Brohole1 Posted November 2, 2022 Share Posted November 2, 2022 Good morrow, fair heroes. I really like the way these sets look together, but I'm having a hard time balancing the enhancement slots. I'm trying to focus on the ranged abilities, and don't prefer the melee aspects of the sets. Has anyone tested with this powerset combo and have a build they could share? 🙂 Link to comment Share on other sites More sharing options...
Crysis Posted November 3, 2022 Share Posted November 3, 2022 (edited) Until (unless) Mids is updated, you likely aren't going to see any builds posted for Illusion/anything for Dom's. No way to create/share one easily. My suggestion is go search for Dark/Psi builds for Dom's. Dark and Ill share similar powers from a slotting perspective. You can also hop over to the Controller forums and look at any number of Illusion builds for inspirations. *EDIT* Totally ignore what I just said. Mids Reborn just updated today and you can build an Ill/Psi or any other Ill/* Dominator now with new build. Go here for instructions: Edited November 3, 2022 by Crysis Link to comment Share on other sites More sharing options...
Meknomancer Posted December 8, 2022 Share Posted December 8, 2022 You have no choice but to melee for at least drain psyche and psy shockwave, those 2 aren't powers you can skip and get away with. Your force picked into a t1 ranged blast that does almost 0 damage and pre page 5 would get taken and left unslotted in most builds or mind probe which is a useful hard hitter and takes good sets but again requires melee'ing. Or you can simply use it as a mule for a recharge bonus. If the plan is to stay purely at ranged and only go in for DP and PS something like this will get you 45% ranged with perma hasten+PA (once you boost the PA pieces) and leave alpha options open for whatever (musculature/intuition etc). Quite a few power picks taken just to mule pieces or because they had to be picked to get the next power in the set. Hitting link minds (which isn't perma and indom will0 before jumping into the mob should be enough, wish there were more slots, i'd like to throw in the preventetive proc somewhere, it could go into health instead of the miracle/numi/whatever: Spoiler This Villain build was built using Mids Reborn 3.4.7https://github.com/LoadedCamel/MidsReborn ILL PSI PSI PAGE 5: Level 49 Magic Dominator Primary Power Set: Illusion Control Secondary Power Set: Psionic Assault Power Pool: Speed Power Pool: Leaping Power Pool: Leadership Power Pool: Fighting Ancillary Pool: Psionic Mastery Villain Profile: ------------ Level 1: Blind (A) Basilisk's Gaze - Accuracy/Recharge (7) Basilisk's Gaze - Accuracy/Hold (7) Basilisk's Gaze - Endurance/Recharge/Hold (9) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold (40) Gladiator's Javelin - Chance of Damage(Toxic) (40) Gladiator's Javelin - Accuracy/Damage Level 1: Mind Probe (A) Hecatomb - Chance of Damage(Negative) (3) Hecatomb - Damage/Endurance (3) Hecatomb - Recharge/Accuracy (5) Hecatomb - Damage/Recharge/Accuracy (5) Hecatomb - Damage Level 2: Deceive (A) Coercive Persuasion - Contagious Confusion (9) Coercive Persuasion - Confused/Endurance (11) Coercive Persuasion - Confused (19) Coercive Persuasion - Confused/Recharge (19) Coercive Persuasion - Confused/Recharge/Accuracy (31) Coercive Persuasion - Recharge/Accuracy Level 4: Super Speed (A) Winter's Gift - Slow Resistance (20%) (36) Blessing of the Zephyr - Knockback Reduction (4 points) Level 6: Spectral Terror (A) Cloud Senses - ToHit Debuff (46) Cloud Senses - Accuracy/ToHitDebuff (46) Cloud Senses - Accuracy/Recharge (48) Cloud Senses - ToHit Debuff/Endurance/Recharge (48) Cloud Senses - Accuracy/Endurance/Recharge (49) Cloud Senses - Chance for Negative Energy Damage Level 8: Superior Invisibility (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (39) Luck of the Gambler - Defense/Endurance Level 10: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (11) Kismet - Accuracy +6% Level 12: Gleam (A) Superior Ascendency of the Dominator - Recharge/Chance for +Damage (13) Superior Ascendency of the Dominator - Accuracy/Control Duration/Endurance/Recharge (13) Superior Ascendency of the Dominator - Accuracy/Control Duration/Endurance (15) Superior Ascendency of the Dominator - Endurance/Recharge (15) Superior Ascendency of the Dominator - Control Duration/Recharge (17) Superior Ascendency of the Dominator - Accuracy/Control Duration Level 14: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (36) Shield Wall - +Res (Teleportation), +5% Res (All) (36) Shield Wall - Defense (45) Shield Wall - Defense/Endurance Level 16: Hasten (A) Recharge Reduction IO (17) Recharge Reduction IO Level 18: Phantom Army (A) Soulbound Allegiance - Chance for Build Up (37) Soulbound Allegiance - Damage/Recharge (37) Expedient Reinforcement - Accuracy/Recharge (45) Expedient Reinforcement - Accuracy/Damage (45) Expedient Reinforcement - Accuracy/Damage/Recharge (46) Expedient Reinforcement - Endurance/Damage/Recharge Level 20: Drain Psyche (A) Preemptive Optimization - EndMod/Endurance/Recharge (21) Preemptive Optimization - EndMod/Accuracy/Recharge (21) Preemptive Optimization - EndMod/Accuracy/Endurance (29) Preemptive Optimization - EndMod/Recharge (31) Preemptive Optimization - EndMod/Endurance (31) Preemptive Optimization - Accuracy/Recharge Level 22: Flash (A) Basilisk's Gaze - Accuracy/Hold (23) Basilisk's Gaze - Accuracy/Recharge (23) Basilisk's Gaze - Endurance/Recharge/Hold (29) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold Level 24: Subdue (A) Superior Winter's Bite - Accuracy/Damage (25) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime (25) Superior Winter's Bite - Accuracy/Damage/Endurance (27) Superior Winter's Bite - Accuracy/Damage/Recharge (27) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge Level 26: Mental Blast (A) Apocalypse - Chance of Damage(Negative) (39) Apocalypse - Damage/Endurance (42) Apocalypse - Recharge/Accuracy (43) Apocalypse - Damage/Recharge/Accuracy (43) Apocalypse - Damage Level 28: Psionic Lance (A) Sting of the Manticore - Chance of Damage(Toxic) (34) Sting of the Manticore - Damage/Endurance/Recharge (34) Sting of the Manticore - Accuracy/Damage (37) Sting of the Manticore - Damage/Endurance (40) Sting of the Manticore - Accuracy/Interrupt/Range Level 30: Psychic Shockwave (A) Armageddon - Chance for Fire Damage (33) Armageddon - Damage/Endurance (33) Armageddon - Recharge/Accuracy (33) Armageddon - Damage/Recharge/Accuracy (34) Armageddon - Damage Level 32: Kick (A) Empty Level 35: Link Minds (A) Adjusted Targeting - Recharge Level 38: Tactics Hamidon Origin:Cytoskeleton Exposure Level 41: Tough (A) Gladiator's Armor - TP Protection +3% Def (All) (42) Steadfast Protection - Resistance/+Def 3% Level 44: Mind Over Body (A) Unbreakable Guard - +Max HP (49) Unbreakable Guard - Resistance/Endurance Level 47: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (47) Reactive Defenses - Scaling Resist Damage (47) Reactive Defenses - Defense (48) Reactive Defenses - Defense/Endurance Level 49: Indomitable Will (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 1: Brawl (A) Empty Level 1: Domination Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 1: Swift (A) Empty Level 1: Health (A) Panacea - +Hit Points/Endurance (43) Miracle - +Recovery Level 1: Hurdle (A) Empty Level 1: Stamina (A) Performance Shifter - Chance for +End (39) Performance Shifter - EndMod Level 49: Quick Form Level 4: Speed Phase ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1691;739;1478;HEX;| |78DA7594594F135114C7FFD3990A144A29C8262050F6164A3121312E51C26280923| |4E1552C2334A549699BB624FA357CF103F8625CDE5D9F7CD5A811A30FBEB9BE0844| |621497D43373E6C005C34D66E677CF3DEBBD67EEDC9589AA674FA3E7A1F9C6D366A| |1109FC8AEA63266319B77CF99C9D4920EA0763A1AED88CD4FF3337661B263B48CC4| |815DD5F8783653CC67D3E1E9747AAD90CA6644D0B9A7325628986BE9623866ADA79| |6640E4F2C4B86F3B94462B9CAC668C2CCA532499F4C9613F9C24A2AE7B5E753A9E4| |4A9156DB2773A9A55D5F7366A198C85FE5DC9356B826CAAF879E8510BDA0C119253| |7F0DA05B41938827581370CE578CBD087412A7BC4820186727DBF1B0308B9EC1517| |8202030C06FA057A19E221CB56494283C92BE55864F0E022432D16042E311C479CA| |18B365DC7EE28693A5A38BD2EBC6395458AE4D694486EBCE79A86F041E023C3303E| |097C6688E00B83496ECA34255219EA353B402F6A181A28990A55A542543CF80BDBC| |B65F252A9965D89C79C6F151E093C64A8C60381FB0C35B8C7E0A7485E2592EE9548| |5D9895FA67180631C51020239F9A9E0F5627D87E1D48D3D7AFA6E7C738EF6237CE0| |96CBA1CBF5B02DF1886B0CD504501EBF67AA3E4AEC31FC35E398ADF02BF185AB163| |3867FA53E007C32A6553AF56592FFDD9201DDB208DDA2A8DEAA5D88DCA711B8DB8C| |9EE9A7047E016C331DC16B8CBE021EB66B5A99B31E2724E39C23080618620C20283| |0CD564DDA25AB7609D37B613AF049EC3D9C717707EA8970C3EB26E53ADDB7096FD7| |6E08CC06981532EC7DF49E75FA3D36D57FE049A946820E0A75B49950770832DEAC8| |A247D95EBA1C46E96BE8D069A55FED947E9CD09DE21B357B9BBBC96D48550961875| |522F8CE609097B07A7C6169D230B67507361886B1E9B42DF98DA8E946C4A8D5803A| |4AD6631778405E8A1EA2183394EBCA926B2CFFEA51EFB13DFDCD0372C24EDD39F01| |99AF419D838C474EB7FD3EBD246D7182CBDD26C707FB5CA7812DC7FB3F1F8079C4C| |F825| |-------------------------------------------------------------------| Link to comment Share on other sites More sharing options...
JerBrewski Posted December 11, 2022 Share Posted December 11, 2022 Excuse if this is a noob question, but why not use Phantasm? Link to comment Share on other sites More sharing options...
... Posted December 11, 2022 Share Posted December 11, 2022 5 hours ago, JerBrewski said: Excuse if this is a noob question, but why not use Phantasm? Doms have a pretty hard time keeping pets alive compared to trollers Link to comment Share on other sites More sharing options...
JerBrewski Posted December 12, 2022 Share Posted December 12, 2022 That makes sense. I am more solo brained so it was weird to not use the pets, but slots and powers could be used elsewhere. Thanks. Link to comment Share on other sites More sharing options...
serxiom Posted December 13, 2022 Share Posted December 13, 2022 On 12/11/2022 at 8:15 PM, ... said: Doms have a pretty hard time keeping pets alive compared to trollers Sorry i disagree. Phantom is a big part of your DPS for skipping due the reason you mentioned which is also questionable. Controllers may keep pets healing due secondary, but dominators have better tools to suppress incoming damage as sleeps. holds, inmobs etc with permadom. So you can "keep your pets alive" if you do your permadom control job right. In my opinion to have Illusion control without Phantom is big mistake. 1 Link to comment Share on other sites More sharing options...
... Posted December 14, 2022 Share Posted December 14, 2022 @serxiom I said it was harder, not impossible. Very content dependent as well. Sometimes I take pets. Sometimes not. No one size fits all. 1 Link to comment Share on other sites More sharing options...
serxiom Posted December 14, 2022 Share Posted December 14, 2022 21 minutes ago, ... said: Sometimes I take pets. Sometimes not. No one size fits all. I agree that builds could be in many flavors but if you are talking about a SOLID build, you want to take Phantom for the reasons i mentioned above. Otherwise you are not aiming for the maximum dps that Illusion can provide. But you are right... there is not must... only suggestions. 1 Link to comment Share on other sites More sharing options...
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