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Patches and Procs - a cheapish Ice/TA build


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Normally if you want slow resistance you have to invest in expensive winter IOs and that drives up build cost. Ice Mistrals Torment offers a good alternative to those expensive IOs but there's only one problem, it only slots into powers that slow!


But that's not a problem with Ice blast, everything it does slows. When you look at the bonuses offered by Ice Mistrals Torment:


2 pieces: +HP

3 pieces: +Acc

4 pieces: Slow resist

5 pieces: +Recharge

6 pieces: AoE Def


Every single one of these bonuses is useful. The +Acc is especially appealing since that helps offset lack of ACC slotting in proc heavy builds. So an idea was born, and executed, and met with great success!


TA was chosen as the secondary for synergy:


Glue arrow and Oil slick arrow are just 2 more patches to add to Ice blast rains, they help slow and keep stuff in the rain and OSA speaks for itself.


Eagle Eye has Acc Debuff resist and boosts ACC, Gymnastics provides recharge and slow resist, these are all good to have for proc builds.


For the epic why not add Bonfire as yet another patch? That's exactly what I did. It helps light OSA and it's just pretty OP overall.


So for the proc portion of the build I zeroes in on the holds


Freeze ray, Bitter Freeze Ray, and Char. Yup, I took bitter freeze ray. If you have a billion peroxisomes in your storage bin, this build is for you!


For pure range builds I'm gravitating more towards getting some AoE defense, looking at some of the powers I've come to realized that some ranged AoEs do not have a ranged tag, so that 6th slot in Ice Mistrals is relevant.


This is not a defense focused build, and endurance can be an issue for long fights but that's what teammates, blue pills and recovery serums are for.


So here it is: Patches and Procs


This Hero build was built using Mids Reborn 3.2.17

Click this DataLink to open the build!

Torpid Panda: Level 50 Mutation Blaster
Primary Power Set: Ice Blast
Secondary Power Set: Tactical Arrow
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Flame Mastery

Hero Profile:
Level 1: Ice Blast -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/EndRdx(5), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(5), SprDfnBrr-Rchg/+Status Protect(7)
Level 1: Electrified Net Arrow -- IceMisTrmt-Dam/Rech(A), IceMisTrmt-End/Slow(7), IceMisTrmt-Dam/Slow(9), IceMisTrmt-Acc/Dam/End(9), IceMisTrmt-Acc/Dam/End/Rech(11), IceMisTrmt-+ColdDmg(11)
Level 2: Glue Arrow -- IceMisTrmt-Dam/Slow(A), PstBls-Dam%(13), Bmbdmt-+FireDmg(13), IceMisTrmt-+ColdDmg(15), Ann-ResDeb%(15)
Level 4: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(17), BlsoftheZ-Travel(17), BlsoftheZ-ResKB(19), BlsoftheZ-Travel/EndRdx(19), WntGif-ResSlow(50)
Level 6: Stealth -- LucoftheG-Def/Rchg+(A)
Level 8: Freeze Ray -- HO:Perox(A), Dmg-I(21), Apc-Dam%(21), UnbCns-Dam%(23), GldJvl-Dam%(23), GhsWdwEmb-Dam%(25)
Level 10: Upshot -- GssSynFr--Build%(A)
Level 12: Ice Storm -- IceMisTrmt-Dam/Rech(A), IceMisTrmt-Dam/Slow(25), IceMisTrmt-Acc/Dam/End(27), IceMisTrmt-+ColdDmg(27), IceMisTrmt-Acc/Dam/End/Rech(29), IceMisTrmt-End/Slow(29)
Level 14: Frost Breath -- IceMisTrmt-End/Slow(A), IceMisTrmt-Dam/Rech(31), IceMisTrmt-Dam/Slow(31), IceMisTrmt-Acc/Dam/End(31), IceMisTrmt-Acc/Dam/End/Rech(33), IceMisTrmt-+ColdDmg(33)
Level 16: Flash Arrow -- ToHitDeb-I(A)
Level 18: Bitter Ice Blast -- IceMisTrmt-Dam/Rech(A), IceMisTrmt-End/Slow(33), IceMisTrmt-Dam/Slow(34), IceMisTrmt-Acc/Dam/End(34), IceMisTrmt-Acc/Dam/End/Rech(34), IceMisTrmt-+ColdDmg(36)
Level 20: Eagle Eye -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/End(36), PreOptmz-EndMod/Rech(36), PreOptmz-EndMod/Acc/End(37), PreOptmz-EndMod/Acc/Rech(37), PreOptmz-EndMod/End/Rech(37)
Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 24: Tactics -- HO:Cyto(A)
Level 26: Bitter Freeze Ray -- HO:Perox(A), Dmg-I(39), Dcm-Build%(39), GldJvl-Dam%(39), NrnSht-Dam%(40), GhsWdwEmb-Dam%(40)
Level 28: Gymnastics -- LucoftheG-Def/Rchg+(A)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(40)
Level 32: Blizzard -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(42), SprBlsWrt-Acc/Dmg/Rchg(42), SprBlsWrt-Acc/Dmg/EndRdx(42), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(43), SprBlsWrt-Rchg/Dmg%(43)
Level 35: Bonfire -- FrcFdb-Rechg%(A), OvrFrc-Dam/KB(43)
Level 38: Oil Slick Arrow -- Artl-Acc/Dam(A), Artl-Dam/End(45), Artl-Dam/Rech(45), Artl-Acc/Dam/Rech(45), Artl-Acc/Rech/Rng(46), Artl-End/Rech/Rng(46)
Level 41: Fire Shield -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(46)
Level 44: Char -- HO:Perox(A), Dmg-I(48), NrnSht-Dam%(48), GhsWdwEmb-Dam%(48), GldJvl-Dam%(50), GldNet-Dam%(50)
Level 47: Aim -- HO:Membr(A)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Defiance
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- UnbLea-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Run-I(A)
Level 1: Hurdle -- Jump-I(A)
Level 1: Health -- Pnc-Heal/+End(A)
Level 1: Stamina -- PrfShf-End%(A)
Level 50: Freedom Phalanx Reserve
Level 50: Portal Jockey
Level 50: Task Force Commander
Level 50: The Atlas Medallion
Level 50: Intuition Radial Paragon


| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |


Play style is as follows:


Drop patches, reach out and hold someone... to death.

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Liberty, Torchbearer, Excelsior, Everlasting

Jezebel Delias

Level 50 Fire/Elec/Mace Blaster


I am the Inner Circle!

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Not bad at all, Nemu!


This is especially good for Ice, as Ice Storm isn't super proc-worthy to begin with, so full set slotting isn't much of a missed opportunity, and Frost Breath still gets the Mistral proc. I hadn't realized how healthy the +dam enhancement was in full Mistral.


I don't really see much that I would change - it looks really clean. I like that you were able to land on ~30ish to both ranged and aoe, giving you a short sprint to softcap with other buffs/insps when needed, or even using Flash Arrow to bridge.


The only thing I would probably change is swapping the straight damage IO in Freeze ray and Bitter Freeze Ray with the Purple Damage IO and the Purple Dam/End respectively. A bit more juice for the slot, though of course the current slotting keeps it cheaper.


I'd be curious to see how much you end up using Bitter Freeze Ray in your rotation. Its DPA is rather attractive when procced out, but my Ice characters typically have a smooth and efficient chain with Ice blast, Freeze Ray, and BiB alone. You even have the extra piece in Char to fill it out. Given that, you might be better served dropping BFR for perhaps ESD arrow with a 4 slot Basilisk, and using the extra slots for fun elsewhere.


I realize the BFR choice was intentional, aware of the typical meta on this power! I'd love to hear how it works for you, and if you end up finding it an impactful inclusion.


Edited by Onlyasandwich
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BRF is used as an opener solo. It one shots minions and it has normal range compared to freeze ray. I see it as a replacement for Snipes. One thing I would change with the build is to swap the DAM IO in freeze ray into a level 53 Centriole to normalize the range between my blasts, if you have a billion centrioles in your storage bin this build is also for you!


On teams, I am a slave to BFR because I put the build up proc in there, is it optimal? Nope. I just pick beefy targets for it. Do I corpse blast sometimes, yep? Does that make me a sad panda? yep. Do I care? nope.


Having 3 holds is nice though, there's something to be said about the mix of hard and soft controls with this combo. On Apex I can keep the Warwalkers held with my 3 hold rotation so they don't hit their reserve heal and that justifies my pick and usage of BFR. The ability to keep 2 bosses held is also handy with a non-softcap build like this.


If I cared to go full DPS mode I still have access to bitter ice blast and I can use that in my rotation instead of BFR. All is good!

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Liberty, Torchbearer, Excelsior, Everlasting

Jezebel Delias

Level 50 Fire/Elec/Mace Blaster


I am the Inner Circle!

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