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Posted

50-100 mill? hmmm. No idea what costs what it usually depends when you make it. Page 5 domi and mm sets are going sky high so a controller maybe cheaper. No purples no AT sets but i can't see it coming in under 100 mill. 50 mill. No way. Aiming for perma hasten and AM and Phantom Army. Maybe you could swap preventetive for 5 doctored wounds and toss the free slot in elswhere. Juts crapes 32.5% ranged but you could easily swap in mace/ice if you prefer s/l defence i'm sure. With some shuffled slots.

 

Spoiler

This Hero build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

CHEAP?: Level 49 Magic Controller
Primary Power Set: Illusion Control
Secondary Power Set: Radiation Emission
Power Pool: Speed
Power Pool: Flight
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Psionic Mastery

Hero Profile:
------------
Level 1:    Spectral Wounds    
 (A) Decimation - Accuracy/Endurance/Recharge
 (3) Decimation - Damage/Recharge
 (3) Decimation - Damage/Endurance
 (5) Decimation - Accuracy/Damage
 (5) Decimation - Accuracy/Damage/Recharge


Level 1:    Radiant Aura    
 (A) Preventive Medicine - Chance for +Absorb
 (7) Preventive Medicine - Heal/RechargeTime
 (7) Preventive Medicine - Endurance/RechargeTime
 (9) Preventive Medicine - Heal/Endurance
 (9) Preventive Medicine - Heal
 (11) Preventive Medicine - Heal/RechargeTime/Endurance


Level 2:    Blind    
 (A) Basilisk's Gaze - Accuracy/Hold
 (13) Basilisk's Gaze - Accuracy/Recharge
 (15) Basilisk's Gaze - Endurance/Recharge/Hold
 (15) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
 (17) Ghost Widow's Embrace - Chance of Damage(Psionic)
 (17) Neuronic Shutdown - Chance of Damage(Psionic)


Level 4:    Deceive    
 (A) Malaise's Illusions - Chance of Damage(Psionic)
 (19) Malaise's Illusions - Confused/Range
 (19) Malaise's Illusions - Accuracy/Endurance
 (21) Malaise's Illusions - Endurance/Confused
 (21) Malaise's Illusions - Accuracy/Recharge
 (23) Malaise's Illusions - Accuracy/Confused/Recharge


Level 6:    Flash    
 (A) Basilisk's Gaze - Accuracy/Hold
 (23) Basilisk's Gaze - Accuracy/Recharge
 (25) Basilisk's Gaze - Endurance/Recharge/Hold
 (25) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold


Level 8:    Superior Invisibility    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (27) Red Fortune - Defense/Endurance
 (27) Red Fortune - Defense


Level 10:    Radiation Infection    
 (A) Dark Watcher's Despair - Recharge/Endurance
 (29) Dark Watcher's Despair - To Hit Debuff
 (29) Dark Watcher's Despair - To Hit Debuff/Endurance
 (31) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
 (31) Achilles' Heel - Chance for Res Debuff


Level 12:    Accelerate Metabolism    
 (A) Preemptive Optimization - EndMod/Endurance/Recharge
 (31) Preemptive Optimization - EndMod/Accuracy/Recharge
 (33) Preemptive Optimization - EndMod/Accuracy/Endurance
 (33) Preemptive Optimization - EndMod/Recharge
 (33) Preemptive Optimization - EndMod/Endurance
 (34) Preemptive Optimization - Accuracy/Recharge


Level 14:    Enervating Field    
 (A) Endurance Reduction IO
 (34) Endurance Reduction IO


Level 16:    Hasten    
 (A) Recharge Reduction IO
 (34) Recharge Reduction IO


Level 18:    Phantom Army    
 (A) Expedient Reinforcement - Accuracy/Recharge
 (36) Expedient Reinforcement - Accuracy/Damage
 (36) Expedient Reinforcement - Accuracy/Damage/Recharge
 (36) Expedient Reinforcement - Endurance/Damage/Recharge
 (37) Call to Arms - Accuracy/Recharge
 (37) Call to Arms - Accuracy/Damage/Recharge


Level 20:    Lingering Radiation    
 (A) Tempered Readiness - Accuracy/Endurance
 (37) Tempered Readiness - Range/Slow
 (39) Tempered Readiness - Damage/Slow
 (39) Tempered Readiness - Accuracy/Slow
 (39) Tempered Readiness - Endurance/Recharge/Slow
 (40) Tempered Readiness - Accuracy/Damage/Slow


