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Posted

I used to have a Stone/Fire granite tank back on live and deleted all my builds, plus I don't know how to build /Dark for tanks.

 

I'd like to be able to do high-end content, with running on x8. Maybe sometimes solo, or teams. Story arc content, raids...just kinda good at Tanking, more than damage dealing? I'm fine buying whatever IOs...

 

Any tips at least? Like skip X powers, use Y powers as IO mules...

Posted

Stone got a big bump a couple issues back its awesome now and you can get away with non-granite builds and still be very tanky. Not sure how you'd be doing that and getting enough recharge for a good soul drain build, especially if you plan to run in granite, you could check out the build @Bopperposted for a stone/ice granite build to see the numbers and how to hit them, swap in dark melee and shuffle stuff til your happy. Its a starting point at least but if you want to exempt down you really want all the toggles now, most can be slotted in interesting ways:

 

 

 

Posted

I run a lot of stone tanks and brute.  I need to share with you..i ALWAYS build for granite but have found MOST of the time, they run pretty darn good OUT of granite.  Don't get me wrong I LOVE GRANITE and run in it OFTEN!  But try without when you can....

 

This Hero build was built using Mids Reborn 3.1.2.5
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Jeff MOD 5: Level 50 Magic Tanker
Primary Power Set: Stone Armor
Secondary Power Set: Dark Melee
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Power Pool: Teleportation
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Rock Armor

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (7) Luck of the Gambler - Defense
  • (7) Reactive Defenses - Scaling Resist Damage
  • (9) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (9) Gift of the Ancients - Run Speed +7.5%

Level 1: Shadow Punch

  • (A) Hecatomb - Damage/Recharge
  • (11) Hecatomb - Accuracy/Damage/Recharge
  • (11) Hecatomb - Accuracy/Recharge
  • (13) Hecatomb - Damage/Endurance
  • (13) Hecatomb - Chance of Damage(Negative)

Level 2: Stone Skin

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (15) Luck of the Gambler - Defense
  • (15) Unbreakable Guard - Resistance
  • (17) Unbreakable Guard - Resistance/Endurance
  • (17) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (19) Unbreakable Guard - RechargeTime/Resistance

Level 4: Shadow Maul

  • (A) Superior Avalanche - Accuracy/Damage
  • (19) Superior Avalanche - Damage/Endurance
  • (21) Superior Avalanche - Accuracy/Damage/Endurance
  • (21) Superior Avalanche - Accuracy/Damage/Recharge
  • (23) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
  • (23) Superior Avalanche - Recharge/Chance for Knockdown

Level 6: Earth's Embrace

  • (A) Unbreakable Guard - Resistance
  • (25) Unbreakable Guard - Resistance/Endurance
  • (25) Unbreakable Guard - RechargeTime/Resistance
  • (27) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (27) Impervium Armor - Psionic Resistance
  • (29) Aegis - Psionic/Status Resistance

Level 8: Mud Pots

  • (A) Superior Might of the Tanker - Accuracy/Damage
  • (29) Superior Might of the Tanker - Accuracy/Damage/Recharge
  • (31) Superior Might of the Tanker - Damage/Endurance/Recharge
  • (31) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge
  • (31) Superior Might of the Tanker - Recharge/Chance for +Res(All)
  • (33) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown

Level 10: Taunt

  • (A) Mocking Beratement - Threat/Placate/Recharge/Range

Level 12: Rooted

  • (A) Preventive Medicine - Heal
  • (33) Preventive Medicine - Heal/Endurance
  • (33) Preventive Medicine - Endurance/RechargeTime
  • (34) Preventive Medicine - Heal/RechargeTime
  • (34) Preventive Medicine - Heal/RechargeTime/Endurance
  • (34) Preventive Medicine - Chance for +Absorb

Level 14: Brimstone Armor

  • (A) Steadfast Protection - Resistance/+Def 3%
  • (36) Impervium Armor - Psionic Resistance
  • (36) Unbreakable Guard - +Max HP

Level 16: Siphon Life

  • (A) Touch of the Nictus - Accuracy/Healing/Absorb
  • (36) Touch of the Nictus - Accuracy/Endurance/Healing/Absorb

Level 18: Crystal Armor

  • (A) Gift of the Ancients - Run Speed +7.5%
  • (37) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 20: Kick

  • (A) Force Feedback - Chance for +Recharge

Level 22: Tough

  • (A) Unbreakable Guard - Resistance
  • (37) Unbreakable Guard - Resistance/Endurance
  • (37) Unbreakable Guard - RechargeTime/Resistance
  • (39) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (39) Gladiator's Armor - TP Protection +3% Def (All)
  • (39) Impervium Armor - Psionic Resistance

Level 24: Weave

  • (A) Shield Wall - Defense
  • (40) Shield Wall - Defense/Endurance
  • (40) Gift of the Ancients - Run Speed +7.5%

Level 26: Minerals

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (40) Gift of the Ancients - Run Speed +7.5%

Level 28: Soul Drain

  • (A) Armageddon - Accuracy/Damage/Recharge
  • (42) Armageddon - Accuracy/Recharge
  • (50) Armageddon - Damage/Recharge

Level 30: Maneuvers

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (43) Luck of the Gambler - Defense
  • (43) Gift of the Ancients - Run Speed +7.5%

Level 32: Granite Armor

  • (A) Shield Wall - Defense
  • (43) Shield Wall - Defense/Endurance
  • (45) Unbreakable Guard - Resistance
  • (45) Unbreakable Guard - Resistance/Endurance
  • (45) Unbreakable Guard - RechargeTime/Resistance
  • (46) Unbreakable Guard - Resistance/Endurance/RechargeTime

Level 35: Smite

  • (A) Gladiator's Strike - Accuracy/Damage/End/Rech
  • (46) Gladiator's Strike - Accuracy/Endurance/Recharge

Level 38: Midnight Grasp

  • (A) Gladiator's Strike - Accuracy/Endurance/Recharge
  • (46) Gladiator's Strike - Accuracy/Damage/End/Rech

Level 41: Hasten

  • (A) Recharge Reduction IO
  • (42) Recharge Reduction IO
  • (42) Recharge Reduction IO

Level 44: Focused Accuracy

  • (A) Endurance Reduction IO

Level 47: Laser Beam Eyes

  • (A) Apocalypse - Damage
  • (48) Apocalypse - Damage/Recharge
  • (48) Apocalypse - Accuracy/Damage/Recharge
  • (48) Apocalypse - Accuracy/Recharge
  • (50) Apocalypse - Damage/Endurance
  • (50) Apocalypse - Chance of Damage(Negative)

Level 49: Teleport

  • (A) Winter's Gift - Slow Resistance (20%)

Level 1: Gauntlet 


Level 1: Brawl

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