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Melee Core hybrids break stealth despite not taunting


TesTiculon

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15 minutes ago, Treacheres The Dastard said:

 

Draw from is not the right phrase. If I draw water from a glass, there's less water in that glass now. It's been changed, something has happened to it. The power's function is much more akin to getting psyched up at the challenge. The mobs lose as much, are affected as much by this power as they would be by flipping temp invulnerability on and off right next to them.

 

Trust me, I'm purple! We're all about "drawing from"!

 

Edit: To keep this very simple thread from becoming infinite I'll also leave it at this. I can't reply any further without essentially repeating myself so anyone who disagrees will still disagree. It's said, it's out there, we'll see if our spaghetti chefs feel like stirring this noodle.


yeah I agree we’re going in circles. But basically this is your interpretation, but it isn’t inarguable. There’s no way to know whether it’s a bug or not.

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Other per enemy buffs all have secondary effects that damage or taunt. Pretty sure Melee core is unique in this regard.

 

With the original devs not present, once the current devs make a decision, the outcome becomes intended.

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You guys can argue in circles about this all day. But only a dev can say if this is WAI. There are a number of powers in the game that debuff enemies without notifying them, and there is at least one Stalker power, Against All Odds, that debuffs enemies and gives you a stacking buff based on the number of critters around you, but won't break Hide (the power is suppressed while hidden) but will break Stealth.

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4 hours ago, Captain Fabulous said:

There are a number of powers in the game that debuff enemies without notifying them, and there is at least one Stalker power, Against All Odds, that debuffs enemies and gives you a stacking buff based on the number of critters around you, but won't break Hide (the power is suppressed while hidden) but will break Stealth.

Against All Odds is a good comparison. Strange that it works differently for stealth and hide.

 

Melee core is not suppressed, and breaks hide.

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