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Ice/MA/Mace


Kachooman

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Hi all!

 

Just looking for any feedback for my Ice/MA/Mace blaster, has been great fun to play. I am mostly dusting this one off for TF, random teams and Itrial hyjinks.

 

Appreciate any feedback.

 

This Hero build was built using Mids Reborn 3.0.6.0
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Blaster
Primary Power Set: Ice Blast
Secondary Power Set: Martial Combat
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Ice Bolt -- SprDfnBrr-Rchg/+Status Protect(A), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(3), SprDfnBrr-Acc/Dmg(3), SprDfnBrr-Dmg/Rchg(5), SprDfnBrr-Acc/Dmg/Rchg(5), SprDfnBrr-Acc/Dmg/EndRdx(7)
Level 1: Ki Push -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(7), KntCmb-Dmg/Rchg(9), KntCmb-Knock%(9)
Level 2: Storm Kick -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(11), SprBlsCol-Acc/Dmg/EndRdx(11), SprBlsCol-Acc/Dmg/Rchg(13), SprBlsCol-Rchg/HoldProc(13), FrcFdb-Rechg%(15)
Level 4: Reach for the Limit
Level 6: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(17), Ksm-ToHit+(19)
Level 8: Freeze Ray -- SprBlsWrt-Rchg/Dmg%(A), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(19), SprBlsWrt-Acc/Dmg(21), SprBlsWrt-Acc/Dmg/Rchg(21), SprBlsWrt-Dmg/Rchg(23), SprBlsWrt-Acc/Dmg/EndRdx(23)
Level 10: Kick -- Empty(A)
Level 12: Ice Storm -- Artl-Dam/Rech(A), Artl-Acc/Dam/Rech(25), Artl-Acc/Rech/Rng(25), Artl-End/Rech/Rng(27), Artl-Dam/End(27), Artl-Acc/Dam(29)
Level 14: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(29), UnbGrd-Max HP%(31), UnbGrd-ResDam/EndRdx(31), UnbGrd-ResDam(31)
Level 16: Dragon's Tail -- Arm-Dmg(A), Arm-Dmg/EndRdx(33), Arm-Acc/Dmg/Rchg(33), Arm-Dam%(33), FuroftheG-ResDeb%(34), FrcFdb-Rechg%(34)
Level 18: Bitter Ice Blast -- Apc-Dmg(A), Apc-Dmg/EndRdx(34), Apc-Dmg/Rchg(36), Apc-Acc/Dmg/Rchg(36), Apc-Dam%(36), CldSns-%Dam(37)
Level 20: Reaction Time -- PrfShf-EndMod(A), PrfShf-EndMod/Acc(37), PrfShf-End%(37)
Level 22: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(39)
Level 24: Super Speed -- BlsoftheZ-ResKB(A)
Level 26: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(40), LucoftheG-Def/EndRdx(40)
Level 28: Hasten -- RechRdx-I(A), RechRdx-I(42)
Level 30: Bitter Freeze Ray -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Dmg/EndRdx/Acc/Rchg(42), SprWntBit-Acc/Dmg(42), SprWntBit-Dmg/Rchg(43), SprWntBit-Acc/Dmg/EndRdx(43), SprWntBit-Acc/Dmg/Rchg(43)
Level 32: Blizzard -- Rgn-Dmg(A), Rgn-Dmg/Rchg(45), Rgn-Acc/Dmg/Rchg(45), Rgn-Dmg/EndRdx(45), Rgn-Knock%(46), PstBls-Dam%(46)
Level 35: Scorpion Shield -- ShlWal-ResDam/Re TP(A), ShlWal-Def(46), ShlWal-Def/EndRdx(47), LucoftheG-Def/Rchg+(47)
Level 38: Inner Will -- Mrc-Rcvry+(A), RgnTss-Regen+(40)
Level 41: Burst of Speed -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(47), SprAvl-Acc/Dmg/EndRdx(48), SprAvl-Acc/Dmg/Rchg(48), SprAvl-Rchg/KDProc(48)
Level 44: Aim -- GssSynFr--Build%(A)
Level 47: Tactics -- GssSynFr--ToHit(A)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Defiance
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(15), NmnCnv-Heal/EndRdx(17), Pnc-Heal/+End(39)
Level 2: Stamina -- PrfShf-EndMod(A)
Level 24: Speed Phase
Level 50: Musculature Core Paragon
Level 50: Reactive Radial Flawless Interface
Level 50: Assault Core Embodiment
Level 50: Ageless Radial Epiphany
Level 50: Portal Jockey
Level 50: Task Force Commander
Level 50: The Atlas Medallion
Level 50: Freedom Phalanx Reserve
------------

 

 

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For dragons tail I wanted to keep the FF and res procs while getting the most from the 4 slots, as well as a little more global acc.

