Marshal_General Posted September 27, 2021 Posted September 27, 2021 Target that Sapper and FIRE!!!!!!
Seigmoraig Posted September 27, 2021 Posted September 27, 2021 (edited) On 9/18/2021 at 1:51 AM, Diantane said: played a stalker. Drop a red inspiration, click on build up and go to assassin. Then three others kill the guy that I took too long to prepare for. All my efforts wasted Unless you are playing solo, you shouldn't really use the assassin's strike from stealth, it just takes too much time. Any attack you use from stealth will still get a guaranteed crit so you don't really need it. Just keep it for your unstealthed attacks and everything will be much smoother Stalkers are (imo) the least new player friendly melee class. If you want to properly try out a melee build, Scrappers and Tankers are where it's at Edited September 27, 2021 by Seigmoraig 1 1
mcdoogss Posted September 30, 2021 Posted September 30, 2021 (edited) On 9/18/2021 at 1:51 AM, Diantane said: Played my first blaster this week (Fire/Atomic). Leveled him to 46 and just stopped. I just had enough. Put to sleep and then the foe kills me with no way to protect myself. This happened several dozen times. Don't care for melee (played a stalker. Drop a red inspiration, click on build up and go to assassin. Then three others kill the guy that I took too long to prepare for. All my efforts wasted). What I needed was a blaster with mez protection. Thought that the sentinel was the answer, but their damage level is so low it takes me three full uses of all of my attacks to kill anything. The defender's even worse. They need either provide mez protection for the blaster or beef up the sentinel (which I would prefer). May I suggest a Soldier of Arachnos? Hunstman or ranged Crab Spider sounds up your alley. They are at least as survivable as sentinels, with more damage potential plus very good low maintenance team buffs. Added bonus, the AT flexible, so you only need to level one with multiple builds to switch, say, huntsman to pure bane to crabbermind My Huntsman Spoiler This Villain build was built using Mids Reborn 3.0.6.0https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Oliver2.0: Level 50 Natural Arachnos SoldierPrimary Power Set: Bane Spider SoldierSecondary Power Set: Bane Spider TrainingPower Pool: SpeedPower Pool: FightingPower Pool: LeadershipPower Pool: Leaping Villain Profile:Level 1: Single Shot (A) Superior Spider's Bite - RechargeTime/Global Toxic (27) Superior Spider's Bite - Accuracy/Damage (27) Superior Spider's Bite - Damage/RechargeTime (33) Superior Spider's Bite - Accuracy/Damage/RechargeTime Level 1: Bane Spider Armor Upgrade (A) Unbreakable Guard - +Max HP (7) Unbreakable Guard - Resistance (7) Unbreakable Guard - Resistance/Endurance/RechargeTime (9) Unbreakable Guard - Resistance/Endurance (9) Impervium Armor - Psionic Resistance (42) Unbreakable Guard - RechargeTime/Resistance Level 2: Burst (A) Apocalypse - Chance of Damage(Negative) (21) Apocalypse - Damage (23) Apocalypse - Damage/Recharge (23) Apocalypse - Accuracy/Damage/Recharge (25) Apocalypse - Accuracy/Recharge (25) Apocalypse - Damage/Endurance Level 4: Combat Training: Defensive (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (5) Reactive Defenses - Defense (5) Reactive Defenses - Scaling Resist Damage (46) Karma - Knockback Protection Level 6: Hasten (A) Recharge Reduction IO (21) Recharge Reduction IO Level 8: Heavy Burst (A) Ragnarok - Damage (11) Ragnarok - Damage/Recharge (11) Ragnarok - Accuracy/Damage/Recharge (13) Ragnarok - Accuracy/Recharge (13) Ragnarok - Damage/Endurance (19) Ragnarok - Chance for Knockdown Level 10: Tactical