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Not a space marine for a no-mids user (AR/Inv Sent)


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Posted

Dear community,

I am a casual player for quite a while now and play on a small apple laptop. So I find to install mids a bit complicated.

For concept I have a AR/Inv sentinel playing as a tactical space marine. I find it quite fun and enjoy the play style of AR with the different attacks, fighting in mid- to close range. Wading in bolter blazing and moving around, taking little damage. Character is nearly lvl 41 now, so I need some guidance for future planning.

As casual I often play solo and sometimes in pug teams.

 

For concept I would like to have Fly (jump pack). I don't hoverblast, so I really like to have combat jumping. Fighting pool I think is set, so it seems to be a decision between hasten and leadership pool. If you think I really should take both, I guess I can substitute fly with superjump but that would be second choice.

Really fun would be to integrate a sword attack from ninja tool mastery as a chainsword and probably tatsubishi.

 

I digged through old posts and builds. On the defensive I will follow Hyperstrikes guidance. On the offensive I really like Burst, Disorienting Shot and Incinerate for ST. Not sure about taking buckshot or not.

The real question is how to slot the attacks, wanting some procs for some more damage (what AR seems to need a bit).

Could anyone enlighten me a bit.

 

Since I don't use mids, if someone would grant me a build would be great indeed.

I`m a bit low on funds, but take my time.

I would be grateful for any guidance. I'm not online this weekend, so I there will be no more post from me from Friday afternoon until Monday.

Posted (edited)

Not sure sents had any changes when invul got updated but i haven't played any since then. 45% s/l/e/ne defence and 75% s/l resistance usually felt pretty unkillable. Damage doesn't look fantastic and i'm not sure about end usage, might need recovery serums while levelling and ageless destiny at 50 but i haven't played this combo. Lightning Field was just chucked in because there was a spare power pick and it might look good on a space marine themed toon. I'd probably swap it out for tactics with 3 adjusted targeting pieces. Basing it on my dark/invul it'd look something like this:

 

 

Edited for the sword ignore the 2nd build and elec mastery:

 

 

Spoiler

This Hero build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

AS INVUL: Level 49 Technology Sentinel
Primary Power Set: Assault Rifle
Secondary Power Set: Invulnerability
Power Pool: Fighting
Power Pool: Flight
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Ninja Tool Mastery

Hero Profile:
------------
Level 1:    Burst    
 (A) Superior Sentinel's Ward - RechargeTime/Chance for +Absorb
 (7) Superior Sentinel's Ward - Accuracy/Damage/Endurance/RechargeTime
 (7) Superior Sentinel's Ward - Accuracy/Damage
 (9) Superior Sentinel's Ward - Damage/RechargeTime
 (9) Superior Sentinel's Ward - Accuracy/Damage/RechargeTime
 (17) Superior Sentinel's Ward - Accuracy/Damage/Endurance


Level 1:    Temp Invulnerability    
 (A) Unbreakable Guard - RechargeTime/Resistance
 (19) Unbreakable Guard - Resistance/Endurance
 (19) Unbreakable Guard - Resistance
 (21) Unbreakable Guard - Resistance/Endurance/RechargeTime


Level 2:    Disorienting Shot    
 (A) Superior Winter's Bite - Accuracy/Damage
 (21) Superior Winter's Bite - Damage/RechargeTime
 (23) Superior Winter's Bite - Accuracy/Damage/Endurance
 (23) Superior Winter's Bite - Accuracy/Damage/Recharge
 (25) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime
 (25) Gladiator's Javelin - Chance of Damage(Toxic)


Level 4:    Resist Physical Damage    
 (A) Unbreakable Guard - +Max HP
 (27) Unbreakable Guard - Resistance
 (27) Unbreakable Guard - RechargeTime/Resistance
 (29) Unbreakable Guard - Resistance/Endurance


Level 6:    Durability    
 (A) Performance Shifter - Chance for +End
 (29) Performance Shifter - EndMod


