Trebor Posted September 8 Share Posted September 8 Anyone have any Symphony/Maritime builds to share? I like the premise of this combo but I'm not sure about how to do the build properly. Link to comment Share on other sites More sharing options...
Trebor Posted September 8 Author Share Posted September 8 Marine Affinity, my bad. Link to comment Share on other sites More sharing options...
Glacier Peak Posted September 8 Share Posted September 8 (edited) 10 hours ago, Trebor said: Marine Affinity, my bad. Wrong sub forum - Corruptors don't get Symphony Control. You're looking for the Controller sub forum. Edit: Thanks Moogly! Edited September 8 by Glacier Peak 1 I lead weekly Indom Badge Runs / A newer giant monster guide by Glacier Peak / A tour of Pocket D easter eggs! / Arena All-Star Accolade Guide! Best Post Ever.... Link to comment Share on other sites More sharing options...
Game Master GM_GooglyMoogly Posted September 8 Game Master Share Posted September 8 (edited) 10 hours ago, Glacier Peak said: Wrong sub forum - Corruptors don't get Symphony Control. WRONG! It's in the controller zone.* * Magically somehow. Edited September 8 by GM_GooglyMoogly 2 Link to comment Share on other sites More sharing options...
Bionic_Flea Posted September 8 Share Posted September 8 (edited) On 9/7/2024 at 8:53 PM, Trebor said: I like the premise of this combo I had not thought about this pairing until I saw your post and thought of Pirates and Sirens! I put together a quick build in Mids leaning on the Siren theme. So I went Leviathan for that theme. Water Spout is great for extra damage and -resistance; Bile Spray is another ranged cone since Symphony already has so many; Shark Skin to stack with Toroidal Bubble and tough, and Coralax for extra DPS with a fishy theme! I went with Talons of Vengeance Radial for a similar reason: It has a pet Siren! I also leaned into +range with slotting and Incarnates to make all those cones even more effective. I like this so much that now I have to make one! Spoiler Siren-Symph-Marine - Hero ControllerBuild plan made with Mids' Reborn v3.7.5 rev. 21 ────────────────────────────── Primary powerset: Symphony Control Secondary powerset: Marine Affinity Pool powerset (#1): Leaping Pool powerset (#2): Speed Pool powerset (#3): Fighting Pool powerset (#4): Flight Epic powerset: Leviathan Mastery ────────────────────────────── Powers taken: Level 1: Hymn of Dissonance A: Superior Will of the Controller: Accuracy/Control Duration 34: Superior Will of the Controller: Control Duration/Recharge 34: Superior Will of the Controller: Endurance/Recharge 34: Superior Will of the Controller: Accuracy/Control Duration/Endurance 36: Superior Will of the Controller: Accuracy/Control Duration/Endurance/Recharge 36: Superior Will of the Controller: Recharge/Chance for Psionic Damage Level 1: Soothing Wave A: Preventive Medicine: Chance for +Absorb 33: Preventive Medicine: Heal 33: Preventive Medicine: Heal/RechargeTime/Endurance Level 2: Aria of Stasis A: Superior Overpowering Presence: Accuracy/Control Duration 3: Superior Overpowering Presence: Control Duration/RechargeTime 3: Superior Overpowering Presence: Endurance/RechargeTime 9: Superior Overpowering Presence: Accuracy/Control Duration/Endurance 11: Superior Overpowering Presence: Accuracy/Control Duration/Endurance/RechargeTime 11: Superior Overpowering Presence: RechargeTime/Energy Font Level 4: Toroidal Bubble A: Gladiator's Armor: TP Protection +3% Def (All) 5: Steadfast Protection: Resistance/+Def 3% 5: Gladiator's Armor: Resistance 9: Gladiator's Armor: Resistance/Rech/End Level 6: Combat Jumping A: Shield Wall: +Res (Teleportation), +5% Res (All) 7: Reactive Defenses: Scaling Resist Damage 7: Kismet: Accuracy +6% Level 8: Dreadful Discord A: Bombardment: Accuracy/Damage/Recharge/Endurance 13: Bombardment: Chance for Fire