Training: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (37) Luck of the Gambler - Defense/Endurance/Recharge (39) Luck of the Gambler - Defense/Endurance (40) Luck of the Gambler - Defense (45) Luck of the Gambler - Defense/Recharge (50) Luck of the Gambler - Endurance/Recharge Level 12: Venom Grenade (A) Superior Dominion of Arachnos - Recharge/Chance for -Dmg and Terrorize (15) Superior Dominion of Arachnos - Accuracy/Damage (15) Superior Dominion of Arachnos - Damage/Recharge (17) Superior Dominion of Arachnos - Accuracy/Damage/Recharge (17) Superior Dominion of Arachnos - Damage/Endurance/Recharge (19) Superior Dominion of Arachnos - Accuracy/Damage/Endurance/Recharge Level 14: Pummel (A) Mako's Bite - Accuracy/Damage (31) Mako's Bite - Chance of Damage(Lethal) (31) Mako's Bite - Damage/Endurance (39) Mako's Bite - Accuracy/Endurance/Recharge (43) Mako's Bite - Accuracy/Damage/Endurance/Recharge Level 16: Boxing (A) Empty Level 18: Frag Grenade (A) Force Feedback - Chance for +Recharge (33) Bombardment - Chance for Fire Damage (34) Bombardment - Damage (34) Bombardment - Accuracy/Damage/Recharge/Endurance (34) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown (36) Positron's Blast - Chance of Damage(Energy) Level 20: Bayonet (A) Hecatomb - Chance of Damage(Negative) (29) Hecatomb - Damage/Endurance (31) Hecatomb - Accuracy/Recharge (36) Hecatomb - Damage (36) Hecatomb - Damage/Recharge (37) Hecatomb - Accuracy/Damage/Recharge Level 22: Tough (A) Aegis - Psionic/Status Resistance (39) Aegis - Resistance/Endurance (40) Aegis - Resistance (42) Aegis - Resistance/Recharge (42) Aegis - Resistance/Endurance/Recharge (48) Impervium Armor - Psionic Resistance Level 24: Cloaking Device (A) Shield Wall - +Res (Teleportation), +5% Res (All) (33) Red Fortune - Defense/Endurance (50) Red Fortune - Defense Level 26: Mental Training (A) Run Speed IO Level 28: Surveillance (A) Analyze Weakness - Chance for +ToHit (29) Analyze Weakness - Defense Debuff (48) Analyze Weakness - Accuracy/Defense Debuff Level 30: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (40) Reactive Defenses - Defense (43) Reactive Defenses - Defense/Endurance Level 32: Wide Area Web Grenade (A) Gravitational Anchor - Chance for Hold (43) Gravitational Anchor - Immobilize (45) Gravitational Anchor - Immobilize/Recharge (46) Gravitational Anchor - Accuracy/Immobilize/Recharge (50) Gravitational Anchor - Immobilize/Endurance Level 35: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 38: Build Up (A) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 41: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 44: Wolf Spider Armor (A) Steadfast Protection - Resistance/+Def 3% (45) Gladiator's Armor - TP Protection +3% Def (All) (46) Impervium Armor - Psionic Resistance (48) Steadfast Protection - Knockback Protection Level 47: Tactical Training: Assault (A) Endurance Reduction IO Level 49: Tactical Training: Leadership (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance Level 1: Conditioning | Hidden Level 1: Brawl (A) Empty Level 1: Sprint (A) Celerity - +Stealth (37) Celerity - RunSpeed Level 2: Rest (A) Empty Level 2: Swift (A) Empty Level 2: Hurdle (A) Empty Level 2: Health (A) Panacea - +Hit Points/Endurance (3) Miracle - +Recovery Level 2: Stamina (A) Performance Shifter - Chance for +End (3) Performance Shifter - EndMod Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Surge (A) Empty Level 50: Musculature Core Paragon Level 50: Assault Radial Embodiment Level 50: Born In Battle Level 50: Marshal ------------------------ Crabbermind Spoiler This Villain build was built using Mids Reborn 3.0.6.0https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! oliver: Level 50 