perrond Posted June 10, 2019 Posted June 10, 2019 Im not sure if its possible, but is there anyway our old accounts can be revived with all of are characters? Infinity Server Main: Resolution Mind/rad troller SG: Hell's Army
Healix Posted June 10, 2019 Posted June 10, 2019 I'm afraid not. Forever grateful to be back in my city!
perrond Posted June 10, 2019 Author Posted June 10, 2019 thanks for the reply. worth a try Infinity Server Main: Resolution Mind/rad troller SG: Hell's Army
The Fifth Horseman Posted June 10, 2019 Posted June 10, 2019 Im not sure if its possible, but is there anyway our old accounts can be revived with all of are characters?Not on Homecoming.
Zep Posted June 11, 2019 Posted June 11, 2019 Is there one where they can be? Even just to save costumes/builds? ** Asus TUF x670E Gaming, Ryzen 7950x, AIO Corsair H150i Elite, TridentZ 192GB DDR5 6400, Sapphire 7900XTX, 48" 4K Samsung 3d & 56" 4k UHD, NVME Sabrent Rocket 2TB, MP600 Pro 8tb, MP700 2 TB. HDD Seagate 12TB ** ** Corsair Voyager a1600 **
The Fifth Horseman Posted June 12, 2019 Posted June 12, 2019 Is there one where they can be? Even just to save costumes/builds?If you made Sentinel+ backups before the shutdown, you can do that on your own local server.
srmalloy Posted June 15, 2019 Posted June 15, 2019 Is there one where they can be? Even just to save costumes/builds? There's an online tool in the Titan Network forums --Titan SentIcon -- that will read a saved Sentinel+ file and export a zipfile containing .costume files for each of the costumes in the Sentinel+ file. For builds, it's nowhere near as clean, but if you're running Windows, you can just double-click on the Sentinel+ .xml file, it will open in Internet Explorer. This will use IE's XML viewer, so what you're going to see is a wall of text that looks like this: [pre]<power> <id>Scrapper_Melee.Kinetic_Attack.Smashing_Blow</id> <level>8</level> <slots count="6"> <slot boost="0" level="50">Boosts.Crafted_Crushing_Impact_A.Crafted_Crushing_Impact_A</slot> <slot boost="0" level="50">Boosts.Crafted_Crushing_Impact_E.Crafted_Crushing_Impact_E</slot> <slot boost="0" level="50">Boosts.Crafted_Crushing_Impact_D.Crafted_Crushing_Impact_D</slot> <slot boost="0" level="50">Boosts.Crafted_Crushing_Impact_B.Crafted_Crushing_Impact_B</slot> <slot boost="0" level="50">Boosts.Crafted_Crushing_Impact_F.Crafted_Crushing_Impact_F</slot> <slot boost="0" level="50">Boosts.Crafted_Makos_Bite_D.Crafted_Makos_Bite_D</slot> </slots> </power>[/pre] The <power></power> tags delineate a single power in the character's build. In the tag pair, the <id></id> tags bracket the name of the power, identifying the powerset (or pool) that it came from and the name of the power. The "level" tag is the level at which the power was chosen, in this case level 8; because CoH does not record when you picked the slots for a power, it just lists the slots. In the "slot" tag, the "boost" attribute should be the boost value applied to the enhancement (i.e., +1, +2, etc., if you've used enhancement boosters), the "level" attribute is the level of the slotted enhancement, and the contents of the tag (i.e., between the <slot> and </slot> begin and end tags is the name of the slotted enhancement. On the cityofheroes.fandom.com wiki, the enhancement sets have the associated letters listed on the set page -- in this case, the power has the Crushing Impact Acc/Dam, Acc/Dam/End, Acc/Dam/Rech, Dam/End, and Dam/End/Rech slotted (in that order), and the Mako's Bite Acc/End/Rech. Common IOs will be easier to figure out; they'll have names like "Boosts.Crafted_Accuracy.Crafted_Accuracy".
Ravenshard82 Posted June 17, 2019 Posted June 17, 2019 Kinda sucks, but as I can't remember the original login info anyway I suppose it's for the best, lol.
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