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Salvage dropping outside of appropriate level range.


Luminara
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I noticed this occurrence on each of the last few characters I leveled... and subsequently forgot about it within minutes.  I'm erratic, sue me.

 

Mid-tier salvage begins dropping well before level 25, and final-tier salvage is dropping well before 41.  Corresponding recipes, which could use said salvage, do not drop out of their appropriate level ranges.

 

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Here's an example.  Note that this character just hit level 36, but has salvage like Titanium Shard and Temporal Tracer.  I'm 5 levels below the correct level range for that salvage, and this is happening on +0 difficulty.

Get busy living... or get busy dying.  That's goddamn right.

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The level bands for salvage have always had a 5 level overlap where it starts dropping early, so that’s normal and expected.  Pools are 4-25 for low level, 20-39 for mid level, 35-50 for high level.  Recipe drops are based on critter level, or rounded to the nearest multiple of 5 for generic IOs, so the described behavior is also expected.  The reasons things were done this way may be inscrutable, but it’s the way it has always been.

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