PerfectCircle Posted August 26, 2021 Posted August 26, 2021 Hi all, Have finally decided to roll a Crab and have been messing around with a build I found a year or so ago, and so far have arrived at the following mess. Can some kind soul have a look over it and share some suggestions please? I would like to keep my positionals at the softcap, and have perma hasten and pets. I'm a bit of a Mids noob and am not sure how to figure out if I've hit perma or not. I like Channelgun, Supression, Venom and Frag, emphasising the backpack over any other source of damage. Not fussed about Longfang. I took Mu Lightning and slotted it up because I was worried about ST damage (and it looks cool), but that might be spreading my butter too thin and perhaps I should focus on AoE, Defence and Pets. I was hoping to use Electrifying Fences to keep mobs in place and slot it up all nice for procs but haven't been able to find the slots for it, I'd be more than willing to steal them from Mu Lightning. I think I need more slots in health and stamina. I'd like both defence auras and the resist aura in the pets I think. Superspeed is fun. Omega Manuver would be nice but I think it's just a dream at this point, and it isn't useful enough to sacrifice anything else. Please help. Spoiler This Villain build was built using Mids Reborn 3.0.6.0https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Technology Arachnos SoldierPrimary Power Set: Crab Spider SoldierSecondary Power Set: Crab Spider TrainingPower Pool: LeapingPower Pool: SpeedPower Pool: LeadershipPower Pool: FightingAncillary Pool: Mu Mastery Villain Profile:Level 1: Channelgun (A) Superior Spider's Bite - RechargeTime/Global Toxic (3) Superior Spider's Bite - Accuracy/Damage/Endurance/RechargeTime (3) Superior Spider's Bite - Damage/Endurance/RechargeTime (5) Superior Spider's Bite - Accuracy/Damage Level 1: Crab Spider Armor Upgrade (A) Steadfast Protection - Resistance/+Def 3% (5) Steadfast Protection - Knockback Protection Level 2: Combat Training: Defensive (A) Luck of the Gambler - Defense/Increased Global Recharge SpeedLevel 4: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (7) Shield Wall - +Res (Teleportation), +5% Res (All) Level 6: Hasten (A) Recharge Reduction IO (7) Recharge Reduction IO Level 8: Suppression (A) Superior Dominion of Arachnos - Accuracy/Damage (9) Superior Dominion of Arachnos - Damage/Recharge (9) Superior Dominion of Arachnos - Accuracy/Damage/Recharge (11) Superior Dominion of Arachnos - Damage/Endurance/Recharge (11) Superior Dominion of Arachnos - Accuracy/Damage/Endurance/Recharge (13) Superior Dominion of Arachnos - Recharge/Chance for -Dmg and Terrorize Level 10: Tactical Training: Maneuvers (A) Red Fortune - Defense/Endurance (13) Red Fortune - Endurance/Recharge (15) Red Fortune - Defense/Endurance/Recharge (15) Red Fortune - Defense (17) Red Fortune - Endurance (17) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 12: Venom Grenade (A) Ragnarok - Damage (19) Ragnarok - Damage/Recharge (19) Ragnarok - Accuracy/Damage/Recharge (21) Ragnarok - Accuracy/Recharge (21) Ragnarok - Damage/Endurance (23) Ragnarok - Chance for Knockdown Level 14: Super Speed (A) Blessing of the Zephyr - Knockback Reduction (4 points)Level 16: Maneuvers (A) Gift of the Ancients - Defense/Endurance (23) Gift of the Ancients - Defense/Endurance/Recharge (25) Gift of the Ancients - Defense (25) Gift of the Ancients - Run Speed +7.5% (27) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 18: Boxing (A) Accuracy IOLevel 20: Tough (A) Gladiator's Armor - TP Protection +3% Def (All) (27) Impervium Armor - Psionic Resistance Level 22: Tactical Training: Leadership (A) Gaussian's Synchronized Fire-Control - To Hit Buff (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (31) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 24: Fortification (A) Aegis - Resistance/Endurance (33) Aegis - Resistance/Recharge (33) Aegis - Endurance/Recharge (33) Aegis - Resistance/Endurance/Recharge (34) Aegis - Resistance (34) Aegis - Psionic/Status Resistance Level 26: Mental Training (A) Run Speed IOLevel 28: Tactical Training: Assault (A) Endurance Reduction IOLevel 30: Weave (A) Gift of the Ancients - Defense/Endurance (34) Gift of the Ancients - Defense/Recharge (36) Gift of the Ancients - Defense/Endurance/Recharge (36) Gift of the Ancients - Defense (36) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 32: Frag Grenade (A) Positron's Blast - Accuracy/Damage (43) Positron's Blast - Damage/Endurance (43) Positron's Blast - Damage/Recharge (46) Positron's Blast - Damage/Range (50) Positron's Blast - Accuracy/Damage/Endurance (50) Positron's Blast - Chance of Damage(Energy) Level 35: Summon Spiderlings (A) Call to Arms - Accuracy/Recharge (37) Call to Arms - Accuracy/Damage (37) Call to Arms - Damage/Endurance (37) Call to Arms - Accuracy/Damage/Recharge (40) Call to Arms - Endurance/Damage/Recharge (40) Call to Arms - Defense Bonus Aura for Pets Level 38: Call Reinforcements (A) Expedient Reinforcement - Accuracy/Recharge (39) Expedient Reinforcement - Accuracy/Damage (39) Expedient Reinforcement - Damage/Endurance (39) Expedient Reinforcement - Accuracy/Damage/Recharge (40) Expedient Reinforcement - Endurance/Damage/Recharge (46) Expedient Reinforcement - Resist Bonus Aura for Pets Level 41: Electrifying Fences (A) Enfeebled Operation - Accuracy/Immobilize (42) Trap of the Hunter - Immobilize/Accuracy (42) Trap of the Hunter - Chance of Damage(Lethal) (43) Bombardment - Chance for Fire Damage Level 44: Mu Lightning (A) Decimation - Accuracy/Damage (45) Decimation - Damage/Endurance (45) Decimation - Damage/Recharge (45) Decimation - Accuracy/Endurance/Recharge (46) Decimation - Accuracy/Damage/Recharge Level 47: Summon Striker (A) Expedient Reinforcement - Accuracy/Damage/Recharge (48) Expedient Reinforcement - Endurance/Damage/Recharge (48) Expedient Reinforcement - Accuracy/Recharge (48) Edict of the Master - Defense Bonus (50) Recharge Reduction IO Level 49: Combat Training: Offensive (A) Accuracy IOLevel 1: Conditioning | Hidden Level 1: Brawl (A) Empty Level 1: Sprint (A) Celerity - +Stealth Level 2: Rest (A) Empty Level 1: Swift (A) Empty Level 1: Hurdle (A) Empty Level 1: Health (A) Numina's Convalesence - +Regeneration/+Recovery Level 1: Stamina (A) Performance Shifter - Chance for +End (42) Performance Shifter - EndMod Level 14: Speed Phase ------------------------
Icono04 Posted August 27, 2021 Posted August 27, 2021 15 hours ago, Siggy-T said: Omega Manuver would be nice but I think it's just a dream at this point, and it isn't useful enough to sacrifice anything else. Omega Maneuver is a waste of a slot (IMHO). The damage is not high enough to justify the long activation time and cooldown time. I had OM on my own crab, but stopped using it entirely - it doesn't do anything for you that you can't get better/faster/easier from your normal attack rotation. So you can go ahead and demote Omega Maneuver from a Dream to... well, to whatever is a few rungs down the ladder from Dream 🙂 Re. defence and resist auras for pets: Yes, better to have them than not have them. But even with both pet auras running, you should still expect to actively tank for you pets. They are too fragile and too kamikaze to stay alive for long unless you draw aggro from them. Can't comment on your build as I am on my phone, not my PC, right now. Sorry.
Omega Force Posted August 27, 2021 Posted August 27, 2021 Link doesn't work, please post the data chunk. To perma-Hasten, it needs to recharge in less than 120 seconds, which can be seen in the info box to the left in Mids.
PerfectCircle Posted August 27, 2021 Author Posted August 27, 2021 (edited) Here's the data link: Spoiler https://www.midsreborn.com/builds/download.php?uc=1402&c=671&a=1342&f=HEX&dc=78DA6594CB4F136114C567DAA94069A9E551DEF2A895972D94872E0D4124064848206C9B914EDA499AB64E6B224BFF05231664EB73E34244F0B5F2DFF0C9CE85828F44E3A6DE99738AA84D26BFF9CEBDF79BFB9D99DBF9ABE77D0F67AE9D53D4D054462F14129396BE92CEE60A89C55C26691A9677C9B0D7995C6AD5ADC8AF4AAEC8BF4985D894A55F4A2CE6CDA46155C4C892A59B59339B4ACCE8C99451FC3BA9120C5ECCA60DCBC81663951BDF422E9789CD197A5EC25E67B198378C64A0A24B79216DE6FDCEFA82994A1725B1713A6FAEC496A7279712F35712F37AA16858AB2DD26CB75CF54AE557762B973545896B8A2B4FE6402D033EAA9534D5C9559566B9E994580BB823311531456D529DFC9038E266BE9BDAB159B7C35E897918F30C29889121DB4CC43C5537905FBD46DE04BD25721DF46D804FA58F1AD6D678F14C9F0FACF39375E0F100C9DE6C4F6A595B3BEA72B4FA31721C6C9C20CF80A1B36058CEE3878F8AFF35B4A06801ECA70534B9E9B33D015BAAC91AB08D3DA85213E43EC136F8E116AD815E358CE29C6D03A87B2EE76D62CF4DB7F1DC8E3BE45DF0C43DF23EF900DC92DA66D6368FE0F9DD7172941C037BC6C909F085D4B6F27DB746D1E733D1DAA9B5F740D3A4F74E7AD0490F7A3C60985E84E945981EB44A7617FBEADAC23E838FC96D30FA048CEF90BBE0B6F4D00BFF3CBD6F5CCEB779F22DF98E7C0FF67D20F7C097521B616D641F1E9D3A20BF905FC1BE6F60F43BF8535E4B3FE7A87F0DE718D82037C14197C7E10FC91DA2274325C539FBE9757283BC054637C15F5213C3FE5ACCEE41B461F630CC5E873F2237CE39DA95F38CF07D8CF05B9AD50E67B8DCA11DCEBEBD2C9795B93F511923ECBAA051B227DBC9FAE43D92E5289FFF53F68F2ACB38FF81F7C8FF4709BB0F5C075F0D1ECE4FF93777DAD9AF Not sure what I did wrong there. Yeah I think Omega Maneuver is on the chopping board. Edited August 27, 2021 by Siggy-T Spelling error.
