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Posted

Anyone have any Symphony/Maritime builds to share? I like the premise of this combo but I'm not sure about how to do the build properly.

  • Game Master
Posted (edited)
10 hours ago, Glacier Peak said:

Wrong sub forum - Corruptors don't get Symphony Control.

 

WRONG!  It's in the controller zone.*

 

 

* Magically somehow.

Edited by GM_GooglyMoogly
  • Like 2
Posted (edited)
On 9/7/2024 at 8:53 PM, Trebor said:

I like the premise of this combo

 

I had not thought about this pairing until I saw your post and thought of Pirates and Sirens!  I put together a quick build in Mids leaning on the Siren theme.  So I went Leviathan for that theme.  Water Spout is great for extra damage and -resistance; Bile Spray is another ranged cone since Symphony already has so many; Shark Skin to stack with Toroidal Bubble and tough, and Coralax for extra DPS with a fishy theme!  I went with Talons of Vengeance Radial for a similar reason: It has a pet Siren!  I also leaned into +range with slotting and Incarnates to make all those cones even more effective.  I like this so much that now I have to make one!

 

Spoiler

Siren-Symph-Marine - Hero Controller
Build plan made with Mids' Reborn v3.7.5 rev. 21
──────────────────────────────

  • Primary powerset: Symphony Control
  • Secondary powerset: Marine Affinity
  • Pool powerset (#1): Leaping
  • Pool powerset (#2): Speed
  • Pool powerset (#3): Fighting
  • Pool powerset (#4): Flight
  • Epic powerset: Leviathan Mastery

──────────────────────────────

Powers taken:

Level 1: Hymn of Dissonance

  • A: Superior Will of the Controller: Accuracy/Control Duration
  • 34: Superior Will of the Controller: Control Duration/Recharge
  • 34: Superior Will of the Controller: Endurance/Recharge
  • 34: Superior Will of the Controller: Accuracy/Control Duration/Endurance
  • 36: Superior Will of the Controller: Accuracy/Control Duration/Endurance/Recharge
  • 36: Superior Will of the Controller: Recharge/Chance for Psionic Damage

Level 1: Soothing Wave

  • A: Preventive Medicine: Chance for +Absorb
  • 33: Preventive Medicine: Heal
  • 33: Preventive Medicine: Heal/RechargeTime/Endurance

Level 2: Aria of Stasis

  • A: Superior Overpowering Presence: Accuracy/Control Duration
  • 3: Superior Overpowering Presence: Control Duration/RechargeTime
  • 3: Superior Overpowering Presence: Endurance/RechargeTime
  • 9: Superior Overpowering Presence: Accuracy/Control Duration/Endurance
  • 11: Superior Overpowering Presence: Accuracy/Control Duration/Endurance/RechargeTime
  • 11: Superior Overpowering Presence: RechargeTime/Energy Font

Level 4: Toroidal Bubble

  • A: Gladiator's Armor: TP Protection +3% Def (All)
  • 5: Steadfast Protection: Resistance/+Def 3%
  • 5: Gladiator's Armor: Resistance
  • 9: Gladiator's Armor: Resistance/Rech/End

Level 6: Combat Jumping

  • A: Shield Wall: +Res (Teleportation), +5% Res (All)
  • 7: Reactive Defenses: Scaling Resist Damage
  • 7: Kismet: Accuracy +6%

Level 8: Dreadful Discord

  • A: Bombardment: Accuracy/Damage/Recharge/Endurance
  • 13: Bombardment: Chance for Fire Damage
  • 15: Positron's Blast: Accuracy/Damage
  • 15: Positron's Blast: Chance of Damage(Energy)
  • 17: Javelin Volley: Accuracy/Damage
  • 17: Javelin Volley: Chance of Damage(Lethal)

Level 10: Whitecap

  • A: Nucleolus Exposure
  • 29: Eradication: Chance for Energy Damage
  • 31: Force Feedback: Chance for +Recharge
  • 31: Scirocco's Dervish: Chance of Damage(Lethal)
  • 31: Obliteration: Chance for Smashing Damage
  • 33: Armageddon: Chance for Fire Damage

Level 12: Hasten

  • A: Invention: Recharge Reduction
  • 13: Invention: Recharge Reduction

Level 14: Super Speed

  • A: Celerity: +Stealth

Level 16: Tide Pool

  • A: Stereocilia Exposure

Level 18: Confounding Chant

  • A: Superior Frozen Blast: Accuracy/Damage
  • 19: Superior Frozen Blast: Damage/Endurance
  • 19: Superior Frozen Blast: Accuracy/Damage/Endurance
  • 21: Superior Frozen Blast: Accuracy/Damage/Recharge
  • 21: Superior Frozen Blast: Damage/Endurance/Accuracy/RechargeTime
  • 23: Superior Frozen Blast: Recharge/Chance for Immobilize

Level 20: Brine

  • A: Touch of the Nictus: Accuracy/Healing/Absorb
  • 36: Touch of the Nictus: Accuracy/Endurance/Healing/Absorb

