TungstenShark Posted May 29, 2022 Posted May 29, 2022 (edited) I was originally going to go with /Water but I am not crazy about any powersets relying on combo mechanics. Rad works thematically so I've been trying to build this. I know with Poison the idea is to play close-up in melee range. I'm having a hard time getting decent defense numbers. I imagine my slotting is a mess and leaves much to be desired, as I have also tried to proc up a few of the powers. I have not built out any Incarnates yet which would no doubt help as well. I am also not sure if X-Ray deserves a spot, though I am not crazy about cone powers like Haze. I'm hoping some experts can help me doctor this patient because I like the concept. Thanks in advance! This Hero build was built using Mids Reborn 3.2.17https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic DefenderPrimary Power Set: PoisonSecondary Power Set: Radiation BlastPower Pool: LeapingPower Pool: LeadershipPower Pool: FightingPower Pool: SpeedAncillary Pool: Mu Mastery Hero Profile:Level 1: Envenom -- AchHee-ResDeb%(A)Level 1: Neutrino Bolt -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(3), SprDfnBst-Dmg/EndRdx/Rchg(3), SprDfnBst-Acc/Dmg/EndRdx(5), SprDfnBst-Acc/Dmg/EndRdx/Rchg(5)Level 2: Weaken -- CldSns-ToHitDeb(A), CldSns-Acc/ToHitDeb(11), CldSns-Acc/Rchg(13), CldSns-ToHitDeb/EndRdx/Rchg(13), CldSns-Acc/EndRdx/Rchg(15), CldSns-%Dam(15)Level 4: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(17), ShlWal-ResDam/Re TP(17), Ksm-ToHit+(19)Level 6: Irradiate -- TchofLadG-%Dam(A), Obl-%Dam(19), ScrDrv-Dam%(21), Erd-%Dam(21), SprVglAss-Rchg/+Absorb(23)Level 8: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(23), LucoftheG-Def(25)Level 10: Assault -- EndRdx-I(A)Level 12: Boxing -- Empty(A)Level 14: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(25), GssSynFr--ToHit/Rchg/EndRdx(27), GssSynFr--Rchg/EndRdx(27), GssSynFr--ToHit/EndRdx(29), GssSynFr--Build%(29)Level 16: Proton Volley -- Thn-Dmg/EndRdx(A), Thn-Dmg/Rchg(31), Thn-Dmg/EndRdx/Rchg(31), StnoftheM-Dmg/EndRdx(31), StnoftheM-Dmg/ActRdx/Rchg(33), StnoftheM-Dmg/EndRdx/Rchg(33)Level 18: Paralytic Poison -- SprEnt-Rchg/AbsorbProc(A), NrnSht-Dam%(33), GldNet-Dam%(34), GhsWdwEmb-Dam%(34), UnbCns-Dam%(34)Level 20: Tough -- StdPrt-ResDam/Def+(A), StdPrt-ResKB(36)Level 22: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(36), LucoftheG-Def/EndRdx(36)Level 24: Aim -- RctRtc-ToHit/Rchg(A), RctRtc-Pcptn(37)Level 26: Poison Trap -- Erd-%Dam(A), ScrDrv-Dam%(37), Obl-%Dam(37), GldNet-Dam%(39), NrnSht-Dam%(39), GhsWdwEmb-Dam%(39)Level 28: Cosmic Burst -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(40), SprWntBit-Acc/Dmg/EndRdx(40), SprWntBit-Acc/Dmg/Rchg(40), SprWntBit-Dmg/EndRdx/Acc/Rchg(42)Level 30: Hasten -- RechRdx-I(A), RechRdx-I(42)Level 32: Venomous Gas -- AchHee-ResDeb%(A), DmpSpr-ToHitDeb(42), DmpSpr-ToHitDeb/EndRdx(43)Level 35: Neutron Bomb -- SprDfnBst-Rchg/Heal%(A), TchofLadG-%Dam(43), ShlBrk-%Dam(43), PstBls-Dam%(45), Bmbdmt-+FireDmg(45)Level 38: Atomic Blast -- ShlBrk-%Dam(A), Obl-%Dam(45), ScrDrv-Dam%(46), Erd-%Dam(46), TchofLadG-%Dam(46), Arm-Dam%(48)Level 41: Charged Armor -- UnbGrd-Max HP%(A), UnbGrd-ResDam(48), UnbGrd-ResDam/EndRdx(48), UnbGrd-ResDam/EndRdx/Rchg(50), GldArm-3defTpProc(50), GldArm-ResDam(50)Level 44: Power Sink -- PrfShf-EndMod(A)Level 47: Super Jump -- BlsoftheZ-ResKB(A)Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)Level 1: Vigilance Level 1: Brawl -- Empty(A)Level 1: Sprint -- Run-I(A)Level 2: Rest -- Empty(A)Level 1: Swift -- Run-I(A)Level 1: Hurdle -- Jump-I(A)Level 1: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(7), Pnc-Heal/+End(7)Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(9), PwrTrns-+Heal(9), PwrTrns-EndMod(11)Level 49: Quick Form Level 47: Double Jump ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1402;695;1390;HEX;| |78DA6D94D96B135114C6EF6C5DD2BD499B74B34D97244D9BB4157C14A41B681B291| |57C0D433349076A26242928FE17BEF8E202E2D2AA0FA2757915F451508B1BF4CDF5| |C55A70411F643C9DEF5C53C181E4977BE69C73BFEFDC99A44E4ED767B3B38784D23| |8B562964AE9692B6BE53356D14899397B49EC5ED5F409C8787A72359B4D2E3876C9| |C9F7FE0D2E9AF99C95492E9A19DB2CDB4E3E3D49CDCAA27EC1715692F39659B0F3B| |926B9A082D2B25D68F0D6B3766EB94C777DDEEA58C1B2321D33057B2939E5148BAB| |85B2534CA756D329EA66154F854849983E6E84BE144F9C2BC4435508BF2E9EA995A| |02E6E6B424CE842BDC3DC00F5BBCC7BA088520D1719CA5B6AD1A30BDF3BB0FE3DF3| |03D8F891F9096CA7C9685CAC696D8AD7B1F92B3A37CF81ADBF8597BC49358694673| |C5171532029705A80DBDCF980EEAD5B68876A2E52AB7987F6663014005B29A9564E| |A3368C4E0A05EB0407EB5CBA849F420DD26BC3654C2D7405ECBC0A459DD7C0EE35E| |63AF882D0C4FD8CA60BD864DF45E625E653B0EF397313D469CA2DD27BCB6378EB33| |15CF6B780633089F809DF061ECA8915C3F1729FE20920742A04E37DBE460DA78300| |33C90011ED04B6A14941D82E76074F03C6890A60E398D0E9EFB209FC3209F4B84B5| |45586B8435BEA2F42E69A86B0D86A2EBCCEBCC1BE0F04DB09F34F748393D23D8699| |85945727AA5A15E7EA4876F6114F10DF035A15F6EDB7F1FDAE2FC2CC5AB344FE3E8| |03741C550D8F6FE8F690343A2493D860820D277800096E3676102C535A4C16C77EA| |168EC1BF33B38F193B99F39069608238AF74EBA62E40C3A06690A49F96026B7100C| |50705C06C7F9388FEA9517DAEDD685BCDCDD353DCFF3FADE7F81048C2CE8324641C| |5CBFBECFB4FDEF63FC118825FF6045571847E45E9648E434E5518AE76F62469E22C| |0CD4B0BB9A1F386BDF0E3817AF18731FC52BD6DD3F2788CC37| |-------------------------------------------------------------------| Edited May 29, 2022 by TungstenShark
EnjoyTheJourney Posted May 29, 2022 Posted May 29, 2022 Your build is very thoughtfully put together and it has pretty good defenses already. Given the -to hit from venomous gas and weaken mobs shouldn't be hitting you particularly often. With all the -damage effects whatever gets through shouldn't hurt quite as badly, either. For atomic blast, if you remove a damage proc and replace it with the armageddon damage IO, then boost that to +5, you'll boost the nuke's damage to 860. If you replace one more damage proc with the armageddon damage / recharge IO and boost that to +5, damage would fall to 838 (a drop of about 2.5% in damage done from 860). However, the recharge time would also drop from slightly over 70 seconds to 58.55 seconds, for close to 16% quicker recharge. If you make both of these swaps you boost fire / cold resists and also get a bit more recovery, which are modestly helpful boosts. Take the unique shield wall "resist all" IO and move it to weave. Replace the LOTG defense and defense / endurance IOs with shield wall defense and defense / endurance IOs. You'll end up with a bigger life boost. Also, as a more minor boost, in case you like to exemp and run with attuned LOTGs, you can boost the shield wall IOs to +5 and slightly improve defenses against all attacks (0.15%, not huge by any means, so maybe not worth the expense, up to you). 1
TungstenShark Posted May 30, 2022 Author Posted May 30, 2022 Thanks @EnjoyTheJourney, I will look at these suggested edits later. They sound like winning changes! I'm not always confident of my slotting (like my ATO slotting) so I really enjoy and appreciate this kind of feedback.
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