Seigmoraig Posted August 31, 2021 Posted August 31, 2021 (edited) On 8/26/2021 at 3:57 PM, Siggy-T said: I'm a bit of a Mids noob and am not sure how to figure out if I've hit perma or not. Here is how you can tell if it's perma or not: First activate the power by lighting up the green dot on the right, then look at the duration/recharge values. Edited August 31, 2021 by Seigmoraig
Seigmoraig Posted August 31, 2021 Posted August 31, 2021 (edited) On 8/26/2021 at 3:57 PM, Siggy-T said: Please help. Here is the build I am currently playing. I used to play with the Mu Striker pet but I respeced out of it because it frankly was too much of an investment: it along with all the other pet slotting for +def and +res auras for what it was doing (IE: not much). I only even 6 slotted Call to Arms here because I needed the AoE Def bonus. For attacks, I spam the AoE powers Venom > Suppression > Frag For Single Target I only ever use Mu Lightning and Longfang, they recharge fast enough to only use those two (with venom grenades thrown in for -res ofc) Channelgun is there to mule the set and for when I do low level content and Mu Lightning is unavailable This Villain build was built using Mids Reborn 3.0.5.6https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Magic Arachnos SoldierPrimary Power Set: Crab Spider SoldierSecondary Power Set: Crab Spider TrainingPower Pool: LeapingPower Pool: FightingPower Pool: LeadershipPower Pool: SpeedAncillary Pool: Mu Mastery Villain Profile:Level 1: Channelgun -- SprSpdBit-Acc/Dmg(A), SprSpdBit-Dmg/Rchg(9), SprSpdBit-Acc/Dmg/Rchg(11), SprSpdBit-Dmg/EndRdx/Rchg(11), SprSpdBit-Acc/Dmg/EndRdx/Rchg(13), SprSpdBit-Rchg/Global Toxic(13)Level 1: Crab Spider Armor Upgrade -- GldArm-3defTpProc(A)Level 2: Longfang -- Dvs-Acc/Dmg(A), Dvs-Dmg/EndRdx(15), Dvs-Dmg/Rchg(15), Dvs-Acc/Dmg/Rchg(17), TchofLadG-%Dam(17), GldJvl-Dam%(19)Level 4: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 6: Aim -- GssSynFr--Rchg/EndRdx(A), GssSynFr--ToHit(7), GssSynFr--ToHit/Rchg(19), GssSynFr--ToHit/Rchg/EndRdx(40), GssSynFr--ToHit/EndRdx(40), GssSynFr--Build%(40)Level 8: Suppression -- PstBls-Dam%(A), PstBls-Acc/Dmg(9), PstBls-Dmg/EndRdx(21), PstBls-Dmg/Rchg(21), PstBls-Dmg/Rng(23), AchHee-ResDeb%(23)Level 10: Combat Training: Defensive -- ShlWal-ResDam/Re TP(A), LucoftheG-Def/Rchg+(37), Rct-ResDam%(37)Level 12: Venom Grenade -- SprDmnofA-Acc/Dmg(A), SprDmnofA-Dmg/Rchg(25), SprDmnofA-Acc/Dmg/Rchg(31), SprDmnofA-Dmg/EndRdx/Rchg(31), SprDmnofA-Acc/Dmg/EndRdx/Rchg(33), SprDmnofA-Rchg/DmgFear%(33)Level 14: Tactical Training: Maneuvers -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(45), RedFrt-Def(46), RedFrt-Def/Rchg(48), RedFrt-EndRdx/Rchg(48), RedFrt-Def/EndRdx/Rchg(48)Level 16: Kick -- Empty(A)Level 18: Frag Grenade -- PstBls-Dam%(A), PstBls-Acc/Dmg(33), PstBls-Dmg/EndRdx(34), PstBls-Dmg/Rchg(34), PstBls-Dmg/Rng(34), OvrFrc-Dam/KB(37)Level 20: Tactical Training: Assault -- EndRdx-I(A)Level 22: Wolf Spider Armor -- Ags-Psi/Status(A), Ags-ResDam/EndRdx(46), Ags-ResDam/Rchg(47), Ags-ResDam(47)Level 24: Fortification -- StdPrt-ResKB(A), StdPrt-ResDam/Def+(25), ImpArm-ResDam/EndRdx(46), ImpArm-ResDam(50)Level 26: Tough -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/Rchg(27), TtnCtn-ResDam(27), TtnCtn-ResDam/EndRdx/Rchg(31)Level 28: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(29), RedFrt-Def(29)Level 30: Tactical Training: Leadership -- EndRdx-I(A)Level 32: Maneuvers -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(43), RedFrt-Def(43)Level 35: Summon Spiderlings -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(36), ExpRnf-Dmg/EndRdx(36), ExpRnf-Acc/Dmg/Rchg(36)Level 38: Call Reinforcements -- CaltoArm-Acc/Rchg(A), CaltoArm-Acc/Dmg(39), CaltoArm-Dmg/EndRdx(39), CaltoArm-Acc/Dmg/Rchg(39), CaltoArm-EndRdx/Dmg/Rchg(45), CaltoArm-+Def(Pets)(45)Level 41: Mu Lightning -- Apc-Dam%(A), Apc-Dmg(42), Apc-Acc/Dmg/Rchg(42), Apc-Dmg/Rchg(42), Apc-Acc/Rchg(43), GldJvl-Dam%(49)Level 44: Assault -- EndRdx-I(A)Level 47: Mental Training -- Run-I(A)Level 49: Hasten -- RechRdx-I(A), RechRdx-I(49)Level 1: Conditioning | HiddenLevel 1: Brawl -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- Empty(A)Level 1: Swift -- Empty(A)Level 1: Hurdle -- Jump-I(A)Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(5), Mrc-Rcvry+(5)Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3)Level 50: Marshal------------------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1380;665;1330;HEX;| |78DA5D934B4F135114C7EF3C2AF405B6B4058402ADADD43E86D6E8DA104412A1090| |984859B666C27ED24B5AD534C74E957302ABA1650372E44F0BDF003F8117CE05E40| |5DB8ACA773FE2DD549DADF9CFF3DE7DC73CE9D9BBF75C9F37CE1CE452185E6AA7AB| |35998B5F462A5566F1656EAD59269588EBC5E368B8AA0A78F7EF1FFD79BDA9CA55F| |2BAC34CC926175C4F8AAA59B35B3562E2CE8A5B2B1FEAF5367517896EBF5AAB664E| |80DB2BCB671D92C57D6C91AEC2C5140B362365CB6BDD2308C5260BE6116B5B5F9D9| |D542FE6621AF37D70DEBF608D536453F7FBB50A9FDD77288AA2A444E15FDD799AE1| |A58677A1AE00DE60B77375688738AAD053A12E5931E0B5B1BD804B79827B7C14FB2| |100155F8D31C1BA28129C8A704255B0B92E5403EC713D9D64E6C32FD5BCCE96DF02| |9F88C196A9F017AEB7BCD7BF6EF30032FC15D66680FFC48B143AA7845BD39395676| |2E727D31D414FBCD767B866EE477DF83769F39F100DC604E3D041F31DF507E2F62B| |DC89B76313303CC1937E801BD4C99E634C83311832D7AC428BDFB90CD874EA7D069| |049D46D069049DC6F6B992B754C910A63E1469AF39C51E6941D694E0055495656A3| |9F03C73877C87E13B3C422F619AC2303313234EAB2297602A54F9287C4793EC732A| |056ACC890C5325DF319CC01826348E098D6342EF68EF306A0FA3761FC54D226E127| |149C42511B74B71519EA0123DE4AFE5F411F813FCC5FC40BE717C81F1CFB25DDB99| |2FE057F01B33BD0F7E67FEA11127702E891CE73B9B063530C34CCE30B3B80D7EEA2| |385DE52E8ED3DD5A241D3327C8E51F2CBB2266553ECD7E1A2DABDA1AD7155E069B5| |4DFA6A967A1527EFBEAC76EFAF906CAF1FAE9E5B6E2B07BD4A82AB383CD66411E10| |ED4359EB67A854FFFE8D847121BBC9F7C977995D672A8F42F4077CE13| |-------------------------------------------------------------------| Edited August 31, 2021 by Seigmoraig
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