Jump to content

Staff Fighting powers have Fiery Embrace details with any secondary


flinlock

Recommended Posts

I'm playing a Staff Fighting / Regeneration Scrapper. I noticed that the details for every power so far say something about Fiery Embrace, like extra damage "Only with Fiery Embrace", etc. 

 

Fiery Embrace is a power from the Fire Aura defense secondary I believe (haven't played it). It seems this extra information is showing up regardless of the secondary actually being used.

 

Screenshot shown is from  Serpent's Reach. It also seems incorrect... it says 80% chance of knockdown only when using Fiery Embrace, but I'm pretty sure that chance to KD always applies. 

 

image.thumb.png.fec0a7f3038043acc03c19602c77e9f9.png

Link to comment
Share on other sites

i think its always been this way.

 

firey embrace is an odd one, and works best in double fire pairings.

 

longer lasting dmg buff for fire (20s), and a smaller damage buff for all other types (10s).

 

youre seeing dmg thatd include from that.

 

shoukd it be hidden if player does not have firey embrace? you could make a strong arguement for yes.

 

from: https://cod.uberguy.net/html/power.html?power=scrapper_defense.fiery_aura.fiery_embrace&at=scrapper

 

it does (% vary by at, but scrapper):

  • Like 1
Link to comment
Share on other sites

I would highly recommend completely ignoring in-game Detailed Info for powers and instead using City of Data.   The in-game window works for simple powers but anything with formulas or special tags that govern when and how effects apply tend to be butchered by the in-game parser.

 

Not that CoD can't sometimes be difficult to puzzle out but at least all the info is actually there to look at.

  • Like 2
Link to comment
Share on other sites

10 hours ago, ZemX said:

I would highly recommend completely ignoring in-game Detailed Info for powers and instead using City of Data.   The in-game window works for simple powers but anything with formulas or special tags that govern when and how effects apply tend to be butchered by the in-game parser.

Gotcha, good to know! I haven't used CoD before, just took a look at it now and it's amazing. I'll definitely be spending some time sifting through it. 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...