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Sentinel Suggestion


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So I had this idea while playing my sentinel. I know I'm opening a can of worms by just by bringing the class up.


How about Opprotunity is a team wide buff that gives your team's attacks secondary effects based on your own attack powers. So, if you had Ice Assault, their attacks would do a bit of ice damage and slow enemies. If you had fire it would be a bit of fire damage with DOT. Radiation, energy damage with -def. Etc etc. Could even extend this to their secondaries too. If they have Invulnerability, team gets some smash/lethal resistance. Regeneration, team gets a regeneration boost.

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