Damage 15: Positron's Blast: Accuracy/Damage 15: Positron's Blast: Chance of Damage(Energy) 17: Javelin Volley: Accuracy/Damage 17: Javelin Volley: Chance of Damage(Lethal) Level 10: Whitecap A: Nucleolus Exposure 29: Eradication: Chance for Energy Damage 31: Force Feedback: Chance for +Recharge 31: Scirocco's Dervish: Chance of Damage(Lethal) 31: Obliteration: Chance for Smashing Damage 33: Armageddon: Chance for Fire Damage Level 12: Hasten A: Invention: Recharge Reduction 13: Invention: Recharge Reduction Level 14: Super Speed A: Celerity: +Stealth Level 16: Tide Pool A: Stereocilia Exposure Level 18: Confounding Chant A: Superior Frozen Blast: Accuracy/Damage 19: Superior Frozen Blast: Damage/Endurance 19: Superior Frozen Blast: Accuracy/Damage/Endurance 21: Superior Frozen Blast: Accuracy/Damage/Recharge 21: Superior Frozen Blast: Damage/Endurance/Accuracy/RechargeTime 23: Superior Frozen Blast: Recharge/Chance for Immobilize Level 20: Brine A: Touch of the Nictus: Accuracy/Healing/Absorb 36: Touch of the Nictus: Accuracy/Endurance/Healing/Absorb Level 22: Chords of Despair A: Neuronic Shutdown: Accuracy/Hold/Recharge 23: Neuronic Shutdown: Chance of Damage(Psionic) 25: Gladiator's Net: Accuracy/Endurance/Recharge/Hold 25: Gladiator's Net: Chance of Damage(Lethal) 27: Ghost Widow's Embrace: Chance of Damage(Psionic) 27: Unbreakable Constraint: Chance for Smashing Damage Level 24: Shifting Tides A: Adjusted Targeting: To Hit Buff/Recharge 39: Adjusted Targeting: To Hit Buff/Endurance/Recharge Level 26: Reverberant A: Overwhelming Force: Accuracy/Damage 39: Overwhelming Force: Accuracy/Damage/Endurance 40: Overwhelming Force: Damage/Endurance/Recharge 40: Overwhelming Force: Accuracy/Damage/Endurance/Recharge 43: Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown 43: Soulbound Allegiance: Chance for Build Up Level 28: Barrier Reef A: Luck of the Gambler: Defense/Increased Global Recharge Speed 29: Luck of the Gambler: Defense/Endurance Level 30: Power of the Depths A: Preventive Medicine: Heal 37: Preventive Medicine: Heal/Endurance 37: Preventive Medicine: Heal/RechargeTime 37: Preventive Medicine: Heal/RechargeTime/Endurance Level 32: Boxing A: Crushing Impact: Accuracy/Damage Level 35: Water Spout A: Achilles' Heel: Chance for Res Debuff 46: Bombardment: Damage 46: Bombardment: Chance for Fire Damage 46: Annihilation: Accuracy/Damage 50: Annihilation: Accuracy/Damage/Endurance 50: Annihilation: Chance for Res Debuff Level 38: Bile Spray A: Bombardment: Accuracy/Damage/Recharge/Endurance 39: Bombardment: Chance for Fire Damage Level 41: Shark Skin A: Aegis: Resistance/Endurance 42: Aegis: Resistance 42: Aegis: Psionic/Status Resistance Level 44: Summon Coralax A: Expedient Reinforcement: Accuracy/Damage 45: Expedient Reinforcement: Accuracy/Damage/Recharge 45: Expedient Reinforcement: Endurance/Damage/Recharge 45: Expedient Reinforcement: Damage/Endurance Level 47: Tough A: Unbreakable Guard: Resistance 48: Unbreakable Guard: Resistance/Endurance 48: Unbreakable Guard: Resistance/Endurance/RechargeTime 48: Unbreakable Guard: +Max HP Level 49: Weave A: Luck of the Gambler: Defense/Increased Global Recharge Speed 50: Luck of the Gambler: Defense/Endurance ────────────────────────────── Inherents: Level 1: Brawl (Empty) Level 1: Containment Level 1: Sprint (Empty) Level 2: Rest (Empty) Level 1: Swift A: Invention: Run Speed Level 1: Health A: Panacea: +Hit Points/Endurance 43: Numina's Convalesence: +Regeneration/+Recovery Level 1: Hurdle A: Invention: Jumping Level 1: Stamina A: Performance Shifter: Chance for +End 40: Power Transfer: Chance to Heal Self 42: Power Transfer: EndMod Level 14: Speed Phase Quote I like this so much that now I have to make one! And thus, Sirenic Flea was born! Edited September 9 by Bionic_Flea 2 3 Link to comment Share on other sites More sharing options...
