Jump to content

Recommended Posts

Posted

Anyone have a good Water/Martial build they would be willing to share? In lieu of a build, what powers in this combo can get dumped. I am not great at Blaster builds because of the 20,000 attack powers that all scream to be fully slotted. I have only the slightest preference for Leviathan Mastery due to a Japanese Water Dragon theme but generally I think the Defensive shields (Scorpion Shield or Frozen Armor) have more win.

 

Thanks!

Posted (edited)

Here's a basic build to get you started. Perma-hasten, with decent defense and endurance recovery.

 

This Hero build was built using Mids Reborn 3.1.2.5
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Water Weaver: Level 50 Magic Blaster
Primary Power Set: Water Blast
Secondary Power Set: Martial Combat
Power Pool: Speed
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Hero Profile:
 

Spoiler

Level 1: Aqua Bolt -- OvrFrc-Dam/KB(A)
Level 1: Ki Push -- SuddAcc-KB/Rech(A), SuddAcc-KB/Dmg/Rech(5), SuddAcc-KB/Dmg/End(40), SuddAcc-KB/Acc/Dmg(40), SuddAcc-KB/Acc(48), SuddAcc--KB/+KD(48)
Level 2: Water Burst -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(15), PstBls-Dmg/Rng(37), PstBls-Acc/Dmg/EndRdx(37), PstBls-Dmg/Rchg(39)
Level 4: Reach for the Limit 
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7)
Level 8: Tidal Forces -- GssSynFr--ToHit/Rchg(A), GssSynFr--Rchg/EndRdx(9), GssSynFr--ToHit/EndRdx(9), GssSynFr--Build%(11)
Level 10: Fly -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(11), BlsoftheZ-ResKB(13)
Level 12: Dehydrate -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(13), DctWnd-Heal/Rchg(15), DctWnd-Heal(47), DctWnd-Rchg(48)
Level 14: Burst of Speed -- Obl-Dmg(A), Obl-Acc/Rchg(46), Obl-Dmg/Rchg(46), Obl-Acc/Dmg/Rchg(46), Obl-Acc/Dmg/EndRdx/Rchg(47)
Level 16: Dragon's Tail -- Obl-Dmg(A), Obl-Acc/Rchg(17), Obl-Dmg/Rchg(17), Obl-Acc/Dmg/Rchg(19), Obl-Acc/Dmg/EndRdx/Rchg(19)
Level 18: Kick -- KntCmb-Knock%(A)
Level 20: Water Jet -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(21), Dcm-Dmg/Rchg(21), Dcm-Acc/EndRdx/Rchg(23), Dcm-Acc/Dmg/Rchg(23)
Level 22: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(43), UnbGrd-Max HP%(43), StdPrt-ResKB(49)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(25), LucoftheG-Def/EndRdx/Rchg(25), LucoftheG-Def(27)
Level 26: Steam Spray -- Rgn-Dmg(A), Rgn-Dmg/Rchg(27), Rgn-Acc/Dmg/Rchg(36), Rgn-Acc/Rchg(36), Rgn-Dmg/EndRdx(37)
Level 28: Inner Will -- Prv-Heal(A), Prv-Heal/EndRdx(29), Prv-EndRdx/Rchg(29), Prv-Heal/Rchg(33), Prv-Heal/Rchg/EndRdx(33), Prv-Absorb%(33)
Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(31), LucoftheG-Def/EndRdx/Rchg(31), LucoftheG-Def(31)
Level 32: Geyser -- SprBlsWrt-Dmg/Rchg(A), SprBlsWrt-Acc/Dmg/Rchg(34), SprBlsWrt-Acc/Dmg/EndRdx(34), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(34), SprBlsWrt-Rchg/Dmg%(36)
Level 35: Hover -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(40), LucoftheG-Def(50), LucoftheG-Def/Rchg+(50)
Level 38: Eagles Claw -- SprDfnBrr-Dmg/Rchg(A), SprDfnBrr-Acc/Dmg/Rchg(39), SprDfnBrr-Acc/Dmg/EndRdx(39), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(42), SprDfnBrr-Rchg/+Status Protect(43)
Level 41: Tactics -- AdjTrg-ToHit/EndRdx/Rchg(A), AdjTrg-EndRdx/Rchg(42), AdjTrg-ToHit/EndRdx(42)
Level 44: Evasive Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(45), LucoftheG-Def(45), LucoftheG-Def/Rchg+(45)
Level 47: Reaction Time -- Pnc-Heal/+End(A)
Level 49: Scorpion Shield -- LucoftheG-Def/Rchg+(A)
Level 1: Defiance 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Flight-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(3), RgnTss-Regen+(3)
Level 2: Stamina -- EndMod-I(A)
Level 10: Afterburner 
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 



 

image.png

Edited by stealthnight
  • Thumbs Up 1
Posted

Here's my current build. It's a little unorthodox on the armor/defense, but I find it very sturdy even without soft capped defenses.

