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Help With Mind/Martial


ZeroSaint

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Hey all,  I think this is kind of a unicorn pairing but I'm doing it for largely thematic reasons.   The only builds I could find were in this thread.  I'd like to make this my solo mission and group TF completionist character but don't really think I'll be trying to go crazy with GMs and +4 AVs solo, more of a "I'm experiencing a casual long term play" char.   I've set aside about 100m Inf to get started.  

 

My ask is:  Does anyone have a good build or even a tweak to the linked one?   The only real change I'm looking to make is moving Concealment up much earlier for the sake of running missions alone and enhance what is basically my telekinetic ninja concept.  Character is at 10 now and I'm doing xp pause to get through all the low level content/badges I can -so I'm not in a huge rush to max and slot.   I also acknowledge that I'm awful with creating builds and almost always rely on the advice of others.   

 

I really appreciate any thoughts that the community has even just using below as a baseline.

 

So mainly I'd like to move up Concealment and am not married to Mace

 

Thank you to VashNKives for the build below several years ago :) 

 

 

  Reveal hidden contents

This Hero build was built using Mids Reborn 3.0.2.19
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Dominator
Primary Power Set: Mind Control
Secondary Power Set: Martial Assault
Power Pool: Force of Will
Power Pool: Speed
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Levitate -- FrcFdb-Rechg%(A), FrcFdb-Rchg/EndRdx(17), FrcFdb-Rchg/KB(19), FrcFdb-Acc/KB(19), FrcFdb-Dmg/KB(25), FrcFdb-Dmg/EndRdx/KB(21)
Level 1: Shuriken Throw -- Rui-Acc/EndRdx/Rchg(A), Rui-Dmg/Rchg(3), Rui-Dmg/EndRdx(3), Rui-Acc/Dmg(5), Rui-Acc/Dmg/Rchg(5)
Level 2: Dominate -- GldNet-Acc/Hold(A), GldNet-Acc/Rchg(7), GldNet-Rchg/Hold(7), GldNet-EndRdx/Rchg/Hold(9), GldNet-Acc/EndRdx/Rchg/Hold(9), GldNet-Dam%(17)
Level 4: Trick Shot -- Rui-Acc/Dmg/Rchg(A), Rui-Dmg/EndRdx(11), Rui-Dmg/Rchg(11), Rui-Acc/EndRdx/Rchg(13), Rui-Acc/Dmg(27)
Level 6: Thunder Kick -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(46), SprBlsCol-Acc/Dmg(31), SprBlsCol-Dmg/EndRdx(31), SprBlsCol-Acc/Dmg/EndRdx(37), SprBlsCol-Acc/Dmg/Rchg(33)
Level 8: Confuse -- SprDmnGrs-Rchg/Fiery Orb(A)
Level 10: Weaken Resolve -- SphIns-%ToHit(A), SphIns-Acc/EndRdx/Rchg(29), SphIns-ToHitDeb(15), SphIns-Acc/ToHitDeb(15), SphIns-Acc/Rchg(40), SphIns-ToHitDeb/EndRdx/Rchg(40)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13)
Level 14: Kick -- FrcFdb-Rechg%(A)
Level 16: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(33), Ags-ResDam/EndRdx(27), Ags-ResDam(34), Ags-Psi/Status(34)
Level 18: Total Domination -- GldNet-Dam%(A), GldNet-Acc/EndRdx/Rchg/Hold(29), GldNet-Acc/Hold(21), GldNet-Acc/Rchg(23), GldNet-Rchg/Hold(25), GldNet-EndRdx/Rchg/Hold(23)
Level 20: Cross Punch -- SprAvl-Acc/Dmg/EndRdx/Rchg(A), SprAvl-Acc/Dmg(50), SprAvl-Dmg/EndRdx(48), SprAvl-Acc/Dmg/EndRdx(48), SprAvl-Acc/Dmg/Rchg(48)
Level 22: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(46)
Level 24: Envenomed Blades -- GssSynFr--Build%(A)
Level 26: Terrify -- SprAscoft-Rchg/+Dmg%(A), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(34), SprAscoft-EndRdx/Rchg(37), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(43), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(45)
Level 28: Caltrops -- SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Acc/Dmg/EndRdx(31), SprFrzBls-Dmg/EndRdx(33), SprFrzBls-Acc/Dmg/Rchg(45), SprFrzBls-Acc/Dmg(45), SprFrzBls-Dmg/EndRdx/Acc/Rchg(46)
Level 30: Stealth -- LucoftheG-Def/Rchg+(A)
Level 32: Mass Confusion -- CrcPrs-Conf%(A), CrcPrs-Conf/EndRdx(36), CrcPrs-Acc/Conf/Rchg(36), CrcPrs-Conf/Rchg(37), CrcPrs-Acc/Rchg(39)
Level 35: Masterful Throw -- ExtMsr-Dmg/ActRdx/Rchg(A), ExtMsr-Dmg/EndRdx/Rchg(42), ExtMsr-Acc/Rng/Rchg(42), ExtMsr-Acc/Dmg(42), ExtMsr-Dmg/EndRdx(43)
Level 38: Explosive Shuriken -- Apc-Dam%(A), Apc-Dmg/EndRdx(39), Apc-Dmg(39), Apc-Acc/Rchg(40), Apc-Acc/Dmg/Rchg(43)
Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50)
Level 44: Personal Force Field -- LucoftheG-Def/Rchg+(A)
Level 47: Grant Invisibility -- LucoftheG-Def/Rchg+(A)
Level 49: Misdirection -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Domination 
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- UnbLea-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(36)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PwrTrns-+Heal(A), PrfShf-End%(50)
Level 0: Freedom Phalanx Reserve 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
Level 50: Degenerative Core Flawless Interface 
Level 50: Knives of Vengeance Radial Superior Ally 
Level 0: Portal Jockey 
Level 50: Rebirth Radial Epiphany 
Level 50: Intuition Radial Paragon 
Level 50: Support Radial Embodiment 
------------

