CaptainIcyHot Posted April 16, 2022 Posted April 16, 2022 Anyone have a good Water/Martial build they would be willing to share? In lieu of a build, what powers in this combo can get dumped. I am not great at Blaster builds because of the 20,000 attack powers that all scream to be fully slotted. I have only the slightest preference for Leviathan Mastery due to a Japanese Water Dragon theme but generally I think the Defensive shields (Scorpion Shield or Frozen Armor) have more win. Thanks!
stealthnight Posted April 16, 2022 Posted April 16, 2022 (edited) Here's a basic build to get you started. Perma-hasten, with decent defense and endurance recovery. This Hero build was built using Mids Reborn 3.1.2.5https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Water Weaver: Level 50 Magic BlasterPrimary Power Set: Water BlastSecondary Power Set: Martial CombatPower Pool: SpeedPower Pool: FlightPower Pool: FightingPower Pool: LeadershipAncillary Pool: Mace Mastery Hero Profile: Spoiler Level 1: Aqua Bolt -- OvrFrc-Dam/KB(A)Level 1: Ki Push -- SuddAcc-KB/Rech(A), SuddAcc-KB/Dmg/Rech(5), SuddAcc-KB/Dmg/End(40), SuddAcc-KB/Acc/Dmg(40), SuddAcc-KB/Acc(48), SuddAcc--KB/+KD(48)Level 2: Water Burst -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(15), PstBls-Dmg/Rng(37), PstBls-Acc/Dmg/EndRdx(37), PstBls-Dmg/Rchg(39)Level 4: Reach for the Limit Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7)Level 8: Tidal Forces -- GssSynFr--ToHit/Rchg(A), GssSynFr--Rchg/EndRdx(9), GssSynFr--ToHit/EndRdx(9), GssSynFr--Build%(11)Level 10: Fly -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(11), BlsoftheZ-ResKB(13)Level 12: Dehydrate -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(13), DctWnd-Heal/Rchg(15), DctWnd-Heal(47), DctWnd-Rchg(48)Level 14: Burst of Speed -- Obl-Dmg(A), Obl-Acc/Rchg(46), Obl-Dmg/Rchg(46), Obl-Acc/Dmg/Rchg(46), Obl-Acc/Dmg/EndRdx/Rchg(47)Level 16: Dragon's Tail -- Obl-Dmg(A), Obl-Acc/Rchg(17), Obl-Dmg/Rchg(17), Obl-Acc/Dmg/Rchg(19), Obl-Acc/Dmg/EndRdx/Rchg(19)Level 18: Kick -- KntCmb-Knock%(A)Level 20: Water Jet -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(21), Dcm-Dmg/Rchg(21), Dcm-Acc/EndRdx/Rchg(23), Dcm-Acc/Dmg/Rchg(23)Level 22: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(43), UnbGrd-Max HP%(43), StdPrt-ResKB(49)Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(25), LucoftheG-Def/EndRdx/Rchg(25), LucoftheG-Def(27)Level 26: Steam Spray -- Rgn-Dmg(A), Rgn-Dmg/Rchg(27), Rgn-Acc/Dmg/Rchg(36), Rgn-Acc/Rchg(36), Rgn-Dmg/EndRdx(37)Level 28: Inner Will -- Prv-Heal(A), Prv-Heal/EndRdx(29), Prv-EndRdx/Rchg(29), Prv-Heal/Rchg(33), Prv-Heal/Rchg/EndRdx(33), Prv-Absorb%(33)Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(31), LucoftheG-Def/EndRdx/Rchg(31), LucoftheG-Def(31)Level 32: Geyser -- SprBlsWrt-Dmg/Rchg(A), SprBlsWrt-Acc/Dmg/Rchg(34), SprBlsWrt-Acc/Dmg/EndRdx(34), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(34), SprBlsWrt-Rchg/Dmg%(36)Level 35: Hover -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(40), LucoftheG-Def(50), LucoftheG-Def/Rchg+(50)Level 38: Eagles Claw -- SprDfnBrr-Dmg/Rchg(A), SprDfnBrr-Acc/Dmg/Rchg(39), SprDfnBrr-Acc/Dmg/EndRdx(39), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(42), SprDfnBrr-Rchg/+Status Protect(43)Level 41: Tactics -- AdjTrg-ToHit/EndRdx/Rchg(A), AdjTrg-EndRdx/Rchg(42), AdjTrg-ToHit/EndRdx(42)Level 44: Evasive Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(45), LucoftheG-Def(45), LucoftheG-Def/Rchg+(45)Level 47: Reaction Time -- Pnc-Heal/+End(A)Level 49: Scorpion Shield -- LucoftheG-Def/Rchg+(A)Level 1: Defiance Level 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Flight-I(A)Level 2: Hurdle -- Jump-I(A)Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(3), RgnTss-Regen+(3)Level 2: Stamina -- EndMod-I(A)Level 10: Afterburner Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Edited April 16, 2022 by stealthnight 1
