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Posted (edited)

Respec'n my dp/sr.  Putting some more procs in there.  Flurry is just for RP reasons.  Power needs to be there, slotting doesn't.  Taking ageless for the recharge boost and def debuff to cap.  Let me know what y'all think.

 

This Hero build was built using Mids Reborn 3.1.2.5
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Anomaly Thrax: Level 50 Magic Sentinel
Primary Power Set: Dual Pistols
Secondary Power Set: Super Reflexes
Power Pool: Flight
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed

Hero Profile:
Level 1: Pistols -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Dmg/EndRdx/Acc/Rchg(46), SprWntBit-Acc/Dmg(46), SprWntBit-Dmg/Rchg(46), SprWntBit-Acc/Dmg/EndRdx(47), SprWntBit-Acc/Dmg/Rchg(47)
Level 1: Focused Fighting -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(3), RedFrt-Def/EndRdx/Rchg(5), RedFrt-Def(5), RedFrt-EndRdx(7)
Level 2: Empty Clips -- Rgn-Dmg(A), Rgn-Dmg/Rchg(3), Rgn-Acc/Dmg/Rchg(9), Rgn-Acc/Rchg(37), Rgn-Dmg/EndRdx(40)
Level 4: Focused Senses -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(7), RedFrt-Def/EndRdx/Rchg(9), RedFrt-Def(11), RedFrt-EndRdx(11)
Level 6: Fly -- WntGif-ResSlow(A)
Level 8: Suppressive Fire -- UnbCns-Dam%(A), GldJvl-Dam%(19), GhsWdwEmb-Dam%(19), NrnSht-Dam%(25), HO:Nucle(25), HO:Nucle(27)
Level 10: Master Brawler -- Prv-Absorb%(A), Prv-Heal(45)
Level 12: Bullet Rain -- SprSntWar-Acc/Dmg(A), SprSntWar-Dmg/Rchg(13), SprSntWar-Acc/Dmg/Rchg(15), SprSntWar-Acc/Dmg/EndRdx(15), SprSntWar-Rchg/+Absorb(17), SprSntWar-Acc/Dmg/EndRdx/Rchg(17)
Level 14: Swap Ammo 
Level 16: Enduring -- Ksm-ToHit+(A)
Level 18: Executioner's Shot -- Apc-Dam%(A), GldJvl-Dam%(31), IceMisTrmt-+ColdDmg(34), TchofLadG-%Dam(37), HO:Nucle(39), HO:Nucle(39)
Level 20: Dodge -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(21), LucoftheG-Def/EndRdx(21)
Level 22: Agile -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(23), LucoftheG-Def(23)
Level 24: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 26: Piercing Rounds -- Bmbdmt-+FireDmg(A), ImpSwf-Dam%(27), HO:Nucle(29), PstBls-Dam%(29), IceMisTrmt-+ColdDmg(31), HO:Nucle(31)
Level 28: Quickness -- Run-I(A)
Level 30: Kick -- Empty(A)
Level 32: Hail of Bullets -- SprOppStr-Acc/Dmg(A), SprOppStr-Dmg/Rchg(33), SprOppStr-Acc/Dmg/Rchg(33), SprOppStr-Acc/Dmg/EndRdx(33), SprOppStr-Rchg/+Opportunity(34), SprOppStr-Acc/Dmg/EndRdx/Rchg(34)
Level 35: Evasion -- RedFrt-Def(A), RedFrt-EndRdx(36), RedFrt-Def/EndRdx(36), RedFrt-Def/Rchg(36), RedFrt-Def/EndRdx/Rchg(37)
Level 38: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(39), UnbGrd-Max HP%(40), UnbGrd-ResDam(40), UnbGrd-ResDam/EndRdx(43), UnbGrd-Rchg/ResDam(45)
Level 41: Weave -- Rct-ResDam%(A), Rct-Def(42), Rct-Def/EndRdx(42), Rct-EndRdx/Rchg(42), Rct-Def/Rchg(43), Rct-Def/EndRdx/Rchg(43)
Level 44: Hasten -- RechRdx-I(A), RechRdx-I(45)
Level 47: Flurry -- Hct-Dam%(A), Hct-Dmg/Rchg(48), Hct-Acc/Dmg/Rchg(48), Hct-Acc/Rchg(48), Hct-Dmg/EndRdx(49)
Level 49: Hover -- ShlWal-ResDam/Re TP(A)
Level 1: Brawl -- Empty(A)
Level 1: Opportunity 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(13)
Level 1: Hurdle -- Empty(A)
Level 1: Stamina -- PrfShf-End%(A)
Level 6: Afterburner 
Level 14: Chemical Ammunition 
Level 14: Cryo Ammunition 
Level 14: Incendiary Ammunition 
Level 50: Freedom Phalanx Reserve 
Level 50: Portal Jockey 
Level 50: Task Force Commander 
Level 50: The Atlas Medallion 
------------

