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ice/cold for GM/AV


WitchofDread

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Really just curious on peoples opinion/experience with this combo and how it would potentially fair with soloing GM/AV 

 

It is definitely more of a solo focused build hence the lack of Glacial shield and frostwork.

 

I have added a number of slots within health to try somewhat counter the lack of heal.

 

46.4% S/L Def, 41.56 Ranged Def - less than desirable really...

Perma Hasten

 

Spoiler

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If your flying you don't have to worry about taking melee hits and i can only think of 1 that can fly (Caleb) and you can drop him to the floor fast if you toss a snowstorm on him so you might have better luck with a resist shield and ranged defence as you already gave up a lot of hp to build a tiny amount of s/l res. Best option is soul which gets you powerboost bumping that def high and making it very easy to hit ranged and melee if you wanted it and get good s/l def. It'll get your resists way up there too. I run mine with cj+ss and just hop about its way better than hover for repositioning. I still don't get the 3 slotted hasten builds, especially if your only running 50+ content and boosted them. I think it only makes sense to slot 3 level 30 io's boosted for when exempting (or so i'm told). Otherwise its a wasted slot and io and inf and boosters. My original /cold was an ice on live and i used it for gm hunting, burnout sure speeds things up now. Gaussian proc is still better in aim or soul drain assuming you go soul. I'd normally say freeze ray/infrigidate accuracy is low but its irrelevant once sleet hits so does every attack. Still not sold on bitter freeze ray the animation time at 2+1/2 times the other st attacks can be a killer. No preventetive absorb/chance to self heal and freeze ray can take entomb absorb means a tray of green insps and break free's.

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Had to dig it out, its been ages since i played it. Not mini maxed, lots of room for improvement. Just had a quick run out it soloed gm with no insps, bit slow to get going but i can hop in mobs for a decent soul drain. Could find another slot easily if your willing to throw d-syncs at benumb (and if you have 24 bill to spare)

 

 

 

 

This Villain build was built using Mids Reborn 3.4.5
https://github.com/LoadedCamel/MidsReborn

ICE COLD SOUL: Level 50 Magic Corruptor
Primary Power Set: Ice Blast
Secondary Power Set: Cold Domination
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Soul Mastery

Villain Profile:
------------
Level 1:    Ice Blast    
 (A) Superior Scourging Blast - Accuracy/Damage
 (3) Superior Scourging Blast - Accuracy/Damage/RechargeTime
 (3) Superior Scourging Blast - Accuracy/Damage/Endurance/RechargeTime
 (5) Gladiator's Javelin - Chance of Damage(Toxic)
 (5) Gladiator's Javelin - Accuracy/Damage
 (7) Gladiator's Javelin - Damage/Endurance/Recharge


Level 1:    Infrigidate    
 (A) Shield Breaker - Accuracy/Defense Debuff
 (7) Shield Breaker - Chance for Lethal Damage
 (9) Ice Mistral's Torment - Accuracy/Damage/Endurance
 (9) Ice Mistral's Torment - Chance for Cold Damage
 (11) Touch of Lady Grey - Chance for Negative Damage
 (11) Impeded Swiftness - Chance of Damage(Smashing)


Level 2:    Ice Shield    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed


Level 4:    Hasten    
 (A) Recharge Reduction IO
 (17) Recharge Reduction IO


Level 6:    Aim    
 (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
 (17) Recharge Reduction IO


Level 8:    Freeze Ray    
 (A) Apocalypse - Chance of Damage(Negative)
 (19) Apocalypse - Damage/Endurance
 (19) Apocalypse - Recharge/Accuracy
 (21) Apocalypse - Damage/Recharge/Accuracy
 (21) Apocalypse - Damage
 (23) Unbreakable Constraint - Chance for Smashing Damage


Level 10:    Glacial Shield    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed


Level 12:    Ice Storm    
 (A) Artillery - Endurance/Recharge/Range
 (23) Artillery - Accuracy/Recharge/Range
 (25) Artillery - Accuracy/Damage/Recharge
 (25) Artillery - Damage/Recharge
 (27) Artillery - Damage/Endurance
 (27) Artillery - Accuracy/Damage


Level 14:    Maneuvers    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (29) Reactive Defenses - Scaling Resist Damage
 (29) Reactive Defenses - Defense
 (31) Reactive Defenses - Defense/Endurance


