DoctorRoboto Posted December 3, 2022 Share Posted December 3, 2022 I took a theme and name from my Invulnerability / Energy Melee back on live. I was never truly satisfied with his ability to perform as a tank so when Homecoming came to my rescue I recreated him with the above SD/KM. Looking for advice on making him as solid a tank as possible. Thanks! Link to comment Share on other sites More sharing options...
Oysterhead Posted December 4, 2022 Share Posted December 4, 2022 (edited) Hard to throw a build together without knowing your goals or budget, so, lacking that, I built one how I'd build for myself, which is to level to 50 in style and then move to the next. Below is a leveling IO'd out build, no purple sets, no winter set, no superior sets, so everything can be slotted by your late 20s while leveling up and the 40+ powers are nice to have but not build defining, so you'll be mostly set by Manticore / Numina TF time. You can move powers around or switch CJ/SJ for Fly/Hover. Doesn't have hasten, I'd probably drop One with the Shield for hasten if you wanted. This will hit right about the defense cap solo, and with people near you, you'll be near the incarnate defense cap. With +res procs (easy) you'll be over 90% S/L and ~60% others. You can switch Quick Strike for Body Blow at some point if you want, or even when leveling, the quicker refreshing attack is nice for 1-20 though. If you're using this character beyond 50 into incarnate content, you'd want a much different build! You'll want to drop some attacks (focused burst is first to go) and get a real Epic Pool, probably more procs and assume you'll be getting more defense and such from incarnates and teammates. This will let you essentially tackle all leveling TFs without breaking a sweat. I'll say though, if you're remembering Energy melee from live, the set has had a major revamp here on homecoming and is now a top tier set in most situations. Kinetic Melee is, sadly, probably the set in need of the most love and one of the lowest performers. This would be a more powerful build as Shield/EnergyMelee and pretty easy to switch to that. (Ignore slot levels below, and the weird repeated stuff at the bottom, export link got weird) Spoiler This Hero build was built using Mids Reborn 3.4.7https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic TankerPrimary Power Set: Shield DefenseSecondary Power Set: Kinetic MeleePower Pool: FightingPower Pool: LeapingAncillary Pool: Energy Mastery Hero Profile:Level 1: Deflection (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (13) Luck of the Gambler - Defense/Endurance (13) Luck of the Gambler - Defense (15) Aegis - Resistance (15) Aegis - Resistance/Endurance (17) Aegis - Resistance/Endurance/Recharge Level 1: Quick Strike (A) Gauntleted Fist - Accuracy/Damage (9) Gauntleted Fist - Damage/RechargeTime (11) Gauntleted Fist - Accuracy/Damage/RechargeTime (11) Gauntleted Fist - Damage/Endurance/RechargeTime (27) Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime (27) Gauntleted Fist - RechargeTime/+Absorb Level 2: Battle Agility (A) Reactive Defenses - Scaling Resist Damage (17) Reactive Defenses - Defense (19) Reactive Defenses - Defense/Endurance (19) Reactive Defenses - Defense/Endurance/RechargeTime Level 4: Smashing Blow (A) Might of the Tanker - Accuracy/Damage (5) Might of the Tanker - Damage/Recharge (5) Might of the Tanker - Accuracy/Damage/Recharge (7) Might of the Tanker - Damage/Endurance/Recharge (7) Might of the Tanker - Accuracy/Damage/Endurance/Recharge (9) Might of the Tanker - Recharge/Chance for +Res(All) Level 6: True Grit (A) Steadfast Protection - Resistance/+Def 3% (21) Gladiator's Armor - TP Protection +3% Def (All) (21) Preventive Medicine - Chance for +Absorb (23) Preventive Medicine - Heal (37) Gladiator's Armor - Resistance (37) Resist Damage IO Level 8: Kick (A) Force Feedback - Chance for +Recharge Level 10: Active Defense (A) Recharge Reduction IO (29) Recharge Reduction IO Level 12: Against All Odds (A) Endurance Reduction IO Level 14: Phalanx Fighting (A) Shield Wall - +Res (Teleportation), +5% Res (All) (45) Shield Wall - Defense/Endurance (46) Shield Wall - Defense (46) Shield Wall - Defense/Recharge (46) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 16: Repulsing Torrent (A) Positron's Blast - Accuracy/Damage (39) Positron's Blast - Damage/Endurance (39) Positron's Blast - Chance of Damage(Energy) (39) Positron's Blast - Damage/Range (40) Positron's Blast - Accuracy/Damage/Endurance (40) Bombardment - Chance for Fire Damage Level 18: Super Jump (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 20: Tough (A) Unbreakable Guard - Resistance (23) Unbreakable Guard - +Max HP (25) Unbreakable Guard - Resistance/Endurance (25) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 22: Shield Charge (A) Eradication - Chance for Energy Damage (33) Obliteration - Chance for Smashing Damage (33) Fury of the Gladiator - Chance for Res Debuff (34) Scirocco's Dervish - Chance of Damage(Lethal) (34) Force Feedback - Chance for +Recharge (34) Obliteration - Accuracy/Damage/Recharge Level 24: Burst (A) Obliteration - Damage (29) Obliteration - Accuracy/Recharge (31) Obliteration - Chance for Smashing Damage (31) Obliteration - Accuracy/Damage/Recharge (31) Obliteration - Accuracy/Damage/Endurance/Recharge (33) Eradication - Chance for Energy Damage Level 26: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (36) Luck of the Gambler - Defense/Endurance (36) Luck of the Gambler - Defense (36) Luck of the Gambler - Defense/Endurance/Recharge Level 28: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 30: Concentrated Strike (A) Mako's Bite - Accuracy/Damage (43) Mako's Bite - Damage/Endurance (43) Mako's Bite - Chance of Damage(Lethal) (43) Mako's Bite - Accuracy/Endurance/Recharge (45) Mako's Bite - Accuracy/Damage/Endurance/Recharge (45) Touch of Death - Chance of Damage(Negative) Level 32: Grant Cover (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 35: One with the Shield (A) Endurance Modification IO (48) Resist Damage IO Level 38: Focused Burst (A) Decimation - Accuracy/Damage (42) Decimation - Damage/Endurance (42) Decimation - Chance of Build Up (50) Decimation - Accuracy/Endurance/Recharge (50) Decimation - Accuracy/Damage/Recharge (50) Force Feedback - Chance for +Recharge Level 41: Focused Accuracy (A) Rectified Reticle - Increased Perception (42) Endurance Reduction IO (48) Endurance Reduction IO Level 44: Taunt (A) Perfect Zinger - Chance for Psi Damage Level 47: Physical Perfection (A) Power Transfer - Chance to Heal Self (48) Performance Shifter - Chance for +End Level 49: Power Siphon (A) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 1: Brawl (A) Empty Level 1: Gauntlet Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 1: Swift (A) Empty Level 1: Health (A) Panacea - +Hit Points/Endurance (3) Numina's Convalesence - +Regeneration/+Recovery (37) Miracle - +Recovery Level 1: Hurdle (A) Empty Level 1: Stamina (A) Performance Shifter - Chance for +End (3) Power Transfer - Chance to Heal Self (40) Power Transfer - EndMod Level 18: Double Jump ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1622;719;1438;HEX;| |78DA7594594F135114C7FF339DCAD60AD862412C5010592DA0BEAB9145A14D4834B| |E364DB9948132AD6D1F2026AE31717DC6B824BEEAAB46FD003EEA37F003F8C212B7| |6834D6D33973F422E126D3FCCE3DFBB9F736B9321E78FF2E711246E0742E5D2AA5C| |EA79D2555F427D3593B83EAAAA12FCABBA97135AF9C928A9F5BB0556E4EC4764F9B| |5439A5E233B6A3CA762675AA5C4E6796109CCDE773F1493BBB50B69D6CC095122A5| |D20A1518439552C2DD885B02B4FAC1454D15E564E395DB6F34E68A26067E2138E2A| |665753C974A9AC8AABAD5452177DE341FA3120ABE2075A481CB31040934098612F8| |E0B8C3234E118C362F38E30972DA0DB422DAE30D4E3AAC0358603B82E70836182AA| |31B4303E039F7D5EA60D867DD814F8C490A3DC3E3DB70FB75863E1B6C01D863DB82| |B708FA116F7192629B75F0FE34784C4A885308EB24918EB0CFBF191E110460486E1| |8249875DF3AF870A1DFE4DD3D54C51823AE3EF942A461D86D8E7A0C0193269D04CD| |080186BCE9226A855670531C3998731C97004D3025302DE593A34A24668BD35E205| |C73D8C97026F045E31F4E1B580E9772142BD356B45A0191FB8371F6942FAC185F04| |546F583A1155F05BE33CC504F2D7A552DD830DD89D3CD64932E9C6088E1123CF0C6| |19C36F86023517D10F2E829FA637D75F0C1D12AF439C3A5031BD0C5E4E8B5A68D35| |B6893E9F5C84BE89197D0E3365BED8E9CDAF589B48B5391AA8AEA554531CF1D0C22| |2BB02460C33BCB458114419F85699A51A79EA053122448D3AD4DCFE8761F346946E| |42E5EA41A7AB5BBE8EFC51A871DC00381C70C637828F048C09BF4539A5DBF5683D9| |8F27A40955BD6392D283654A39A4D73B841247794EF5C6358D11C737CB735E63933| |C398FEACEA378E69DA4057D55AA1F2D0C58DBFF772A895D0C672DDD8EF60DDE5FAF| |DF1E40EC37FFDBA732627C854C5C30BC273F6DB883DAD825C6D6CE185EA3A6B4DE8| |72D86B783F4B4B4FA2A7F007602D03E| |-------------------------------------------------------------------| (A) Empty Level 