Edited by Thrax
Posted

Nice build (besides the flurry thing..).  If you added one more accuracy bonus like on one of those LoTG sets then you could drop an acc/dam from your proc'd attacks and still be capped on accuracy against +4s.  Swapping 1 acc/dam to a 50+5 damage IO would give you a little more damage.  Hard to find a spare slot though.

  • Thanks 1
Posted

I can probably find it.  Flurry doesn't need to really be slotted much.  Just like it for concept.  I think I can lose the 10% recharge bonus there and still be safe on perma hasten with Ageless anyway.  Slotting a 50+5 damage instead of the hami will be MUCH cheaper too.

 

2 hours ago, Pzn said:

Nice build (besides the flurry thing..).  If you added one more accuracy bonus like on one of those LoTG sets then you could drop an acc/dam from your proc'd attacks and still be capped on accuracy against +4s.  Swapping 1 acc/dam to a 50+5 damage IO would give you a little more damage.  Hard to find a spare slot though.

 

Posted

Don't really need the recovery so removed slot from health and switched the one slot to panacea.  Still get a little end from it too and a heal as well.  Also, what is an easy way to see if you're capped to accuracy?  A certain number?  I've got the to hit proc in there too to help for this. 

 

This Hero build was built using Mids Reborn 3.1.2.5
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Anomaly Thrax: Level 50 Magic Sentinel
Primary Power Set: Dual Pistols
Secondary Power Set: Super Reflexes
Power Pool: Flight
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed

