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SSA1, mission 1 - Enemies not replaced


Greycat

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SSA1 (Who will die,) mission 1 - Lemkin's the contact, skyway.

 

Not going to say if I *prefer* this or not (honestly, doesn't matter to me either way, I tend to skip the fights I don't need for a quick 20 merits) but -

 

Previous behaviour: Defeat the mage at the end of the hallway. Cavern starts "collapsing," you have limited time to run out. All mobs are replaced by Igneous.

 

Current behaviour: Igneous spawn in with the current mobs still there and start fighting them.

 

Not sure what changed, and it's not a big deal. Reported in game, was suggested to file the report of it here.

Primarily on Everlasting. Squid afficionado. Former creator of Copypastas. General smartalec.

 

I tried to combine Circle and DE, but all I got were garden variety evil mages.

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