Autumn Posted June 20, 2019 Posted June 20, 2019 Hello, Heroes and Villains, My 13-year-old really wants to play a Crab, but I've told him no *gun* characters, so I'm PL'ing him to 24 while he levels his other alt so he can start off with a backpack. Any suggestions on a simple-to-play backpack build at 24? He'll probably level *very* slowly. Doctor Octopus is one of his favorite characters. Thanks!
Adeon Hawkwood Posted June 20, 2019 Posted June 20, 2019 Just as a side note, be aware he'll still be able to select the gun powers once he reaches level 24 although I assume you'll watch him to make sure he doesn't. In any case here's a really basic level 24 build using just SOs. One note, I didn't slot any accuracy enhancements in the attacks, between TT:Leadership and CT:Offensive he should have sufficient accuracy for handling +0 and +1 enemies but he'll have trouble if he wants to play at higher difficulties. CT:O is basically equivalent to half an SO of accuracy in every power so it's a good way to save slots while leveling on a Spider but it's something I normally spec out of at level 50. I'm hoping this is fine for Endurance usage, you may need to stick a Miracle or Numina in health if he's having trouble there. Villain Plan by Mids' Villain Designer 2.22 http://www.cohplanner.com/ Click this DataLink to open the build! Level 25 Natural Arachnos Soldier Primary Power Set: Crab Spider Soldier Secondary Power Set: Crab Spider Training Power Pool: Leaping Villain Profile: Level 1: Channelgun -- Dmg(A), Dmg(3), Dmg(3) Level 1: Crab Spider Armor Upgrade -- ResDam(A) Level 2: Longfang -- Dmg(A), Dmg(5), Dmg(5), EndRdx(7) Level 4: Combat Training: Defensive -- DefBuff(A) Level 6: Combat Training: Offensive -- Acc(A), Acc(9) Level 8: Suppression -- Dmg(A), Dmg(9), Dmg(11), RechRdx(11), EndRdx(13) Level 10: Tactical Training: Maneuvers -- DefBuff(A), DefBuff(13), EndRdx(15) Level 12: Venom Grenade -- Dmg(A), Dmg(15), Dmg(17), RechRdx(17), EndRdx(19) Level 14: Super Jump -- Jump(A) Level 16: Tactical Training: Assault -- EndRdx(A) Level 18: Frag Grenade -- Dmg(A), Dmg(19), Dmg(21), RechRdx(21), EndRdx(23) Level 20: Tactical Training: Leadership -- ToHit(A), ToHit(23) Level 22: Mental Training -- Run(A) Level 24: Fortification -- ResDam(A) Level 26: [Empty] Level 28: [Empty] Level 30: [Empty] Level 32: [Empty] Level 35: [Empty] Level 38: [Empty] Level 41: [Empty] Level 44: [Empty] Level 47: [Empty] Level 49: [Empty] Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Conditioning Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run(A) Level 2: Health -- Heal(A) Level 2: Hurdle -- Jump(A) Level 2: Stamina -- EndMod(A), EndMod(7) ------------ ------------ Defender Smash!
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