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Greycat last won the day on September 19

Greycat had the most liked content!

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About Greycat

  • Birthday July 14

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  1. No, but there are a few other things that could happen, from in-game (someone checks it, either a visitor or through remote access, and does something in-game either to your characters or "up to and including getting your account deleted/banned,") to "People tend to use the same or similar passwords elsewhere, and this kept it in plain text," so even if someone had no interest in COH, it could be a gateway to affecting things that *do* matter. Not a liability anyone wants.
  2. I've heard of odd things causing odd problems, so I'm not going to dismiss the thought that someone gets motion sick / vertigo / dizzy watching their character spin.
  3. Dear god, no. If it's a toggle, it would be an offensive toggle - and thus drop when the player is mezzed. I've had this be *the* source of damage (at times managing to get the last bit of damage to kill the thing that keeps mezzing me) more times than not. If it becomes a toggle, it loses that ability, and I'd only really use it on my Sentinels with their built-in mez protection.
  4. (A) Redside already has patrons, and (B) Blueside has police as well, y'know. More specifically, the RIP are there mostly to terrorize lowbies and Skulls in Mercy. The PPD show up throughout 1-50, either as part of missions (and upgrading through things like Awakened and Psi police) and just as part of the environment (NPCs and contacts.) Redside, you don't even see the RIP in Oakes. (I just went and looked to double check my memory - I saw one person who looked police-ish and was labeled as "Security Guard." That's the closest thing to a police presence.) Not rea
  5. This, really. I've been sort of "eh" about the option before, but thematically it still fits, given the graphic (as I'm recalling) still looks like a whirling cone of force/wind/whatever around the character, it'd still fit the name/idea *and* open up the power for concepts that don't involve hyperballet. ;)
  6. That change came later on live, as I recall.
  7. They'll make announcement of anything (other than exploit fixes) coming when it's time for it to show up on test. Don't forget, not a professional development house with full time staff and funding. Small, volunteer team doing this around their real jobs. Things come when they come.
  8. Old post, but when I posted it I was talking about the keyboard specifically. I don't need my case playing disco-ball, but... yeah, the Razer software being aware of things has been useful in some games.
  9. Something like this, I think I'd want to see if we got something Patron-like heroside. It has more of that sort of flavor to me.
  10. Right. So what you're saying is HC is a pack of liars who just *say* they've been talking to HC? Also, the "go on for years" has been discussed elsewhere. Easy enough to find. Legal action against other servers is between those servers and NC and frankly about as relevant as saying "Oh yeah? Well if my car's out of gas how come my microwave still works?"
  11. Check your Accolades. Do you have Mercy Mariner? If not, you don't have all the Mercy exploration badges. (Easy way to be sure.)
  12. No, many other servers are very happy to use the spaghetti on wall approach and throw stuff out there, no matter how complete or stable it is. (And wipe or roll things back when, oops, that must be why it wasn't live, it broke stuff.) HC seems to take a more cautious approach and actually... have things *work.* And look decent. More ... like a development house. Given they're in negotiations with NC for licensing and whatnot, being shown to be serious (and cautious and thoughtful) about maintaining and developing it further is a *good* thing. Also, there are two 'bran
  13. I had to double check that (on test) since I remembered them coming back - but I don't have a lot of characters with macros. That said, another place they don't show up is a second build, which means there's another place having a "macros" window where they can persist and move to and from would be nice.
  14. If they did that, I'd want an enforced - say, 5 second - delay between the button being available to be pressed, just to avoid (well, let's be real, make harder) an accidental "blah, keep converting, ooh that's what I wanted*click* gah!" moment for the player.
  15. If they're done under the "bottoms with skins," they wouldn't be able to, as I understand it, since the "skin" takes the other colors. (I don't know why they can't use patterns like tights, I'm assuming because they wouldn't be able to stop them from going over the skin.)
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