Level 22:    Hover    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (48) Kismet - Accuracy +6%


Level 24:    Fly    
 (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
 (40) Blessing of the Zephyr - Knockback Reduction (4 points)


Level 26:    Spectral Terror    
 (A) Glimpse of the Abyss - Chance of Damage(Psionic)
 (40) Glimpse of the Abyss - Accuracy/Fear/Recharge
 (42) Glimpse of the Abyss - Accuracy/Endurance
 (42) Glimpse of the Abyss - Endurance/Fear
 (42) Glimpse of the Abyss - Fear/Range


Level 28:    Combat Jumping    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (43) Red Fortune - Defense
 (43) Red Fortune - Defense/Endurance


Level 30:    Kick    
 (A) Empty


Level 32:    Phantasm    
 (A) Expedient Reinforcement - Accuracy/Damage
 (43) Expedient Reinforcement - Damage/Endurance
 (45) Expedient Reinforcement - Endurance/Damage/Recharge
 (45) Expedient Reinforcement - Accuracy/Damage/Recharge
 (45) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown


Level 35:    Tough    
 (A) Steadfast Protection - Resistance/+Def 3%
 (46) Reactive Armor - Resistance/Endurance
 (46) Reactive Armor - Resistance
 (46) Reactive Armor - Resistance/Endurance/Recharge


Level 38:    Evasive Maneuvers    
 (A) Winter's Gift - Slow Resistance (20%)


Level 41:    Weave    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (47) Red Fortune - Defense
 (47) Red Fortune - Defense/Endurance


Level 44:    Indomitable Will    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (47) Recharge Reduction IO
 (48) Recharge Reduction IO


Level 47:    Mind Over Body    
 (A) Unbreakable Guard - +Max HP
 (48) Unbreakable Guard - Resistance/Endurance


Level 49:    Mutation    
 (A) Recharge Reduction IO


Level 1:    Brawl    
 (A) Empty


Level 1:    Containment    
Level 1:    Sprint    
 (A) Empty


Level 2:    Rest    
 (A) Empty


Level 1:    Swift    
 (A) Empty


Level 1:    Health    
 (A) Miracle - +Recovery
 (11) Numina's Convalesence - +Regeneration/+Recovery


Level 1:    Hurdle    
 (A) Empty


Level 1:    Stamina    
 (A) Performance Shifter - Chance for +End
 (13) Performance Shifter - EndMod


Level 24:    Afterburner    
------------

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
|-------------------------------------------------------------------|
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Posted
On 10/21/2022 at 7:32 AM, Meknomancer said:

50-100 mill? hmmm. No idea what costs what it usually depends when you make it. Page 5 domi and mm sets are going sky high so a controller maybe cheaper. No purples no AT sets but i can't see it coming in under 100 mill. 50 mill. No way. Aiming for perma hasten and AM and Phantom Army. Maybe you could swap preventetive for 5 doctored wounds and toss the free slot in elswhere. Juts crapes 32.5% ranged but you could easily swap in mace/ice if you prefer s/l defence i'm sure. With some shuffled slots.

 

  Reveal hidden contents

This Hero build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

CHEAP?: Level 49 Magic Controller
Primary Power Set: Illusion Control
Secondary Power Set: Radiation Emission
Power Pool: Speed
Power Pool: Flight
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Psionic Mastery

Hero Profile:
------------
Level 1:    Spectral Wounds    
 (A) Decimation - Accuracy/Endurance/Recharge
 (3) Decimation - Damage/Recharge
 (3) Decimation - Damage/Endurance
 (5) Decimation - Accuracy/Damage
 (5) Decimation - Accuracy/Damage/Recharge


Level 1:    Radiant Aura    
 (A) Preventive Medicine - Chance for +Absorb
 (7) Preventive Medicine - Heal/RechargeTime
 (7) Preventive Medicine - Endurance/RechargeTime
 (9) Preventive Medicine - Heal/Endurance
 (9) Preventive Medicine - Heal
 (11) Preventive Medicine - Heal/RechargeTime/Endurance