 

 

SM/L/AoE:

  Reveal hidden contents

image.png.115c55c73657a5e9e280f5d3b727ecb5.png

 

Edited by ZeroSaint
giving credit to the builder

Currently playing as:

Daughter of Crom | War Mace | Energy Aura | Scrapper 👊

Special Circumstance | Assault Rifle | Devices | Blaster 💣

 / Excelsior

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  • 2 weeks later

Just giving this a little bump.  I could genuinely use some advice.

Currently playing as:

Daughter of Crom | War Mace | Energy Aura | Scrapper 👊

Special Circumstance | Assault Rifle | Devices | Blaster 💣

 / Excelsior

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On 6/7/2023 at 9:44 PM, ZeroSaint said:

Hey all,  I think this is kind of a unicorn pairing but I'm doing it for largely thematic reasons.   The only builds I could find were in this thread.  I'd like to make this my solo mission and group TF completionist character but don't really think I'll be trying to go crazy with GMs and +4 AVs solo, more of a "I'm experiencing a casual long term play" char.   I've set aside about 100m Inf to get started.  

 

My ask is:  Does anyone have a good build or even a tweak to the linked one?   The only real change I'm looking to make is moving Concealment up much earlier for the sake of running missions alone and enhance what is basically my telekinetic ninja concept.  Character is at 10 now and I'm doing xp pause to get through all the low level content/badges I can -so I'm not in a huge rush to max and slot.   I also acknowledge that I'm awful with creating builds and almost always rely on the advice of others.   

 

I really appreciate any thoughts that the community has even just using below as a baseline.

 

So mainly I'd like to move up Concealment and am not married to Mace

 

Thank you to VashNKives for the build below several years ago 🙂

 

 