2: Rest (A) Empty Level 1: Swift (A) Empty Level 1: Health (A) Panacea - +Hit Points/Endurance (3) Numina's Convalesence - +Regeneration/+Recovery (37) Miracle - +Recovery Level 1: Hurdle (A) Empty Level 1: Stamina (A) Performance Shifter - Chance for +End (3) Power Transfer - Chance to Heal Self (40) Power Transfer - EndMod Level 18: Double Jump ------------ Edited December 4, 2022 by Oysterhead The Alphabet Bunnies Currently Building: Dark/Fire Tanker, Merc/Time MM 50 Bunnies: Alpha Bunny (Il/Rad Controller) Beta-Bunny (FF/BR Defender) Gamma-Bunny (Seismic/Stone Sent) Epsilon Bunny (Spines/Invul Scrapper) Theta Bunny (Willpower/Axe Tanker) Zeta Bunny (DB/EnA Stalker) Lambda Bunny (Bio/SvgM Tanker) Xi Bunny (Stone/Stone Stalker) Sigma Bunny (SR/KM Tanker) Upsilon Bunny (Shield/DM Tanker) Chi Bunny (Fire Farmer Brute) Omega Bunny (Claws/Ninja Scrapper) F - araday Bunny (Elec/Elec Defender) 50 Non-Bunnies: Darboux (Crab Spider) Invisible Icicle (Ice/Bio Stalker) Cooling-Tower (Rad/Ice Tanker) Ferrouscious Feline (Invul/WM Tanker) Bill the Yeti (SavM/Ice Stalker) Sally Salamander (Fire/MA Tanker) Blade Azure (Kat/EnA Scrapper) Link to comment Share on other sites More sharing options...
Erratic1 Posted December 4, 2022 Share Posted December 4, 2022 Did this combo back on live. I was not impressed...in fact, not very happy. Admittedly it was on a scrapper, so perhaps you will not have the disappointment of expecting to kill things only for your loooooooooong windup to still be winding up as someone else kills your target. Link to comment Share on other sites More sharing options...
DoctorRoboto Posted December 7, 2022 Author Share Posted December 7, 2022 Thanks for the feedback! I should have mentioned that I have leveled this guy to 50 and parked him because he just didn't seem to feel like the tank that I was hoping for. I am not above renaming the Shield/Kin and starting this guy over as a ???/Energy at level 1 if the rework is as good as I have heard. I enjoyed the Inv/EM version on live after all. Before I decide on that though, I'll review your build and perhaps even try it out. Thanks again! Link to comment Share on other sites More sharing options...
Mezmera Posted December 7, 2022 Share Posted December 7, 2022 (edited) Shield defense is a great set and can be built into a top tier tank. I'm not so sure about Kinetic Melee though as others are pointing out the long animations sap the fun out of anything you play. Plus as the tank you won't want to get caught up in animation if you need to be grabbing unforeseen aggro all of a sudden or some attacks get through and you don't have time to fix yourself being stuck animating. As far as Shield goes though it depends on what your goal is. I wanted on mine to add in some good psi resist so I have some of those impervium armors sprinkled in. I'll give you a quick look at how a good slotting of Shield powers would be. Battle Agility: 4 Shield Walls w/unique (if this is your only set of Shield Wall) True Grit: Gladiator armor (resist) plus the unique and steadfast unique. 3 Numina's (heal) with the unique Deflection: 4 Unbreakable Guards and 2 LotG (defense and global recharge) Active Defenses: 50+5 recharge Against All Odds: 50+5 end redux Phalanx: Lotg + recharge Grant Cover: Lotg + recharge Shield Charge: 6 Armageddon One With the Shield: 4 Unbreakable Guard w/unique I +5 just about all of my stuff since endgame is where you'll want to eek out all the tankiness you can. Edited December 7, 2022 by Mezmera Link to comment Share on other sites More sharing options...
Erratic1 Posted December 8, 2022 Share Posted December 8, 2022 4 hours ago, DoctorRoboto said: Thanks for the feedback! I should have mentioned that I have leveled this guy to 50 and parked him because he just didn't seem to feel like the tank that I was hoping for. I am not above renaming the Shield/Kin and starting this guy over as a ???/Energy at level 1 if the rework is as good as I have heard. I enjoyed the Inv/EM version on live after all. Before I decide on that though, I'll review your build and perhaps even try it out. Thanks again! As it happens, I have an Energy/Shield Stalker and he certainly hits hard. But I am not sure Energy Melee really delivers on the increased area boost Tankers got. Link to comment Share on other sites More sharing options...
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