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Dark/Cold Corruptor build review


MisterControl

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I haven't looked at your build as I'm at work currently and don't have mids in my office. That said I have a lot of experience with cold, and some experience with dark blast.

 

With cold, I would lean into recharge for stacking sleet, and ample use of benumb/heat loss. On a corruptor I find it hard to pick any epic besides dark, because of building for perma Soul Drain.

 

Pairing Dark Pit with Oppressive Gloom, you can insta stun bosses in melee, so there's another reason for dark mastery. Dark blast gives you a self heal, and the tohitdebuff helps reduce incoming damage not only to you but also your whole team.

 

I'll try to remember to look at the build later after my kid's bedtime.

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  • Swap some of the damage and recharge in Tenebrous Tentacles for range and procs. It's a crap power for straight up damage.
  • Slotting Combat Jumping for defense doesn't yield much. I would move at least one of those slots to Arctic Fog. 
  • In addition to defense, slot Arctic Fog for damage resistance. 
  • With Heat Loss, Victory Rush is superfluous. Take Vengeance instead.
  • Slotting Sleet with Pacing of the Turtle is a terrible choice. You want to maximize the recharge. Enhancing the slow doesn't do much for you. I either slot 2x recharge IOs or 3-4 pieces of a defense debuff set. Redeploy the other slots to your shields or Infrigidate (for procs).
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Uunderdog - Rad/Rad Scrapper | Uundertaker - Rad/Dark Corruptor | Uun - MA/Inv Scrapper | Uunison - Grav/Storm Controller | Uuncola - Ice/Temp Blaster | Uundergrowth - Plant/Martial Dominator | Uunstable - SR/Staff Tank

Uunreal - Fire/Time Corruptor | Uunrest - Dark/TA Blaster | Uunseen - Ill/Poison Controller | Uuncool - Cold/Beam Defender | Uunderground - Earth/Earth Dominator | Uunknown - Mind/Psi Dominator | Uunplugged - Stone/Elec Brute

Uunfair - Archery/TA Corruptor | Uunsung - DP/Ninja Blaster | Uunflammable - Fire/Nature Controller | Uunflappable - WM/WP Brute | Uundead - Dark/Dark Tank | Uunfit - Water/Martial Blaster  | Uunwrapped - Dark/Dark Dominator

Uunchill - Ice/Kinetics Corruptor | Uunpleasant - En/En Stalker | Uunbrella - Rad/Rad Sentinel | Uunsafari - Beasts/Traps MM | Uungnome - Nature/Seismic Defender | Uunsavory - Poson/Sonic Defender | Uunicycle - BS/Shield Scrapper

Uuntouchable - Ill/Time Controller | Uunferno - Fire/Fire Tank | Uunthinkable - Psi/SR Scrapper | Uuncivil - Thugs/Elec MM | Uunnatural - Ice/Savage Dominator | Uunshockable - Elec/Bio Sentinel | Uunfathomable - Elec/Dark Controller

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Heh, I just happened to throw together a Build recently. Maybe you or anyone else could use some inspiration from it.

 

Seithkona - Villain Corruptor
Build plan made with Mids' Reborn v3.6.6 rev. 3
──────────────────────────────

  • Primary powerset: Dark Blast
  • Secondary powerset: Cold Domination
  • Pool powerset (#1): Fighting
  • Pool powerset (#2): Speed
  • Pool powerset (#3): Leadership
  • Pool powerset (#4): Flight
  • Ancillary powerset: Psychic Mastery

──────────────────────────────

Powers taken:

Level 1: Gloom

  • A: Apocalypse: Damage
  • 3: Apocalypse: Damage/Recharge
  • 3: Apocalypse: Damage/Recharge/Accuracy
  • 5: Apocalypse: Damage/Endurance
  • 5: Apocalypse: Chance of Damage(Negative)
  • 7: Gladiator's Javelin: Chance of Damage(Toxic)

Level 1: Infrigidate

  • A: Invention: Accuracy
  • 7: Impeded Swiftness: Chance of Damage(Smashing)
  • 9: Ice Mistral's Torment: Chance for Cold Damage
  • 9: Shield Breaker: Chance for Lethal Damage
  • 11: Achilles' Heel: Chance for Res Debuff
  • 11: Touch of Lady Grey: Chance for Negative Damage

Level 2: Moonbeam

  • A: Superior Scourging Blast: Accuracy/Damage
  • 13: Superior Scourging Blast: Accuracy/Damage/Endurance/RechargeTime
  • 13: Superior Scourging Blast: Accuracy/Damage/RechargeTime
  • 15: Sting of the Manticore: Chance of Damage(Toxic)
  • 15: Cloud Senses: Chance for Negative Energy Damage
  • 17: Gladiator's Javelin: Chance of Damage(Toxic)

Level 4: Ice Shield

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed

Level 6: Boxing

  • (Empty)