  Hide contents

This Hero build was built using Mids Reborn 3.0.2.19
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Dominator
Primary Power Set: Mind Control
Secondary Power Set: Martial Assault
Power Pool: Force of Will
Power Pool: Speed
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Levitate -- FrcFdb-Rechg%(A), FrcFdb-Rchg/EndRdx(17), FrcFdb-Rchg/KB(19), FrcFdb-Acc/KB(19), FrcFdb-Dmg/KB(25), FrcFdb-Dmg/EndRdx/KB(21)
Level 1: Shuriken Throw -- Rui-Acc/EndRdx/Rchg(A), Rui-Dmg/Rchg(3), Rui-Dmg/EndRdx(3), Rui-Acc/Dmg(5), Rui-Acc/Dmg/Rchg(5)
Level 2: Dominate -- GldNet-Acc/Hold(A), GldNet-Acc/Rchg(7), GldNet-Rchg/Hold(7), GldNet-EndRdx/Rchg/Hold(9), GldNet-Acc/EndRdx/Rchg/Hold(9), GldNet-Dam%(17)
Level 4: Trick Shot -- Rui-Acc/Dmg/Rchg(A), Rui-Dmg/EndRdx(11), Rui-Dmg/Rchg(11), Rui-Acc/EndRdx/Rchg(13), Rui-Acc/Dmg(27)
Level 6: Thunder Kick -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(46), SprBlsCol-Acc/Dmg(31), SprBlsCol-Dmg/EndRdx(31), SprBlsCol-Acc/Dmg/EndRdx(37), SprBlsCol-Acc/Dmg/Rchg(33)
Level 8: Confuse -- SprDmnGrs-Rchg/Fiery Orb(A)
Level 10: Weaken Resolve -- SphIns-%ToHit(A), SphIns-Acc/EndRdx/Rchg(29), SphIns-ToHitDeb(15), SphIns-Acc/ToHitDeb(15), SphIns-Acc/Rchg(40), SphIns-ToHitDeb/EndRdx/Rchg(40)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13)
Level 14: Kick -- FrcFdb-Rechg%(A)
Level 16: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(33), Ags-ResDam/EndRdx(27), Ags-ResDam(34), Ags-Psi/Status(34)
Level 18: Total Domination -- GldNet-Dam%(A), GldNet-Acc/EndRdx/Rchg/Hold(29), GldNet-Acc/Hold(21), GldNet-Acc/Rchg(23), GldNet-Rchg/Hold(25), GldNet-EndRdx/Rchg/Hold(23)
Level 20: Cross Punch -- SprAvl-Acc/Dmg/EndRdx/Rchg(A), SprAvl-Acc/Dmg(50), SprAvl-Dmg/EndRdx(48), SprAvl-Acc/Dmg/EndRdx(48), SprAvl-Acc/Dmg/Rchg(48)
Level 22: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(46)
Level 24: Envenomed Blades -- GssSynFr--Build%(A)
Level 26: Terrify -- SprAscoft-Rchg/+Dmg%(A), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(34), SprAscoft-EndRdx/Rchg(37), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(43), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(45)
Level 28: Caltrops -- SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Acc/Dmg/EndRdx(31), SprFrzBls-Dmg/EndRdx(33), SprFrzBls-Acc/Dmg/Rchg(45), SprFrzBls-Acc/Dmg(45), SprFrzBls-Dmg/EndRdx/Acc/Rchg(46)
Level 30: Stealth -- LucoftheG-Def/Rchg+(A)
Level 32: Mass Confusion -- CrcPrs-Conf%(A), CrcPrs-Conf/EndRdx(36), CrcPrs-Acc/Conf/Rchg(36), CrcPrs-Conf/Rchg(37), CrcPrs-Acc/Rchg(39)
Level 35: Masterful Throw -- ExtMsr-Dmg/ActRdx/Rchg(A), ExtMsr-Dmg/EndRdx/Rchg(42), ExtMsr-Acc/Rng/Rchg(42), ExtMsr-Acc/Dmg(42), ExtMsr-Dmg/EndRdx(43)
Level 38: Explosive Shuriken -- Apc-Dam%(A), Apc-Dmg/EndRdx(39), Apc-Dmg(39), Apc-Acc/Rchg(40), Apc-Acc/Dmg/Rchg(43)
Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50)
Level 44: Personal Force Field -- LucoftheG-Def/Rchg+(A)
Level 47: Grant Invisibility -- LucoftheG-Def/Rchg+(A)
Level 49: Misdirection -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Domination 
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- UnbLea-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(36)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PwrTrns-+Heal(A), PrfShf-End%(50)
Level 0: Freedom Phalanx Reserve 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
Level 50: Degenerative Core Flawless Interface 
Level 50: Knives of Vengeance Radial Superior Ally 
Level 0: Portal Jockey 
Level 50: Rebirth Radial Epiphany 
Level 50: Intuition Radial Paragon 
Level 50: Support Radial Embodiment 
------------