Uun Posted April 17, 2022 Posted April 17, 2022 Here's my current build. It's a little unorthodox on the armor/defense, but I find it very sturdy even without soft capped defenses. Spoiler This Hero build was built using Mids Reborn 3.2.17https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Uunfit: Level 50 Science BlasterPrimary Power Set: Water BlastSecondary Power Set: Martial CombatPower Pool: FlightPower Pool: FightingPower Pool: LeadershipAncillary Pool: Munitions Mastery Hero Profile:Level 1: Hydro Blast -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/EndRdx(5), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(5), SprDfnBrr-Rchg/+Status Protect(7)Level 1: Ki Push -- Acc-I(A)Level 2: Water Burst -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(7), Ann-Acc/Dmg/Rchg(9), Ann-Acc/Dmg/EndRdx(9), Ann-Acc/Dmg/EndRdx/Rchg(11), Ann-ResDeb%(11)Level 4: Storm Kick -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(13), Mk'Bit-Dmg/Rchg(13), Mk'Bit-Acc/EndRdx/Rchg(15), Mk'Bit-Acc/Dmg/EndRdx/Rchg(15), Mk'Bit-Dam%(17)Level 6: Reach for the Limit Level 8: Whirlpool -- Bmbdmt-Dam(A), Bmbdmt-Acc/Rech/End(17), Bmbdmt-Dam/Rech(19), Bmbdmt-Acc/Dam/Rech(19), Bmbdmt-Acc/Dam/Rech/End(21), Bmbdmt-+FireDmg(21)Level 10: Burst of Speed -- Obl-Dmg(A), Obl-Acc/Rchg(23), Obl-Dmg/Rchg(23), Obl-Acc/Dmg/Rchg(25), Obl-Acc/Dmg/EndRdx/Rchg(25), Obl-%Dam(27)Level 12: Dehydrate -- TchoftheN-Heal(A), TchoftheN-Heal/HP/Regen/Rchg(27), TchoftheN-Acc/Heal(29), Dvs-Acc/Dmg/Rchg(29), Dvs-Dmg/Rchg(31), Dvs-Dmg/EndRdx(31)Level 14: Fly -- BlsoftheZ-ResKB(A)Level 16: Dragon's Tail -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/Rchg(31), ScrDrv-Acc/Rchg(33), ScrDrv-Dmg/EndRdx(33), ScrDrv-Dam%(33), ScrDrv-Acc/Dmg/EndRdx(50)Level 18: Water Jet -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(34), SprBlsWrt-Acc/Dmg/Rchg(34), SprBlsWrt-Acc/Dmg/EndRdx(34), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(36), SprBlsWrt-Rchg/Dmg%(36)Level 20: Reaction Time -- Heal-I(A), Heal-I(50)Level 22: Aqua Bolt -- Dvs-Acc/Dmg(A), Dvs-Dmg/EndRdx(36), Dvs-Dmg/Rchg(37), Dvs-Acc/Dmg/Rchg(37), Dvs-Acc/Dmg/EndRdx/Rchg(50)Level 24: Boxing -- Acc-I(A)Level 26: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(37), Ags-ResDam(39)Level 28: Inner Will -- RechRdx-I(A), RechRdx-I(39)Level 30: Steam Spray -- Artl-Acc/Dam(A), Artl-Dam/End(39), Artl-Acc/Rech/Rng(40), Artl-Dam/Rech(40), Artl-Acc/Dam/Rech(40), Artl-End/Rech/Rng(42)Level 32: Geyser -- Bmbdmt-Dam(A), Bmbdmt-Acc/Rech/End(42), Bmbdmt-Dam/Rech(42), Bmbdmt-Acc/Dam/Rech(43), Bmbdmt-Acc/Dam/Rech/End(43), Bmbdmt-+FireDmg(43)Level 35: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(45), LucoftheG-Def/Rchg+(45), ShlWal-ResDam/Re TP(48)Level 38: Eagles Claw -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(45), Mk'Bit-Dmg/Rchg(46), Mk'Bit-Acc/EndRdx/Rchg(46), Mk'Bit-Acc/Dmg/EndRdx/Rchg(46), Mk'Bit-Dam%(48)Level 41: Body Armor -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(48)Level 44: Tidal Forces -- GssSynFr--Build%(A)Level 47: Surveillance -- AnlWkn-Acc/Rchg(A)Level 49: Assault -- EndRdx-I(A)Level 1: Defiance Level 1: Brawl -- Empty(A)Level 1: Sprint -- UnbLea-Stlth(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Run-I(A)Level 