Owenknowone Posted December 28, 2021 Posted December 28, 2021 Having played CoH since its inception, I gravitate towards the tanker role always. The game has changed a bit and often times with the evolution of its play style, a tank at times has minimal roles. That being said, I am looking for help in rolling a traditional damge taking mofo who's secondary de-buffs the baddies. Having perused the boards it seems that stone or invulnerability are still the gold standards?!?! Or am I missing a stronger option? In addition, narrowing it down to radiation as a good team de-buffer yet I wonder if spines is a better option or am I completely off base? Please comment below and help me on a path in choosing my next toon. Thank you.
PLVRIZR Posted December 29, 2021 Posted December 29, 2021 (edited) Haven't taken Rad to 50, and haven't done a spines tank....well, ever, but if you want the classic (unkillable) Invulnerabilty/Super Strength tank, with some Pyre mastery debuffs, this is your guy (props to Hyperstrike and Infinitum for the base): https://www.midsreborn.com/builds/download.php?uc=1621&c=775&a=1550&f=HEX&dc=78DA6594594F135114C7EFB453A0A59596525A2814284B5BA0430730714D4C400C4B0D01F4B5293A94894D69DA4224519FC4E54D51C367F02B28FA845FC08D45BF028B0A824FF530FF3BE9904ED2FEE6FCEF99B3DD3B13BF3F6C9F9B1BB9C604FB503A99CF276692997B4AAE2ABE584816D4850CA3CB71F3D6CCD0D4D0F85462E9BC14AB242500AFC4B032A764F28A349A595A4C67945C72564DAB85653F5F8E2B694591A617B3743F5DC8299954619ED9271716D2D28492CCAA9994433346D4D47C812C9B664D6715E5AE4BBBA5B86A5E4550D7F5AC7A479A5CCE298978325F5072CB3EAA44A2DF672BFD09A795B2A28945E82E24329397D82C32B1DFCC982CB25E1BD3AFA2853D1735D1F90C0C3C053B9E80DD2B9C8FC12F9441E01944E1C88C0C7F41F118AC3801EDFFC0AFF49099673499C7052D52D504D81407BF9193458F6C1984583100DAFAC15E993306BE8F3056C91F32571EA1C1AA63D07602DA0FC13E6ADCCACB60D6BC4913BDB48BD55C14AA7F420CF8F1C426B93BF4F08E00E679AE85330846DB4089C2D7E873ADF98108CE1DB07E1BF46D81D14D5ED377708B32B9046DEF8AA2EB0FC4DA11CCAF760C6C1B053BDEA24C9932BAF58CEE37D8A1BAD79CAFC0FA55D0F792EFEC0BAE53E31EBD37CF3832368E826D6360FB0DD044CE5EEECCBC2B48BF4D3537E83BD6F01BB535FE029B0E78CDFB60DF1ED84F35FB79A3CCDF43708BCC4CE19B7924A1999FDB4008DCA1342DBC4BB1852FB6767272A7D60EB02F0C8A1431A87717F4E0B4B43B39EBC0901B1CA49A3AB9B3A5F32ABAEBBAC079118C5CE2BC0C765F01839429ACD71E3E6D48AE62118D221BA0C83DFAC9EF7940F0D1E17D08461F81A74742D28FA0B481ED913F818776C6627A84D8BA499B97FC81F32318114BEF7DB1492CBDDF345614327146AC40E993A2FE1489821F9EBBB6D21BCE8428C4BD336218E2BE413409B731CBAE316C40681727E7C0E024086B481C5AE5333C5355912E162B97E47269A05C1A2C97ACCED277A798A24F85ACCFC8EE25435F59771B8C5A8FC16DCDB8F22E6830923683316B3436BA4B1F94E27FC487F29D If you want an unkillable Inv/Dark Melee (props and homage to Heraclea's original build), with more debuffs, I run (and will run him tonight, in their honor), you can try this one: https://www.midsreborn.com/builds/download.php?uc=1460&c=728&a=1456&f=HEX&dc=78DA5593494F535114C7EF6B5F292D05C40A652CB4944EC0A318170E31D1D8A2C810428D5B7CCA031A9AD2B485D0BD386CDDB871C0A51FC08D6EFD040E01940FE0849AA80C467D9EBEFFB9019AB4BFDEFFB9E7FCCFB9EFBEB1E5A4676666E89C503C17B27AB1387545CFCD1B05E7B85E5A2CE859411F6FF2FCE4C8782A9D9E4C0D5F1C4F772D9DD0124ED2FDD83A9534668C5CD1D086734B8BD99C51D0AF67B29952D9C7E131236B185A522FCCE3AFF04C2C2C64B55143CF6772B3B5D66228333B57A255BD0C4D1B85E25C26EFB6D6E9BC614C7B53F9CC0D2D45F567CB53637AB16414CACDD44588BEAF5CF4A3547A15A643FCB40B31A80ADB2FE636A8EE804776C1A618654454B16D255BD9A61023840E55BC76494D98AAC21555AE58C515ABB8622B577