Level 2:    Blind    
 (A) Basilisk's Gaze - Accuracy/Hold
 (13) Basilisk's Gaze - Accuracy/Recharge
 (15) Basilisk's Gaze - Endurance/Recharge/Hold
 (15) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
 (17) Ghost Widow's Embrace - Chance of Damage(Psionic)
 (17) Neuronic Shutdown - Chance of Damage(Psionic)


Level 4:    Deceive    
 (A) Malaise's Illusions - Chance of Damage(Psionic)
 (19) Malaise's Illusions - Confused/Range
 (19) Malaise's Illusions - Accuracy/Endurance
 (21) Malaise's Illusions - Endurance/Confused
 (21) Malaise's Illusions - Accuracy/Recharge
 (23) Malaise's Illusions - Accuracy/Confused/Recharge


Level 6:    Flash    
 (A) Basilisk's Gaze - Accuracy/Hold
 (23) Basilisk's Gaze - Accuracy/Recharge
 (25) Basilisk's Gaze - Endurance/Recharge/Hold
 (25) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold


Level 8:    Superior Invisibility    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (27) Red Fortune - Defense/Endurance
 (27) Red Fortune - Defense


Level 10:    Radiation Infection    
 (A) Dark Watcher's Despair - Recharge/Endurance
 (29) Dark Watcher's Despair - To Hit Debuff
 (29) Dark Watcher's Despair - To Hit Debuff/Endurance
 (31) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
 (31) Achilles' Heel - Chance for Res Debuff


Level 12:    Accelerate Metabolism    
 (A) Preemptive Optimization - EndMod/Endurance/Recharge
 (31) Preemptive Optimization - EndMod/Accuracy/Recharge
 (33) Preemptive Optimization - EndMod/Accuracy/Endurance
 (33) Preemptive Optimization - EndMod/Recharge
 (33) Preemptive Optimization - EndMod/Endurance
 (34) Preemptive Optimization - Accuracy/Recharge


Level 14:    Enervating Field    
 (A) Endurance Reduction IO
 (34) Endurance Reduction IO


Level 16:    Hasten    
 (A) Recharge Reduction IO
 (34) Recharge Reduction IO


Level 18:    Phantom Army    
 (A) Expedient Reinforcement - Accuracy/Recharge
 (36) Expedient Reinforcement - Accuracy/Damage
 (36) Expedient Reinforcement - Accuracy/Damage/Recharge
 (36) Expedient Reinforcement - Endurance/Damage/Recharge
 (37) Call to Arms - Accuracy/Recharge
 (37) Call to Arms - Accuracy/Damage/Recharge


Level 20:    Lingering Radiation    
 (A) Tempered Readiness - Accuracy/Endurance
 (37) Tempered Readiness - Range/Slow
 (39) Tempered Readiness - Damage/Slow
 (39) Tempered Readiness - Accuracy/Slow
 (39) Tempered Readiness - Endurance/Recharge/Slow
 (40) Tempered Readiness - Accuracy/Damage/Slow


Level 22:    Hover    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (48) Kismet - Accuracy +6%


Level 24:    Fly    
 (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
 (40) Blessing of the Zephyr - Knockback Reduction (4 points)


Level 26:    Spectral Terror    
 (A) Glimpse of the Abyss - Chance of Damage(Psionic)
 (40) Glimpse of the Abyss - Accuracy/Fear/Recharge
 (42) Glimpse of the Abyss - Accuracy/Endurance
 (42) Glimpse of the Abyss - Endurance/Fear
 (42) Glimpse of the Abyss - Fear/Range


Level 28:    Combat Jumping    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (43) Red Fortune - Defense
 (43) Red Fortune - Defense/Endurance


Level 30:    Kick    
 (A) Empty


Level 32:    Phantasm    
 (A) Expedient Reinforcement - Accuracy/Damage
 (43) Expedient Reinforcement - Damage/Endurance
 (45) Expedient Reinforcement - Endurance/Damage/Recharge
 (45) Expedient Reinforcement - Accuracy/Damage/Recharge
 (45) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown


Level 35:    Tough    
 (A) Steadfast Protection - Resistance/+Def 3%
 (46) Reactive Armor - Resistance/Endurance
 (46) Reactive Armor - Resistance
 (46) Reactive Armor - Resistance/Endurance/Recharge


Level 38:    Evasive Maneuvers    
 (A) Winter's Gift - Slow Resistance (20%)


Level 41:    Weave    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (47) Red Fortune - Defense
 (47) Red Fortune - Defense/Endurance


