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km/dark build request


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Ok so I still have no clue how to export my current build from in game, but basically I wanted km for theme reasons and read that due to assassin strike is a bit better and dark is always great on my other ATs so went with it.  Does anyone have a good build for PVE i am not a pvper so thats not a worry.  I also went leaping and combat tp as travel and utility just cuz ever since live I have a big dislike for super speed and yes I know speed of sound or ss are typical on a stalker I just don't like em lol. Just hit 50 and he's not great not horrible with current build.  Used to brutes so not too happy with the s/l cap at 75 and def getting wonky in or out of hide to get reliable numbers on def but it is what it is. So after all that does anyone have some ideas of what a proper pve oriented km/dark stalker should look like lol. Thanks oh and I didn't take the gimmicky focused strike or the T9

Edited by Avarius
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  • Avarius changed the title to km/dark build request

Tanky Random stab:

(See what I did there?  HEH HEH!)



This Villain build was built using Mids Reborn

Click this DataLink to open the build!

Level 50 Technology Stalker
Primary Power Set: Kinetic Melee
Secondary Power Set: Dark Armor
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Flight
Ancillary Pool: Blaze Mastery

Villain Profile:
Level 1: Body Blow -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(3), Mk'Bit-Dmg/Rchg(3), Mk'Bit-Acc/EndRdx/Rchg(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg(5), Mk'Bit-Dam%(7)
Level 1: Hide -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(7)
Level 2: Smashing Blow -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(13), Mk'Bit-Dmg/Rchg(13), Mk'Bit-Acc/EndRdx/Rchg(15), Mk'Bit-Acc/Dmg/EndRdx/Rchg(15), Mk'Bit-Dam%(17)
Level 4: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(17), UnbGrd-Rchg/ResDam(19), UnbGrd-ResDam/EndRdx/Rchg(19), GldArm-3defTpProc(21), StdPrt-ResDam/Def+(21)
Level 6: Assassin's Strike -- SprStlGl-Acc/Dmg(A), SprStlGl-Dmg/Rchg(23), SprStlGl-Acc/Dmg/Rchg(23), SprStlGl-Dmg/EndRdx/Rchg(25), SprStlGl-Acc/Dmg/EndRdx/Rchg(25), SprStlGl-Rchg/Hide%(27)
Level 8: Murky Cloud -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(27), UnbGrd-Rchg/ResDam(29), UnbGrd-ResDam/EndRdx/Rchg(29)
Level 10: Shadow Dweller -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31), ShlWal-ResDam/Re TP(31), Rct-ResDam%(31)
Level 12: Build Up -- GssSynFr--Build%(A), RctRtc-Pcptn(33)
Level 14: Kick -- FrcFdb-Rechg%(A)
Level 16: Obsidian Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(33), UnbGrd-Rchg/ResDam(33), UnbGrd-ResDam/EndRdx/Rchg(34)
Level 18: Burst -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(34), SprAssMar-Acc/Dmg/Rchg(34), SprAssMar-Dmg/EndRdx/Rchg(36), SprAssMar-Acc/Dmg/EndRdx/Rchg(36), SprAssMar-Rchg/Rchg Build Up(36)
Level 20: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(37), UnbGrd-Rchg/ResDam(37), UnbGrd-ResDam/EndRdx/Rchg(37)
Level 22: Dark Regeneration -- SprAvl-Acc/Dmg(A), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Acc/Dmg/Rchg(39), SprAvl-Acc/Dmg/EndRdx/Rchg(39), SprAvl-Rchg/KDProc(40)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(40)
Level 26: Focused Burst -- SprWntBit-Acc/Dmg(A), SprWntBit-Acc/Dmg/EndRdx(40), SprWntBit-Acc/Dmg/Rchg(42), SprWntBit-Dmg/EndRdx/Acc/Rchg(42), SprWntBit-Rchg/SlowProc(42)
Level 28: Cloak of Fear -- GlmoftheA-Dam%(A), CldSns-%Dam(43), SphIns-%ToHit(43)
Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(43)
Level 32: Concentrated Strike -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Acc/Dmg/EndRdx(45), SprBlsCol-Acc/Dmg/Rchg(45), SprBlsCol-Dmg/EndRdx/Acc/Rchg(45), SprBlsCol-Rchg/HoldProc(46)
Level 35: Oppressive Gloom -- AbsAmz-EndRdx/Stun(A), Stp-EndRdx/Stun(46)
Level 38: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(46)
Level 41: Char -- SprEnt-Acc/Hold(A), SprEnt-End/Rchg(48), SprEnt-Acc/Hold/End(48), SprEnt-Acc/Hold/End/Rchg(48), SprEnt-Rchg/AbsorbProc(50)
Level 44: Hover -- ShlWal-Def/EndRdx(A), ShlWal-Def(50)
Level 47: Assault -- EndRdx-I(A)
Level 49: Placate -- RechRdx-I(A), RechRdx-I(50)
Level 1: Assassination
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(9), Mrc-Rcvry+(9), Prv-Absorb%(11)
Level 1: Hurdle -- Empty(A)
Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(11)
Level 50: Agility Core Paragon


| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |


If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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I have taken one of my template builds (link in my signature) and just replaced some of the powers with your choices (Jump and Teleport). I ended up with 2 spare power slots for which i could not find a use. You can get rid of Hasten and have another power pool? i like hasten that is why i have included it still. also i did not pick the debuff auras of dark armor, because stalkers play very different than a tanker/brute. you do not outlast the enemy and grind them down in a war of attrition. you just delete them as quick as possible. but you have the option to take them. i would skip placate, even after the impending changes.Dark armor is not good on Stalkers because it is one of the old powersets that have endurance problems, rely on a lower resist cap and worst of all: no knockback protection.


