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Posted

Hello,

 

Back from a long hiatus (~2 years) and after looking at one of the first controller builds I made and comparing it to my More recent stuff (Mostly /Storm) it looks to be an outright mess. I'm more or less hitting a wall on how to improve it for group play. I play with 3-5 others regularly so this doesn't really need personal DPS but I'd like it to be efficient for supporting a TW/Fire Brue and Dark/Dark troller (most common two this character plays with).

 

I was hoping the community might have some ideas on how I can tighten it up.

Controller - Ice Control - Kinetics.mxd

Posted

Never played the troller version but i have an ice/dark and fire/kin if i toss those together i get....a no dps build just like you wanted. Roughly using your power picks. New Arctic Air is too good to pass up and the ability to have everything knocked down with ice slick is quite appealing. Especially if you toss in repel and don't have to worry about hitting perma hasten you have a few more options (repel should be giving you more than enough recharge with an ff+rech in). I'd want ranged defence too. Its just an idea but i'd wait and see a build played by someone who actually has one:

 

 

 

Spoiler

This Hero build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

ICE KIN ICE: Level 50 Magic Controller
Primary Power Set: Ice Control
Secondary Power Set: Kinetics
Power Pool: Flight
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Ice Mastery

Hero Profile:
------------
Level 1:    Block of Ice    
 (A) Superior Will of the Controller - Recharge/Chance for Psionic Damage
 (3) Superior Will of the Controller - Accuracy/Control Duration/Endurance/Recharge
 (3) Superior Will of the Controller - Accuracy/Control Duration
 (5) Superior Will of the Controller - Control Duration/Recharge
 (5) Superior Will of the Controller - Endurance/Recharge
 (7) Superior Will of the Controller - Accuracy/Control Duration/Endurance


Level 1:    Transfusion    
 (A) Numina's Convalesence - +Regeneration/+Recovery
 (7) Numina's Convalesence - Heal
 (9) Numina's Convalesence - Heal/Endurance
 (9) Numina's Convalesence - Endurance/Recharge
 (11) Numina's Convalesence - Heal/Recharge
 (11) Numina's Convalesence - Heal/Endurance/Recharge


Level 2:    Siphon Power    
 (A) Accuracy IO


Level 4:    Hover    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (15) Kismet - Accuracy +6%


Level 6:    Arctic Air    
 (A) Coercive Persuasion  - Contagious Confusion
 (15) Coercive Persuasion  - Confused/Endurance
 (17) Coercive Persuasion  - Confused
 (17) Coercive Persuasion  - Confused/Recharge
 (19) Coercive Persuasion  - Confused/Recharge/Accuracy
 (19) Coercive Persuasion  - Recharge/Accuracy


Level 8:    Fly    
 (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
 (21) Blessing of the Zephyr - Knockback Reduction (4 points)


Level 10:    Hasten    
 (A) Recharge Reduction IO
 (21) Recharge Reduction IO


Level 12:    Ice Slick    
 (A) Endurance Reduction IO


Level 14:    Siphon Speed    
 (A) Accuracy IO
 (46) Recharge Reduction IO


Level 16:    Increase Density    
 (A) Unbreakable Guard - +Max HP
 (23) Unbreakable Guard - Resistance
 (23) Unbreakable Guard - Resistance/Endurance
 (25) Unbreakable Guard - RechargeTime/Resistance


Level 18:    Repel    
 (A) Endurance Reduction IO
 (25) Force Feedback - Chance for +Recharge
 (27) Sudden Acceleration - Knockback to Knockdown


Level 20:    Speed Boost    
 (A) Winter's Gift - Slow Resistance (20%)


Level 22:    Maneuvers    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (27) Reactive Defenses - Scaling Resist Damage
 (29) Reactive Defenses - Defense
 (29) Reactive Defenses - Defense/Endurance


Level 24:    Tactics    
 (A) Endurance Reduction IO
 (31) Rectified Reticle - To Hit Buff
 (31) Rectified Reticle - Increased Perception


Level 26:    Glacier    
 (A) Superior Overpowering Presence - RechargeTime/Energy Font
 (31) Superior Overpowering Presence - Accuracy/Control Duration/Endurance/RechargeTime
 (33) Superior Overpowering Presence - Accuracy/Control Duration/Endurance
 (33) Superior Overpowering Presence - Endurance/RechargeTime
 (33) Superior Overpowering Presence - Control Duration/RechargeTime
 (34) Superior Overpowering Presence - Accuracy/Control Duration


Level 28:    Boxing    
 (A) Superior Blistering Cold - Accuracy/Damage
 (34) Superior Blistering Cold - Damage/Endurance
 (34) Superior Blistering Cold - Accuracy/Damage/Endurance
 (36) Superior Blistering Cold - Accuracy/Damage/Recharge
 (36) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime


Level 30:    Tough    
 (A) Unbreakable Guard - RechargeTime/Resistance
 (36) Unbreakable Guard - Resistance
 (37) Unbreakable Guard - Resistance/Endurance
 (37) Unbreakable Guard - Resistance/Endurance/RechargeTime
 (37) Gladiator's Armor - TP Protection +3% Def (All)
 (39) Steadfast Protection - Resistance/+Def 3%


Level 32:    Jack Frost    
 (A) Expedient Reinforcement - Accuracy/Recharge
 (39) Expedient Reinforcement - Accuracy/Damage
 (39) Expedient Reinforcement - Damage/Endurance
 (40) Expedient Reinforcement - Accuracy/Damage/Recharge
 (40) Expedient Reinforcement - Resist Bonus Aura for Pets
 (40) Expedient Reinforcement - Endurance/Damage/Recharge


Level 35:    Transference    
 (A) Preemptive Optimization - EndMod/Endurance/Recharge
 (42) Preemptive Optimization - EndMod/Accuracy/Recharge
 (42) Preemptive Optimization - EndMod/Accuracy/Endurance
 (42) Preemptive Optimization - EndMod/Recharge
 (43) Preemptive Optimization - EndMod/Endurance
 (43) Preemptive Optimization - Accuracy/Recharge


Level 38:    Fulcrum Shift    
 (A) Accuracy IO
 (43) Recharge Reduction IO
 (45) Recharge Reduction IO


Level 41:    Weave    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (45) Shield Wall - +Res (Teleportation), +5% Res (All)
 (45) Shield Wall - Defense
 (46) Shield Wall - Defense/Endurance


Level 44:    Hibernate    
 (A) Preventive Medicine - Chance for +Absorb


Level 47:    Frozen Armor    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (47) Luck of the Gambler - Defense
 (47) Luck of the Gambler - Defense/Endurance


Level 49:    Ice Storm    
 (A) Artillery - Endurance/Recharge/Range
 (49) Artillery - Accuracy/Recharge/Range
 (49) Artillery - Accuracy/Damage/Recharge
 (49) Artillery - Damage/Recharge
 (50) Artillery - Damage/Endurance
 (50) Artillery - Accuracy/Damage


Level 1:    Brawl    
 (A) Empty


Level 1:    Containment    
Level 1:    Sprint    
 (A) Empty


Level 2:    Rest    
 (A) Empty


Level 1:    Swift    
 (A) Empty


Level 1:    Health    
 (A) Panacea - +Hit Points/Endurance
 (13) Miracle - +Recovery


Level 1:    Hurdle    
 (A) Empty


Level 1:    Stamina    
 (A) Performance Shifter - Chance for +End
 (13) Performance Shifter - EndMod


Level 8:    Afterburner    
------------

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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|-------------------------------------------------------------------|

 

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