C434976AEE4B07F8058FD91F909747F667E013D5BE05B4A76C8191CECD8CC8E7E76F4B363173BB6F20C3B94ECC40998AAF33D829177E0C006185FE70358035FC484704947173B7AD8B18E1DEBD8B1991D037BE02E39D6F0AC6ACD499B251E3DC53C0D1E3BC33C0BFAE8DAD40A388ADA4D88BFA9523DF7EEA8BFAB62C03BCCDB60E016D8B702F6DF04D729B941B1FA30ED0D8D8A2576D781213738F8144E7BB4D92B9FB4B708718DC446F9A41BF914BAF914BAF914DAF914E2F2EED0203E4E527C6CDBFE03C10DAAD8C2415B0B0703DC53987BFA439BDA14C5694DDDF600D3841F82FE4760E431185BE5A99F80364AEB908374AC60103B899DD2B6F3387A0955BAA4FB1CE28BF2976C838A70589B824B02E5CBCC65F01F6DEAE1C764EF09A37C380246A2605F0C54C9362A6DA33CED004F9BE0691B6853AF3CE45EDED43F841EFB86F99E5E02B5113048499ABC2D5A6FA5379758A558428A890037AEEEBFFF66BB2AE4C7ACAC4D538C1E92AAD0F8842A734854DA5069CBBDFFDE0BA51FE2D7436214E2B703A2A25CC5F1365D06BF1F0ADE8761FC1EF832BEFF1698D7E8251C94AD3FF31E5854FB0E2C9E07692173FE031561DD5D Nothing, however (IMHO) is as satisfying as Foot Stomp, every 7-10 seconds (so go with NUTCRCKR). But I'm old school... Edited December 29, 2021 by PLVRIZR reworded Reunion - JAWBRKR (Inv/SJ Tank), Lich-ilicious (Necro/Dark MM) Torchbearer - Will Power-Flame (WP/Fire Tank), Frostee-Freeze (Ice/Emp Troller), DARKNESSREIGNS (Inv/DM Tank), BALLBUSTR (Inv/SS Tank) Indomitable - PLVRIZR (Stone/SS Tank), The Atomic Warden (Rad/Rad Defender), FACESMSHR (EM/EA Brute) Excelsior - NUTCRCKR (Inv/SS Tank) - VL500+, DRKSTNITE (DA/DM Tank), Nosfera-too (Kin/Dark Defender), FIREBLLR (FIre/Therm Corr), THUGSRUS (Thugs/Dark MM), Marshal Mayhem (Fire/MA Tank), SLICRDICR (DB/WP Scrap), NECROTANK (SD/DM Tank), FRMRBRWN (Spines/Fire Brute), AVLANCH (Ice/Stone Tank), SWMPTHNG (Bio/Rad Tank), FREEZRBRN (Fire/Ice Tank), ZZAAPP (Elec/Elec Brute), Voltaic Thunderbolt (Elec/Elec Tank) Lemme Axe You Somethin (Rad/Axe Tank), PWDRKEG (Fire/FIre/Pyre Tank), ATMSMSHR (Rad/SS Tank), Morphology of Flame (Bio/Fire Tank) Everlasting - MISSADVENTUR (Inv/SS Tank), Mace to the Face (SD/WM Tank) Retail 2004 (pre-I1) - 2012 lights out; Feb. 2020 - present
Grimm2 Posted December 29, 2021 Posted December 29, 2021 Invuln and Stone are both very very good picks for durability. As for debuffing attack sets, you could separate them into offensive and defensive categories. For offensive debuffer, I think I'd have to go with Rad Melee. -def is useful in the low levels, and IG allows both -res procs. Gets you a heal too, that both Invuln and Stone appreciate. My second choice for an offensive debuffer might be... Claws or SS? War Mace? Stone? Wierd to say, but consistent spawn-wide on-demand knockdown lets you and a team play much more aggressively. For a defensive debuffer, I'd go for the knockdown sets, or Dark Melee, or Ice Melee. Spines has decent slows that can stack with Stone Armor's Mud Pots. Even Psi Melee gets a confuse, if you like confuses and what they bring. Me, I'd probably do Invuln/Rad (which I have) or Stone/Rad. 1
Gobbledigook Posted December 29, 2021 Posted December 29, 2021 Stone/Rad would have some good debuffs and survival. 2 damage auras that debuff would be nice but quite endurance heavy, so best prepare for that. Shield/Rad is good survival also. Shield can buff teammates defence and Rad debuffs enemy defence. Rad also brings a heal for shield. Bio is a very good debuff set. It is quite sturdy but needs a good build and playstyle. Bio/Rad would be a very good debuffer. Run in defensive for harder content and offensive the rest of the time. 2 debuffing damage auras. 2
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