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[Positioning] attack-from-distance behavior hack isn't supposed to affect players, but does


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Posted

Certain enemies have an attack-from-distance behavior hack known as [Positioning]. The hack's only effect is to force the enemy to move away. It has no intended effect on players.

 

https://cod.uberguy.net/html/power.html?power=cabal.cabal_maven_lt_movement.positioning

 

Because the hack is coded as an autohit debuff, however, it counts as HitByFoe for suppressing/canceling player powers. This includes many stealth powers, and the stealth proc IOs. The hack also sets kEngaged, forcing quick versions of sniper attacks.

 

Screenshot shows player is out of combat and not affected by any debuffs, but celerity stealth suppresses and quick sniper is forced.
 

positioning.jpeg

Posted

I'd love to see something done about this.  I've checked their stats and they have no +percep which has always vexxed me because I always get seen by them even with invis (SS + IO) and it's been vexxing me for years.  Glad to see what the reason is at least.

Posted

I noticed I don't lose stealth standing next to green and blue crystals in Oranbega, even though they're enemies and affecting me with a pbaoe autohit power.

 

https://cod.uberguy.net/html/power.html?power=circleofthorns.circle_blue_crystal.crystal_of_vitality&at=minion_pets

https://cod.uberguy.net/html/power.html?power=circleofthorns.circle_green_crystal.crystal_of_health&at=minion_pets

 

These have the "Notify Mobs: Never" property, which may prevent stealth dropping.

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