PoptartsNinja Posted June 17 Posted June 17 (edited) Ok, hear me out. My SG and I were running the final mission of the Praetorian arc in PI (the one to rescue Positron), and Manticore's AI in that cannot lose its players. We had someone lead Manticore to the entrance, and teleported them back via Teleport Target? Manticore turned around and ran the entire way back to the throne room, unfailingly. Please look into that AI and consider giving it to hostages, it's incredible. Edited June 17 by PoptartsNinja 2 1
Greycat Posted June 17 Posted June 17 Should be fine as long as the mission isn't "rescue hostage and his wife." >.> Seriously though... for a non combat "lead to the door" hostage, yeah. However, there are hostages I *want* to lose - for instance, the RWZ "Rescue negotiators" mission where you rescue several non combat and two "helper" hostages - who, if they die, make you lose the mission. If I can't save them for last, I end up dragging them back to the entrance and running like *hell* so they stay there. If they do - they don't get killed, and there's nothing there to aggro them. So... not for all hostages, please. Kheldian Lore and Backstory Guide 2.0: HC edition Out to EAT : A look at Epic ATs - what is, could have been, and never was Want 20 merits? Got a couple of minutes? Mini guide to the Combat Attributes window
PoptartsNinja Posted June 17 Author Posted June 17 Yeah, I meant the invincible civilian ones. If they're killable they should be losable.
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