itaalh Posted June 25, 2019 Share Posted June 25, 2019 hello ! the goal of my brute is tanking every content of the game. I made a Rad Armor tanker at first (staff for the debuff), but I'm close to get something as tanky with my brute build. 45% def S/L with barrier last 5%. 85+% resist S/L/E/F with barrier last 5% I just lack a fe more resist and maybe a few more rech. but I'm unable to do better ! Influence is not an issue help me please (the challenge is open !) Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Mutation Brute Primary Power Set: Super Strength Secondary Power Set: Radiation Armor Power Pool: Fighting Power Pool: Speed Power Pool: Leaping Power Pool: Leadership Villain Profile: Level 1: Punch -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(3), KntCmb-Dmg/Rchg(3), KntCmb-Dmg/EndRdx/Rchg(5) Level 1: Alpha Barrier -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-ResDam/EndRdx/Rchg(7), UnbGrd-Max HP%(9), StdPrt-ResDam/Def+(9), ImpArm-ResPsi(11) Level 2: Gamma Boost -- PrfShf-End%(A) Level 4: Proton Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(15), UnbGrd-ResDam/EndRdx/Rchg(15), ImpArm-ResPsi(17) Level 6: Haymaker -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(17), SprBrtFur-Acc/Dmg/Rchg(19), SprBrtFur-Dmg/EndRdx/Rchg(19), SprBrtFur-Acc/Dmg/EndRdx/Rchg(21), SprBrtFur-Rech/Fury(21) Level 8: Hand Clap -- SuddAcc--KB/+KD(A) Level 10: Fallout Shelter -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-ResDam/EndRdx/Rchg(23), ImpArm-ResPsi(25), GldArm-3defTpProc(25) Level 12: Knockout Blow -- Hct-Dam%(A), Hct-Dmg/EndRdx(27), Hct-Dmg(27), Hct-Acc/Dmg/Rchg(29), Hct-Acc/Rchg(29), UnbCns-Dam%(31) Level 14: Taunt -- MckBrt-Taunt/Rng(A), MckBrt-Taunt/Rchg/Rng(31), MckBrt-Taunt/Rchg(31) Level 16: Radiation Therapy -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(33), Pnc-Heal/Rchg(33), Pnc-Heal/EndRedux/Rchg(33), Pnc-Heal(34) Level 18: Rage -- GssSynFr--Build%(A) Level 20: Beta Decay -- AchHee-ResDeb%(A) Level 22: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(34), KntCmb-Dmg/Rchg(34), KntCmb-Dmg/EndRdx/Rchg(36) Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(36), UnbGrd-ResDam/EndRdx/Rchg(36), ImpArm-ResPsi(37) Level 26: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(37), LucoftheG-Def/EndRdx(37) Level 28: Particle Shielding -- Prv-Heal(A), Prv-Absorb%(39), Prv-Heal/EndRdx(39), Prv-EndRdx/Rchg(39), Prv-Heal/Rchg(40), Prv-Heal/Rchg/EndRdx(40) Level 30: Hasten -- RechRdx-I(A), RechRdx-I(40) Level 32: Foot Stomp -- Arm-Dam%(A), Arm-Dmg/EndRdx(42), Arm-Dmg(42), Arm-Acc/Dmg/Rchg(42), Arm-Acc/Rchg(43), FrcFdb-Rechg%(43) Level 35: Ground Zero -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(43), SprAvl-Acc/Dmg/EndRdx(45), SprAvl-Acc/Dmg/Rchg(45), SprAvl-Acc/Dmg/EndRdx/Rchg(45) Level 38: Meltdown -- RechRdx-I(A) Level 41: Hurl -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(46), SprUnrFur-Acc/Dmg/Rchg(46), SprUnrFur-Dmg/EndRdx/Rchg(46), SprUnrFur-Acc/Dmg/EndRdx/Rchg(48), SprUnrFur-Rchg/+Regen/+End(50) Level 44: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(48), Rct-ResDam%(48) Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50), LucoftheG-Def/EndRdx(50) Level 49: Super Speed -- WntGif-ResSlow(A) Level 1: Brawl -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(11), KntCmb-Dmg/Rchg(13), KntCmb-Dmg/EndRdx/Rchg(13) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(5) Level 0: Born In Battle Level 0: High Pain Threshold Level 0: Invader Level 0: Marshal Level 50: Barrier Core Epiphany Level 50: Cardiac Core Paragon ------------ ------------ Set Bonus Totals: 8% DamageBuff(Smashing) 8% DamageBuff(Lethal) 8% DamageBuff(Fire) 8% DamageBuff(Cold) 8% DamageBuff(Energy) 8% DamageBuff(Negative) 8% DamageBuff(Toxic) 8% DamageBuff(Psionic) 28.81% Defense(Smashing) 28.81% Defense(Lethal) 6% Defense(Fire) 6% Defense(Cold) 6% Defense(Energy) 6% Defense(Negative) 6% Defense(Psionic) 27.25% Defense(Melee) 6% Defense(Ranged) 6% Defense(AoE) 1.8% Max End 30% Enhancement(Accuracy) 68.75% Enhancement(RechargeTime) 13.75% Enhancement(Max EnduranceDiscount) 7.5% SpeedFlying GrantPower Preventive Medicine (10% chance, if Scourge) 309.2 HP (20.63%) HitPoints 7.5% JumpHeight 7.5% SpeedJumping MezResist(Confused) 105% MezResist(Held) 105% MezResist(Immobilized) 105% MezResist(Sleep) 105% MezResist(Stunned) 105% MezResist(Terrorized) 105% 18.5% (0.31 End/sec) Recovery 46% (2.87 HP/sec) Regeneration 35% ResEffect(SpeedFlying) 35% ResEffect(RechargeTime) 35% ResEffect(SpeedRunning) 21.5% Resistance(Smashing) 21.5% Resistance(Lethal) 36.5% Resistance(Fire) 36.5% Resistance(Cold) 20% Resistance(Energy) 20% Resistance(Negative) 5% Resistance(Toxic) 0% Resistance(Smashing) 0% Resistance(Lethal) 0% Resistance(Fire) 0% Resistance(Cold) 0% Resistance(Energy) 0% Resistance(Negative) 0% Resistance(Toxic) 0% Resistance(Psionic) 29% Resistance(Psionic) 7.5% SpeedRunning 1 Null Link to comment Share on other sites More sharing options...
BeornOTNS Posted June 27, 2019 Share Posted June 27, 2019 I am loving this build. Working on it right now. How integral is the IOs on Hurl? I have some Apocalypses laying around... ~Beorn I love ALL Archetypes, but prefer to play them Blue-Side. Link to comment Share on other sites More sharing options...
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