 

 

SM/L/AoE:

  Hide contents

image.png.115c55c73657a5e9e280f5d3b727ecb5.png

 

 

 

If your after a tanky as you can get domi then thats what this is. Need to bear in mind its totally relying on levitates ff+rech to proc to hit perma dom. Can't see the damage being great so i'd assume you'd be relying on mass confuzzle and confuzzle for mobs but even with hasten on MC is taking 70 sec to recharge. Found old mids (one of the version 4 ones) with some saved builds. No idea who put these together now, they could be 3-4 years old. I'll try toss them in to give you some more ideas. I'd look into ice epic although i can see how that might not fit with character toons and i couldn't find one anyway:

 

Spoiler

This Villain build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

MIND MARTIAL SOUL: Level 49 Natural Dominator
Primary Power Set: Mind Control
Secondary Power Set: Martial Assault
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Psionic Mastery

Villain Profile:
------------
Level 1:    Mesmerize    
Hamidon Origin:Endoplasm Exposure


Level 1:    Shuriken Throw    
Hamidon Origin:Nucleolus Exposure


Level 2:    Dominate    
 (A) Apocalypse - Damage: Level 50
 (5) Apocalypse - Chance of Damage(Negative): Level 50
 (7) Apocalypse - Damage/Recharge/Accuracy: Level 50
 (11) Apocalypse - Recharge/Accuracy: Level 50
 (23) Apocalypse - Damage/Endurance: Level 50
 (49) Ghost Widow's Embrace - Chance of Damage(Psionic): Level 35


Level 4:    Trick Shot    
 (A) Superior Winter's Bite - Accuracy/Damage: Level 50
 (47) Superior Winter's Bite - Damage/RechargeTime: Level 50
 (47) Superior Winter's Bite - Accuracy/Damage/Endurance: Level 50
 (48) Superior Winter's Bite - Accuracy/Damage/Recharge: Level 50
 (48) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime: Level 50
 (48) Gladiator's Javelin - Chance of Damage(Toxic): Level 50


Level 6:    Confuse    
 (A) Coercive Persuasion  - Contagious Confusion: Level 50
 (7) Coercive Persuasion  - Confused/Endurance: Level 50
 (15) Coercive Persuasion  - Confused: Level 50
 (17) Coercive Persuasion  - Confused/Recharge: Level 50
 (21) Coercive Persuasion  - Confused/Recharge/Accuracy: Level 50
 (46) Coercive Persuasion  - Recharge/Accuracy: Level 50


Level 8:    Mass Hypnosis    
 (A) Fortunata Hypnosis - Chance for Placate: Level 50
 (9) Fortunata Hypnosis - Sleep/Endurance: Level 50
 (9) Fortunata Hypnosis - Recharge/Accuracy: Level 50
 (11) Fortunata Hypnosis - Sleep/Recharge/Accuracy: Level 50
 (13) Fortunata Hypnosis - Sleep/Recharge: Level 50


Level 10:    Hover    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50
 (13) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
 (17) Kismet - Accuracy +6%: Level 30
 (40) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
 (45) Shield Wall - +Res (Teleportation), +5% Res (All): Level 50


Level 12:    Fly    
 (A) Winter's Gift - Slow Resistance (20%): Level 50


Level 14:    Hasten    
 (A) Recharge Reduction IO: Level 50
 (15) Recharge Reduction IO: Level 50


Level 16:    Envenomed Blades    
 (A) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
 (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50


Level 18:    Total Domination    
 (A) Unbreakable Constraint - Chance for Smashing Damage: Level 50
 (19) Basilisk's Gaze - Accuracy/Hold: Level 30
 (19) Basilisk's Gaze - Accuracy/Recharge: Level 30
 (21) Basilisk's Gaze - Endurance/Recharge/Hold: Level 30
 (43) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold: Level 30
 (49) Gladiator's Net - Chance of Damage(Lethal): Level 50


Level 20:    Kick    
 (A) Empty


Level 22:    Tough    
Hamidon Origin:Ribosome Exposure
 (39) Gladiator's Armor - TP Protection +3% Def (All): Level 50


