Wavicle Posted February 5 Posted February 5 (edited) Here's my latest attempt at a Melee/Support AT. The Zealot. *Base damage would be a little lower than that of a Scrapper, since they get buff/debuff to help. The buff/debuff numbers would be close to that of a Corruptor, maybe just a little less. The self defense and hit points numbers might be near that of a Stalker. *Inherent would be Zealotry, a stacking Power Boost effect. It would build and degrade in a manner somewhat similar to Brute Fury. The more you attack, the more powerful your heals, buffs, debuffs, or controls will be. Enemy attacks against you would not build Zealotry. *Primary sets would be identical to Scrappers except instead of Confront they get Power Placate. It's Placate and Power Boost in one. Using Power Placate allows you to get a Critical Strike OR Critical Heals, Defense Buffs, Tohit Buffs, etc. Longer cooldown than normal Placate. *Secondaries would all be slightly modified from Corruptor versions. Probably changed power order in some cases, and also to give additional self protection, usually at some cost, along these lines: Cold Domination: Ice Shield replaced with Arctic Armor (Toggle Self Def to S/L/E/N) Glacial Shield replaced with Icy Shield (Ranged Ally Def to S/L/E/N, Res to F/C) Arctic Fog replaced with Foggy Aura (Toggle Self and Ally Stealth, Self-Only Status Protection) Dark Miasma: Black Hole replaced with Ebon Presence (Toggle Self Status Protection) Electrical Affinity: Powers are rebalanced to cast First on the caster for this version of the set. Galvanic Sentinel replaced with Discharge Empathy: Fortitude replaced with Fortify (Self and Allies +Def/ToHit/Damage) Clear Mind replaced with Clear Minded (Toggle Self Status Protection) Force Field: Personal Force Field replaced with Personal Force Bubble (Toggle Self +Defense to All but Psi) Detention Field replaced with Reactive Reinforcement (Passive +Recovery, Protection from Sleep, Knockback) Kinetics: Repel replaced with Repelling Armor (Toggle Self Resist All Damage) Increase Density replaced with Increased Density (Toggle Self Status Protection) Nature Affinity: Lifegiving Spores replaced with Superbloom (Toggle Self Status Protection) Pain Domination: Enforced Morale replaced with Intensity (Toggle Self Status Protection) Poison: Alkaloid replaced with Emergency Medicine (PBAoE Heal Over Time) Antidote replaced with High Immunity (Toggle Self Status Protection) Radiation Emission: Radiation Infection replaced with Radiation Field (Ranged Toggle Foe -Res/Def/Tohit/Dmg) Enervating Field replaced with Cold Fusion (Toggle Self Status Protection) Sonic Resonance: Sonic Barrier replaced with Sonic Protection (Ranged Ally +Resist All but Psi) Sonic Haven replaced with Hearing Protection (Toggle Self +Resist All) Sonic Cage replaced with Sonic Enclosure (Ranged Foe Hold, Immobilize, Slow) Clarity replaced with High Alert (Passive +Regeneration, Protection from Sleep, Knockback) Storm Summoning: O2 Boost replaced with Oxygenation (PBAoE Heal and +Endurance) Steamy Mist replaced with Misty Aura (Toggle Self and Ally Stealth, Self-Only Status Protection) Hurricane replaced with Typhoon Aura (Toggle PBAoE Foe -ToHit, -Damage) Thermal Radiation: Thermal Shield replaced with Thermal Armor (Toggle Self +Resist All but Psi) Plasma Shield replaced with Solar Shield (Ranged Ally +Resist All but Psi) Thaw replaced with Internal Heat (Toggle Self Status Protection) Forge replaced with Ignition (Self and Allies +Damage, +ToHit) Time Manipulation: Temporal Selection replaced with Time's Chosen (Toggle Self Status Protection) Traps: Triage Beacon replaced with Preparedness (Passive +Recharge, Protection from Sleep, Knockback) Force Field Generator replaced with Energy Field Generator (Place Drone, PBAoE Team +Def, +Regen, Protection from Hold, Stun, Immobilize) Trick Arrow: Acid Arrow replaced with Faraday Arrow (Location Team Status Protection, Knockback Protection, +Resist All but Toxic) EMP Arrow replaced with Polarizing Arrow (Ranged AoE Stun, -Defense, -Regen, Special vs Robots) Edited February 5 by Wavicle Wavicle's Guide To What Really Matters: What Needs To Be Done On Every Toon
Wavicle Posted February 5 Author Posted February 5 3 hours ago, Ghost said: Certainly seems overpowered, unless I misunderstand why? The base numbers should be low enough… Wavicle's Guide To What Really Matters: What Needs To Be Done On Every Toon
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