Luminara Posted August 26 Share Posted August 26 I noticed this occurrence on each of the last few characters I leveled... and subsequently forgot about it within minutes. I'm erratic, sue me. Mid-tier salvage begins dropping well before level 25, and final-tier salvage is dropping well before 41. Corresponding recipes, which could use said salvage, do not drop out of their appropriate level ranges. Here's an example. Note that this character just hit level 36, but has salvage like Titanium Shard and Temporal Tracer. I'm 5 levels below the correct level range for that salvage, and this is happening on +0 difficulty. Get busy living... or get busy dying. That's goddamn right. Link to comment Share on other sites More sharing options...
Honorbridge Posted August 26 Share Posted August 26 The level bands for salvage have always had a 5 level overlap where it starts dropping early, so that’s normal and expected. Pools are 4-25 for low level, 20-39 for mid level, 35-50 for high level. Recipe drops are based on critter level, or rounded to the nearest multiple of 5 for generic IOs, so the described behavior is also expected. The reasons things were done this way may be inscrutable, but it’s the way it has always been. Link to comment Share on other sites More sharing options...
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