Level 24:    Weave    
 (A) Reactive Defenses - Defense/RechargeTime: Level 50
 (25) Reactive Defenses - Scaling Resist Damage: Level 50
 (25) Reactive Defenses - Defense/Endurance: Level 50
 (42) Reactive Defenses - Endurance/RechargeTime: Level 50
 (43) Reactive Defenses - Defense: Level 50
 (46) Reactive Defenses - Defense/Endurance/RechargeTime: Level 50


Level 26:    Terrify    
 (A) Ragnarok - Chance for Knockdown: Level 50
 (27) Ragnarok - Damage/Endurance: Level 50
 (27) Ragnarok - Recharge/Accuracy: Level 50
 (40) Ragnarok - Damage/Recharge/Accuracy: Level 50
 (43) Ragnarok - Damage: Level 50


Level 28:    Caltrops    
 (A) Tempered Readiness - Accuracy/Damage/Slow: Level 50
 (29) Tempered Readiness - Endurance/Recharge/Slow: Level 50
 (29) Tempered Readiness - Range/Slow: Level 50
 (34) Tempered Readiness - Accuracy/Endurance: Level 50
 (37) Tempered Readiness - Damage/Slow: Level 50
 (37) Tempered Readiness - Accuracy/Slow: Level 50


Level 30:    Maneuvers    
 (A) Red Fortune - Defense/Endurance: Level 50
 (31) Red Fortune - Defense/Recharge: Level 50
 (31) Red Fortune - Endurance/Recharge: Level 50
 (31) Red Fortune - Defense/Endurance/Recharge: Level 50
 (45) Red Fortune - Defense: Level 50
 (45) Red Fortune - Endurance: Level 50


Level 32:    Mass Confusion    
 (A) Superior Ascendency of the Dominator - Recharge/Chance for +Damage: Level 50
 (33) Superior Ascendency of the Dominator - Accuracy/Control Duration/Endurance/Recharge: Level 50
 (33) Superior Ascendency of the Dominator - Accuracy/Control Duration/Endurance: Level 50
 (33) Superior Ascendency of the Dominator - Endurance/Recharge: Level 50
 (34) Superior Ascendency of the Dominator - Control Duration/Recharge: Level 50
 (34) Superior Ascendency of the Dominator - Accuracy/Control Duration: Level 50


Level 35:    Masterful Throw    
 (A) Sting of the Manticore - Chance of Damage(Toxic): Level 50
 (36) Sting of the Manticore - Damage/Endurance/Recharge: Level 50
 (36) Sting of the Manticore - Accuracy/Interrupt/Range: Level 50
 (36) Sting of the Manticore - Damage/Endurance: Level 50
 (37) Sting of the Manticore - Accuracy/Damage: Level 50


Level 38:    Link Minds    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50
 (39) Adjusted Targeting - To Hit Buff/Recharge: Level 50
 (39) Adjusted Targeting - Recharge: Level 50


Level 41:    Mind Over Body    
Hamidon Origin:Ribosome Exposure
 (42) Steadfast Protection - Resistance/+Def 3%: Level 30


Level 44:    Indomitable Will    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50


Level 47:    Tactics    
Hamidon Origin:Cytoskeleton Exposure


Level 49:    Evasive Maneuvers    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50


Level 1:    Domination    
Level 1:    Brawl    
 (A) Empty


Level 1:    Sprint    
 (A) Empty


Level 2:    Rest    
 (A) Empty


Level 1:    Swift    
 (A) Empty


Level 1:    Hurdle    
 (A) Empty


Level 1:    Health    
 (A) Miracle - +Recovery: Level 40
 (3) Panacea - +Hit Points/Endurance: Level 50
 (3) Numina's Convalesence - +Regeneration/+Recovery: Level 50


Level 1:    Stamina    
 (A) Performance Shifter - Chance for +End: Level 50
 (5) Performance Shifter - EndMod: Level 50


Level 49:    Quick Form    
Level 12:    Afterburner    
------------

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|-------------------------------------------------------------------|

 

 

 

 

 