Level 8: Tenebrous Tentacles

  • A: Cloud Senses: ToHit Debuff
  • 17: Cloud Senses: Chance for Negative Energy Damage
  • 19: Centriole Exposure
  • 19: Peroxisome Exposure
  • 21: Positron's Blast: Chance of Damage(Energy)
  • 21: Bombardment: Chance for Fire Damage

Level 10: Glacial Shield

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed

Level 12: Night Fall

  • A: Superior Malice of the Corruptor: Accuracy/Damage
  • 23: Superior Malice of the Corruptor: Damage/Recharge
  • 23: Superior Malice of the Corruptor: Accuracy/Damage/Recharge
  • 25: Superior Malice of the Corruptor: Accuracy/Damage/Endurance/Recharge
  • 25: Superior Malice of the Corruptor: Recharge/Chance for Negative Energy Damage
  • 27: Superior Malice of the Corruptor: Damage/Endurance/Recharge

Level 14: Tough

  • A: Unbreakable Guard: Resistance
  • 34: Unbreakable Guard: Resistance/Endurance
  • 36: Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 36: Unbreakable Guard: +Max HP
  • 36: Steadfast Protection: Resistance/+Def 3%
  • 37: Gladiator's Armor: TP Protection +3% Def (All)

Level 16: Weave

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 33: Shield Wall: +Res (Teleportation), +5% Res (All)
  • 33: Shield Wall: Defense/Endurance
  • 33: Shield Wall: Defense
  • 34: Shield Wall: Defense/Recharge
  • 34: Kismet: Accuracy +6%

Level 18: Hasten

  • A: Invention: Recharge Reduction
  • 31: Invention: Recharge Reduction

Level 20: Arctic Fog

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 46: Luck of the Gambler: Defense/Endurance
  • 48: Luck of the Gambler: Defense
  • 50: Luck of the Gambler: Defense/Endurance/Recharge
  • 50: Luck of the Gambler: Endurance/Recharge
  • 50: Reactive Defenses: Scaling Resist Damage

Level 22: Super Speed

  • A: Blessing of the Zephyr: Knockback Reduction (4 points)
  • 46: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance

Level 24: Benumb

  • A: Invention: Accuracy

Level 26: Blackstar

  • A: Superior Avalanche: Accuracy/Damage
  • 27: Superior Avalanche: Damage/Endurance
  • 29: Superior Avalanche: Accuracy/Damage/Endurance/Recharge
  • 29: Superior Avalanche: Accuracy/Damage/Recharge
  • 31: Superior Avalanche: Recharge/Chance for Knockdown
  • 31: Armageddon: Chance for Fire Damage

Level 28: Sleet

  • A: Superior Scourging Blast: Damage/RechargeTime
  • 45: Superior Scourging Blast: RechargeTime/PBAoE +End
  • 45: Superior Scourging Blast: Damage/Endurance/RechargeTime
  • 46: Invention: Slow

Level 30: Heat Loss

  • A: Preemptive Optimization: EndMod/Recharge
  • 43: Preemptive Optimization: Accuracy/Recharge
  • 43: Preemptive Optimization: EndMod/Accuracy/Recharge

Level 32: Maneuvers

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 37: Luck of the Gambler: Defense/Endurance
  • 48: Luck of the Gambler: Defense/Recharge
  • 48: Luck of the Gambler: Endurance/Recharge

Level 35: Dominate

  • A: Nucleolus Exposure
  • 37: Gladiator's Javelin: Chance of Damage(Toxic)
  • 39: Ghost Widow's Embrace: Chance of Damage(Psionic)
  • 39: Gladiator's Net: Chance of Damage(Lethal)
  • 39: Unbreakable Constraint: Chance for Smashing Damage
  • 40: Neuronic Shutdown: Chance of Damage(Psionic)

Level 38: Tactics

  • A: Invention: Endurance Reduction

Level 41: Mind Over Body

  • A: Unbreakable Guard: Resistance
  • 42: Unbreakable Guard: Resistance/Endurance
  • 42: Unbreakable Guard: RechargeTime/Resistance
  • 42: Unbreakable Guard: Resistance/Endurance/RechargeTime

Level 44: Assault

  • A: Invention: Endurance Reduction

Level 47: Burnout

  • A: Invention: Recharge Reduction

Level 49: Frostwork

  • A: Preventive Medicine: Chance for +Absorb


──────────────────────────────

Inherents:

Level 1: Brawl

  • (Empty)

Level 1: Scourge


Level 1: Sprint

  • (Empty)

Level 2: Rest

  • (Empty)

Level 1: Swift

  • (Empty)

Level 1: Health

  • A: Panacea: +Hit Points/Endurance
  • 40: Miracle: +Recovery
  • 45: Numina's Convalesence: +Regeneration/+Recovery

Level 1: Hurdle

  • (Empty)

Level 1: Stamina

  • A: Power Transfer: Chance to Heal Self
  • 40: Performance Shifter: Chance for +End
  • 43: Performance Shifter: EndMod

Level 49: Quick Form


Level 22: Speed Phase

 

 

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Seithkona - Corruptor (Dark Blast - Cold Domination).mbd

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