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  1. Sir you cannot be The Biggus Dickus, it is clear to everyone that... I am the Biggus Dickus.
  2. "A blaster by any other name would still kill as many VEATs." – William Shakespeare
  3. Current project. Paragon's Hope on Excelsior. Base Code: HOPE-18177 *UPDATED* Tram Station with portals. Power Generator Room [Floor 1, Left Wing] ICON Room [Floor 2, Left Wing] Walkway [Floor 2, Center] Otiose Lounge [Floor 2, Right Wing]
  4. /sgmusic Boat1_loop you can replace "Boat1" with Boat2-Boat4 for different sounds.
  5. You have 6 x LoTG+7.5 slotted, not good (Only 5 will work). I'd drop hover and take Hasten, one slot it with level 50 IO for perma-hasten and put the 2 extra slots into something else. Just my recommendation.
  6. If you want perma-hasten you can drop [Soul Storm] and pick up either [Hover] (for the extra defense) now that you can have both travel powers on at the same time, [Shadow Meld] (for an O'sh!t button), or [Vengeance] (for the damage boost) and slot it with the LoTG +7.5 Recharge you are missing.
  7. New SG Base I built last week. H.E.A.V.E.N.'s - Exodus, the largest all Kheldian Super Group on Excelsior. Base Code: EXODUS-12201 Map: Craft Center: Portal Room: Bank Vault: Club 602: Icon Uniform: Hospital: Main Hall: Fountain:
  8. You try [Power Substation Foundation 3] and [ Power Substation Foundation 4] they work fine for cement walls, for smaller detail I use [Square Altar].
  9. Pretty convincing train track layout. Track: Arachnos Beam- thin edge up Ties: Cave Support Beam 6- 2/3 sunken Bed: Gravemound 1 Ground: Oracle (Inactive) upsidedown- sunken flush. (hides the gravemound's flickering edges)
  10. Learning to be a master role-player is easy. Be your character and if all else fails say "I put on my robe and wizard hat." ...and wait for the magic to start.
  11. Current work in progress within Murder City Brawler's base. Victorian era manor situated on a12x12 plot overlooking the town. Day 1: Basic layout and exterior walls for the first floor. Day2: Working on main staircase in foyer, meeting chamber and conservatory. Day 4: Carpet in main hallways, exterior walls with windows and second story exterior walls. Completed staircase in foyer. Day 6: Completed meeting chamber. Working on Conservatory, library, and study room. Day 8: Finished Living Room and Dining Hall. Foundati
  12. Found this in my old NES collection.
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