Hero Profile:
Level 1: Pistols -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Dmg/EndRdx/Acc/Rchg(46), SprWntBit-Acc/Dmg(46), SprWntBit-Dmg/Rchg(46), SprWntBit-Acc/Dmg/EndRdx(47), SprWntBit-Acc/Dmg/Rchg(47)
Level 1: Focused Fighting -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(3), RedFrt-Def/EndRdx/Rchg(5), RedFrt-Def(5), RedFrt-EndRdx(7)
Level 2: Empty Clips -- Rgn-Dmg(A), Rgn-Dmg/Rchg(3), Rgn-Acc/Dmg/Rchg(9), Rgn-Acc/Rchg(37), Rgn-Dmg/EndRdx(40)
Level 4: Focused Senses -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(7), RedFrt-Def/EndRdx/Rchg(9), RedFrt-Def(11), RedFrt-EndRdx(11)
Level 6: Fly -- WntGif-ResSlow(A)
Level 8: Suppressive Fire -- UnbCns-Dam%(A), GldJvl-Dam%(19), GhsWdwEmb-Dam%(19), NrnSht-Dam%(25), Dmg-I(25), HO:Nucle(27)
Level 10: Master Brawler -- Prv-Absorb%(A), Prv-Heal(45)
Level 12: Bullet Rain -- SprSntWar-Acc/Dmg(A), SprSntWar-Dmg/Rchg(13), SprSntWar-Acc/Dmg/Rchg(15), SprSntWar-Acc/Dmg/EndRdx(15), SprSntWar-Rchg/+Absorb(17), SprSntWar-Acc/Dmg/EndRdx/Rchg(17)
Level 14: Swap Ammo 
Level 16: Enduring -- Ksm-ToHit+(A)
Level 18: Executioner's Shot -- Apc-Dam%(A), GldJvl-Dam%(31), IceMisTrmt-+ColdDmg(34), TchofLadG-%Dam(37), Dmg-I(39), HO:Nucle(39)
Level 20: Dodge -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(21), LucoftheG-Def/EndRdx(21)
Level 22: Agile -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(23), LucoftheG-Def(23), LucoftheG-Def/Rchg(48)
Level 24: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 26: Piercing Rounds -- Bmbdmt-+FireDmg(A), ImpSwf-Dam%(27), HO:Nucle(29), PstBls-Dam%(29), IceMisTrmt-+ColdDmg(31), Dmg-I(31)
Level 28: Quickness -- Run-I(A)
Level 30: Kick -- Empty(A)
Level 32: Hail of Bullets -- SprOppStr-Acc/Dmg(A), SprOppStr-Dmg/Rchg(33), SprOppStr-Acc/Dmg/Rchg(33), SprOppStr-Acc/Dmg/EndRdx(33), SprOppStr-Rchg/+Opportunity(34), SprOppStr-Acc/Dmg/EndRdx/Rchg(34)
Level 35: Evasion -- RedFrt-Def(A), RedFrt-EndRdx(36), RedFrt-Def/EndRdx(36), RedFrt-Def/Rchg(36), RedFrt-Def/EndRdx/Rchg(37)
Level 38: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(39), UnbGrd-Max HP%(40), UnbGrd-ResDam(40), UnbGrd-ResDam/EndRdx(43), UnbGrd-Rchg/ResDam(45)
Level 41: Weave -- Rct-ResDam%(A), Rct-Def(42), Rct-Def/EndRdx(42), Rct-EndRdx/Rchg(42), Rct-Def/Rchg(43), Rct-Def/EndRdx/Rchg(43)
Level 44: Hasten -- RechRdx-I(A), RechRdx-I(45)
Level 47: Flurry -- Hct-Dam%(A), Hct-Dmg/Rchg(48), Hct-Acc/Dmg/Rchg(48), Hct-Dmg/EndRdx(49), Hct-Acc/Rchg(49)
Level 49: Hover -- ShlWal-ResDam/Re TP(A)
Level 1: Opportunity 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Hurdle -- Empty(A)
Level 1: Health -- NmnCnv-Regen/Rcvry+(A)
Level 1: Stamina -- PrfShf-End%(A)
Level 50: Freedom Phalanx Reserve 
Level 50: Portal Jockey 
Level 50: Task Force Commander 
Level 50: The Atlas Medallion 
Level 14: Chemical Ammunition 
Level 14: Cryo Ammunition 
Level 14: Incendiary Ammunition 
Level 6: Afterburner 
------------

Posted

Well, last I'll look at if for a while.  But didn't have 5 lotg procs so changed two slots real easy and picked up a lil extra recharge.

 

This Hero build was built using Mids Reborn 3.1.2.5
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Anomaly Thrax: Level 50 Magic Sentinel
Primary Power Set: Dual Pistols
Secondary Power Set: Super Reflexes
Power Pool: Flight
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed

