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Updated Earth/Storm Build


Tacheyon

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Hi Everybody!

 

I was playing my Earth/Storm character and realized I hadn't updated it in a while (loosing a lot of powers on those TFs).  And I noticed that there doesn't appear to be anything in the forums for the last 8 months.  So I threw together a cheap build that looks like it could work.  I didn't bother maxing out positional defense as between Earthquake and Hurricane (yes I took it very late) that will cover what I am missing.

 

If someone has a suggestion to make it better, as I am not an expert on builds (although not a total noob) I would appreciate the input.

 

This Hero build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Diamond: Level 49 Magic Controller
Primary Power Set: Earth Control
Secondary Power Set: Storm Summoning
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Teleportation
Ancillary Pool: Ice Mastery

Hero Profile:
Level 1: Fossilize

  • (A) Superior Will of the Controller - Recharge/Chance for Psionic Damage
  • (3) Superior Will of the Controller - Accuracy/Control Duration/Endurance
  • (3) Superior Will of the Controller - Accuracy/Control Duration
  • (5) Superior Will of the Controller - Accuracy/Control Duration/Endurance/Recharge
  • (5) Superior Will of the Controller - Endurance/Recharge
  • (40) Superior Will of the Controller - Control Duration/Recharge

Level 1: Gale

  • (A) Sudden Acceleration - Knockback to Knockdown
  • (7) Force Feedback - Chance for +Recharge
  • (7) Accuracy IO

Level 2: O2 Boost

  • (A) Doctored Wounds - Heal
  • (9) Doctored Wounds - Heal/Endurance
  • (9) Doctored Wounds - Heal/Recharge
  • (15) Doctored Wounds - Heal/Endurance/Recharge
  • (42) Doctored Wounds - Endurance/Recharge

Level 4: Stone Cages

  • (A) Gravitational Anchor - Chance for Hold
  • (42) Gravitational Anchor - Immobilize/Endurance
  • (43) Trap of the Hunter - Chance of Damage(Lethal)
  • (43) Trap of the Hunter - Accuracy/Endurance

Level 6: Quicksand

  • (A) Slow IO

Level 8: Hasten

  • (A) Recharge Reduction IO
  • (46) Recharge Reduction IO

Level 10: Steamy Mist

  • (A) Shield Wall - Defense/Endurance
  • (11) Shield Wall - Defense
  • (11) Unbreakable Guard - Resistance
  • (13) Unbreakable Guard - Resistance/Endurance
  • (13) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (15) Unbreakable Guard - +Max HP

Level 12: Stalagmites

  • (A) Superior Overpowering Presence - RechargeTime/Energy Font
  • (48) Superior Overpowering Presence - Accuracy/Control Duration
  • (48) Superior Overpowering Presence - Accuracy/Control Duration/Endurance/RechargeTime
  • (49) Superior Overpowering Presence - Endurance/RechargeTime

Level 14: Super Jump

  • (A) Launch - Jumping / Increased Jump Height

Level 16: Freezing Rain

  • (A) Achilles' Heel - Chance for Res Debuff
  • (17) Shield Breaker - Chance for Lethal Damage
  • (17) Shield Breaker - Defense Debuff
  • (40) Shield Breaker - Accuracy/Endurance/Recharge
  • (42) Shield Breaker - Defense Debuff/Endurance/Recharge

Level 18: Earthquake

  • (A) Dark Watcher's Despair - To Hit Debuff
  • (19) Dark Watcher's Despair - To Hit Debuff/Recharge
  • (19) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
  • (40) Dark Watcher's Despair - Recharge/Endurance

Level 20: Combat Jumping

  • (A) Kismet - Accuracy +6%
  • (21) Reactive Defenses - Scaling Resist Damage
  • (21) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 22: Volcanic Gasses

  • (A) Lockdown - Chance for +2 Mag Hold
  • (23) Lockdown - Accuracy/Hold
  • (23) Lockdown - Accuracy/Recharge
  • (25) Lockdown - Accuracy/Endurance/Recharge/Hold
  • (25) Lockdown - Endurance/Recharge/Hold
  • (34) Lockdown - Recharge/Hold

Level 24: Boxing

  • (A) Empty

Level 26: Animate Stone

  • (A) Soulbound Allegiance - Chance for Build Up
  • (27) Sovereign Right - Resistance Bonus
  • (27) Expedient Reinforcement - Resist Bonus Aura for Pets
  • (31) Expedient Reinforcement - Accuracy/Damage
  • (39) Expedient Reinforcement - Accuracy/Damage/Recharge
  • (39) Expedient Reinforcement - Endurance/Damage/Recharge

Level 28: Tornado

  • (A) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
  • (29) Overwhelming Force - Accuracy/Damage
  • (29) Overwhelming Force - Accuracy/Damage/Endurance
  • (31) Overwhelming Force - Accuracy/Damage/Endurance/Recharge
  • (31) Overwhelming Force - Damage/Endurance/Recharge

Level 30: Lightning Storm

  • (A) Superior Winter's Bite - Accuracy/Damage
  • (37) Superior Winter's Bite - Damage/RechargeTime
  • (37) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime
  • (37) Superior Winter's Bite - Accuracy/Damage/Recharge

Level 32: Tough

  • (A) Impervious Skin - Status Resistance/Regeneration
  • (33) Gladiator's Armor - TP Protection +3% Def (All)
  • (33) Aegis - Psionic/Status Resistance
  • (33) Steadfast Protection - Resistance/+Def 3%
  • (34) Gladiator's Armor - Resistance
  • (34) Gladiator's Armor - End/Resist

Level 35: Weave

  • (A) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (36) Shield Wall - Defense/Endurance
  • (36) Shield Wall - Defense
  • (36) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 38: Hibernate

  • (A) Miracle - +Recovery

Level 41: Frozen Armor

  • (A) Shield Wall - Defense/Endurance
  • (49) Shield Wall - Defense

Level 44: Ice Storm

  • (A) Artillery - Accuracy/Damage
  • (45) Artillery - Damage/Endurance
  • (45) Artillery - Damage/Recharge
  • (45) Artillery - Accuracy/Damage/Recharge
  • (46) Artillery - Accuracy/Recharge/Range
  • (46) Artillery - Endurance/Recharge/Range

Level 47: Hurricane

  • (A) Dark Watcher's Despair - To Hit Debuff
  • (47) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
  • (47) Dark Watcher's Despair - To Hit Debuff/Endurance
  • (48) Dark Watcher's Despair - To Hit Debuff/Recharge

Level 49: Teleport Target

  • (A) Endurance Reduction IO

Level 1: Containment 


Level 1: Brawl

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I'm on my phone but I'll take a longer look when I get home.

  • Freezing Rain - I read mixed things with slight negative overall for using procs.  Might be a ymmv sort of thing.
  • I like to put a Range IO in QS in particular.  Can't count the number of times that's let me drop the patch from around the corner vs having to step out and risk return fire.  Which with my high recharge minimal defense builds of the past could be painful.
  • Weave - These days I find myself trying for 4 Shield Wall for the neg nrg resist.  Probably wouldn't do it unless I could find a spot for the LotG special.

More later

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