Trebor Posted September 9 Author Share Posted September 9 On 9/8/2024 at 9:39 AM, Bionic_Flea said: I had not thought about this pairing until I saw your post and thought of Pirates and Sirens! I put together a quick build in Mids leaning on the Siren theme. So I went Leviathan for that theme. Water Spout is great for extra damage and -resistance; Bile Spray is another ranged cone since Symphony already has so many; Shark Skin to stack with Toroidal Bubble and tough, and Coralax for extra DPS with a fishy theme! I went with Talons of Vengeance Radial for a similar reason: It has a pet Siren! I also leaned into +range with slotting and Incarnates to make all those cones even more effective. I like this so much that now I have to make one! Reveal hidden contents Siren-Symph-Marine - Hero ControllerBuild plan made with Mids' Reborn v3.7.5 rev. 21 ────────────────────────────── Primary powerset: Symphony Control Secondary powerset: Marine Affinity Pool powerset (#1): Leaping Pool powerset (#2): Speed Pool powerset (#3): Fighting Pool powerset (#4): Flight Epic powerset: Leviathan Mastery ────────────────────────────── Powers taken: Level 1: Hymn of Dissonance A: Superior Will of the Controller: Accuracy/Control Duration 34: Superior Will of the Controller: Control Duration/Recharge 34: Superior Will of the Controller: Endurance/Recharge 34: Superior Will of the Controller: Accuracy/Control Duration/Endurance 36: Superior Will of the Controller: Accuracy/Control Duration/Endurance/Recharge 36: Superior Will of the Controller: Recharge/Chance for Psionic Damage Level 1: Soothing Wave A: Preventive Medicine: Chance for +Absorb 33: Preventive Medicine: Heal 33: Preventive Medicine: Heal/RechargeTime/Endurance Level 2: Aria of Stasis A: Superior Overpowering Presence: Accuracy/Control Duration 3: Superior Overpowering Presence: Control Duration/RechargeTime 3: Superior Overpowering Presence: Endurance/RechargeTime 9: Superior Overpowering Presence: Accuracy/Control Duration/Endurance 11: Superior Overpowering Presence: Accuracy/Control Duration/Endurance/RechargeTime 11: Superior Overpowering Presence: RechargeTime/Energy Font Level 4: Toroidal Bubble A: Gladiator's Armor: TP Protection +3% Def (All) 5: Steadfast Protection: Resistance/+Def 3% 5: Gladiator's Armor: Resistance 9: Gladiator's Armor: Resistance/Rech/End Level 6: Combat Jumping A: Shield Wall: +Res (Teleportation), +5% Res (All) 7: Reactive Defenses: Scaling Resist Damage 7: Kismet: Accuracy +6% Level 8: Dreadful Discord A: Bombardment: Accuracy/Damage/Recharge/Endurance 13: Bombardment: Chance for Fire Damage 15: Positron's Blast: Accuracy/Damage 15: Positron's Blast: Chance of Damage(Energy) 17: Javelin Volley: Accuracy/Damage 17: Javelin Volley: Chance of Damage(Lethal) Level 10: Whitecap A: Nucleolus Exposure 29: Eradication: Chance for Energy Damage 31: Force Feedback: Chance for +Recharge 31: Scirocco's Dervish: Chance of Damage(Lethal) 31: Obliteration: Chance for Smashing Damage 33: Armageddon: Chance for Fire Damage Level 12: Hasten A: Invention: Recharge Reduction 13: Invention: Recharge Reduction Level 14: Super Speed A: Celerity: +Stealth Level 16: Tide Pool A: Stereocilia Exposure Level 18: Confounding Chant A: Superior Frozen Blast: Accuracy/Damage 19: Superior Frozen Blast: Damage/Endurance 19: Superior Frozen Blast: Accuracy/Damage/Endurance 21: Superior Frozen Blast: