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Posted

Hello,

 

Back from a long hiatus (~2 years) and after looking at one of the first controller builds I made and comparing it to my More recent stuff (Mostly /Storm) it looks to be an outright mess. I'm more or less hitting a wall on how to improve it for group play. I play with 3-5 others regularly so this doesn't really need personal DPS but I'd like it to be efficient for supporting a TW/Fire Brue and Dark/Dark troller (most common two this character plays with).

 

I was hoping the community might have some ideas on how I can tighten it up.

Controller - Ice Control - Kinetics.mxdFetching info...

Posted

Never played the troller version but i have an ice/dark and fire/kin if i toss those together i get....a no dps build just like you wanted. Roughly using your power picks. New Arctic Air is too good to pass up and the ability to have everything knocked down with ice slick is quite appealing. Especially if you toss in repel and don't have to worry about hitting perma hasten you have a few more options (repel should be giving you more than enough recharge with an ff+rech in). I'd want ranged defence too. Its just an idea but i'd wait and see a build played by someone who actually has one:

 

 

 

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