;706;1412;HEX;| |78DA6594594F135114C7EF2C585A5A96B2EFA50285164A2BA8718B3180460583427| |C25A34E70E23843A60391F8E427105C824BDCBE80CFEE897E06B757DF7C10C4359A| |68EAE9FC8F2DC94CDAFC66FEF7FCEF3D73CFB93379612CFCF0D0A5FD42AA1A35B55| |C6E76CC3E6F589A6B3B81639ABBE068A622E80AD03F5E1C9A1DB52DD7B1CDF498E6| |9CB37472B1102B851CC8E5B405D34D8F5BBA33B7F4FF5144A76CF2CDE8A63E6F3BA| 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  14. I managed to get 32.5% s/l def without Force of Will pool. I might post another with the Force of Will pool. I wondering if I should get more e/n def instead chasing more recharge? Villain Plan by Mids' Reborn : Hero Designer 2.6.1.25 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Natural Dominator Primary Power Set: Darkness Control Secondary Power Set: Energy Assault Power Pool: Teleportation Power Pool: Speed Power Pool: Fighting Power Pool: Concealment Ancillary Pool: Soul Mastery Villain Profile: Level 1: Dark Grasp -- BslGaz-Acc/Hold(A), BslGaz-EndRdx/Rchg/Hold(3), BslGaz-Acc/EndRdx/Rchg/Hold(3), BslGaz-Acc/Rchg(5) Level 1: Power Bolt -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(19), Dcm-Dmg/Rchg(31), Dcm-Acc/Dmg/Rchg(31), Dcm-Acc/EndRdx/Rchg(33) Level 2: Bone Smasher -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Acc/Dmg(5), SprBlsCol-Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/Rchg(7), SprBlsCol-Dmg/EndRdx/Acc/Rchg(46) Level 4: Teleport Foe -- EndRdx-I(A) Level 6: Living Shadows -- SphIns-Acc/ToHitDeb(A), SphIns-Acc/Rchg(33), SphIns-ToHitDeb/EndRdx/Rchg(33), SphIns-Acc/EndRdx/Rchg(34), SphIns-%ToHit(34) Level 8: Fearsome Stare -- SphIns-%ToHit(A), SphIns-Acc/ToHitDeb(9), SphIns-Acc/Rchg(9), SphIns-ToHitDeb/EndRdx/Rchg(11), SphIns-Acc/EndRdx/Rchg(11) Level 10: Teleport -- Empty(A) Level 12: Heart of Darkness -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(13), SprAscoft-EndRdx/Rchg(13), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(15), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(17) Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15) Level 16: Kick -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/Rchg(17), KntCmb-Knock%(25), KntCmb-Dmg/EndRdx(27) Level 18: Power Up -- RechRdx-I(A), RechRdx-I(19) Level 20: Whirling Hands -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(21), Arm-Acc/Rchg(21), Arm-Dmg/EndRdx(23), Arm-Dam%(23) Level 22: Long Range Teleport -- RechRdx-I(A) Level 24: Tough -- GldArm-End/Res(A), StdPrt-ResDam/Def+(25), GldArm-3defTpProc(27) Level 26: Shadow Field -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-Rchg/Hold(29), BslGaz-EndRdx/Rchg/Hold(29), BslGaz-Acc/Rchg(31) Level 28: Total Focus -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(37), Hct-Acc/Rchg(43), Hct-Dmg/EndRdx(45), Hct-Dam%(45) Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(34), LucoftheG-Def(37) Level 32: Stealth -- LucoftheG-Def/Rchg+(A) Level 35: Dark Embrace -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/EndRdx/Rchg(36), RctArm-EndRdx(36), RctArm-ResDam(36) Level 38: Power Burst -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(39), Apc-Acc/Rchg(39), Apc-Dmg/EndRdx(39), Apc-Dam%(40) Level 41: Sniper Blast -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(42), Dcm-Dmg/Rchg(42), Dcm-Acc/EndRdx/Rchg(42), Dcm-Acc/Dmg/Rchg(43) Level 44: Dark Consumption -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(45), SprAvl-Acc/Dmg/Rchg(46), SprAvl-Acc/Dmg/EndRdx/Rchg(46), SprAvl-Rchg/KDProc(50) Level 47: Dark Obliteration -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(48), Rgn-Acc/Rchg(48), Rgn-Knock%(48), Rgn-Dmg/EndRdx(50) Level 49: Soul Drain -- ScrDrv-Acc/Rchg(A), Obl-Acc/Rchg(50) Level 1: Brawl -- Empty(A) Level 1: Domination Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(40), Pnc-Heal/+End(43) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(37), EndMod-I(40) Level 50: Musculature Radial Paragon Level 50: Ageless Core Epiphany ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1504;699;1398;HEX;| |78DA6594D96ED35010868F9792264DBAEF4B9AA44B9AA44D635A406C42A82D08685| |1A115B79501AB5818BB725C442E79025A1695456C2FC035DB63B03D021714CA7259| |14269E9FA492AD589F3D67FE33E373FE93855BB3D157A76F9F1052D38CA5178B2BB| |3CE0DD3D63DC70D9DD7BD7557B714415788EE54756865C6B13DD7B1F2B3BA7BDD36| |488540A29672B258D4D72D2F3F671BEE6AE9FFAB685D7448B76C58C69AE37ABA673| 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  15. Hi Everyone, Working on my dark/energy and having a struggle trying to get ~ 30% s/l def while trying to fit in fold space and Soul mastery without gimping my build. The other option is go to Mace mastery but you lose out on a lot of damage and some end management. Is it just me or is it a lot easier to build to for e/n and f/c defense than s/l def? Any thoughts?
  16. Thanks I will check it out....seems this combo is like fight club.....not having procs in fearsome spare makes me sad tho....
  17. Heya folks!! I seem to be in a quandary with this combo. Dark control does decent damage once is it is procced out where is fulcrum shift boosts damage only and not procs of course. So I am wondering how my fellow forum fellows went about building their toons. Procs/sturdiness with FS as a bonus or high recharge/defense trying to get the most out pet damage/AoE or a blend of both (etc perma haunt+ procs). Not looking for builds in particular but what path/paths people wandered in their quest for dark/kin godhood.
  18. Has anyone tried this IO out in invincible? It is worth it? My toon is a DP/invuln and I wondered if it was useful because dual pistols lacks a build up. I have in it invincibility on my scrapper but I think that is triggered by mobs nearby in that case.
  19. He/she may not be the jack of all trades....but he/she is the master of fun 🙂
  20. On my Ice/fire brute I either jump up and fire the cone down or move to the edge of spawn and fire it off through it. It works well.
  21. Coyote....I haven't respecced since I hit 50....so my current build is full of extraneous powers
  22. Nothing wrong with fire/storm...the damage is high and so is the end use. My current (relatively UnIOed) build uses the Stone Epic as you are in melee must of the time. I haven't looked into macros much but there are ones that can drop the targeted pet powers (freezing rain, tornado) at your feet. Generally I drop bonfire > fire cages (if group is bunched up enough) > run in and smash em with freezing rain, tornado, lightning storm, seismic smash and fissure. I almost never use flashfire unless you need to control a second group/over aggro and have never needed cinders. YMMV
  23. ashenlost

    ?/EA

    Depends are you duoing to 50 together mainly or post 50 content? Earth would be able to lock things down quickly so the fire/cold corr could scourge away. Dark control tohit debuffs would go with /colds shields as well.
  24. ashenlost

    ?/EA

    I always gravitate to to gravity too (pun intended).......
  25. ashenlost

    ?/EA

    Actually I made one as soon as you suggested it. I hadn't made a mind troller since live and I was looking for an interesting combo (as opposed to fire/ plant/ ill/ which I've made heaps of). I might make a earth and dark one later.....
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