Level 22: Chords of Despair

  • A: Neuronic Shutdown: Accuracy/Hold/Recharge
  • 23: Neuronic Shutdown: Chance of Damage(Psionic)
  • 25: Gladiator's Net: Accuracy/Endurance/Recharge/Hold
  • 25: Gladiator's Net: Chance of Damage(Lethal)
  • 27: Ghost Widow's Embrace: Chance of Damage(Psionic)
  • 27: Unbreakable Constraint: Chance for Smashing Damage

Level 24: Shifting Tides

  • A: Adjusted Targeting: To Hit Buff/Recharge
  • 39: Adjusted Targeting: To Hit Buff/Endurance/Recharge

Level 26: Reverberant

  • A: Overwhelming Force: Accuracy/Damage
  • 39: Overwhelming Force: Accuracy/Damage/Endurance
  • 40: Overwhelming Force: Damage/Endurance/Recharge
  • 40: Overwhelming Force: Accuracy/Damage/Endurance/Recharge
  • 43: Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
  • 43: Soulbound Allegiance: Chance for Build Up

Level 28: Barrier Reef

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 29: Luck of the Gambler: Defense/Endurance

Level 30: Power of the Depths

  • A: Preventive Medicine: Heal
  • 37: Preventive Medicine: Heal/Endurance
  • 37: Preventive Medicine: Heal/RechargeTime
  • 37: Preventive Medicine: Heal/RechargeTime/Endurance

Level 32: Boxing

  • A: Crushing Impact: Accuracy/Damage

Level 35: Water Spout

  • A: Achilles' Heel: Chance for Res Debuff
  • 46: Bombardment: Damage
  • 46: Bombardment: Chance for Fire Damage
  • 46: Annihilation: Accuracy/Damage
  • 50: Annihilation: Accuracy/Damage/Endurance
  • 50: Annihilation: Chance for Res Debuff

Level 38: Bile Spray

  • A: Bombardment: Accuracy/Damage/Recharge/Endurance
  • 39: Bombardment: Chance for Fire Damage

Level 41: Shark Skin

  • A: Aegis: Resistance/Endurance
  • 42: Aegis: Resistance
  • 42: Aegis: Psionic/Status Resistance

Level 44: Summon Coralax

  • A: Expedient Reinforcement: Accuracy/Damage
  • 45: Expedient Reinforcement: Accuracy/Damage/Recharge
  • 45: Expedient Reinforcement: Endurance/Damage/Recharge
  • 45: Expedient Reinforcement: Damage/Endurance

Level 47: Tough

  • A: Unbreakable Guard: Resistance
  • 48: Unbreakable Guard: Resistance/Endurance
  • 48: Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 48: Unbreakable Guard: +Max HP

Level 49: Weave

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 50: Luck of the Gambler: Defense/Endurance


──────────────────────────────

Inherents:

Level 1: Brawl

  • (Empty)

Level 1: Containment


Level 1: Sprint

  • (Empty)

Level 2: Rest

  • (Empty)

Level 1: Swift

  • A: Invention: Run Speed

Level 1: Health

  • A: Panacea: +Hit Points/Endurance
  • 43: Numina's Convalesence: +Regeneration/+Recovery

Level 1: Hurdle

  • A: Invention: Jumping

Level 1: Stamina

  • A: Performance Shifter: Chance for +End
  • 40: Power Transfer: Chance to Heal Self
  • 42: Power Transfer: EndMod

Level 14: Speed Phase

 

 

Quote

I like this so much that now I have to make one!

 

And thus, Sirenic Flea was born!

image.png.eff12bc9c0c40c9108646a7216064172.png

Edited by Bionic_Flea
  • Like 2
  • Thumbs Up 3
Posted
On 9/8/2024 at 9:39 AM, Bionic_Flea said:

 

I had not thought about this pairing until I saw your post and thought of Pirates and Sirens!  I put together a quick build in Mids leaning on the Siren theme.  So I went Leviathan for that theme.  Water Spout is great for extra damage and -resistance; Bile Spray is another ranged cone since Symphony already has so many; Shark Skin to stack with Toroidal Bubble and tough, and Coralax for extra DPS with a fishy theme!  I went with Talons of Vengeance Radial for a similar reason: It has a pet Siren!  I also leaned into +range with slotting and Incarnates to make all those cones even more effective.  I like this so much that now I have to make one!