 

Inner will, no idea I had a slot left over and thought why not I guess I should move that to health 😛

 

Tweaks, swapped tactics to assault, moved some slots.

 

This Hero build was built using Mids Reborn 3.0.6.0
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Blaster
Primary Power Set: Ice Blast
Secondary Power Set: Martial Combat
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Ice Bolt -- SprDfnBrr-Rchg/+Status Protect(A), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(3), SprDfnBrr-Acc/Dmg(3), SprDfnBrr-Dmg/Rchg(5), SprDfnBrr-Acc/Dmg/Rchg(5), SprDfnBrr-Acc/Dmg/EndRdx(7)
Level 1: Ki Push -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(7), KntCmb-Dmg/Rchg(9), KntCmb-Knock%(9)
Level 2: Storm Kick -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(11), SprBlsCol-Acc/Dmg/EndRdx(11), SprBlsCol-Acc/Dmg/Rchg(13), SprBlsCol-Rchg/HoldProc(13), FrcFdb-Rechg%(15)
Level 4: Reach for the Limit
Level 6: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(19), Ksm-ToHit+(19)
Level 8: Freeze Ray -- SprBlsWrt-Rchg/Dmg%(A), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(21), SprBlsWrt-Acc/Dmg(21), SprBlsWrt-Acc/Dmg/Rchg(23), SprBlsWrt-Dmg/Rchg(23), SprBlsWrt-Acc/Dmg/EndRdx(25)
Level 10: Kick -- Empty(A)
Level 12: Ice Storm -- Artl-Dam/Rech(A), Artl-Acc/Dam/Rech(25), Artl-Acc/Rech/Rng(27), Artl-End/Rech/Rng(27), Artl-Dam/End(29), Artl-Acc/Dam(29)
Level 14: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(31), UnbGrd-Max HP%(31), UnbGrd-ResDam/EndRdx(31), UnbGrd-ResDam(33)
Level 16: Dragon's Tail -- Arm-Dmg(A), Arm-Dmg/EndRdx(33), Arm-Acc/Dmg/Rchg(33), Arm-Dam%(34), FuroftheG-ResDeb%(34), FrcFdb-Rechg%(34)
Level 18: Bitter Ice Blast -- Apc-Dmg(A), Apc-Dmg/EndRdx(36), Apc-Acc/Rchg(36), Apc-Acc/Dmg/Rchg(36), Apc-Dam%(37), CldSns-%Dam(37)
Level 20: Reaction Time -- PrfShf-EndMod(A), PrfShf-EndMod/Acc(37), PrfShf-End%(39)
Level 22: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(39), LucoftheG-Def/EndRdx/Rchg(50)
Level 24: Super Speed -- BlsoftheZ-ResKB(A)
Level 26: Burst of Speed -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(40), SprAvl-Acc/Dmg/EndRdx(47), SprAvl-Acc/Dmg/Rchg(48), SprAvl-Rchg/KDProc(48)
Level 28: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(40), LucoftheG-Def/EndRdx(40), LucoftheG-Def/EndRdx/Rchg(48)
Level 30: Bitter Freeze Ray -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Dmg/EndRdx/Acc/Rchg(42), SprWntBit-Acc/Dmg(42), SprWntBit-Dmg/Rchg(42), SprWntBit-Acc/Dmg/EndRdx(43), SprWntBit-Acc/Dmg/Rchg(43)
Level 32: Blizzard -- Rgn-Dmg(A), Rgn-Dmg/Rchg(43), Rgn-Acc/Dmg/Rchg(45), Rgn-Dmg/EndRdx(45), Rgn-Knock%(45), PstBls-Dam%(46)
Level 35: Scorpion Shield -- ShlWal-ResDam/Re TP(A), ShlWal-Def(46), ShlWal-Def/EndRdx(46), LucoftheG-Def/Rchg+(47)
Level 38: Inner Will -- Prv-Absorb%(A)
Level 41: Hasten -- RechRdx-I(A), RechRdx-I(47)
Level 44: Aim -- GssSynFr--Build%(A)
Level 47: Assault -- EndRdx-I(A)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Defiance
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(15), Pnc-Heal/+End(17)
Level 2: Stamina -- PrfShf-EndMod(A)
Level 24: Speed Phase
Level 50: Musculature Core Paragon
Level 50: Reactive Radial Flawless Interface
Level 50: Assault Core Embodiment
Level 50: Ageless Radial Epiphany
Level 50: Portal Jockey
Level 50: Task Force Commander
Level 50: The Atlas Medallion
Level 50: Freedom Phalanx Reserve
------------

 

 

 

 

Edited by Kachooman

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  • 2 weeks later

I rebuild this is ICE/NIN/MACE. Finding it waaaaay better, anyhow for sharing!

