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Posted

I use acrobatics as hold protection on my blaster. I was looking and noticed it has "knockback" listed as an allowable enhancement. I went to slot a forcefeedback io and it wouldnt allow me to.. I figured maybe i need a resistance io?... i mean its a knockback resistance power, not knockback..  When i tried to slot an aegis psionic resist io it wouldnt let me do that either.. so im wondering what is allowable that is a "knockback" enhancement? Am i missing something?

Posted (edited)

Generally speaking, attributes like Mez Protection (magnitude that nullifies the effect if it is less than the protection level) and Mez Resistance (expressed as a percentage that reduces the duration of any mez that gets through "protection") are not enhance-able in the way that Dmg Resistance or Defense are.  There might be exceptions to this in Support powersets that I am not familiar with, but in terms of self-defense toggles/clicks, that is almost always the case.

 

Edit: Turns out KB/Acro is one of those exceptions, see below.

Edited by InvaderStych
I stand corrected.

You see a mousetrap? I see free cheese and a f$%^ing challenge.

Posted

Knockback enhancements increase the magnitude of the knockback protection, however, -7.0 mag is flagged to ignore enhancements and only -2.0 mag is enhanceable. Each lvl 50 KB IO would only improve knockback protection by about -1.5, so really not worth slotting. The -2.0 mag hold protection isn't enhanceable. Most people just slot an endred IO and call it a day.

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