This Villain build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

MIND MARTIAL MACE: Level 49 Natural Dominator
Primary Power Set: Mind Control
Secondary Power Set: Martial Assault
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Villain Profile:
------------
Level 1:    Mesmerize    
 (A) Superior Ascendency of the Dominator - Recharge/Chance for +Damage
 (3) Superior Ascendency of the Dominator - Control Duration/Recharge
 (3) Superior Ascendency of the Dominator - Endurance/Recharge
 (5) Superior Ascendency of the Dominator - Accuracy/Control Duration/Endurance
 (5) Superior Ascendency of the Dominator - Accuracy/Control Duration/Endurance/Recharge
 (7) Superior Ascendency of the Dominator - Accuracy/Control Duration


Level 1:    Shuriken Throw    
Hamidon Origin:Nucleolus Exposure


Level 2:    Dominate    
 (A) Gladiator's Javelin - Chance of Damage(Toxic)
 (7) Gladiator's Javelin - Accuracy/Damage
 (9) Gladiator's Javelin - Damage/Endurance/Recharge
 (9) Entropic Chaos - Chance of Heal Self
 (11) Unbreakable Constraint - Chance for Smashing Damage
 (11) Ghost Widow's Embrace - Chance of Damage(Psionic)


Level 4:    Trick Shot    
 (A) Superior Winter's Bite - Accuracy/Damage
 (46) Superior Winter's Bite - Damage/RechargeTime
 (46) Superior Winter's Bite - Accuracy/Damage/Endurance
 (48) Superior Winter's Bite - Accuracy/Damage/Recharge
 (48) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime


Level 6:    Confuse    
 (A) Coercive Persuasion  - Contagious Confusion
 (13) Coercive Persuasion  - Confused/Endurance
 (13) Coercive Persuasion  - Confused
 (15) Coercive Persuasion  - Confused/Recharge
 (15) Coercive Persuasion  - Confused/Recharge/Accuracy
 (17) Coercive Persuasion  - Recharge/Accuracy


Level 8:    Mass Hypnosis    
 (A) Call of the Sandman - Chance of Heal Self


Level 10:    Boxing    
 (A) Superior Blistering Cold - Accuracy/Damage
 (42) Superior Blistering Cold - Damage/Endurance
 (43) Superior Blistering Cold - Accuracy/Damage/Endurance
 (43) Superior Blistering Cold - Accuracy/Damage/Recharge
 (43) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime


Level 12:    Hasten    
 (A) Recharge Reduction IO
 (37) Recharge Reduction IO


Level 14:    Tough    
 (A) Steadfast Protection - Resistance/+Def 3%
 (45) Gladiator's Armor - TP Protection +3% Def (All)


Level 16:    Envenomed Blades    
 (A) Rectified Reticle - To Hit Buff/Recharge
 (17) Rectified Reticle - To Hit Buff


Level 18:    Total Domination    
 (A) Basilisk's Gaze - Accuracy/Hold
 (19) Basilisk's Gaze - Accuracy/Recharge
 (19) Basilisk's Gaze - Endurance/Recharge/Hold
 (21) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold


Level 20:    Dragon's Tail    
 (A) Armageddon - Chance for Fire Damage
 (21) Armageddon - Damage/Endurance
 (23) Armageddon - Damage
 (23) Armageddon - Damage/Recharge/Accuracy
 (25) Armageddon - Recharge/Accuracy
 (25) Force Feedback - Chance for +Recharge


Level 22:    Weave    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (40) Luck of the Gambler - Defense
 (40) Luck of the Gambler - Defense/Endurance


Level 24:    Super Speed    
 (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
 (49) Blessing of the Zephyr - Knockback Reduction (4 points)


Level 26:    Terrify    
 (A) Artillery - Endurance/Recharge/Range
 (27) Artillery - Accuracy/Recharge/Range
 (27) Artillery - Accuracy/Damage
 (29) Artillery - Damage/Endurance
 (29) Artillery - Damage/Recharge
 (31) Artillery - Accuracy/Damage/Recharge


Level 28:    Caltrops    
 (A) Ragnarok - Chance for Knockdown
 (31) Ragnarok - Recharge/Accuracy
 (31) Ragnarok - Damage/Recharge/Accuracy
 (34) Ragnarok - Damage/Recharge
 (36) Ragnarok - Damage/Endurance


Level 30:    Combat Jumping    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed


Level 32:    Mass Confusion    
 (A) Malaise's Illusions - Chance of Damage(Psionic)
 (33) Malaise's Illusions - Confused/Range
 (33) Malaise's Illusions - Accuracy/Endurance
 (33) Malaise's Illusions - Endurance/Confused
 (34) Malaise's Illusions - Accuracy/Recharge
 (34) Malaise's Illusions - Accuracy/Confused/Recharge


Level 35:    Masterful Throw    
 (A) Sting of the Manticore - Chance of Damage(Toxic)
 (36) Sting of the Manticore - Damage/Endurance/Recharge
 (36) Sting of the Manticore - Accuracy/Damage
 (37) Sting of the Manticore - Damage/Endurance
 (37) Sting of the Manticore - Accuracy/Interrupt/Range


Level 38:    Explosive Shuriken    
 (A) Apocalypse - Chance of Damage(Negative)
 (39) Apocalypse - Damage/Endurance
 (39) Apocalypse - Recharge/Accuracy
 (39) Apocalypse - Damage/Recharge/Accuracy
 (40) Apocalypse - Damage


Level 41:    Scorpion Shield    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (42) Luck of the Gambler - Defense
 (42) Luck of the Gambler - Defense/Endurance


Level 44:    Super Jump    
 (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
 (48) Blessing of the Zephyr - Knockback Reduction (4 points)


Level 47:    Maneuvers    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (47) Luck of the Gambler - Defense
 (47) Luck of the Gambler - Defense/Endurance


Level 49:    Personal Force Field    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed


Level 1:    Domination    
Level 1:    Brawl    
 (A) Empty


Level 1:    Sprint    
 (A) Empty


Level 2:    Rest    
 (A) Empty


Level 1:    Swift    
 (A) Empty


Level 1:    Hurdle    
 (A) Empty


Level 1:    Health    
 (A) Empty
 (45) Empty
 (45) Empty


Level 1:    Stamina    
 (A) Empty
 (46) Empty


Level 49:    Quick Form    
Level 24:    Speed Phase    
Level 44:    Double Jump    
------------

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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|-------------------------------------------------------------------|

 

 

 

 

 

This Villain build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

MIND MARTIAL: Level 49 Natural Dominator
Primary Power Set: Mind Control
Secondary Power Set: Martial Assault
Power Pool: Leadership
Power Pool: Concealment
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Psionic Mastery

Villain Profile:
------------
Level 1:    Levitate    
 (A) Devastation - Accuracy/Damage/Endurance/Recharge


Level 1:    Shuriken Throw    
 (A) Decimation - Accuracy/Damage
 (5) Decimation - Damage/Endurance
 (7) Decimation - Damage/Recharge
 (7) Decimation - Accuracy/Endurance/Recharge
 (9) Decimation - Accuracy/Damage/Recharge


Level 2:    Dominate    
Hamidon Origin:Peroxisome Exposure


Level 4:    Trick Shot    
 (A) Apocalypse - Chance of Damage(Negative)
 (15) Apocalypse - Damage/Recharge/Accuracy
 (15) Apocalypse - Recharge/Accuracy
 (17) Apocalypse - Damage/Endurance
 (17) Apocalypse - Damage/Recharge


Level 6:    Maneuvers    
 (A) Red Fortune - Defense/Endurance
 (19) Red Fortune - Defense/Recharge
 (19) Red Fortune - Endurance/Recharge
 (21) Red Fortune - Defense/Endurance/Recharge
 (21) Red Fortune - Defense
 (23) Red Fortune - Endurance


Level 8:    Stealth    
 (A) Red Fortune - Defense/Endurance
 (23) Red Fortune - Defense/Recharge
 (25) Red Fortune - Endurance/Recharge
 (25) Red Fortune - Defense/Endurance/Recharge
 (27) Red Fortune - Defense
 (27) Red Fortune - Endurance


Level 10:    Mass Hypnosis    
 (A) Fortunata Hypnosis - Chance for Placate
 (29) Fortunata Hypnosis - Sleep/Endurance
 (29) Fortunata Hypnosis - Sleep/Recharge
 (31) Fortunata Hypnosis - Sleep/Recharge/Accuracy
 (31) Fortunata Hypnosis - Recharge/Accuracy


Level 12:    Super Jump    
 (A) Blessing of the Zephyr - Knockback Reduction (4 points)


