SpiceyMeatball Posted September 29, 2022 Posted September 29, 2022 I wish I could say this is anything other than a selfish request from some role-players, but I was wondering if we could have access to the Crey Corp logo in the costume creator? Thank you for your consideration and for this wonderful game that we STILL love after all these years. 1 4
TalynDerre Posted September 29, 2022 Posted September 29, 2022 Oh, and the Knives of Artemis logo, too. And the Outcast T-Shirt emblems, and the Warriors 'crest' logo. And could you separate logos from the other chest pieces? Longbow minions have the Freedom Corps logo AND a bandolier. Pretty please? 4
srmalloy Posted September 29, 2022 Posted September 29, 2022 5 hours ago, TalynDerre said: And could you separate logos from the other chest pieces? That would, if I remember Positron's description of the way "add on" costume parts like the chest detail, head detail 1 and 2, and back worked, require creating a new anchor point on the character model, then change all the logos to use this new anchor, and then recode the costume editor UI in a manner similar to what they did for asymmetrical gloves and boots, so that the logos had their own category. 2
Wonderbolt Posted September 29, 2022 Posted September 29, 2022 There are a lot of excellent logos like that, which would be great for players to be able to access! I totally agree, I would love to see those added, along with many NPC-only costume pieces that we currently can't access. 1
Axilos Posted September 29, 2022 Posted September 29, 2022 +1 on the request for more usable NPC group emblems! Crey, KoA, Aeon, Warriors, Architect Entertainment... All good stuff, if possible.
Malithrax Posted September 29, 2022 Posted September 29, 2022 -1. I think it's important to maintain a clear separation between enemy groups and player characters. I applaud the Homecoming team for making the conscious decision to exclude most existing NPC assets from the tailor, regardless of many of them requiring no alteration or adjustment to fit with player models. Just kidding, I'm in full agreement. Though I suspect they would have added them by now if they wanted to at some point over the past three and a half years.
Rudra Posted September 29, 2022 Posted September 29, 2022 10 minutes ago, Malithrax said: -1. I think it's important to maintain a clear separation between enemy groups and player characters. I applaud the Homecoming team for making the conscious decision to exclude most existing NPC assets from the tailor, regardless of many of them requiring no alteration or adjustment to fit with player models. Just kidding, I'm in full agreement. Though I suspect they would have added them by now if they wanted to at some point over the past three and a half years. I would agree except that we already have Arachnos Soldiers and Widows running around as PCs even on blue side. and we have the ability to make CoT characters. 1
SpiceyMeatball Posted September 30, 2022 Author Posted September 30, 2022 2 hours ago, Rudra said: I would agree except that we already have Arachnos Soldiers and Widows running around as PCs even on blue side. and we have the ability to make CoT characters. There are other villain emblems too, like CoT stuff, already in the costume creator.
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