Hero Profile:
Level 1: Pistols -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Dmg/EndRdx/Acc/Rchg(46), SprWntBit-Acc/Dmg(46), SprWntBit-Dmg/Rchg(46), SprWntBit-Acc/Dmg/EndRdx(47), SprWntBit-Acc/Dmg/Rchg(47)
Level 1: Focused Fighting -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(3), RedFrt-Def/EndRdx/Rchg(5), RedFrt-Def(5), LucoftheG-Def/Rchg+(7)
Level 2: Empty Clips -- Rgn-Dmg(A), Rgn-Dmg/Rchg(3), Rgn-Acc/Dmg/Rchg(9), Rgn-Acc/Rchg(37), Rgn-Dmg/EndRdx(40)
Level 4: Focused Senses -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(7), RedFrt-Def/EndRdx/Rchg(9), RedFrt-Def(11), RedFrt-EndRdx(11)
Level 6: Fly -- WntGif-ResSlow(A)
Level 8: Suppressive Fire -- UnbCns-Dam%(A), GldJvl-Dam%(19), GhsWdwEmb-Dam%(19), NrnSht-Dam%(25), Dmg-I(25), HO:Nucle(27)
Level 10: Master Brawler -- Prv-Absorb%(A), Prv-Heal(45)
Level 12: Bullet Rain -- SprSntWar-Acc/Dmg(A), SprSntWar-Dmg/Rchg(13), SprSntWar-Acc/Dmg/Rchg(15), SprSntWar-Acc/Dmg/EndRdx(15), SprSntWar-Rchg/+Absorb(17), SprSntWar-Acc/Dmg/EndRdx/Rchg(17)
Level 14: Swap Ammo 
Level 16: Enduring -- Ksm-ToHit+(A)
Level 18: Executioner's Shot -- Apc-Dam%(A), GldJvl-Dam%(31), IceMisTrmt-+ColdDmg(34), TchofLadG-%Dam(37), Dmg-I(39), HO:Nucle(39)
Level 20: Dodge -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(21), LucoftheG-Def/EndRdx(21)
Level 22: Agile -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(23), LucoftheG-Def(23), LucoftheG-Def/Rchg(48)
Level 24: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 26: Piercing Rounds -- Bmbdmt-+FireDmg(A), ImpSwf-Dam%(27), HO:Nucle(29), PstBls-Dam%(29), IceMisTrmt-+ColdDmg(31), Dmg-I(31)
Level 28: Quickness -- Flight-I(A)
Level 30: Kick -- Empty(A)
Level 32: Hail of Bullets -- SprOppStr-Acc/Dmg(A), SprOppStr-Dmg/Rchg(33), SprOppStr-Acc/Dmg/Rchg(33), SprOppStr-Acc/Dmg/EndRdx(33), SprOppStr-Rchg/+Opportunity(34), SprOppStr-Acc/Dmg/EndRdx/Rchg(34)
Level 35: Evasion -- RedFrt-Def(A), RedFrt-Def/EndRdx(36), RedFrt-Def/Rchg(36), LucoftheG-Def/Rchg+(36), RedFrt-Def/EndRdx/Rchg(37)
Level 38: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(39), UnbGrd-Max HP%(40), UnbGrd-ResDam(40), UnbGrd-ResDam/EndRdx(43), UnbGrd-Rchg/ResDam(45)
Level 41: Weave -- Rct-ResDam%(A), Rct-Def(42), Rct-Def/EndRdx(42), Rct-EndRdx/Rchg(42), Rct-Def/Rchg(43), Rct-Def/EndRdx/Rchg(43)
Level 44: Hasten -- RechRdx-I(A), RechRdx-I(45)
Level 47: Flurry -- Hct-Dam%(A), Hct-Dmg/Rchg(48), Hct-Acc/Dmg/Rchg(48), Hct-Dmg/EndRdx(49), Hct-Acc/Rchg(49)
Level 49: Hover -- ShlWal-ResDam/Re TP(A)
Level 1: Opportunity 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Flight-I(A)
Level 1: Hurdle -- Empty(A)
Level 1: Health -- NmnCnv-Regen/Rcvry+(A)
Level 1: Stamina -- PrfShf-End%(A)
Level 50: Freedom Phalanx Reserve 
Level 50: Portal Jockey 
Level 50: Task Force Commander 
Level 50: The Atlas Medallion 
Level 14: Chemical Ammunition 
Level 14: Cryo Ammunition 
Level 14: Incendiary Ammunition 
Level 6: Afterburner 
------------

Posted

I'll just keep talking to myself lol.  Came back and looked, tweaked a bit.  

 

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Anomaly Thrax: Level 50 Magic Sentinel
Primary Power Set: Dual Pistols
Secondary Power Set: Super Reflexes
Power Pool: Flight
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed

