Koopak Posted December 10, 2021 Posted December 10, 2021 So I was wondering why Kin supposedly had a bad rap on Scrapper and I think i get it now after @WindDemon21 did some work and testing. Apparently Concentrated Strike doe not benefit from the Critical Strikes proc that grants a flat +50% chance to crit, and, given the data, likely doesn't benefit from Scrapper's Strikes as well. I personally respect how this could potentially be a balance issue (particularly as its base chance is 20%) as ill note in a moment, its already pretty bonkers on Stalker. However I feel that if its to remain as is it should not use the term "crit" or "critical strike" except to explicitly state that it does not do so and instead has a chance to cause a recharge. However I would much prefer for it to be able to benefit from the procs, perhaps at a reduced rate if that is possible? I feel this is a source of both confusion on the set, and inconsistency between ATs. Stalkers are able to make rather extensive and impressive use of this same mechanic as the Stalker version is able to make use of its own crit mechanics to reliably trigger the Build Up reset and climb to some nuts damage levels. Granted, the Scrapper version can maintain very stab +damage% so im not so much calling for a Kin Buff as id like to see this bit of unclear mechanics clarified, either through a tooltip change, or changing the existing mechanics to actually have the crit flag and benefit in a way that feels more intuitive than having to inherently know that Scrapper Concentrated Strikes Crits aren't actually Crits A changed tooltip may look like so Melee, Extreme DMG(Energy/Smash), Foe Disorient, Special, No-Crit Concentrated Strike is a slow, but incredibly devastating attack that can knock out most opponents, leaving them Disoriented. Due to the exhausting nature of Concentrated Strike, recharge time is very long. Concentrated Strike has a chance to instantly recharge the Power Siphon power. Concentrated Strike cannot Critically strike, While a mechanic change, if considered would probably be something like gaining only 1/2 value from +crit if thats possible, resulting in a Critical Strikes proc and Scrapper's Strike set effect giving a 48% chance to crit (20% base + 25% proc + 3% set) versus the potentially broken 76% Regeneration CalculatorClear Speed Leaderboard
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now