Accuracy/Damage/Recharge 21: Superior Frozen Blast: Damage/Endurance/Accuracy/RechargeTime 23: Superior Frozen Blast: Recharge/Chance for Immobilize Level 20: Brine A: Touch of the Nictus: Accuracy/Healing/Absorb 36: Touch of the Nictus: Accuracy/Endurance/Healing/Absorb Level 22: Chords of Despair A: Neuronic Shutdown: Accuracy/Hold/Recharge 23: Neuronic Shutdown: Chance of Damage(Psionic) 25: Gladiator's Net: Accuracy/Endurance/Recharge/Hold 25: Gladiator's Net: Chance of Damage(Lethal) 27: Ghost Widow's Embrace: Chance of Damage(Psionic) 27: Unbreakable Constraint: Chance for Smashing Damage Level 24: Shifting Tides A: Adjusted Targeting: To Hit Buff/Recharge 39: Adjusted Targeting: To Hit Buff/Endurance/Recharge Level 26: Reverberant A: Overwhelming Force: Accuracy/Damage 39: Overwhelming Force: Accuracy/Damage/Endurance 40: Overwhelming Force: Damage/Endurance/Recharge 40: Overwhelming Force: Accuracy/Damage/Endurance/Recharge 43: Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown 43: Soulbound Allegiance: Chance for Build Up Level 28: Barrier Reef A: Luck of the Gambler: Defense/Increased Global Recharge Speed 29: Luck of the Gambler: Defense/Endurance Level 30: Power of the Depths A: Preventive Medicine: Heal 37: Preventive Medicine: Heal/Endurance 37: Preventive Medicine: Heal/RechargeTime 37: Preventive Medicine: Heal/RechargeTime/Endurance Level 32: Boxing A: Crushing Impact: Accuracy/Damage Level 35: Water Spout A: Achilles' Heel: Chance for Res Debuff 46: Bombardment: Damage 46: Bombardment: Chance for Fire Damage 46: Annihilation: Accuracy/Damage 50: Annihilation: Accuracy/Damage/Endurance 50: Annihilation: Chance for Res Debuff Level 38: Bile Spray A: Bombardment: Accuracy/Damage/Recharge/Endurance 39: Bombardment: Chance for Fire Damage Level 41: Shark Skin A: Aegis: Resistance/Endurance 42: Aegis: Resistance 42: Aegis: Psionic/Status Resistance Level 44: Summon Coralax A: Expedient Reinforcement: Accuracy/Damage 45: Expedient Reinforcement: Accuracy/Damage/Recharge 45: Expedient Reinforcement: Endurance/Damage/Recharge 45: Expedient Reinforcement: Damage/Endurance Level 47: Tough A: Unbreakable Guard: Resistance 48: Unbreakable Guard: Resistance/Endurance 48: Unbreakable Guard: Resistance/Endurance/RechargeTime 48: Unbreakable Guard: +Max HP Level 49: Weave A: Luck of the Gambler: Defense/Increased Global Recharge Speed 50: Luck of the Gambler: Defense/Endurance ────────────────────────────── Inherents: Level 1: Brawl (Empty) Level 1: Containment Level 1: Sprint (Empty) Level 2: Rest (Empty) Level 1: Swift A: Invention: Run Speed Level 1: Health A: Panacea: +Hit Points/Endurance 43: Numina's Convalesence: +Regeneration/+Recovery Level 1: Hurdle A: Invention: Jumping Level 1: Stamina A: Performance Shifter: Chance for +End 40: Power Transfer: Chance to Heal Self 42: Power Transfer: EndMod Level 14: Speed Phase And thus, Sirenic Flea was born! Thank you!!! Link to comment Share on other sites More sharing options...
Trebor Posted September 9 Author Share Posted September 9 On 9/7/2024 at 9:56 PM, Glacier Peak said: Wrong sub forum - Corruptors don't get Symphony Control. You're looking for the Controller sub forum. Edit: Thanks Moogly! I apologize, I thought I WAS in the Controller forum. My Controller most definitely has Symphony Control/Marine Affinity. 1 Link to comment Share on other sites More sharing options...
