vibal Posted May 13, 2022 Posted May 13, 2022 Thinking about something different and settled on ice/ice brute. Figgered I'd grab Arctic just for the theme and wanted to see if I could cook up something decent: This Villain build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Level 50 Magic Brute Primary Power Set: Ice Melee Secondary Power Set: Ice Armor Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Arctic Mastery Villain Profile: ------------ Level 1: Frozen Fists SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Acc/Dmg(11), SprBlsCol-Dmg/EndRdx(11), SprBlsCol-Acc/Dmg/EndRdx(21), SprBlsCol-Dmg/EndRdx/Acc/Rchg(40), SprBlsCol-Acc/Dmg/Rchg(43) Level 1: Frozen Armor LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(48), LucoftheG-Def(50), LucoftheG-Def/EndRdx/Rchg(50) Level 2: Frost SprBrtFur-Rech/Fury%(A), SprBrtFur-Acc/Dmg/EndRdx/Rchg(9), SprBrtFur-Dmg/EndRdx/Rchg(17), SprBrtFur-Acc/Dmg/Rchg(23), SprBrtFur-Dmg/Rchg(23), SprBrtFur-Acc/Dmg(40) Level 4: Chilling Embrace TmpRdn-Acc/EndRdx(A), TmpRdn-EndRdx/Rchg/Slow(9) Level 6: Hoarfrost Prv-EndRdx/Rchg(A), Prv-Heal/Rchg(7), Prv-Heal/Rchg/EndRdx(7) Level 8: Ice Patch EndRdx-I(A) Level 10: Wet Ice EndRdx-I(A) Level 12: Combat Jumping LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(13), Rct-ResDam%(13), Ksm-ToHit+(15) Level 14: Super Jump WntGif-ResSlow(A), WntGif-RunSpd/Jump/Fly/Rng(15) Level 16: Taunt Empty(A) Level 18: Glacial Armor LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(19), LucoftheG-Def(19), LucoftheG-Def/EndRdx/Rchg(21) Level 20: Energy Absorption Empty(A) Level 22: Boxing Empty(A) Level 24: Tough UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx/Rchg(25), UnbGrd-ResDam/EndRdx(25), UnbGrd-Rchg/ResDam(40) Level 26: Freezing Touch Hct-Dam%(A), Hct-Dmg/EndRdx(27), Hct-Acc/Rchg(27), Hct-Acc/Dmg/Rchg(31), Hct-Dmg/Rchg(34), Hct-Dmg(37) Level 28: Weave LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(29), LucoftheG-Def/EndRdx/Rchg(29) Level 30: Permafrost GldArm-3defTpProc(A), StdPrt-ResDam/Def+(31), UnbGrd-Max HP%(31) Level 32: Frozen Aura SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(33), SprAvl-Acc/Dmg/Rchg(33), SprAvl-Acc/Dmg/EndRdx(33), SprAvl-Dmg/EndRdx(34), SprAvl-Acc/Dmg(34) Level 35: Icicles SprUnrFur-Rchg/+Regen/+End(A), SprUnrFur-Acc/Dmg/EndRdx/Rchg(36), SprUnrFur-Dmg/EndRdx/Rchg(36), SprUnrFur-Acc/Dmg/Rchg(36), SprUnrFur-Dmg/Rchg(37), SprUnrFur-Acc/Dmg(37) Level 38: Block of Ice SprEnt-Rchg/AbsorbProc(A), SprEnt-Acc/Hold/End/Rchg(39), SprEnt-Acc/Hold/End(39), SprEnt-End/Rchg(39), SprEnt-Hold/Rchg(43), SprEnt-Acc/Hold(46) Level 41: Ice Blast SprWntBit-Rchg/SlowProc(A), SprWntBit-Dmg/EndRdx/Acc/Rchg(42), SprWntBit-Acc/Dmg/Rchg(42), SprWntBit-Acc/Dmg/EndRdx(42), SprWntBit-Dmg/Rchg(43), SprWntBit-Acc/Dmg(48) Level 44: Ice Storm SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg(45), SprFrzBls-Acc/Dmg/Rchg(45), SprFrzBls-Acc/Dmg/EndRdx(45), SprFrzBls-Dmg/EndRdx(46), SprFrzBls-Acc/Dmg(46) Level 47: Maneuvers LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(48) Level 49: Tactics AdjTrg-ToHit/EndRdx(A), AdjTrg-EndRdx/Rchg(50) Level 1: Fury Level 1: Brawl Empty(A) Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 2: Swift Empty(A) Level 2: Hurdle Empty(A) Level 2: Health Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(5), Mrc-Rcvry+(5), Prv-Absorb%(17) Level 2: Stamina PrfShf-End%(A), PrfShf-EndMod(3), EndMod-I(3) Level 50: Agility Core Paragon ------------ ------------ Set Bonus Totals: 10% DamageBuff(Smashing) 10% DamageBuff(Lethal) 10% DamageBuff(Fire) 10% DamageBuff(Cold) 10% DamageBuff(Energy) 10% DamageBuff(Negative) 10% DamageBuff(Toxic) 10% DamageBuff(Psionic) 22.56% Defense(Smashing) 22.56% Defense(Lethal) 33.5% Defense(Fire) 33.5% Defense(Cold) 16% Defense(Energy) 16% Defense(Negative) 6% Defense(Psionic) 24.13% Defense(Melee) 11% Defense(Ranged) 23.5% Defense(AoE) 33% Enhancement(Accuracy) 2.5% Enhancement(Max EnduranceDiscount) 