Level 8:    Aim    
 (A) Gaussian's Synchronized Fire-Control - Chance for Build Up


Level 10:    Dull Pain    
 (A) Preventive Medicine - Heal/RechargeTime
 (11) Numina's Convalesence - Heal/Recharge
 (11) Doctored Wounds - Heal/Recharge


Level 12:    M30 Grenade    
 (A) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
 (13) Superior Frozen Blast - Accuracy/Damage
 (13) Superior Frozen Blast - Damage/Endurance
 (15) Superior Frozen Blast - Accuracy/Damage/Endurance
 (15) Positron's Blast - Chance of Damage(Energy)
 (17) Force Feedback - Chance for +Recharge


Level 14:    Kick    
 (A) Empty


Level 16:    Unyielding    
 (A) Unbreakable Guard - RechargeTime/Resistance
 (33) Unbreakable Guard - Resistance
 (34) Unbreakable Guard - Resistance/Endurance
 (34) Unbreakable Guard - Resistance/Endurance/RechargeTime


Level 18:    Flamethrower    
 (A) Artillery - Accuracy/Damage
 (31) Artillery - Damage/Endurance
 (31) Artillery - Accuracy/Damage/Recharge
 (31) Positron's Blast - Chance of Damage(Energy)
 (33) Bombardment - Chance for Fire Damage
 (33) Annihilation - Chance for Res Debuff


Level 20:    Environmental Resistance    
 (A) Gladiator's Armor - TP Protection +3% Def (All)
 (34) Steadfast Protection - Resistance/+Def 3%


Level 22:    Incinerator    
 (A) Apocalypse - Chance of Damage(Negative)
 (36) Apocalypse - Damage/Endurance
 (36) Apocalypse - Recharge/Accuracy
 (36) Apocalypse - Damage/Recharge/Accuracy
 (37) Apocalypse - Damage
 (37) Gladiator's Javelin - Chance of Damage(Toxic)


Level 24:    Invincible    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (40) Reactive Defenses - Scaling Resist Damage
 (40) Reactive Defenses - Defense
 (42) Reactive Defenses - Defense/Endurance


Level 26:    Full Auto    
 (A) Superior Opportunity Strikes - RechargeTime/Chance for Opportunity
 (37) Superior Opportunity Strikes - Accuracy/Damage/Endurance/RechargeTime
 (39) Superior Opportunity Strikes - Accuracy/Damage/Endurance
 (39) Superior Opportunity Strikes - Accuracy/Damage/RechargeTime
 (39) Superior Opportunity Strikes - Damage/RechargeTime
 (40) Superior Opportunity Strikes - Accuracy/Damage


Level 28:    Tough Hide    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (42) Luck of the Gambler - Defense
 (42) Luck of the Gambler - Defense/Recharge


Level 30:    Tough    
 (A) Unbreakable Guard - RechargeTime/Resistance
 (43) Unbreakable Guard - Resistance
 (43) Unbreakable Guard - Resistance/Endurance
 (43) Unbreakable Guard - Resistance/Endurance/RechargeTime


Level 32:    Weave    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (45) Shield Wall - +Res (Teleportation), +5% Res (All)
 (45) Shield Wall - Defense
 (45) Shield Wall - Defense/Endurance


Level 35:    Fly    
 (A) Winter's Gift - Slow Resistance (20%)


Level 38:    Combat Jumping    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (46) Kismet - Accuracy +6%


Level 41:    Maneuvers    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (46) Reactive Defenses - Defense
 (46) Reactive Defenses - Defense/Endurance


Level 44:    Sting of the Wasp    
 (A) Superior Blistering Cold - Accuracy/Damage
 (47) Superior Blistering Cold - Damage/Endurance
 (47) Superior Blistering Cold - Accuracy/Damage/Endurance
 (48) Superior Blistering Cold - Accuracy/Damage/Recharge
 (48) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime


Level 47:    Tashibishi    
 (A) Ragnarok - Chance for Knockdown
 (48) Ragnarok - Damage/Endurance
 (49) Ragnarok - Damage/Recharge


Level 49:    Assault    
 (A) Endurance Reduction IO


Level 1:    Brawl    
 (A) Empty


Level 1:    Opportunity    
Level 1:    Sprint    
 (A) Empty


Level 2:    Rest    
 (A) Empty


Level 1:    Swift    
 (A) Empty


Level 1:    Health    
 (A) Panacea - +Hit Points/Endurance
 (3) Miracle - +Recovery
 (3) Preventive Medicine - Chance for +Absorb
 (5) Numina's Convalesence - +Regeneration/+Recovery


Level 1:    Hurdle    
 (A) Empty


Level 1:    Stamina    
 (A) Performance Shifter - Chance for +End
 (5) Performance Shifter - EndMod


Level 35:    Afterburner    
------------

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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|-------------------------------------------------------------------|

 

 

Spoiler

This Hero build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

AS INVUL: Level 49 Technology Sentinel
Primary Power Set: Assault Rifle
Secondary Power Set: Invulnerability
Power Pool: Fighting
Power Pool: Flight
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Electricity Mastery

Hero Profile:
------------
Level 1:    Burst    
 (A) Superior Sentinel's Ward - RechargeTime/Chance for +Absorb
 (7) Superior Sentinel's Ward - Accuracy/Damage/Endurance/RechargeTime
 (7) Superior Sentinel's Ward - Accuracy/Damage
 (9) Superior Sentinel's Ward - Damage/RechargeTime
 (9) Superior Sentinel's Ward - Accuracy/Damage/RechargeTime
 (17) Superior Sentinel's Ward - Accuracy/Damage/Endurance


Level 1:    Temp Invulnerability    
 (A) Unbreakable Guard - RechargeTime/Resistance
 (19) Unbreakable Guard - Resistance/Endurance
 (19) Unbreakable Guard - Resistance
 (21) Unbreakable Guard - Resistance/Endurance/RechargeTime


Level 2:    Disorienting Shot    
 (A) Superior Winter's Bite - Accuracy/Damage
 (21) Superior Winter's Bite - Damage/RechargeTime
 (23) Superior Winter's Bite - Accuracy/Damage/Endurance
 (23) Superior Winter's Bite - Accuracy/Damage/Recharge
 (25) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime
 (25) Gladiator's Javelin - Chance of Damage(Toxic)


Level 4:    Resist Physical Damage    
 (A) Unbreakable Guard - +Max HP
 (27) Unbreakable Guard - Resistance
 (27) Unbreakable Guard - RechargeTime/Resistance
 (29) Unbreakable Guard - Resistance/Endurance


Level 6:    Durability    
 (A) Performance Shifter - Chance for +End
 (29) Performance Shifter - EndMod


Level 8:    Aim    
 (A) Gaussian's Synchronized Fire-Control - Chance for Build Up


Level 10:    Dull Pain    
 (A) Preventive Medicine - Heal/RechargeTime
 (11) Numina's Convalesence - Heal/Recharge
 (11) Doctored Wounds - Heal/Recharge


Level 12:    M30 Grenade    
 (A) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
 (13) Superior Frozen Blast - Accuracy/Damage
 (13) Superior Frozen Blast - Damage/Endurance
 (15) Superior Frozen Blast - Accuracy/Damage/Endurance
 (15) Positron's Blast - Chance of Damage(Energy)
 (17) Force Feedback - Chance for +Recharge


Level 14:    Kick    
 (A) Empty


Level 16:    Unyielding    
 (A) Unbreakable Guard - RechargeTime/Resistance
 (33) Unbreakable Guard - Resistance
 (34) Unbreakable Guard - Resistance/Endurance
 (34) Unbreakable Guard - Resistance/Endurance/RechargeTime