Level 16:    Boxing    
 (A) Empty


Level 18:    Bitter Ice Blast    
 (A) Superior Malice of the Corruptor - Recharge/Chance for Negative Energy Damage
 (31) Superior Malice of the Corruptor - Accuracy/Damage/Endurance/Recharge
 (31) Superior Malice of the Corruptor - Accuracy/Damage
 (33) Superior Malice of the Corruptor - Damage/Recharge
 (33) Superior Malice of the Corruptor - Accuracy/Damage/Recharge
 (33) Superior Malice of the Corruptor - Damage/Endurance/Recharge


Level 20:    Arctic Fog    
 (A) Gladiator's Armor - TP Protection +3% Def (All)
 (34) Steadfast Protection - Resistance/+Def 3%
 (34) Unbreakable Guard - +Max HP
 (34) Unbreakable Guard - Resistance
 (36) Unbreakable Guard - Resistance/Endurance
 (36) Unbreakable Guard - Resistance/Endurance/RechargeTime


Level 22:    Tough    
 (A) Unbreakable Guard - RechargeTime/Resistance
 (36) Unbreakable Guard - Resistance
 (37) Unbreakable Guard - Resistance/Endurance
 (37) Unbreakable Guard - Resistance/Endurance/RechargeTime


Level 24:    Weave    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (37) Shield Wall - +Res (Teleportation), +5% Res (All)
 (39) Shield Wall - Defense
 (39) Shield Wall - Defense/Endurance


Level 26:    Super Speed    
 (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
 (39) Blessing of the Zephyr - Knockback Reduction (4 points)


Level 28:    Benumb    
 (A) Accuracy IO
 (40) Recharge Reduction IO
 (40) Recharge Reduction IO


Level 30:    Burnout    
 (A) Empty


Level 32:    Blizzard    
 (A) Ragnarok - Recharge/Accuracy
 (40) Ragnarok - Damage/Recharge/Accuracy
 (42) Ragnarok - Damage/Recharge
 (42) Ragnarok - Damage
 (42) Ragnarok - Damage/Endurance


Level 35:    Sleet    
 (A) Superior Scourging Blast - Damage/RechargeTime
 (43) Superior Scourging Blast - Damage/Endurance/RechargeTime
 (43) Superior Scourging Blast - RechargeTime/PBAoE +End
 (43) Achilles' Heel - Chance for Res Debuff


Level 38:    Heat Loss    
 (A) Preemptive Optimization - EndMod/Endurance/Recharge
 (45) Preemptive Optimization - EndMod/Accuracy/Recharge
 (45) Preemptive Optimization - EndMod/Accuracy/Endurance
 (45) Preemptive Optimization - EndMod/Recharge
 (46) Preemptive Optimization - EndMod/Endurance
 (46) Preemptive Optimization - Accuracy/Recharge


Level 41:    Dark Embrace    
 (A) Unbreakable Guard - RechargeTime/Resistance
 (46) Unbreakable Guard - Resistance
 (47) Unbreakable Guard - Resistance/Endurance
 (47) Unbreakable Guard - Resistance/Endurance/RechargeTime


Level 44:    Soul Drain    
 (A) Eradication - Accuracy/Recharge
 (47) Eradication - Damage/Recharge
 (48) Eradication - Accuracy/Damage/Recharge


Level 47:    Power Boost    
 (A) Recharge Reduction IO
 (48) Recharge Reduction IO


Level 49:    Combat Jumping    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (49) Kismet - Accuracy +6%


Level 1:    Brawl    
 (A) Empty


Level 1:    Scourge    
Level 1:    Sprint    
 (A) Empty


Level 2:    Rest    
 (A) Empty


Level 1:    Swift    
 (A) Empty


Level 1:    Health    
 (A) Miracle - +Recovery
 (13) Panacea - +Hit Points/Endurance
 (13) Numina's Convalesence - +Regeneration/+Recovery
 (15) Preventive Medicine - Chance for +Absorb


Level 1:    Hurdle    
 (A) Empty


Level 1:    Stamina    
 (A) Performance Shifter - Chance for +End
 (15) Power Transfer - Chance to Heal Self


Level 26:    Speed Phase    
Level 50:    Agility Core Paragon    
------------

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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taken some of your advice and put this together: 

 

Spoiler

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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