WindDemon21 Posted October 20, 2022 Posted October 20, 2022 So on top of it being mostly absolute trash now, it's apparently getting the bug that tankers used to have with it where it's doing like only 1% of the damage it should be doing:
City Council Booper Posted October 20, 2022 City Council Posted October 20, 2022 Need more data for troubleshooting. What level was your character and what level was the target? What AT were you using?
WindDemon21 Posted October 20, 2022 Author Posted October 20, 2022 Just now, Booper said: Need more data for troubleshooting. What level was your character and what level was the target? 50+1 and level 54 enemies. It's not every time, but it is clearly doing it. I haven't tested tanker recently but they had the same issue before as well.
WindDemon21 Posted October 20, 2022 Author Posted October 20, 2022 I'm sure it's the recent nerf too but the dot seems to tick SUUUUPER slow as well. Like so much that the power/set should be looked at a little more IMO. I'd at least say lower FE's base rech to 90 to perma it easy or make it a toggle would be a helpful offset. FA just feels anemic now especially without fixing consumes rech/front load/recovery duration either. Having a more consistent damage boost like fe as a toggle like sents have would help. With this burn nerf I just can't see FA being worth it in most any situation versus another armor now.
City Council Booper Posted October 20, 2022 City Council Posted October 20, 2022 I looked at CoD. I see Brute version of Burn is bugged. When using fiery embrace, it's summoning off targets hit (the same bug that existed on live that was supposed to be removed). So if you are testing on a brute, you're probably seeing that. If you're testing on another AT then I'll need to dig deeper.
WindDemon21 Posted October 20, 2022 Author Posted October 20, 2022 8 minutes ago, Booper said: I looked at CoD. I see Brute version of Burn is bugged. When using fiery embrace, it's summoning off targets hit (the same bug that existed on live that was supposed to be removed). So if you are testing on a brute, you're probably seeing that. If you're testing on another AT then I'll need to dig deeper. Yeah was testing brute, wi'll have to retry tank, like i said i know it was having that same bug on tank a llittle bit ago but might have been fixed on page 3 or 4 i think
City Council Booper Posted October 20, 2022 City Council Posted October 20, 2022 30 minutes ago, WindDemon21 said: Yeah was testing brute, wi'll have to retry tank, like i said i know it was having that same bug on tank a llittle bit ago but might have been fixed on page 3 or 4 i think Fixed in page 5. But for whatever reason Brutes had the old bug reintroduced when the 4.5s fiery embrace version was implemented in Beta. We're on it though, the extra burns will be removed next patch.
Bionic_Flea Posted October 20, 2022 Posted October 20, 2022 Good job, WindDemon21! You got that annoying extra damage removed! 2
WindDemon21 Posted October 20, 2022 Author Posted October 20, 2022 1 hour ago, Bionic_Flea said: Good job, WindDemon21! You got that annoying extra damage removed! If it was actually extra, I'm not worried about a .1damage at 50+1 versus if it was bugging to do less than it should on a target. The power itself was already nerfed to hell.
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