Hero Profile:
Level 1: Pistols -- SprWntBit-Acc/Dmg/Rchg(A), SprWntBit-Dmg/EndRdx/Acc/Rchg(46), SprWntBit-Acc/Dmg(46), SprWntBit-Dmg/Rchg(46), SprWntBit-Acc/Dmg/EndRdx(47)
Level 1: Focused Fighting -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(3), RedFrt-Def/EndRdx/Rchg(5), RedFrt-Def(5), LucoftheG-Def/Rchg+(7), RedFrt-EndRdx(13)
Level 2: Empty Clips -- Rgn-Dmg(A), Rgn-Dmg/Rchg(3), Rgn-Acc/Dmg/Rchg(9), Rgn-Acc/Rchg(37), Rgn-Dmg/EndRdx(40)
Level 4: Focused Senses -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(7), RedFrt-Def/EndRdx/Rchg(9), RedFrt-Def(11), RedFrt-EndRdx(11)
Level 6: Fly -- WntGif-ResSlow(A)
Level 8: Suppressive Fire -- UnbCns-Dam%(A), GldJvl-Dam%(19), GhsWdwEmb-Dam%(19), NrnSht-Dam%(25), Dmg-I(25), HO:Nucle(27)
Level 10: Master Brawler -- Prv-Absorb%(A), Prv-Heal(45)
Level 12: Bullet Rain -- SprSntWar-Acc/Dmg(A), SprSntWar-Dmg/Rchg(13), SprSntWar-Acc/Dmg/Rchg(15), SprSntWar-Acc/Dmg/EndRdx(15), SprSntWar-Rchg/+Absorb(17), SprSntWar-Acc/Dmg/EndRdx/Rchg(17)
Level 14: Swap Ammo 
Level 16: Enduring -- Ksm-ToHit+(A)
Level 18: Executioner's Shot -- Apc-Dam%(A), GldJvl-Dam%(31), IceMisTrmt-+ColdDmg(34), TchofLadG-%Dam(37), Dmg-I(39), HO:Nucle(39)
Level 20: Dodge -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(21)
Level 22: Agile -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(23), LucoftheG-Def(23), LucoftheG-Def/Rchg(48)
Level 24: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 26: Piercing Rounds -- Bmbdmt-+FireDmg(A), ImpSwf-Dam%(27), HO:Nucle(29), PstBls-Dam%(29), IceMisTrmt-+ColdDmg(31), Dmg-I(31)
Level 28: Quickness -- Flight-I(A)
Level 30: Kick -- Empty(A)
Level 32: Hail of Bullets -- SprOppStr-Acc/Dmg(A), SprOppStr-Dmg/Rchg(33), SprOppStr-Acc/Dmg/Rchg(33), SprOppStr-Acc/Dmg/EndRdx(33), SprOppStr-Rchg/+Opportunity(34), SprOppStr-Acc/Dmg/EndRdx/Rchg(34)
Level 35: Evasion -- RedFrt-Def(A), RedFrt-Def/EndRdx(36), RedFrt-Def/Rchg(36), LucoftheG-Def/Rchg+(36), RedFrt-Def/EndRdx/Rchg(37), RedFrt-EndRdx(47)
Level 38: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(39), UnbGrd-Max HP%(40), UnbGrd-ResDam(40), UnbGrd-ResDam/EndRdx(43), UnbGrd-Rchg/ResDam(45)
Level 41: Weave -- Rct-ResDam%(A), Rct-Def(42), Rct-Def/EndRdx(42), Rct-EndRdx/Rchg(42), Rct-Def/Rchg(43), Rct-Def/EndRdx/Rchg(43)
Level 44: Hasten -- RechRdx-I(A), RechRdx-I(45)
Level 47: Flurry -- Hct-Dam%(A), Hct-Dmg/Rchg(48), Hct-Acc/Dmg/Rchg(48), Hct-Dmg/EndRdx(49), Hct-Acc/Rchg(49)
Level 49: Hover -- ShlWal-ResDam/Re TP(A)
Level 1: Opportunity 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Flight-I(A)
Level 1: Hurdle -- Empty(A)
Level 1: Health -- NmnCnv-Regen/Rcvry+(A)
Level 1: Stamina -- PrfShf-End%(A)
Level 50: Musculature Core Paragon 
Level 50: Freedom Phalanx Reserve 
Level 50: Portal Jockey 
Level 50: Task Force Commander 
Level 50: The Atlas Medallion 
Level 14: Chemical Ammunition 
Level 14: Cryo Ammunition 
Level 14: Incendiary Ammunition 
Level 6: Afterburner 
------------

  • Like 1
Posted

Well, the build functions great aside from endurance being absolutely awful.  Ageless would help if I didn't take the one with defense debuff.  Filling up with it, of course, helps, but it still runs out before it is back up if going full on.  Might try and tweak later to get another performance shifter in there and other things to help while still keeping attacks fully procced out.  Accuracy is fine no issues there.  

  • 2 weeks later

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