TygerDarkstorm Posted September 9 Share Posted September 9 On 9/8/2024 at 8:39 AM, Bionic_Flea said: I had not thought about this pairing until I saw your post and thought of Pirates and Sirens! I put together a quick build in Mids leaning on the Siren theme. So I went Leviathan for that theme. Water Spout is great for extra damage and -resistance; Bile Spray is another ranged cone since Symphony already has so many; Shark Skin to stack with Toroidal Bubble and tough, and Coralax for extra DPS with a fishy theme! I went with Talons of Vengeance Radial for a similar reason: It has a pet Siren! I also leaned into +range with slotting and Incarnates to make all those cones even more effective. I like this so much that now I have to make one! Hide contents Siren-Symph-Marine - Hero ControllerBuild plan made with Mids' Reborn v3.7.5 rev. 21 ────────────────────────────── Primary powerset: Symphony Control Secondary powerset: Marine Affinity Pool powerset (#1): Leaping Pool powerset (#2): Speed Pool powerset (#3): Fighting Pool powerset (#4): Flight Epic powerset: Leviathan Mastery ────────────────────────────── Powers taken: Level 1: Hymn of Dissonance A: Superior Will of the Controller: Accuracy/Control Duration 34: Superior Will of the Controller: Control Duration/Recharge 34: Superior Will of the Controller: Endurance/Recharge 34: Superior Will of the Controller: Accuracy/Control Duration/Endurance 36: Superior Will of the Controller: Accuracy/Control Duration/Endurance/Recharge 36: Superior Will of the Controller: Recharge/Chance for Psionic Damage Level 1: Soothing Wave A: Preventive Medicine: Chance for +Absorb 33: Preventive Medicine: Heal 33: Preventive Medicine: Heal/RechargeTime/Endurance Level 2: Aria of Stasis A: Superior Overpowering Presence: Accuracy/Control Duration 3: Superior Overpowering Presence: Control Duration/RechargeTime 3: Superior Overpowering Presence: Endurance/RechargeTime 9: Superior Overpowering Presence: Accuracy/Control Duration/Endurance 11: Superior Overpowering Presence: Accuracy/Control Duration/Endurance/RechargeTime 11: Superior Overpowering Presence: RechargeTime/Energy Font Level 4: Toroidal Bubble A: Gladiator's Armor: TP Protection +3% Def (All) 5: Steadfast Protection: Resistance/+Def 3% 5: Gladiator's Armor: Resistance 9: Gladiator's Armor: Resistance/Rech/End Level 6: Combat Jumping A: Shield Wall: +Res (Teleportation), +5% Res (All) 7: Reactive Defenses: Scaling Resist Damage 7: Kismet: Accuracy +6% Level 8: Dreadful Discord A: Bombardment: Accuracy/Damage/Recharge/Endurance 13: Bombardment: Chance for Fire Damage 15: Positron's Blast: Accuracy/Damage 15: Positron's Blast: Chance of Damage(Energy) 17: Javelin Volley: Accuracy/Damage 17: Javelin Volley: Chance of Damage(Lethal) Level 10: Whitecap A: Nucleolus Exposure 29: Eradication: Chance for Energy Damage 31: Force Feedback: Chance for +Recharge 31: Scirocco's Dervish: Chance of Damage(Lethal) 31: Obliteration: Chance for Smashing Damage 33: Armageddon: Chance for Fire Damage Level 12: Hasten A: Invention: Recharge Reduction 13: Invention: Recharge Reduction Level 14: Super Speed A: Celerity: +Stealth Level 16: Tide Pool A: Stereocilia Exposure Level 18: Confounding Chant A: Superior Frozen Blast: Accuracy/Damage 19: Superior Frozen Blast: Damage/Endurance 19: Superior Frozen Blast: Accuracy/Damage/Endurance 21: Superior Frozen Blast: Accuracy/Damage/Recharge 21: Superior Frozen Blast: Damage/Endurance/Accuracy/RechargeTime 23: Superior Frozen Blast: Recharge/Chance for Immobilize Level 20: Brine A: Touch of the Nictus: Accuracy/Healing/Absorb 36: Touch of the Nictus: Accuracy/Endurance/Healing/Absorb Level 22: Chords of Despair A: Neuronic Shutdown: Accuracy/Hold/Recharge 23: Neuronic Shutdown: Chance of Damage(Psionic) 25: Gladiator's Net: Accuracy/Endurance/Recharge/Hold 25: Gladiator's Net: Chance of Damage(Lethal) 27: Ghost Widow's Embrace: Chance of Damage(Psionic) 27: Unbreakable Constraint: Chance for Smashing Damage Level 24: Shifting Tides A: Adjusted Targeting: To Hit Buff/Recharge 39: Adjusted Targeting: To Hit Buff/Endurance/Recharge Level 26: Reverberant A: Overwhelming Force: Accuracy/Damage 39: Overwhelming Force: Accuracy/Damage/Endurance 40: Overwhelming Force: Damage/Endurance/Recharge 40: Overwhelming Force: Accuracy/Damage/Endurance/Recharge 