Level 44:    Indomitable Will    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (47) Recharge Reduction IO
 (48) Recharge Reduction IO


Level 47:    Mind Over Body    
 (A) Unbreakable Guard - +Max HP
 (48) Unbreakable Guard - Resistance/Endurance


Level 49:    Mutation    
 (A) Recharge Reduction IO


Level 1:    Brawl    
 (A) Empty


Level 1:    Containment    
Level 1:    Sprint    
 (A) Empty


Level 2:    Rest    
 (A) Empty


Level 1:    Swift    
 (A) Empty


Level 1:    Health    
 (A) Miracle - +Recovery
 (11) Numina's Convalesence - +Regeneration/+Recovery


Level 1:    Hurdle    
 (A) Empty


Level 1:    Stamina    
 (A) Performance Shifter - Chance for +End
 (13) Performance Shifter - EndMod


Level 24:    Afterburner    
------------

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
|-------------------------------------------------------------------|
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Can you give me a decent build for it now, I ended up farming a Bill this weekend lol

Posted

Took a while but i found what was pretty much my old live build. Very end heavy, had to take ageless, perma mez protection and everything that matters. I prefer intuition radial for pet damage, debuffs and the range and slow it offers which helps out lingering rad. And still squeezes in just over 10 points kb which i find essential even on ranged toons. Haven't played it in over a year but i doubt page 5 QoL changes will make much of a difference if i ever get round to a respec:

 

 

Spoiler

This Hero build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

ILL RAD PSI: Level 49 Magic Controller
Primary Power Set: Illusion Control
Secondary Power Set: Radiation Emission
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Psionic Mastery

Hero Profile:
------------
Level 1:    Blind    
D-Sync Origin:D-Sync Empowerment
 (3) Unbreakable Constraint - Chance for Smashing Damage
 (5) Unbreakable Constraint - Hold/Endurance
 (5) Ghost Widow's Embrace - Chance of Damage(Psionic)
 (7) Gladiator's Javelin - Chance of Damage(Toxic)


Level 1:    Radiant Aura    
 (A) Preventive Medicine - Heal/RechargeTime
 (7) Preventive Medicine - Endurance/RechargeTime
 (9) Preventive Medicine - Heal/Endurance
 (9) Preventive Medicine - Heal
 (11) Preventive Medicine - Heal/RechargeTime/Endurance
 (11) Preventive Medicine - Chance for +Absorb


Level 2:    Spectral Wounds    
 (A) Apocalypse - Chance of Damage(Negative)
 (15) Apocalypse - Damage/Endurance
 (17) Apocalypse - Recharge/Accuracy
 (17) Apocalypse - Damage/Recharge/Accuracy
 (19) Apocalypse - Damage


Level 4:    Deceive    
 (A) Coercive Persuasion  - Contagious Confusion
 (19) Coercive Persuasion  - Confused/Endurance
 (21) Coercive Persuasion  - Confused
 (21) Coercive Persuasion  - Confused/Recharge
 (23) Coercive Persuasion  - Confused/Recharge/Accuracy
 (23) Coercive Persuasion  - Recharge/Accuracy


Level 6:    Radiation Infection    
Hamidon Origin:Enzyme Exposure
 (25) Achilles' Heel - Chance for Res Debuff


Level 8:    Accelerate Metabolism    
 (A) Efficacy Adaptor - EndMod/Recharge
 (27) Efficacy Adaptor - EndMod
 (27) Performance Shifter - EndMod/Recharge
 (29) Performance Shifter - EndMod


Level 10:    Enervating Field    
 (A) Endurance Reduction IO
 (29) Endurance Reduction IO


Level 12:    Kick    
 (A) Empty


Level 14:    Tough    
 (A) Aegis - Resistance/Endurance
 (31) Aegis - Resistance
 (31) Aegis - Psionic/Status Resistance
 (31) Aegis - Resistance/Endurance/Recharge


Level 16:    Weave    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (33) Shield Wall - +Res (Teleportation), +5% Res (All)
 (33) Shield Wall - Defense
 (33) Shield Wall - Defense/Endurance


Level 18:    Phantom Army    
 (A) Expedient Reinforcement - Damage/Endurance
 (34) Expedient Reinforcement - Accuracy/Recharge
 (34) Expedient Reinforcement - Accuracy/Damage/Recharge
 (34) Expedient Reinforcement - Endurance/Damage/Recharge
 (36) Soulbound Allegiance - Chance for Build Up
 (36) Soulbound Allegiance - Damage/Recharge


