Mystoc Posted October 2, 2021 Posted October 2, 2021 Squid Peacebringer - Luminous Blast - Luminous Aura.mxd
Mystoc Posted October 2, 2021 Author Posted October 2, 2021 (edited) the idea I had was stay nova form and go for ranged defense and recharge as the most desirable set bonuses I was able to get capped range defense but was wondering if anyway sees a way to stay capped ranged defense and get more recharge at the same time for now I am using Agility radial paragon alpha for the more recharge and fly move speed and end mod but Intuition Radial Paragon is also a good option for the alpha slot to get more attack range and attack damage and increased defense debuff so I will most likely be switching between the two trying decide what would be better at the moment ---------------------------------------------------------------------------------------------------------------------------------------------- This Hero build was built using Mids Reborn 3.0.6.0https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Natural PeacebringerPrimary Power Set: Luminous BlastSecondary Power Set: Luminous AuraPower Pool: SpeedPower Pool: ConcealmentPower Pool: FightingPower Pool: Leadership Hero Profile:Level 1: Glinting Eye (A) Superior Winter's Bite - Accuracy/Damage (5) Superior Winter's Bite - Damage/RechargeTime (9) Superior Winter's Bite - Accuracy/Damage/Recharge (11) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime (19) Superior Winter's Bite - Accuracy/Damage/Endurance Level 1: Incandescence (A) Steadfast Protection - Resistance/+Def 3%Level 2: Gleaming Blast (A) Explosive Strike - Damage/Knockback (3) Explosive Strike - Accuracy/Knockback (3) Explosive Strike - Chance for Smashing Damage Level 4: Essence Boost (A) Numina's Convalesence - Heal/Endurance (9) Numina's Convalesence - Endurance/Recharge (13) Numina's Convalesence - +Regeneration/+Recovery (27) Numina's Convalesence - Heal/Recharge (29) Numina's Convalesence - Heal/Endurance/Recharge (29) Numina's Convalesence - Heal Level 6: Bright Nova (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range (7) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance (7) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 8: Hasten (A) Recharge Reduction IO (33) Recharge Reduction IO Level 10: Stealth (A) Luck of the Gambler - Defense/Increased Global Recharge SpeedLevel 12: Inner Light (A) Recharge Reduction IOLevel 14: Kick (A) Explosive Strike - Damage/Knockback (17) Explosive Strike - Chance for Smashing Damage (45) Explosive Strike - Accuracy/Knockback Level 16: Group Energy Flight (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range (31) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance Level 18: Radiant Strike (A) Explosive Strike - Damage/Knockback (19) Explosive Strike - Accuracy/Knockback (25) Explosive Strike - Chance for Smashing Damage Level 20: White Dwarf (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range (42) Blessing of the Zephyr - Knockback Reduction (4 points) Level 22: Luminous Detonation (A) Superior Kheldian's Grace - Damage/Recharge (50) Superior Kheldian's Grace - Recharge/Form Empowerment Level 24: Quantum Maneuvers (A) Reactive Defenses - Scaling Resist DamageLevel 26: Tough (A) Unbreakable Guard - +Max HPLevel 28: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge SpeedLevel 30: Cross Punch (A) Stupefy - Accuracy/Recharge (34) Stupefy - Endurance/Stun (34) Stupefy - Accuracy/Endurance (36) Stupefy - Stun/Range (36) Stupefy - Accuracy/Stun/Recharge (36) Stupefy - Chance of Knockback Level 32: Photon Seekers (A) Expedient Reinforcement - Accuracy/Recharge (33) Expedient Reinforcement - Accuracy/Damage (46) Expedient Reinforcement - Damage/Endurance (46) Expedient Reinforcement - Accuracy/Damage/Recharge (46) Expedient Reinforcement - Endurance/Damage/Recharge (48) Expedient Reinforcement - Resist Bonus Aura for Pets Level 35: Shining Shield (A) Gladiator's Armor - TP Protection +3% Def (All)Level 38: Light Form (A) Recharge Reduction IOLevel 41: Infiltration (A) Luck of the Gambler - Defense/Increased Global Recharge SpeedLevel 44: Pulsar (A) Stupefy - Accuracy/Recharge (45) Stupefy - Chance of Knockback (48) Stupefy - Endurance/Stun (48) Stupefy - Accuracy/Endurance (50) Stupefy - Stun/Range (50) Stupefy - Accuracy/Stun/Recharge Level 47: Grant Invisibility (A) Luck of the Gambler - Defense/Increased Global Recharge SpeedLevel 49: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge SpeedLevel 1: Cosmic Balance Level 1: Brawl Edited October 2, 2021 by Mystoc
chi1701 Posted October 4, 2021 Posted October 4, 2021 interesting build but I went for more even approach to defence and only managed to get 16%/17% defence on ranged, melee and aoe with recharge bonus of +191.25% (291.25%)
Mystoc Posted October 5, 2021 Author Posted October 5, 2021 13 hours ago, chi1701 said: interesting build but I went for more even approach to defence and only managed to get 16%/17% defence on ranged, melee and aoe with recharge bonus of +191.25% (291.25%) yeah i figured if im flying melee cant hit me so i just went for range. im 273 rec with hasten but need an alpha with recharge to get hasten perma I know I could get more recharge and its most likely better damage wise the idea was I could be a tank in squid form with light form and still do good dmg so be hyrbid tank aoe dmg dealer
chi1701 Posted October 5, 2021 Posted October 5, 2021 (edited) 13 hours ago, Mystoc said: yeah i figured if im flying melee cant hit me so i just went for range. im 273 rec with hasten but need an alpha with recharge to get hasten perma I know I could get more recharge and its most likely better damage wise the idea was I could be a tank in squid form with light form and still do good dmg so be hyrbid tank aoe dmg dealer Then my only solution would be to remove the range extender from bright nova scatter and add an additional -recharge onto hasten making it 3 slotted which would make hasten 119.2s recharge and +5 them as well Edited October 5, 2021 by chi1701
Mystoc Posted October 6, 2021 Author Posted October 6, 2021 9 hours ago, chi1701 said: Then my only solution would be to remove the range extender from bright nova scatter and add an additional -recharge onto hasten making it 3 slotted which would make hasten 119.2s recharge and +5 them as well yeah one slot for for 2-3 sec recharge is not worth the range is important to me cause it levels nova scatter range with the other aoe its goes to 90 range and the other nova detonation goes to 100, thanks for feedback in my builds though 3 slotting hasten seems like over kill would only consider doing it if I had unused slots
chi1701 Posted October 6, 2021 Posted October 6, 2021 (edited) O 10 hours ago, Mystoc said: yeah one slot for for 2-3 sec recharge is not worth the range is important to me cause it levels nova scatter range with the other aoe its goes to 90 range and the other nova detonation goes to 100, thanks for feedback in my builds though 3 slotting hasten seems like over kill would only consider doing it if I had unused slots Not an easy build to suggest possible avenues, but I have found another option, change overwheling force, chance for knockdown/knockback to knockdown to force feedback: chance for recharge since your mainly will be flying nova, should have higher chance of proccing Edited October 6, 2021 by chi1701
Ohsirus Posted October 6, 2021 Posted October 6, 2021 Is this just a concept build as I don't see the purpose on live. I know everybody has different playstyles, but....... a fully ranged out Blaster would make more sense IMO.
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