2: Hurdle -- Jump-I(A)Level 2: Health -- Heal-I(A)Level 2: Stamina -- EndMod-I(A)Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 14: Afterburner Level 50: Musculature Core Paragon Level 50: Cryonic Core Final Judgement Level 50: Reactive Radial Flawless Interface Level 50: Seers Core Superior Ally Level 50: Barrier Core Epiphany Level 50: Assault Core Embodiment Level 50: Freedom Phalanx Reserve Level 50: Portal Jockey Level 50: Task Force Commander Level 50: The Atlas Medallion ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1576;709;1418;HEX;| |78DA5594D95213511086CFC94C12204402D958650BC896402C1FC052890BA48A92B| |2BCB2A8112661344E52C94441DFC4BD4A457D0E5FC04B2FBC72432F5CB856183BD3| |FFA90C53957CD37DD2FFE93EF34F8A3B17BA4BA5C25921A3E72B46A3B1718EBE1DB| |31E5EDFB44C7BD3147485AE35ED92E584E97610CB1B570DBB6C6EE5AE1BADC04B66| |D4D27AB356ABD69D5CD1A83B9651D9281AB6556B560CC7AADA22B256AD5672858A5| |5DE76A27CDFBAB5EC728F17AD9AC696596F6C5BB584172FEFD4CCBA75C7B41DAF3E| 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CaptainIcyHot Posted April 18, 2022 Author Posted April 18, 2022 Thanks for the ideas! Anyone have a good attack chain? I love the look and feel of the combo for the most part but I am having a hard time Incorporating the Martial Attacks smoothly into the chain. So far it ends up being Whirlpool > Burst of Speed > Water Burst > Dragon Tail and then random single targets. I rarely remember to use Storm Kick, save Eagle’s Claw for big bad’s and Ki Push for LOLZ. Single target tends to be Hydroblast > Dehydrate > Hydroblast > Water Jet x2. I’m thinking about dropping Hydro for Aqua Bolt just for the speed of Tidal building. When do you use Steam Spray? I’m having a hard time finding a good time/use for it and I’m getting hungry for those slots. Thoughts?
Uun Posted April 18, 2022 Posted April 18, 2022 For single target I cycle Blast, Bolt and Jet. Bolt has better DPA than Dehydrate and (along with Blast) can be used when mezzed. Storm Kick is great vs. bosses. It has 100% chance to knockdown and recharges quickly enough that you can juggle them while you hit them with Jet and Eagle's Claw. For AoE, Tidal Forces (w/ the Gaussian's BU proc) plus Geyser will take out everything but the bosses. Following with Steam Spray should finish them off. Steam Spray is almost double the damage of Water Burst. I use it all the time. Recommend slotting a set that includes +range. Burst of Speed into a spawn, drop Whirlpool at your feet. Assuming you have Reaction Time running, the spawn's movement speed should be floored and they will be running in place trying to avoid the Whirlpool. Cycle Water Burst and Dragon's Tail to finish them off. Uuniverse
CaptainIcyHot Posted April 19, 2022 Author Posted April 19, 2022 I've done a lot of forum searching and everyone says how great Steam Spray is. I know it says High Damage but Mid's thinks it is trash for DPA. I tried it fully pimped out on the test server and was not that impressed. I just couldn't find a moment where using it was the best choice. Water/Martial is so Blapping + PBAoE focused as a playstyle that cones just feel awkward to incorporate. I guess I need to do more +4/+8 to see how it adds to the experience. For single target, I found I really enjoy Ki Push + cycling through the ranged attacks while the target is floating away. It hasn't gotten unfunny yet! When Geyser is on cooldown, I really enjoy using BoS before every other AoE power. Very exciting playstyle!
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