57.5% Enhancement(RechargeTime) 7.5% SpeedFlying GrantPower Preventive Medicine (0% chance, if Scourge) 236.1 HP (15.75%) HitPoints 7.5% JumpHeight 7.5% SpeedJumping MezResist(Confused) 103.8% MezResist(Held) 103.8% MezResist(Immobilized) 103.8% MezResist(Sleep) 103.8% MezResist(Stunned) 103.8% MezResist(Terrorized) 103.8% MezResist(Teleport) 100% (20% chance) 21.5% (0.36 End/sec) Recovery 56% (3.5 HP/sec) Regeneration 95% ResEffect(SpeedFlying) 95% ResEffect(RechargeTime) 95% ResEffect(SpeedRunning) 22.25% Resistance(Smashing) 22.25% Resistance(Lethal) 41.75% Resistance(Fire) 41.75% Resistance(Cold) 16.25% Resistance(Energy) 16.25% Resistance(Negative) 14% Resistance(Toxic) 14% Resistance(Psionic) 7.5% SpeedRunning 1 Null How was this set supposed to work? I had to go miles out of my way to get to any sort of usable numbers. I hit the s/l/e/n/f/c soft caps, but *man* this isn't a gimme. Block of ice ended up being a critical mule with the last 5% for e/n/f/c. Thoughts on anything I missed? I know storm isn't the best on brutes since it's a pseudo pet, but >shrug< figured it's worth a shot.
Hyperstrike Posted May 14, 2022 Posted May 14, 2022 Here's a fairly beastly boy. Note: If doing this in Mids, I really Recommend exporting like this. It's mostly human readable, and more important, IMPORTABLE BACK INTO MIDS. Spoiler This Villain build was built using Mids Reborn 3.2.17https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic BrutePrimary Power Set: Ice MeleeSecondary Power Set: Ice ArmorPower Pool: FightingPower Pool: LeapingPower Pool: SorceryPower Pool: LeadershipAncillary Pool: Arctic Mastery Villain Profile:Level 1: Frozen Fists -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(3), SprBrtFur-Acc/Dmg/Rchg(3), SprBrtFur-Dmg/EndRdx/Rchg(5), SprBrtFur-Acc/Dmg/EndRdx/Rchg(5), SprBrtFur-Rech/Fury%(7)Level 1: Frozen Armor -- ShlWal-ResDam/Re TP(A), ShlWal-Def(7), ShlWal-Def/EndRdx(9), Rct-ResDam%(9)Level 2: Frost -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(13), SprFrzBls-Acc/Dmg/EndRdx(15), SprFrzBls-Acc/Dmg/Rchg(15), SprFrzBls-Dmg/EndRdx/Acc/Rchg(17), SprFrzBls-Rchg/ImmobProc(17)Level 4: Hoarfrost -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(19), UnbGrd-Rchg/ResDam(19), UnbGrd-ResDam/EndRdx/Rchg(21), Prv-Heal(21), Prv-Absorb%(23)Level 6: Build Up -- HO:Membr(A), HO:Membr(23)Level 8: Chilling Embrace -- PrfZng-Dam%(A)Level 10: Ice Patch -- RechRdx-I(A)Level 12: Wet Ice -- EndRdx-I(A)Level 14: Kick -- FrcFdb-Rechg%(A)Level 16: Glacial Armor -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(25)Level 18: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-Rchg/ResDam(27), UnbGrd-ResDam/EndRdx/Rchg(27), StdPrt-ResDam/Def+(29), GldArm-3defTpProc(29)Level 20: Energy Absorption -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31), PwrTrns-+Heal(31)Level 22: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31)Level 24: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(33)Level 26: Freezing Touch -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(33), SprBlsCol-Acc/Dmg/EndRdx(33), SprBlsCol-Acc/Dmg/Rchg(34), SprBlsCol-Dmg/EndRdx/Acc/Rchg(34), SprBlsCol-Rchg/HoldProc(34)Level 28: Arcane Bolt -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(36), SprWntBit-Acc/Dmg/EndRdx(36), SprWntBit-Acc/Dmg/Rchg(36), SprWntBit-Dmg/EndRdx/Acc/Rchg(37), SprWntBit-Rchg/SlowProc(37)Level 30: Permafrost -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(37), UnbGrd-Rchg/ResDam(39), UnbGrd-ResDam/EndRdx/Rchg(39), ImpArm-ResPsi(39), Ags-Psi/Status(40)Level 32: Frozen Aura -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(40), SprUnrFur-Acc/Dmg/Rchg(40), SprUnrFur-Dmg/EndRdx/Rchg(42), SprUnrFur-Acc/Dmg/EndRdx/Rchg(42), SprUnrFur-Rchg/+Regen/+End(42)Level 35: Icicles -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(43), SprAvl-Acc/Dmg/EndRdx(43), SprAvl-Acc/Dmg/Rchg(43), SprAvl-Acc/Dmg/EndRdx/Rchg(45), SprAvl-Rchg/KDProc(45)Level 38: Mystic Flight -- WntGif-ResSlow(A)Level 41: Rune of Protection -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-Rchg/ResDam(46), UnbGrd-ResDam/EndRdx/Rchg(46), ImpArm-ResPsi(46)Level 44: Block of Ice -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(48), SprEnt-End/Rchg(48), SprEnt-Acc/Hold/End(48), SprEnt-Acc/Hold/End/Rchg(50), SprEnt-Rchg/AbsorbProc(50)Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50)Level 49: Hibernate -- RgnTss-Regen+(A)Level 1: Brawl -- Empty(A)Level 1: FuryLevel 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 1: Swift -- Empty(A)Level 1: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(11), Pnc-Heal/+End(11)Level 1: Hurdle -- Empty(A)Level 1: Stamina -- PrfShf-EndMod(A), PrfShf-End%(13)Level 28: Arcane PowerLevel 50: Cardiac Core ParagonLevel 50: Diamagnetic Total Radial Conversion------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1397;650;1300;HEX;| |78DA6593CB4F135114C6EF74A622A5A5D4D2076081566829854A4DDCB850516C62A| |5098989DBA61986D2A4D2665A13FD03DC2BF8D8F8009FBCDC298246E333FE2B6E50| |139FBB7A98F35DDBC8A433BFDEEFDCEF9E73EE9DC95E9C70CECCA48F0BA5ED64295| |FADE64E98176A863D9B2F147555D0D542B7CF127359A36418C9D33AFE05589D3066| |8CB92AEBE3E6F9B2295C53E57229992E16666BC5B982D31A4D1AF9CABFC1D9B2A91| |BE625B78C4C1B6675B658F19EAA14F5E4B8A9D78A7A2E9BAFD6684E90D247E8DE88| |D243D92948D4ED62914A4B69C2B604DE636AF7C107CC3D0F999978C3AC8A3308669| |87BD3E077E62665526426E5A96689CE67CCF60DF039B36313DC623E22B32ACDEA0F| |5E71DF4FF037B3F30FF899E9DF666E91D90EB3623F42D054E1071F53B00541D152B| |5598E1724B64AB135212C7199C43629B68559B4D139BAA4E8BACCF6159AE99609DD| |3EC512839D4C951C1ED98A07AD04D14A375AE9462BFB033433443CC4E3E998105E4| |53876CC362F56EEC5CABDBF78B334CAE093E97DFF4DF2533020830104FB117C4585| |77C9DABAAEF072FD57C179667801BC065E67CE0F0AD123CD3DCB2C1E580157C135E| |6C03AF884B94A9943D21CC2AE0C6057A2D8952876251AA799314DC40E73D9AFC9DC| |27CD7D4E5E31E602DB997137D8017A986B648E4873E4168BC3B7C13BE05DE6C822B| |8C45CA09E07E5F10FF6707937481C82A80DA19711F4328A5E46D1CB287A99A26142| |969178C3CB1F7C0BBE03DF33531FC08F4C0F1D6A521E6A12879AC2A1AE538363023| |58E1DC50BA50979D5E94797486B8DAFB93EB93B3EA5C930498A256D3B1A16CCFADA| |24D944869B739CE3521C616EFACB6EDFB7264911F3FC21396F323F0DD3AB85D4F56| |35ED2649D2F9B077F01B508D785| |-------------------------------------------------------------------| 1 If you want to be godlike, pick anything. If you want to be GOD, pick a TANK!
vibal Posted May 14, 2022 Author Posted May 14, 2022 Using energy absorption as a ghetto heal is a great idea. I'm probably going to swap cold for gloom/oblit. Rune of protection is nice, but I'll forget to fire it off. I suppose it could fill the t9 spot, but we'll see how she flies without. Also picked up hasten. Kick as a feedback proc slot is a solid thought. Do you find you have time to fire it off? Hopped up to 40 and 0/x8 longbow are a comfortable challenge. Going to solo ride up to 50 to see how it handles.
Hyperstrike Posted May 14, 2022 Posted May 14, 2022 3 hours ago, vibal said: Using energy absorption as a ghetto heal is a great idea. I'm probably going to swap cold for gloom/oblit. Rune of protection is nice, but I'll forget to fire it off. I suppose it could fill the t9 spot, but we'll see how she flies without. Also picked up hasten. Kick as a feedback proc slot is a solid thought. Do you find you have time to fire it off? Hopped up to 40 and 0/x8 longbow are a comfortable challenge. Going to solo ride up to 50 to see how it handles. Basically if you're not going to actually USE kick, you may as well put something USEFUL in there on the off chance you might. This is why I'm Kick>>>Punch. And I honestly think you'll see better working results (even if the damage numbers are lower) with the Hold. And there's nothing really, set-wise that you're gaining out of it... If you want to be godlike, pick anything. If you want to be GOD, pick a TANK!
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