 

This Hero build was built using Mids Reborn 3.0.6.0
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Blaster
Primary Power Set: Ice Blast
Secondary Power Set: Ninja Training
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Ice Bolt -- Dcm-Acc/EndRdx/Rchg(A), Dcm-Dmg/EndRdx(3), Dcm-Dmg/Rchg(3), Dcm-Acc/Dmg(5), Dcm-Acc/Dmg/Rchg(5)
Level 1: Immobilizing Dart -- GrvAnc-Immob/EndRdx(A), GrvAnc-Immob(7), GrvAnc-Immob/Rchg(7), GrvAnc-Acc/Immob/Rchg(9), GrvAnc-Hold%(9)
Level 2: Sting of the Wasp -- Hct-Dam%(A), GldStr-%Dam(11), TchofDth-Dam%(11), Mk'Bit-Dam%(13), Hct-Dmg(13), AchHee-ResDeb%(15)
Level 4: Super Speed -- BlsoftheZ-ResKB(A)
Level 6: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(17)
Level 8: Freeze Ray -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(17), SprDfnBrr-Acc/Dmg/Rchg(19), SprDfnBrr-Acc/Dmg/EndRdx(19), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(21), GldJvl-Dam%(21)
Level 10: Shinobi -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(23), LucoftheG-Def/EndRdx(23)
Level 12: Ice Storm -- Ann-ResDeb%(A), SprBlsWrt-Acc/Dmg(25), SprBlsWrt-Dmg/Rchg(25), SprBlsWrt-Acc/Dmg/Rchg(27), SprBlsWrt-Acc/Dmg/EndRdx(27), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(29)
Level 14: Kick -- Empty(A)
Level 16: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(29), StdPrt-ResKB(31)
Level 18: Bitter Ice Blast -- Apc-Dam%(A), Apc-Dmg(31), Apc-Dmg/EndRdx(31), CldSns-%Dam(33), Dcm-Build%(33), BlsWrt-Rchg/Dam%(33)
Level 20: Kuji-In Toh -- EndMod-I(A)
Level 22: Weave -- Rct-ResDam%(A), Rct-Def/EndRdx/Rchg(34), Rct-Def(34), Rct-Def/EndRdx(36), Rct-EndRdx/Rchg(36), Rct-Def/Rchg(36)
Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(37), ShlWal-ResDam/Re TP(37)
Level 26: Choking Powder -- UnbCns-Dam%(A), UnbCns-EndRdx/Hold(34), UnbCns-Hold(37), UnbCns-Hold/Rchg(39), UnbCns-Acc/Hold/Rchg(39)
Level 28: Aim -- GssSynFr--Build%(A)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(39)
Level 32: Blizzard -- Rgn-Dmg(A), Rgn-Dmg/EndRdx(40), Rgn-Dmg/Rchg(40), Rgn-Acc/Dmg/Rchg(40), Rgn-Knock%(42), CldSns-%Dam(42)
Level 35: Scorpion Shield -- RedFrt-Def(A), RedFrt-EndRdx(42), RedFrt-Def/EndRdx(43), RedFrt-Def/EndRdx/Rchg(43), RedFrt-Def/Rchg(43), LucoftheG-Def/Rchg+(45)
Level 38: Golden Dragonfly -- FuroftheG-ResDeb%(A), Erd-%Dam(45), Arm-Dam%(45), Arm-Dmg(46), Arm-Dmg/EndRdx(46), FrcFdb-Rechg%(46)
Level 41: Blinding Powder -- CldSns-%Dam(A), CldSns-ToHitDeb(47), CldSns-Acc/ToHitDeb(47), CldSns-Acc/EndRdx/Rchg(47)
Level 44: Summon Spiderlings -- ExpRnf-Acc/Dmg(A), ExpRnf-EndRdx/Dmg/Rchg(48), ExpRnf-Dmg/EndRdx(48), ExpRnf-Acc/Dmg/Rchg(48)
Level 47: Assault -- EndRdx-I(A)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Defiance
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15)
Level 6: Speed Phase
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run
Level 50: Musculature Core Paragon
Level 50: Clarion Core Epiphany
Level 50: Assault Radial Embodiment
Level 50: Portal Jockey
Level 50: Task Force Commander
Level 50: The Atlas Medallion
Level 50: Freedom Phalanx Reserve
Level 50: Degenerative Radial Flawless Interface
Level 50: Ion Core Final Judgement
Level 50: Banished Pantheon Core Superior Ally
------------

 

 

Edited by Kachoomanfarm
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