Jump to content

Recommended Posts

Posted (edited)

Pointing out some of the what I think are the most interesting changes:

  • I cannot believe I forgot this one. Placate is now amazing. A quick recharging AOE placate to set up the 100% crits.
  • Pain Tolerance for Night Widow
  • Full crits for NW slash and eviscerate
  • Better NW only Psychic Scream
  • Full crits for all Bane melee attacks
  • Scrambled Thoughts for Forts is now nice
  • Leviathan pool is actually good now w/o procs
  • General animation speed improvement in many attacks
  • Fort wanting to play more ranged have gotten a nice buff with Fate Sealed and general control power duration increases

 

Edited by KaizenSoze
  • Like 1
  • Thumbs Up 1
Posted
  • All Mace attack's cast times reduced to 1.67s.
  • Mace Beam's cooldown increased to 6s and damage increased to 1.32 scale.
  • Mace Beam Blast's cooldown increased to 10s and damage increased to 0.784 scale. Now has 100% chance for knockback.
  • Mace Beam Volley's cooldown increased to 10s and damage increased to 0.824 scale.

Will this make them worth taking now? I really want a single target and AoE ranged mace attack for a build.

Posted
1 minute ago, Marshal_General said:
  • All Mace attack's cast times reduced to 1.67s.
  • Mace Beam's cooldown increased to 6s and damage increased to 1.32 scale.
  • Mace Beam Blast's cooldown increased to 10s and damage increased to 0.784 scale. Now has 100% chance for knockback.
  • Mace Beam Volley's cooldown increased to 10s and damage increased to 0.824 scale.

Will this make them worth taking now? I really want a single target and AoE ranged mace attack for a build.

IMO, and there has been strong disagreement on this point.

Mace Beam Blast can replace Frag nade, it does less damage, but has the same radius, quicker recharge, and 100% KB is great for crowd control.

Web cocoon is also via now, now that it doesn't have that long cast time. It is a basket of debuffs plus a hold.

As for Mace Beam and Mace Beam Volley, they are better, but just ok. I can only pay so much KB tax in a build.

Posted
1 minute ago, KaizenSoze said:

IMO, and there has been strong disagreement on this point.

Mace Beam Blast can replace Frag nade, it does less damage, but has the same radius, quicker recharge, and 100% KB is great for crowd control.

Web cocoon is also via now, now that it doesn't have that long cast time. It is a basket of debuffs plus a hold.

As for Mace Beam and Mace Beam Volley, they are better, but just ok. I can only pay so much KB tax in a build.

I think the only two I want are Beam and Beam Blast. I can convert them to KD if needed, but I can use Beam for pulling and runners and Blast for defense to give me time when they are getting back up.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...