 

Spoiler

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Uunfit: Level 50 Science Blaster
Primary Power Set: Water Blast
Secondary Power Set: Martial Combat
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Munitions Mastery

Hero Profile:
Level 1: Hydro Blast -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/EndRdx(5), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(5), SprDfnBrr-Rchg/+Status Protect(7)
Level 1: Ki Push -- Acc-I(A)
Level 2: Water Burst -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(7), Ann-Acc/Dmg/Rchg(9), Ann-Acc/Dmg/EndRdx(9), Ann-Acc/Dmg/EndRdx/Rchg(11), Ann-ResDeb%(11)
Level 4: Storm Kick -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(13), Mk'Bit-Dmg/Rchg(13), Mk'Bit-Acc/EndRdx/Rchg(15), Mk'Bit-Acc/Dmg/EndRdx/Rchg(15), Mk'Bit-Dam%(17)
Level 6: Reach for the Limit 
Level 8: Whirlpool -- Bmbdmt-Dam(A), Bmbdmt-Acc/Rech/End(17), Bmbdmt-Dam/Rech(19), Bmbdmt-Acc/Dam/Rech(19), Bmbdmt-Acc/Dam/Rech/End(21), Bmbdmt-+FireDmg(21)
Level 10: Burst of Speed -- Obl-Dmg(A), Obl-Acc/Rchg(23), Obl-Dmg/Rchg(23), Obl-Acc/Dmg/Rchg(25), Obl-Acc/Dmg/EndRdx/Rchg(25), Obl-%Dam(27)
Level 12: Dehydrate -- TchoftheN-Heal(A), TchoftheN-Heal/HP/Regen/Rchg(27), TchoftheN-Acc/Heal(29), Dvs-Acc/Dmg/Rchg(29), Dvs-Dmg/Rchg(31), Dvs-Dmg/EndRdx(31)
Level 14: Fly -- BlsoftheZ-ResKB(A)
Level 16: Dragon's Tail -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/Rchg(31), ScrDrv-Acc/Rchg(33), ScrDrv-Dmg/EndRdx(33), ScrDrv-Dam%(33), ScrDrv-Acc/Dmg/EndRdx(50)
Level 18: Water Jet -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(34), SprBlsWrt-Acc/Dmg/Rchg(34), SprBlsWrt-Acc/Dmg/EndRdx(34), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(36), SprBlsWrt-Rchg/Dmg%(36)
Level 20: Reaction Time -- Heal-I(A), Heal-I(50)
Level 22: Aqua Bolt -- Dvs-Acc/Dmg(A), Dvs-Dmg/EndRdx(36), Dvs-Dmg/Rchg(37), Dvs-Acc/Dmg/Rchg(37), Dvs-Acc/Dmg/EndRdx/Rchg(50)
Level 24: Boxing -- Acc-I(A)
Level 26: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(37), Ags-ResDam(39)
Level 28: Inner Will -- RechRdx-I(A), RechRdx-I(39)
Level 30: Steam Spray -- Artl-Acc/Dam(A), Artl-Dam/End(39), Artl-Acc/Rech/Rng(40), Artl-Dam/Rech(40), Artl-Acc/Dam/Rech(40), Artl-End/Rech/Rng(42)
Level 32: Geyser -- Bmbdmt-Dam(A), Bmbdmt-Acc/Rech/End(42), Bmbdmt-Dam/Rech(42), Bmbdmt-Acc/Dam/Rech(43), Bmbdmt-Acc/Dam/Rech/End(43), Bmbdmt-+FireDmg(43)
Level 35: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(45), LucoftheG-Def/Rchg+(45), ShlWal-ResDam/Re TP(48)
Level 38: Eagles Claw -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(45), Mk'Bit-Dmg/Rchg(46), Mk'Bit-Acc/EndRdx/Rchg(46), Mk'Bit-Acc/Dmg/EndRdx/Rchg(46), Mk'Bit-Dam%(48)
Level 41: Body Armor -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(48)
Level 44: Tidal Forces -- GssSynFr--Build%(A)
Level 47: Surveillance -- AnlWkn-Acc/Rchg(A)
Level 49: Assault -- EndRdx-I(A)
Level 1: Defiance 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- UnbLea-Stlth(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Heal-I(A)
Level 2: Stamina -- EndMod-I(A)
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
Level 14: Afterburner 
Level 50: Musculature Core Paragon 
Level 50: Cryonic Core Final Judgement 
Level 50: Reactive Radial Flawless Interface 
Level 50: Seers Core Superior Ally 
Level 50: Barrier Core Epiphany 
Level 50: Assault Core Embodiment 
Level 50: Freedom Phalanx Reserve 
Level 50: Portal Jockey 
Level 50: Task Force Commander 
Level 50: The Atlas Medallion 
------------