Level 18:    Flamethrower    
 (A) Artillery - Accuracy/Damage
 (31) Artillery - Damage/Endurance
 (31) Artillery - Accuracy/Damage/Recharge
 (31) Positron's Blast - Chance of Damage(Energy)
 (33) Bombardment - Chance for Fire Damage
 (33) Annihilation - Chance for Res Debuff


Level 20:    Environmental Resistance    
 (A) Gladiator's Armor - TP Protection +3% Def (All)
 (34) Steadfast Protection - Resistance/+Def 3%


Level 22:    Incinerator    
 (A) Apocalypse - Chance of Damage(Negative)
 (36) Apocalypse - Damage/Endurance
 (36) Apocalypse - Recharge/Accuracy
 (36) Apocalypse - Damage/Recharge/Accuracy
 (37) Apocalypse - Damage
 (37) Gladiator's Javelin - Chance of Damage(Toxic)


Level 24:    Invincible    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (40) Reactive Defenses - Scaling Resist Damage
 (40) Reactive Defenses - Defense
 (42) Reactive Defenses - Defense/Endurance


Level 26:    Full Auto    
 (A) Superior Opportunity Strikes - RechargeTime/Chance for Opportunity
 (37) Superior Opportunity Strikes - Accuracy/Damage/Endurance/RechargeTime
 (39) Superior Opportunity Strikes - Accuracy/Damage/Endurance
 (39) Superior Opportunity Strikes - Accuracy/Damage/RechargeTime
 (39) Superior Opportunity Strikes - Damage/RechargeTime
 (40) Superior Opportunity Strikes - Accuracy/Damage


Level 28:    Tough Hide    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (42) Luck of the Gambler - Defense
 (42) Luck of the Gambler - Defense/Recharge


Level 30:    Tough    
 (A) Unbreakable Guard - RechargeTime/Resistance
 (43) Unbreakable Guard - Resistance
 (43) Unbreakable Guard - Resistance/Endurance
 (43) Unbreakable Guard - Resistance/Endurance/RechargeTime


Level 32:    Weave    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (45) Shield Wall - +Res (Teleportation), +5% Res (All)
 (45) Shield Wall - Defense
 (45) Shield Wall - Defense/Endurance


Level 35:    Fly    
 (A) Winter's Gift - Slow Resistance (20%)


Level 38:    Combat Jumping    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (46) Kismet - Accuracy +6%


Level 41:    Maneuvers    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (46) Reactive Defenses - Defense
 (46) Reactive Defenses - Defense/Endurance


Level 44:    Havoc Punch    
 (A) Superior Blistering Cold - Accuracy/Damage
 (47) Superior Blistering Cold - Damage/Endurance
 (47) Superior Blistering Cold - Accuracy/Damage/Endurance
 (48) Superior Blistering Cold - Accuracy/Damage/Recharge
 (48) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime


Level 47:    Lightning Field    
 (A) Scirocco's Dervish - Damage/Endurance
 (48) Scirocco's Dervish - Accuracy/Damage
 (49) Scirocco's Dervish - Accuracy/Damage/Endurance


Level 49:    Assault    
 (A) Endurance Reduction IO


Level 1:    Brawl    
 (A) Empty


Level 1:    Opportunity    
Level 1:    Sprint    
 (A) Empty


Level 2:    Rest    
 (A) Empty


Level 1:    Swift    
 (A) Empty


Level 1:    Health    
 (A) Panacea - +Hit Points/Endurance
 (3) Miracle - +Recovery
 (3) Preventive Medicine - Chance for +Absorb
 (5) Numina's Convalesence - +Regeneration/+Recovery


Level 1:    Hurdle    
 (A) Empty


Level 1:    Stamina    
 (A) Performance Shifter - Chance for +End
 (5) Performance Shifter - EndMod


Level 35:    Afterburner    
------------

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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|-------------------------------------------------------------------|

 

 

 

 

 

Edited by Meknomancer
To add mids build

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