Purrfekshawn Posted March 17 Posted March 17 (edited) The CLIENT SIDE code blocks from executing all command including DISMISS via chat commands: /petcomname X dismiss or /petcompow X dismiss Despite the fact that SERVER SIDE allows it. So it's an example of client-server desync. In any case when the pet is not commandable. Although there are many dismissable, but not commandable pets. Seeker Drones are one example, Arachnobots Disruptor and Fortunata Mistress from epic pools are another. Note, that following combo works: /petselectname X /petcom dismiss But this drops a selection from the enemies, which may be inconvenient, thus consider fixing thas please. Edited March 17 by Purrfekshawn To keep this game safe, We have to give it to the world. Arc ID #13097 - Archvillain Beatdown, try it out! Arc ID #21066 - Archvillain Beatdown - Past Edition! Letz now talk about existing Incarnate Lore Pets: https://forums.homecomingservers.com/topic/50351-incarnate-lore-pets-look-through-fix-and-improve/
Purrfekshawn Posted March 17 Author Posted March 17 Also pets like Lore Pets can be given command to SAY something in case if the player is Mastermind, but cannot if the player is NOT Mastermind, the server doesn't look at character's class but the Client does, this may get fixed too. To keep this game safe, We have to give it to the world. Arc ID #13097 - Archvillain Beatdown, try it out! Arc ID #21066 - Archvillain Beatdown - Past Edition! Letz now talk about existing Incarnate Lore Pets: https://forums.homecomingservers.com/topic/50351-incarnate-lore-pets-look-through-fix-and-improve/
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