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
		|-------------------------------------------------------------------|
		|MxDz;1576;709;1418;HEX;|
		|78DA5594D95213511086CFC94C12204402D958650BC896402C1FC052890BA48A92B|
		|2BCB2A8112661344E52C94441DFC4BD4A457D0E5FC04B2FBC72432F5CB856183BD3|
		|FFA90C53957CD37DD2FFE93EF34F8A3B17BA4BA5C25921A3E72B46A3B1718EBE1DB|
		|31E5EDFB44C7BD3147485AE35ED92E584E97610CB1B570DBB6C6EE5AE1BADC04B66|
		|D4D27AB356ABD69D5CD1A83B9651D9281AB6556B560CC7AADA22B256AD5672858A5|
		|5DE76A27CDFBAB5EC728F17AD9AC696596F6C5BB584172FEFD4CCBA75C7B41DAF3E|
		|B55CB33673C5A66DB5A20669B7B6DCEDA7D6B2F4294CD2976CF52CDCA010BA10795|
		|D04241860EA1AA8334341662C23D4E5D2A4C24B5E2445A914E5278D2B3E333BBE80|
		|5F995DDFC07D662F296AAA582BB1627719DC669EB0C05BCCD86D661F150751EC5EA|
		|236C24A297C88868F987D2E28821E13120C80A4D4A98A3BFF06BC64EA1F78C8EC3F|
		|025DE6A0E019AED0CE119C4A3012E7E46082399C04F7B8E793AFC097CC087926AA8|
		|E34FA919593D44E8F52ECB98B8A1DE6D82E780F7CC0CCDF67AE503BBD6A96DE87BC|
		|FDF823F031F88439F9147CC64CD1CE7114CB7806CAE0322927D1969E7CC1C9490C9|
		|2690D3642DC63E65F735ED2806935601A9ED12839806D02034B9215F2CCE933CC34|
		|6D3B844A3934CF95D3E02AF532A28E6844E3C738AD334F85C1201862CE76308B543|
		|CAA8E68145E99855766E1953978650E5E99835774EA7D02C5DA448C7B5D488049E6|
		|E20A9FE700CD30A5769A82BF17E0EF2CFC9D85BFB3F0F722FCFD8E3466D4C398494|
		|BEF5C174FB3F2659A615E9DEBFC5B36CE41B7103995CCBD0F78157DD4F01264C4D2|
		|386B8FEBEDFF017758F7BFD72E5D62D5B74EAF28CBAFE92A4749E9FDEE6757FBED1|
		|732CBE2BF8E256738F9FB581296FA732C39C6C9FD54BB1DF7BB3FF8E10F44AAFDEA|
		|B82B712A55F3C412BEE0837FA5E05F79EE5F7933E10BD6BA7CC10D7F60F8839BFEE|
		|03FD664E85F|
		|-------------------------------------------------------------------|

 

  • Thumbs Up 1
Posted

Thanks for the ideas! Anyone have a good attack chain? I love the look and feel of the combo for the most part but I am having a hard time Incorporating the Martial Attacks smoothly into the chain. 

 

So far it ends up being Whirlpool > Burst of Speed > Water Burst > Dragon Tail and then random single targets. I rarely remember to use Storm Kick, save Eagle’s Claw for big bad’s and Ki Push for LOLZ.

 

Single target tends to be Hydroblast > Dehydrate > Hydroblast > Water Jet x2. I’m thinking about dropping Hydro for Aqua Bolt just for the speed of Tidal building.

 

When do you use Steam Spray? I’m having a hard time finding a good time/use for it and I’m getting hungry for those slots.

 

Thoughts?

Posted

For single target I cycle Blast, Bolt and Jet. Bolt has better DPA than Dehydrate and (along with Blast) can be used when mezzed. Storm Kick is great vs. bosses. It has 100% chance to knockdown and recharges quickly enough that you can juggle them while you hit them with Jet and Eagle's Claw.

 

For AoE, Tidal Forces (w/ the Gaussian's BU proc) plus Geyser will take out everything but the bosses. Following with Steam Spray should finish them off. Steam Spray is almost double the damage of Water Burst. I use it all the time. Recommend slotting a set that includes +range.

 

Burst of Speed into a spawn, drop Whirlpool at your feet. Assuming you have Reaction Time running, the spawn's movement speed should be floored and they will be running in place trying to avoid the Whirlpool. Cycle Water Burst and Dragon's Tail to finish them off.

 

 

Posted

I've done a lot of forum searching and everyone says how great Steam Spray is. I know it says High Damage but Mid's thinks it is trash for DPA. I tried it fully pimped out on the test server and was not that impressed. I just couldn't find a moment where using it was the best choice. Water/Martial is so Blapping + PBAoE focused as a playstyle that cones just feel awkward to incorporate. I guess I need to do more +4/+8 to see how it adds to the experience.

 

For single target, I found I really enjoy Ki Push + cycling through the ranged attacks while the target is floating away. It hasn't gotten unfunny yet!

 

When Geyser is on cooldown, I really enjoy using BoS before every other AoE power. Very exciting playstyle! 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...