Level 14:    Combat Jumping    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed


Level 16:    Boxing    
 (A) Empty


Level 18:    Envenomed Blades    
 (A) Adjusted Targeting - Recharge
 (31) Adjusted Targeting - To Hit Buff/Recharge
 (33) Adjusted Targeting - To Hit Buff/Endurance/Recharge
 (33) Adjusted Targeting - Endurance/Recharge
 (33) Adjusted Targeting - To Hit Buff


Level 20:    Total Domination    
 (A) Superior Ascendency of the Dominator - Recharge/Chance for +Damage
 (34) Superior Ascendency of the Dominator - Control Duration/Recharge
 (34) Superior Ascendency of the Dominator - Endurance/Recharge
 (34) Superior Ascendency of the Dominator - Accuracy/Control Duration/Endurance
 (36) Superior Ascendency of the Dominator - Accuracy/Control Duration/Endurance/Recharge
 (36) Superior Ascendency of the Dominator - Accuracy/Control Duration


Level 22:    Infiltration    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed


Level 24:    Tough    
 (A) Gladiator's Armor - TP Protection +3% Def (All)


Level 26:    Weave    
 (A) Red Fortune - Defense/Endurance
 (36) Red Fortune - Defense/Recharge
 (37) Red Fortune - Endurance/Recharge
 (37) Red Fortune - Defense
 (37) Red Fortune - Defense/Endurance/Recharge
 (39) Red Fortune - Endurance


Level 28:    Terrify    
 (A) Ragnarok - Chance for Knockdown
 (39) Ragnarok - Recharge/Accuracy
 (39) Ragnarok - Damage/Recharge/Accuracy
 (40) Ragnarok - Damage/Endurance
 (40) Ragnarok - Damage/Recharge


Level 30:    Caltrops    
 (A) Tempered Readiness - Endurance/Recharge/Slow
 (40) Tempered Readiness - Range/Slow
 (42) Tempered Readiness - Accuracy/Damage/Slow
 (42) Tempered Readiness - Damage/Slow
 (42) Tempered Readiness - Accuracy/Slow


Level 32:    Tactics    
 (A) Rectified Reticle - Increased Perception


Level 35:    Mass Confusion    
 (A) Coercive Persuasion  - Contagious Confusion
 (43) Coercive Persuasion  - Confused/Endurance
 (43) Coercive Persuasion  - Confused/Recharge
 (43) Coercive Persuasion  - Confused/Recharge/Accuracy
 (45) Coercive Persuasion  - Recharge/Accuracy
 (45) Coercive Persuasion  - Confused


Level 38:    Masterful Throw    
 (A) Sting of the Manticore - Chance of Damage(Toxic)
 (45) Sting of the Manticore - Damage/Endurance/Recharge
 (46) Sting of the Manticore - Damage/Endurance
 (46) Sting of the Manticore - Accuracy/Interrupt/Range
 (46) Sting of the Manticore - Accuracy/Damage
 (47) Devastation - Accuracy/Damage/Endurance/Recharge


Level 41:    Indomitable Will    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed


Level 44:    Mind Over Body    
 (A) Steadfast Protection - Resistance/+Def 3%
 (47) Impervious Skin - Resistance/Endurance
 (48) Impervious Skin - Resistance/Recharge
 (48) Impervious Skin - Endurance/Recharge
 (48) Impervious Skin - Resistance/Endurance/Recharge
 (49) Impervious Skin - Status Resistance/Regeneration


Level 47:    Link Minds    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed


Level 49:    Grant Invisibility    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed


Level 1:    Domination    
Level 1:    Brawl    
 (A) Empty


Level 1:    Sprint    
 (A) Empty


Level 2:    Rest    
 (A) Empty


Level 1:    Swift    
 (A) Empty


Level 1:    Hurdle    
 (A) Empty


Level 1:    Health    
 (A) Panacea - +Hit Points/Endurance
 (3) Numina's Convalesence - +Regeneration/+Recovery
 (3) Miracle - +Recovery


Level 1:    Stamina    
 (A) Synapse's Shock - EndMod/Increased Run Speed
 (5) Synapse's Shock - EndMod


Level 49:    Quick Form    
Level 12:    Double Jump    
------------

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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