Anyways have fun:



This Villain build was built using Mids Reborn

Click this DataLink to open the build!

Level 50 Magic Stalker
Primary Power Set: Kinetic Melee
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Teleportation
Ancillary Pool: Body Mastery

Villain Profile:
Level 1: Body Blow -- SprAssMar-Rchg/Rchg Build Up(A), KntCmb-Acc/Dmg(3), KntCmb-Dmg/EndRdx(3), KntCmb-Dmg/Rchg(5), KntCmb-Dmg/EndRdx/Rchg(5), TchofDth-Dam%(11)
Level 1: Hide -- ShlWal-ResDam/Re TP(A), Krm-ResKB(19), Rct-ResDam%(46), Ksm-ToHit+(50)
Level 2: Smashing Blow -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(13), Hct-Acc/Rchg(13), Hct-Dmg/EndRdx(15), Hct-Dam%(15), Hct-Dmg(17)
Level 4: Quick Strike -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(27), SprBlsCol-Acc/Dmg/EndRdx(27), SprBlsCol-Acc/Dmg/Rchg(29), SprBlsCol-Dmg/EndRdx/Acc/Rchg(29), TchofDth-Dam%(31)
Level 6: Assassin's Strike -- SprStlGl-Acc/Dmg(A), SprStlGl-Dmg/Rchg(7), SprStlGl-Acc/Dmg/Rchg(7), SprStlGl-Dmg/EndRdx/Rchg(9), SprStlGl-Acc/Dmg/EndRdx/Rchg(9), SprStlGl-Rchg/Hide%(11)
Level 8: Build Up -- GssSynFr--Build%(A)
Level 10: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(21), UnbGrd-Rchg/ResDam(21), UnbGrd-ResDam/EndRdx/Rchg(23), GldArm-3defTpProc(23), StdPrt-ResDam/Def+(25)
Level 12: Murky Cloud -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-Rchg/ResDam(31), UnbGrd-ResDam/EndRdx/Rchg(31), UnbGrd-EndRdx/Rchg(48), UnbGrd-Max HP%(50)
Level 14: Shadow Dweller -- RedFrt-Def/EndRdx(A), RedFrt-Def(34), RedFrt-EndRdx(36), RedFrt-Def/Rchg(36), RedFrt-Def/EndRdx/Rchg(36), LucoftheG-Def/Rchg+(50)
Level 16: Obsidian Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(37), UnbGrd-Rchg/ResDam(37), UnbGrd-ResDam/EndRdx/Rchg(37)
Level 18: Burst -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(33), SprAvl-Acc/Dmg/EndRdx(33), SprAvl-Acc/Dmg/Rchg(33), SprAvl-Acc/Dmg/EndRdx/Rchg(34), FuroftheG-ResDeb%(34)
Level 20: Dark Regeneration -- Prv-Heal(A), Prv-Heal/EndRdx(39), Prv-EndRdx/Rchg(39), Prv-Heal/Rchg(40), Prv-Heal/Rchg/EndRdx(40), Prv-Absorb%(40)
Level 22: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 24: Super Jump -- BlsoftheZ-ResKB(A), WntGif-ResSlow(39)
Level 26: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(46), KntCmb-Dmg/Rchg(46), KntCmb-Dmg/EndRdx/Rchg(48)
Level 28: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-Rchg/ResDam(45)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42), LucoftheG-Def/EndRdx(43), LucoftheG-Def/Rchg(43), LucoftheG-Def/EndRdx/Rchg(43)
Level 32: Hasten -- RechRdx-I(A), RechRdx-I(48)
Level 35: Superior Conditioning -- PrfShf-End%(A)
Level 38: Combat Teleport -- BlsoftheZ-ResKB(A)
Level 41: Physical Perfection -- PrfShf-End%(A)
Level 44: Soul Transfer -- Prv-Heal/Rchg(A)
Level 47: [Empty] -- Empty(A)
Level 49: [Empty] -- Empty(A)
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(17), Mrc-Rcvry+(19)
Level 2: Stamina -- PrfShf-End%(A), PwrTrns-+Heal(42), PwrTrns-EndMod(42)
Level 50: Musculature Core Paragon 
Level 50: Ageless Core Epiphany 
Level 50: Ion Core Final Judgement 
Level 50: Assault Core Embodiment 
Level 50: Degenerative Core Flawless Interface 
Level 50: Banished Pantheon Core Superior Ally 
Level 1: Assassination 


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