Novacat Posted June 9, 2019 Posted June 9, 2019 I've noticed two things - might be related to each-other... 1) On Live, Disintegrate spread pops up pretty much with the damage numbers on impact. -Currently in beta it takes maybe half a second after the hit and damage have shown up and affected the target. 2) On Live, kill-shots can spread disintegrate. -On Beta disintegrate does not appear to spread if the target dies between the hit that would spread it and the actual spreading event. How this is a problem for Lancer Shot and Penetrating Ray especially, should be rather obvious.
Drueth Posted July 19, 2019 Posted July 19, 2019 Just jumped on Justin since it's back up and noticed that disintegrate effect is now spreading off (at least) Lancer Shot and Penetrating Ray even though I haven't fired Disintegrate at all. Rechecking the patch notes, I don't think this is intended, unless I am reading it wrong.
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