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Posted

As mentioned above. The Beam Rifle - Cutting Beam power VFX and SFX plays again after the power's duration is expired, leading to a jarring effect. Happens on the Bright customization setting, hadn't tested on others.

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Posted

I don't get this on my Beam Rifle Defender using the Bright theme. What AT are you playing?

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  • 2 weeks later
  • 6 months later
Posted (edited)

Got some video. Cutting Beam's visual and sound effects are playing on the primary target correctly. But they're delayed by 5 seconds on all other targets.

 

Tested Original/Bright/Dark customizations, same delay. Tested Blaster/Corruptor/Defender/Sentinel, same delay.

 

Found this 2012 video with no delay on Cutting Beam effects. Good chance this is a post-2012 bug.

Edited by Kai Moon
also tested corruptor
  • 3 weeks later
Posted

Found a video from November 2019 with the Cutting Beam delayed fx. So this bug started sometime between November 2012 and November 2019.

 

And just to clarify, this has nothing to do with Disintegration. My test character didn't have the Disintegrate power, and Cutting Beam never spreads Disintegration anyway.

 

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