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Beam Rifle & Cold Domination - Which AT?


TungstenShark

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I am envisioning a nasty ranged (hover) debuffer for hard single targets like AVs and this seems a great combo. Does anyone have experience with this combo (or just strong opinions) and want to weigh-in on whether they feel a Defender or Corruptor is a stronger AT to run it on? And anyone that wants to share a build is encouraged to do so to give me a starting point. 🙂

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Cold has better values on a defender (with the exception of Sleet), but either is very good. I've got a Cold/Beam defender that's an absolute beast. Beam adds more -regen and -resist to what Cold already has. It can stack 725% -regen and 50%/45% -resist (80%/69% when Heat Loss is up). Don't skip the T1 on a corruptor, since it's one of the -regen powers.

 

Spoiler

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Uuncool: Level 50 Technology Defender
Primary Power Set: Cold Domination
Secondary Power Set: Beam Rifle
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Mu Mastery

Hero Profile:
Level 1: Infrigidate -- ImpSwf-Dam%(A), ShlBrk-Acc/Rchg(3), ShlBrk-Acc/DefDeb(3), ShlBrk-%Dam(5), AchHee-ResDeb%(48), TchofLadG-%Dam(50)
Level 1: Single Shot -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(5), SprWntBit-Acc/Dmg/EndRdx(7), SprWntBit-Acc/Dmg/Rchg(7), SprWntBit-Dmg/EndRdx/Acc/Rchg(9), SprWntBit-Rchg/SlowProc(9)
Level 2: Charged Shot -- SprVglAss-Acc/Dmg(A), SprVglAss-Dmg/Rchg(11), SprVglAss-Dmg/EndRdx/Rchg(11), SprVglAss-Acc/Dmg/EndRdx(13), SprVglAss-Acc/Dmg/EndRdx/Rchg(13), SprVglAss-Rchg/+Absorb(15)
Level 4: Ice Shield -- DefBuff-I(A), DefBuff-I(17), ShlWal-ResDam/Re TP(17)
Level 6: Cutting Beam -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(19), Ann-Acc/Dmg/Rchg(19), Ann-Acc/Dmg/EndRdx(21), Ann-Acc/Dmg/EndRdx/Rchg(21), Ann-ResDeb%(23)
Level 8: Glacial Shield -- DefBuff-I(A), DefBuff-I(23), Rct-ResDam%(25)
Level 10: Disintegrate -- EntChs-Acc/Dmg(A), EntChs-Dmg/EndRdx(25), EntChs-Dmg/Rchg(27), EntChs-Dmg/EndRdx/Rchg(27), EntChs-Heal%(29)
Level 12: Super Jump -- BlsoftheZ-ResKB(A)
Level 14: Arctic Fog -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(29), StdPrt-ResDam/Def+(31), GldArm-3defTpProc(50)
Level 16: Assault -- EndRdx-I(A)
Level 18: Benumb -- Acc-I(A), RechRdx-I(31), RechRdx-I(31)
Level 20: Lancer Shot -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(33), SprDfnBst-Dmg/EndRdx/Rchg(33), SprDfnBst-Acc/Dmg/EndRdx(33), SprDfnBst-Acc/Dmg/EndRdx/Rchg(34), SprDfnBst-Rchg/Heal%(34)
Level 22: Maneuvers -- Ksm-Def/EndRdx(A)
Level 24: Tactics -- GssSynFr--ToHit/EndRdx(A)
Level 26: Sleet -- UndDfn-Rchg(A), UndDfn-DefDeb/Rchg(34), UndDfn-DefDeb/Rchg/EndRdx(48), UndDfn-Rchg/EndRdx(50)
Level 28: Penetrating Ray -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(36), StnoftheM-Acc/ActRdx/Rng(36), StnoftheM-Dmg/ActRdx/Rchg(36), StnoftheM-Dmg/EndRdx/Rchg(37), StnoftheM-Dam%(37)
Level 30: Aim -- GssSynFr--Build%(A), GssSynFr--ToHit/Rchg(37)
Level 32: Heat Loss -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/End(39), PreOptmz-EndMod/Rech(39), PreOptmz-EndMod/Acc/End(39), PreOptmz-EndMod/Acc/Rech(40), PreOptmz-EndMod/End/Rech(40)
Level 35: Piercing Beam -- Bmbdmt-Dam(A), Bmbdmt-Acc/Rech/End(40), Bmbdmt-Dam/Rech(42), Bmbdmt-Acc/Dam/Rech(42), Bmbdmt-Acc/Dam/Rech/End(42), Bmbdmt-+FireDmg(43)
Level 38: Overcharge -- Bmbdmt-Dam(A), Bmbdmt-Acc/Rech/End(43), Bmbdmt-Dam/Rech(43), Bmbdmt-Acc/Dam/Rech(45), Bmbdmt-Acc/Dam/Rech/End(45), Bmbdmt-+FireDmg(45)
Level 41: Power Sink -- PreOptmz-EndMod/Rech(A), PreOptmz-EndMod/End/Rech(46)
Level 44: Charged Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(46), UnbGrd-Rchg/ResDam(46), UnbGrd-Max HP%(48)
Level 47: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 49: Frostwork -- Heal-I(A)
Level 1: Vigilance 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- UnbLea-Stlth(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Prv-Absorb%(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(15)
Level 49: Quick Form 
Level 1: Disintegrating 
Level 12: Double Jump 
Level 4: Ninja Run 
Level 50: Agility Core Paragon 
Level 50: Cryonic Core Final Judgement 
Level 50: IDF Core Superior Ally 
Level 50: Clarion Core Epiphany 
Level 50: Support Radial Embodiment 
Level 50: Freedom Phalanx Reserve 
Level 50: Task Force Commander 
Level 50: The Atlas Medallion 
Level 50: Portal Jockey 
Level 50: Preemptive Radial Flawless Interface 
------------

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Defender has the stronger debuff values so I would go Defender. 

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Top 10 Most Fun 50s.

1. Without Mercy: Claws/ea Scrapper. 2. Outsmart: Fort 3. Sneakers: Stj/ea Stalker. 4. Emma Strange: Ill/dark Controller. 5. Project Next: Ice/stone Brute. 6. Waterpark: Water/temp Blaster. 6. Mighty Matt: Rad/bio Brute. 7. Without Hesitation: Claws/sr Scrapper. 8. Within Reach: Axe/stone Brute. 9. Without Pause: Claws/wp Brute.  10. Chasing Fireworks: Fire/time Controller. 

 

"Downtime is for mortals. Debt is temporary. Fame is forever."

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