43: Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown 43: Soulbound Allegiance: Chance for Build Up Level 28: Barrier Reef A: Luck of the Gambler: Defense/Increased Global Recharge Speed 29: Luck of the Gambler: Defense/Endurance Level 30: Power of the Depths A: Preventive Medicine: Heal 37: Preventive Medicine: Heal/Endurance 37: Preventive Medicine: Heal/RechargeTime 37: Preventive Medicine: Heal/RechargeTime/Endurance Level 32: Boxing A: Crushing Impact: Accuracy/Damage Level 35: Water Spout A: Achilles' Heel: Chance for Res Debuff 46: Bombardment: Damage 46: Bombardment: Chance for Fire Damage 46: Annihilation: Accuracy/Damage 50: Annihilation: Accuracy/Damage/Endurance 50: Annihilation: Chance for Res Debuff Level 38: Bile Spray A: Bombardment: Accuracy/Damage/Recharge/Endurance 39: Bombardment: Chance for Fire Damage Level 41: Shark Skin A: Aegis: Resistance/Endurance 42: Aegis: Resistance 42: Aegis: Psionic/Status Resistance Level 44: Summon Coralax A: Expedient Reinforcement: Accuracy/Damage 45: Expedient Reinforcement: Accuracy/Damage/Recharge 45: Expedient Reinforcement: Endurance/Damage/Recharge 45: Expedient Reinforcement: Damage/Endurance Level 47: Tough A: Unbreakable Guard: Resistance 48: Unbreakable Guard: Resistance/Endurance 48: Unbreakable Guard: Resistance/Endurance/RechargeTime 48: Unbreakable Guard: +Max HP Level 49: Weave A: Luck of the Gambler: Defense/Increased Global Recharge Speed 50: Luck of the Gambler: Defense/Endurance ────────────────────────────── Inherents: Level 1: Brawl (Empty) Level 1: Containment Level 1: Sprint (Empty) Level 2: Rest (Empty) Level 1: Swift A: Invention: Run Speed Level 1: Health A: Panacea: +Hit Points/Endurance 43: Numina's Convalesence: +Regeneration/+Recovery Level 1: Hurdle A: Invention: Jumping Level 1: Stamina A: Performance Shifter: Chance for +End 40: Power Transfer: Chance to Heal Self 42: Power Transfer: EndMod Level 14: Speed Phase And thus, Sirenic Flea was born! I take it you do a lot of jousting on this combo since symphony's cones don't really want to play in melee like marine lends itself to want to. Global: @Valnara1; Discord Handle: @Valnara#0620 I primarily play on Everlasting, but you may occasionally find me on Indom. 🙂 Notable Characters: Apocolyptica - Demons/Storm MM; Lurking Monster - Human-Form WS; Environmentabot - Bots/Nature MM; Miss Fade - Ill/Traps Controller; Sister Apocalypse - Beast/Dark MM; Dr. Elaina Wrath - Plant/Rad Controller (Join the House of Wrath, and spread the word of science!); Ruff Ruff Boom - AR/Devices Blaster Link to comment Share on other sites More sharing options...
Bionic_Flea Posted September 9 Share Posted September 9 50 minutes ago, TygerDarkstorm said: I take it you do a lot of jousting on this combo since symphony's cones don't really want to play in melee like marine lends itself to want to. I've only made it to level 19 so far but yeah, I do some bouncing. I just got tide pool so I'm dropping that first, then AoE fear or stun, AoE immob, Whitecap, then either hop back to where I was or hop to the other side of the pool. 2 Link to comment Share on other sites More sharing options...
TygerDarkstorm Posted September 9 Share Posted September 9 1 hour ago, Bionic_Flea said: I've only made it to level 19 so far but yeah, I do some bouncing. I just got tide pool so I'm dropping that first, then AoE fear or stun, AoE immob, Whitecap, then either hop back to where I was or hop to the other side of the pool. Ah, didn't speed level it, lol. But I appreciate the insight. I too thought the combo sounded interesting, but figured it would have to do a lot of jousting to leverage the cones. Symphony's so blasty, it probably makes frenzy work pretty nicely on groups. 1 Global: @Valnara1; Discord Handle: @Valnara#0620 I primarily play on Everlasting, but you may occasionally find me on Indom. 🙂 Notable Characters: Apocolyptica - Demons/Storm MM; Lurking Monster - Human-Form WS; Environmentabot - Bots/Nature MM; Miss Fade - Ill/Traps Controller; Sister Apocalypse - Beast/Dark MM; Dr. Elaina Wrath - Plant/Rad Controller (Join the House of Wrath, and spread the word of science!); Ruff Ruff Boom - AR/Devices Blaster Link to comment Share on other sites More sharing options...
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