Natural Arachnos SoldierPrimary Power Set: Crab Spider SoldierSecondary Power Set: Crab Spider TrainingPower Pool: SpeedPower Pool: FightingPower Pool: FlightPower Pool: LeadershipAncillary Pool: Mu Mastery Villain Profile:Level 1: Channelgun (A) Superior Spider's Bite - RechargeTime/Global Toxic (3) Superior Spider's Bite - Accuracy/Damage (3) Superior Spider's Bite - Damage/Endurance/RechargeTime (5) Superior Spider's Bite - Accuracy/Damage/Endurance/RechargeTime Level 1: Crab Spider Armor Upgrade (A) Steadfast Protection - Resistance/+Def 3% (9) Impervium Armor - Psionic Resistance (9) Gladiator's Armor - TP Protection +3% Def (All) Level 2: Combat Training: Defensive (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (5) Reactive Defenses - Defense/Endurance (11) Reactive Defenses - Defense Level 4: Longfang (A) Apocalypse - Chance of Damage(Negative) (11) Apocalypse - Damage (13) Apocalypse - Damage/Recharge (13) Apocalypse - Accuracy/Damage/Recharge (17) Apocalypse - Damage/Endurance (19) Gladiator's Javelin - Chance of Damage(Toxic) Level 6: Hasten (A) Recharge Reduction IO (19) Recharge Reduction IO Level 8: Kick (A) Empty Level 10: Suppression (A) Ragnarok - Chance for Knockdown (21) Ragnarok - Damage (21) Ragnarok - Damage/Recharge (23) Ragnarok - Accuracy/Damage/Recharge (23) Ragnarok - Damage/Endurance (25) Bombardment - Chance for Fire Damage Level 12: Venom Grenade (A) Superior Dominion of Arachnos - Recharge/Chance for -Dmg and Terrorize (25) Superior Dominion of Arachnos - Accuracy/Damage (27) Superior Dominion of Arachnos - Accuracy/Damage/Recharge (27) Superior Dominion of Arachnos - Damage/Endurance/Recharge (29) Superior Dominion of Arachnos - Accuracy/Damage/Endurance/Recharge (40) Bombardment - Chance for Fire Damage Level 14: Tactical Training: Maneuvers (A) Reactive Defenses - Defense/Endurance (15) Reactive Defenses - Defense (15) Luck of the Gambler - Defense/Increased Global Recharge Speed (17) Shield Wall - +Res (Teleportation), +5% Res (All) Level 16: Tough (A) Unbreakable Guard - +Max HP (31) Unbreakable Guard - Resistance (31) Unbreakable Guard - Resistance/Endurance (33) Unbreakable Guard - Resistance/Endurance/RechargeTime (39) Impervium Armor - Psionic Resistance Level 18: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (31) Reactive Defenses - Defense (50) Reactive Defenses - Defense/Endurance Level 20: Hover (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 22: Frag Grenade (A) Bombardment - Chance for Fire Damage (33) Bombardment - Damage (33) Bombardment - Accuracy/Damage/Recharge/Endurance (34) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown (34) Positron's Blast - Chance of Damage(Energy) (34) Force Feedback - Chance for +Recharge Level 24: Fortification (A) Aegis - Psionic/Status Resistance (36) Aegis - Resistance/Endurance (36) Aegis - Resistance (36) Aegis - Resistance/Recharge (39) Aegis - Resistance/Endurance/Recharge (43) Impervium Armor - Psionic Resistance Level 26: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (37) Reactive Defenses - Scaling Resist Damage (50) Reactive Defenses - Defense/Endurance Level 28: Serum (A) Preventive Medicine - Chance for +Absorb (29) Preventive Medicine - Heal/RechargeTime Level 30: Mental Training (A) Flight Speed IO Level 32: Aim (A) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 35: Mu Lightning (A) Power Transfer - Chance to Heal Self (37) Power Transfer - Damage/EndMod (37) Power Transfer - Damage/Accuracy/Endurance (39) Power Transfer - EndMod (40) Power Transfer - Damage/Recharge (40) Power Transfer - Damage/Accuracy/Recharge/Endurance Level 38: Call Reinforcements (A) Expedient Reinforcement - Endurance/Damage/Recharge (42) Expedient Reinforcement - Accuracy/Damage (42) Expedient Reinforcement - Accuracy/Recharge (43) Expedient Reinforcement - Accuracy/Damage/Recharge (46) Soulbound Allegiance - Chance for Build Up Level 41: Ball Lightning (A) Superior Frozen Blast - Recharge/Chance for Immobilize (42) Superior Frozen Blast - Damage/Endurance (43) Superior Frozen Blast - Accuracy/Damage (45) Superior Frozen Blast - Accuracy/Damage/Endurance (46) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime Level 44: Summon Striker (A) Expedient Reinforcement - Accuracy/Recharge (45) Expedient Reinforcement - Accuracy/Damage (45) Expedient Reinforcement - Accuracy/Damage/Recharge (46) Expedient Reinforcement - Endurance/Damage/Recharge Level 47: Summon Spiderlings (A) Call to Arms - Defense Bonus Aura for Pets (48) Expedient Reinforcement - Accuracy/Damage (48) Expedient Reinforcement - Resist Bonus Aura for Pets (48) Sovereign Right - Resistance Bonus (50) Edict of the Master - Defense Bonus Level 49: Fly (A) Winter's Gift - Slow Resistance (20%) Level 1: Conditioning | Hidden Level 1: Brawl (A) Empty Level 1: Sprint (A) Run Speed IO Level 2: Rest (A) Empty Level 2: Swift (A) Flight Speed IO Level 2: Hurdle (A) Jumping IO Level 2: Health (A) Panacea - +Hit Points/Endurance (7) Miracle - +Recovery Level 2: Stamina (A) Performance Shifter - Chance for +End (7) Performance Shifter - EndMod Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 4: Ninja Run Level 49: Afterburner ------------------------ If you like the idea of stalkers, why not give a Widow/fortunata a shot? Again excellent survivability and much better than sentinel level damage, with great team buffs. Here's my melee fortunata build (ie seemless melee attack chain for the highest possible ST dps, plus the best of Fortunata in the pbaoes of psychic wail and aura of confusion). Spoiler This Villain build was built using Mids Reborn 3.0.6.0https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! ms doogs: Level 50 Science Arachnos WidowPrimary Power Set: Fortunata TrainingSecondary Power Set: Fortunata TeamworkPower Pool: FightingPower Pool: SpeedPower Pool: LeapingPower Pool: SorceryAncillary Pool: Mu Mastery Villain Profile:Level 1: Swipe (A) Superior Spider's Bite - RechargeTime/Global Toxic (3) Superior Spider's Bite - Accuracy/Damage (3) Superior Spider's Bite - Damage/RechargeTime (5) Superior Spider's Bite - Accuracy/Damage/RechargeTime Level 1: Combat Training: Defensive (A) Shield Wall - +Res (Teleportation), +5% Res (All)Level 2: Strike (A) Superior Blistering Cold - Accuracy/Damage (5) Superior Blistering Cold - Damage/Endurance (7) Superior Blistering Cold - Accuracy/Damage/Endurance (7) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (9) Superior Blistering Cold - Recharge/Chance for Hold Level 4: Kick (A) EmptyLevel 6: Tactical Training: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (9) Luck of the Gambler - Defense Level 8: Follow Up (A) Superior Dominion of Arachnos - Accuracy/Damage (11) Superior Dominion of Arachnos - Damage/Recharge (25) Superior Dominion of Arachnos - Accuracy/Damage/Recharge (27) Superior Dominion of Arachnos - Damage/Endurance/Recharge (42) Superior Dominion of Arachnos - Accuracy/Damage/Endurance/Recharge Level 10: Indomitable Will (A) Gladiator's Armor - TP Protection +3% Def (All) (46) Steadfast Protection - Resistance/+Def 3% (48) Unbreakable Guard - +Max HP (50) Unbreakable Guard - Resistance Level 12: Spin (A) Superior Avalanche - Recharge/Chance for Knockdown (13) Superior Avalanche - Accuracy/Damage (13) Superior Avalanche - Damage/Endurance (15) Superior Avalanche - Accuracy/Damage/Endurance (15) Superior Avalanche - Accuracy/Damage/Endurance/Recharge Level 14: Lunge (A) Hecatomb - Damage (17) Hecatomb - Damage/Recharge (17) Hecatomb - Accuracy/Damage/Recharge (19) Hecatomb - Damage/Endurance (23) Hecatomb - Chance of Damage(Negative) Level 16: Tough (A) Aegis - Psionic/Status Resistance (23) Aegis - Resistance (25) Aegis - Resistance/Endurance (34) Aegis - Resistance/Endurance/Recharge (50) Aegis - Resistance/Recharge Level 18: Aim (A) Gaussian's Synchronized Fire-Control - Chance for Build Up (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (21) Gaussian's Synchronized Fire-Control - To Hit Buff (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (36) Gaussian's Synchronized Fire-Control - Recharge/Endurance Level 20: Hasten (A) Recharge Reduction IO (21) Recharge Reduction IO Level 22: Foresight (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (31) Luck of the Gambler - Defense Level 24: Mask Presence (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (31) Luck of the Gambler - Defense Level 26: Mind Link (A) Reactive Defenses - Defense (27) Reactive Defenses - Defense/Endurance (34) Reactive Defenses - Endurance/RechargeTime (39) Reactive Defenses - Defense/RechargeTime (42) Reactive Defenses - Defense/Endurance/RechargeTime (43) Reactive Defenses - Scaling Resist Damage Level 28: Dominate (A) Gladiator's Javelin - Chance of Damage(Toxic) (29) Unbreakable Constraint - Chance for Smashing Damage (29) Gladiator's Net - Chance of Damage(Lethal) (31) Ghost Widow's Embrace - Chance of Damage(Psionic) (33) Gladiator's Javelin - Accuracy/Damage Level 30: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (33) Luck of the Gambler - Defense Level 32: Psychic Wail (A) Armageddon - Chance for Fire Damage (33) Armageddon - Damage (34) Armageddon - Damage/Recharge (39) Armageddon - Accuracy/Damage/Recharge (40) Armageddon - Damage/Endurance (43) Superior Dominion of Arachnos - Recharge/Chance for -Dmg and Terrorize Level 35: Mu Lightning (A) Apocalypse - Damage (37) Apocalypse - Damage/Recharge (37) Apocalypse - Accuracy/Damage/Recharge (37) Apocalypse - Chance of Damage(Negative) (42) Apocalypse - Damage/Endurance Level 38: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge SpeedLevel 41: Ball Lightning (A) Ragnarok - Chance for Knockdown (43) Bombardment - Chance for Fire Damage (46) Ragnarok - Damage/Endurance (48) Javelin Volley - Chance of Damage(Lethal) (48) Positron's Blast - Chance of Damage(Energy) Level 44: Aura of Confusion (A) Coercive Persuasion - Contagious Confusion (45) Coercive Persuasion - Confused (45) Coercive Persuasion - Confused/Recharge (45) Coercive Persuasion - Accuracy/Recharge (46) Coercive Persuasion - Confused/Endurance (50) Coercive Persuasion - Accuracy/Confused/Recharge Level 47: Tactical Training: Assault (A) Endurance Reduction IOLevel 49: Spirit Ward (A) Preventive Medicine - Chance for +AbsorbLevel 1: Conditioning | Hidden Level 1: Brawl (A) Empty Level 1: Sprint (A) Celerity - +Stealth Level 2: Rest (A) Empty Level 2: Swift (A) Run Speed IO Level 2: Hurdle (A) Jumping IO Level 2: Health (A) Panacea - +Hit Points/Endurance (39) Numina's Convalesence - +Regeneration/+Recovery (40) Miracle - +Recovery Level 2: Stamina (A) Performance Shifter - Chance for +End (11) Power Transfer - EndMod (40) Power Transfer - Chance to Heal Self Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 4: Ninja Run Level 50: Melee Core Embodiment Level 50: Musculature Core Paragon Level 50: Ageless Radial Epiphany Level 50: Born In Battle Level 50: Marshal Level 50: High Pain Threshold Level 50: Invader ------------------------ Edited September 30, 2021 by mcdoogss 1
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