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Everything posted by Greycat

  1. Heh. I used to do different things - take a FOTM combo (say, when Ice/Elec blasters were popular) and either reverse it (Elec/Cold... which was ...odd) or stick it onto a different AT (Fire/kin? Sure... I'll make it as a tank, though, not a troller.)
  2. ... tell the kids to go back outside and play so the price goes back up? :)
  3. ... which server are you on? On Everlasting I see requests for GM teams frequently, and GM hunt teams that go after multiples are ... probably a couple of times a week that I know of. And yes, anti-player Confuse does exist in game. (I believe one of the BAF mobs does, or did, this, as well as the Succubus from the COT, from memory.) I'm not sure I'd go for this as a GM - I don't honestly think there's enough in Cim to really have it fit - having more arcs in Cim going into gorgons (and perhaps other easily-reachable representations of myths) for something to do pre-Inc
  4. Yeah, respeccing needs a rework. There have been a *lot* of suggestions on ways to do it (even just "free un/redo of the last power/slots placed" seems popular.) "Respec any one power at any time" would probably be more techncially challenging (just because of things like pool dependencies for prior powers and the like,) but ... yeah. Respeccing needs a look.
  5. The only thing I can really add is that,to me, the "pros and cons" part are ... pretty much irrelevant to the timer. Which somewhat reinforces Hedgefund's initial response. If a team's going to rush, I don't think it has anything to do with the timer - *everything* is faster these days. I last ran this with my SG (fair mix of characters, a couple like tweaking characters, a few - like me - don't bother) and it still was reasonably quick. We weren't *trying* for anything. Wasn't a 10 minute run, included some RP in the mix, nobody was bothered one way or another about a timer. And
  6. ... they have an armor secondary. With mez protection. Not sure why you think they'd need more or why... apparently turning mez protection into their inherent somehow would do anything. Hahahahhaha... no. WIth any change there'd be some spike of having more people play it to try them out, yes. But... *people like different play styles.* Sometimes even the *same* person. If I feel like playing support, I'm not playing a sentinel (or a blaster or a brute.) If I feel like getting in the mix in melee, I'm not playing a sentinel (or a controller, say.) I
  7. They look different enough to me (plus I tend to have LFG and SG in their own tabs,) but I can see where people can see them as "too close." Being able to customize those colors (or channel colors overall) wouldn't hurt, if it's possible.
  8. This post came to mind when I was messing around with an AE, actually. Time in the Cities - especially with the 'missing years' - is strange. It may not matter to people who just want to smash stuff if it's 2012, 2021 or 2112 "in game" (which is a perfectly fine approach to take - it's a game, enjoy it,) but on the RPer and lore side it kind of caused a bit of chaos as people tried to unofficially handle it. Some people didn't care. Some people tried to pick up like the "missing time" didn't happen. Some tried to explain what happened (from "snaps" to "well, I did stuff," to ... well, as many
  9. Welcome back. 1. Server - You can always check "Server status" at the top of the page during the hours you play, but typically it's the two Es - Excelsior and Everlasting, the second being the RP server. 2. Modifications - Maybe, maybe not, depends wholly on your character and if you feel you need to make changes. I haven't yet, personally .
  10. I've been seeing the same thing, though somewhat rarely.
  11. Or you can just note exactly what you mentioned above. "Intended for myself and some friends. Non-English. Plenty of jokes you won't get. Non agricultural."
  12. ... or, since Paragon had this thing of "we want writers to explore their own ideas, not complete old ones," one of the writers thinks how silly it is for a little island to forcefully hold territory in the US and the Isles is taken over by a combined military/meta force, driving Arachnos underground. LR is only seen in propaganda (until later levels,) but since Ghost Widow still exists, you know Arachnos isn't gone... Boomtown's slowly getting rebuilt. But the edges are still a veritable war zone. There's a Rikti enclave in the city - not the war zone, though Vanguard
  13. No! ... just kidding. If/when it's possible, yeah, all for more options.
  14. I ran across a small group in BB... geez, must be two months ago now. First time in a long time. And it was a lot of fun. I miss that being a common thing.
  15. Ignoring commons (which I'll try to get at 30-35 for 50s, where I feel a good balance between what I normally exemp for and values) - and you mentioned sets anyway - If you limit yourself to 25s, you're going to just flat out miss some sets that start at 30 - like Crushing Impact, Thunderstrike (which I love for anything ranged,) Obliteration or Numina's. And, of course, you'll get the lower percentages (as you seem aware of.) As far as the rest? It's pretty much why people say to buy attuned enhancements. They share the same pool as standard enhancements in the auctio
  16. *checks name* Get back to being text-based, you! 🙂
  17. If it's showing up as a power selection during a respec, this should probably go into bug reports.
  18. Ehh. Better to just announce it. I think it'd be like the LFT flags. I almost never see anyone using them. On the flip side, though, if speed run times were recorded (say, on the terminals, "best run of the month" or something,) it'd be reason to use it. Not sure if that'd be good overall or just cause drama, but... it's a thought.
  19. All right, "yes." In their native form, they age. Part of the point of the Nictus going... Nictus-y was to live longer, after all (and as I'm recalling lore, before they started merging with other life forms.) Otherwise, 10 years and poof. However, does the host of a bonded Kheldian - or Nictus - age? We know, in game tech, they have people with grey hair and wrinkles, so it's simply a choice to have X NPC (or player character) show age. (I want to say the Center does show it, too, but I'm going from memory there. Several contacts do as well.) Neither Arakhn or Requiem
  20. The Nictus damage thing went away on live, btw. (sadly.) Just extra Negative damage. And while I'm not necessarily against more mobs to switch things up... ehh. I'm not sure this works, lore-wise. Which is solely an issue of name and background, really. (Plus I'd hate for Kheld players to get any blowback because of it.)
  21. Dark/Dark defenders (and corruptors.) Fire/fire blasters. Ice/ice blasters and sentinels. Electric/electric (blasters and sents, again, with a nod towards brutes.) Plant/thorn doms. Hard to pick a "favourite" out of those.
  22. Yes. They're fast and don't require much of a time investment. No, they don't give merits, but if you're running them because you want to play but only have a few minutes, or are just shy of leveling and don't have a new arc to start or something... *shrug* they work just fine. Unlike task forces, you can invite people after a couple of them (or even one) instead of being locked in. Not everyone's after the same thing - even the same person may not be each time they play.
  23. So... Going with Lum's advice, we have "I can't believe the game is back!" to "How do I delete all my characters" a few days later, and "how do I change my global," to this. Honestly, it halfway sounds like you went and annoyed the heck out of whatever server you're on. Which ... will impact getting teams. (Hard to recruit if everyone has you on ignore.) Either that or you have some set of expectations that nobody's meeting (and nobody has any requirement to,) such as sticking around for more than 1-2 paper missions - or needing a full team for them. So, start ther
  24. This idea might be more useful on the way *up,* when no, you're not all that powerful, offense is really sluggish and you're squishy with your couple of pets. Once you're IO'd and incarnated, honestly, I'd say it wouldn't matter. Everyone's overpowered then. Granted, you also don't *have* your second buff 'til 32. But those lower levels are the times MMs are most annoying. (Especially 18-early/mid 20s when they're all -levels to you and you don't have your top tier hench-thing.) I don't know if the buff affecting you is the place to do anything, really - I'd almost put any sort of
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