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Posted

Hello, Heroes and Villains,

 

My 13-year-old really wants to play a Crab, but I've told him no *gun* characters, so I'm PL'ing him to 24 while he levels his other alt so he can start off with a backpack.

 

Any suggestions on a simple-to-play backpack build at 24? He'll probably level *very* slowly.

 

Doctor Octopus is one of his favorite characters.

 

Thanks!

Posted

Just as a side note, be aware he'll still be able to select the gun powers once he reaches level 24 although I assume you'll watch him to make sure he doesn't.

 

In any case here's a really basic level 24 build using just SOs. One note, I didn't slot any accuracy enhancements in the attacks, between TT:Leadership and CT:Offensive he should have sufficient accuracy for handling +0 and +1 enemies but he'll have trouble if he wants to play at higher difficulties. CT:O is basically equivalent to half an SO of accuracy in every power so it's a good way to save slots while leveling on a Spider but it's something I normally spec out of at level 50.

 

I'm hoping this is fine for Endurance usage, you may need to stick a Miracle or Numina in health if he's having trouble there.

 

Villain Plan by Mids' Villain Designer 2.22

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 25 Natural Arachnos Soldier

Primary Power Set: Crab Spider Soldier

Secondary Power Set: Crab Spider Training

Power Pool: Leaping

 

Villain Profile:

Level 1: Channelgun -- Dmg(A), Dmg(3), Dmg(3)

Level 1: Crab Spider Armor Upgrade -- ResDam(A)

Level 2: Longfang -- Dmg(A), Dmg(5), Dmg(5), EndRdx(7)

Level 4: Combat Training: Defensive -- DefBuff(A)

Level 6: Combat Training: Offensive -- Acc(A), Acc(9)

Level 8: Suppression -- Dmg(A), Dmg(9), Dmg(11), RechRdx(11), EndRdx(13)

Level 10: Tactical Training: Maneuvers -- DefBuff(A), DefBuff(13), EndRdx(15)

Level 12: Venom Grenade -- Dmg(A), Dmg(15), Dmg(17), RechRdx(17), EndRdx(19)

Level 14: Super Jump -- Jump(A)

Level 16: Tactical Training: Assault -- EndRdx(A)

Level 18: Frag Grenade -- Dmg(A), Dmg(19), Dmg(21), RechRdx(21), EndRdx(23)

Level 20: Tactical Training: Leadership -- ToHit(A), ToHit(23)

Level 22: Mental Training -- Run(A)

Level 24: Fortification -- ResDam(A)

Level 26: [Empty]

Level 28: [Empty]

Level 30: [Empty]

Level 32: [Empty]

Level 35: [Empty]

Level 38: [Empty]

Level 41: [Empty]

Level 44: [Empty]

Level 47: [Empty]

Level 49: [Empty]

Level 1: Brawl -- Empty(A)

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Conditioning

Level 1: Sprint -- Empty(A)

Level 2: Rest -- Empty(A)

Level 4: Ninja Run

Level 2: Swift -- Run(A)

Level 2: Health -- Heal(A)

Level 2: Hurdle -- Jump(A)

Level 2: Stamina -- EndMod(A), EndMod(7)

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Defender Smash!

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