Level 20:    Lingering Radiation    
 (A) Accuracy IO
 (36) Endurance Reduction IO


Level 22:    Super Speed    
 (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
 (37) Blessing of the Zephyr - Knockback Reduction (4 points)


Level 24:    Hasten    
 (A) Recharge Reduction IO
 (37) Recharge Reduction IO


Level 26:    Spectral Terror    
 (A) Superior Will of the Controller - Recharge/Chance for Psionic Damage
 (37) Superior Will of the Controller - Accuracy/Control Duration/Endurance/Recharge
 (39) Superior Will of the Controller - Accuracy/Control Duration/Endurance
 (39) Superior Will of the Controller - Endurance/Recharge
 (39) Superior Will of the Controller - Control Duration/Recharge
 (40) Superior Will of the Controller - Accuracy/Control Duration


Level 28:    Combat Jumping    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (40) Karma - Knockback Protection


Level 30:    Maneuvers    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (40) Reactive Defenses - Defense
 (42) Reactive Defenses - Defense/Endurance
 (42) Reactive Defenses - Defense/Endurance/RechargeTime


Level 32:    Phantasm    
 (A) Expedient Reinforcement - Accuracy/Damage
 (42) Expedient Reinforcement - Damage/Endurance
 (43) Expedient Reinforcement - Accuracy/Damage/Recharge
 (43) Expedient Reinforcement - Endurance/Damage/Recharge
 (43) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
 (45) Explosive Strike - Chance for Smashing Damage


Level 35:    Superior Invisibility    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (45) Luck of the Gambler - Defense/Endurance


Level 38:    Indomitable Will    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (45) Recharge Reduction IO
 (46) Recharge Reduction IO


Level 41:    Mind Over Body    
 (A) Steadfast Protection - Resistance/+Def 3%
 (46) Gladiator's Armor - TP Protection +3% Def (All)
 (46) Gladiator's Armor - End/Resist
 (47) Gladiator's Armor - Resistance


Level 44:    Psionic Tornado    
 (A) Ragnarok - Damage
 (47) Ragnarok - Damage/Recharge
 (47) Ragnarok - Damage/Recharge/Accuracy
 (48) Ragnarok - Recharge/Accuracy
 (48) Ragnarok - Damage/Endurance
 (48) Force Feedback - Chance for +Recharge


Level 47:    Tactics    
Hamidon Origin:Cytoskeleton Exposure


Level 49:    Vengeance    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed


Level 1:    Containment    
Level 1:    Brawl    
 (A) Empty


Level 1:    Sprint    
 (A) Empty


Level 2:    Rest    
 (A) Empty


Level 1:    Swift    
 (A) Empty


Level 1:    Hurdle    
 (A) Empty


Level 1:    Health    
 (A) Panacea - +Hit Points/Endurance
 (13) Miracle - +Recovery
 (13) Numina's Convalesence - +Regeneration/+Recovery


Level 1:    Stamina    
 (A) Performance Shifter - Chance for +End
 (15) Performance Shifter - EndMod


Level 22:    Speed Phase    
Level 50:    Intuition Radial Paragon    
Level 50:    Ageless Core Epiphany    
Level 50:    Phantom Radial Superior Ally    
Level 50:    Pyronic Core Final Judgement    
Level 50:    Support Core Embodiment    
------------

 

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|-------------------------------------------------------------------|

 

Posted (edited)
On 10/25/2022 at 9:31 AM, Meknomancer said:

Local Man as he was known on live put a lot of effort into ill/rad guides you can check this out:

 

City of Heroes Illusion/Radiation Controller Guide | GuideScroll

 

I'm still around, but someone grabbed my "Local Man" name on Homecoming, so I had to go with "Area Man."

 

I prefer the formatting of my guide on the old forums:

 

https://web.archive.org/web/20120905042613/http://boards.cityofheroes.com/showthread.php?t=141225

Edited by Area Man
  • 2 weeks later
Posted
On 10/28/2022 at 6:02 PM, Meknomancer said:

@Area Man if thats the old forums guide you originally did thats the one i meant to post but for some reason i keep getting the 'can't reach that page' when i hit that link.

I fixed the link. Sorry.

  • Thanks 1

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