 

  Reveal hidden contents

Siren-Symph-Marine - Hero Controller
Build plan made with Mids' Reborn v3.7.5 rev. 21
──────────────────────────────

  • Primary powerset: Symphony Control
  • Secondary powerset: Marine Affinity
  • Pool powerset (#1): Leaping
  • Pool powerset (#2): Speed
  • Pool powerset (#3): Fighting
  • Pool powerset (#4): Flight
  • Epic powerset: Leviathan Mastery

──────────────────────────────

Powers taken:

Level 1: Hymn of Dissonance

  • A: Superior Will of the Controller: Accuracy/Control Duration
  • 34: Superior Will of the Controller: Control Duration/Recharge
  • 34: Superior Will of the Controller: Endurance/Recharge
  • 34: Superior Will of the Controller: Accuracy/Control Duration/Endurance
  • 36: Superior Will of the Controller: Accuracy/Control Duration/Endurance/Recharge
  • 36: Superior Will of the Controller: Recharge/Chance for Psionic Damage

Level 1: Soothing Wave

  • A: Preventive Medicine: Chance for +Absorb
  • 33: Preventive Medicine: Heal
  • 33: Preventive Medicine: Heal/RechargeTime/Endurance

Level 2: Aria of Stasis

  • A: Superior Overpowering Presence: Accuracy/Control Duration
  • 3: Superior Overpowering Presence: Control Duration/RechargeTime
  • 3: Superior Overpowering Presence: Endurance/RechargeTime
  • 9: Superior Overpowering Presence: Accuracy/Control Duration/Endurance
  • 11: Superior Overpowering Presence: Accuracy/Control Duration/Endurance/RechargeTime
  • 11: Superior Overpowering Presence: RechargeTime/Energy Font

Level 4: Toroidal Bubble

  • A: Gladiator's Armor: TP Protection +3% Def (All)
  • 5: Steadfast Protection: Resistance/+Def 3%
  • 5: Gladiator's Armor: Resistance
  • 9: Gladiator's Armor: Resistance/Rech/End

Level 6: Combat Jumping

  • A: Shield Wall: +Res (Teleportation), +5% Res (All)
  • 7: Reactive Defenses: Scaling Resist Damage
  • 7: Kismet: Accuracy +6%

Level 8: Dreadful Discord

  • A: Bombardment: Accuracy/Damage/Recharge/Endurance
  • 13: Bombardment: Chance for Fire Damage
  • 15: Positron's Blast: Accuracy/Damage
  • 15: Positron's Blast: Chance of Damage(Energy)
  • 17: Javelin Volley: Accuracy/Damage
  • 17: Javelin Volley: Chance of Damage(Lethal)

Level 10: Whitecap

  • A: Nucleolus Exposure
  • 29: Eradication: Chance for Energy Damage
  • 31: Force Feedback: Chance for +Recharge
  • 31: Scirocco's Dervish: Chance of Damage(Lethal)
  • 31: Obliteration: Chance for Smashing Damage
  • 33: Armageddon: Chance for Fire Damage

Level 12: Hasten

  • A: Invention: Recharge Reduction
  • 13: Invention: Recharge Reduction

Level 14: Super Speed

  • A: Celerity: +Stealth

Level 16: Tide Pool

  • A: Stereocilia Exposure

Level 18: Confounding Chant

  • A: Superior Frozen Blast: Accuracy/Damage
  • 19: Superior Frozen Blast: Damage/Endurance
  • 19: Superior Frozen Blast: Accuracy/Damage/Endurance
  • 21: Superior Frozen Blast: Accuracy/Damage/Recharge
  • 21: Superior Frozen Blast: Damage/Endurance/Accuracy/RechargeTime
  • 23: Superior Frozen Blast: Recharge/Chance for Immobilize

Level 20: Brine

  • A: Touch of the Nictus: Accuracy/Healing/Absorb
  • 36: Touch of the Nictus: Accuracy/Endurance/Healing/Absorb

Level 22: Chords of Despair

  • A: Neuronic Shutdown: Accuracy/Hold/Recharge
  • 23: Neuronic Shutdown: Chance of Damage(Psionic)
  • 25: Gladiator's Net: Accuracy/Endurance/Recharge/Hold
  • 25: Gladiator's Net: Chance of Damage(Lethal)
  • 27: Ghost Widow's Embrace: Chance of Damage(Psionic)
  • 27: Unbreakable Constraint: Chance for Smashing Damage

Level 24: Shifting Tides

  • A: Adjusted Targeting: To Hit Buff/Recharge
  • 39: Adjusted Targeting: To Hit Buff/Endurance/Recharge

Level 26: Reverberant

  • A: Overwhelming Force: Accuracy/Damage
  • 39: Overwhelming Force: Accuracy/Damage/Endurance
  • 40: Overwhelming Force: Damage/Endurance/Recharge
  • 40: Overwhelming Force: Accuracy/Damage/Endurance/Recharge
  • 43: Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
  • 43: Soulbound Allegiance: Chance for Build Up

Level 28: Barrier Reef

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 29: Luck of the Gambler: Defense/Endurance

Level 30: Power of the Depths

  • A: Preventive Medicine: Heal
  • 37: Preventive Medicine: Heal/Endurance
  • 37: Preventive Medicine: Heal/RechargeTime
  • 37: Preventive Medicine: Heal/RechargeTime/Endurance

Level 32: Boxing

  • A: Crushing Impact: Accuracy/Damage

Level 35: Water Spout

  • A: Achilles' Heel: Chance for Res Debuff
  • 46: Bombardment: Damage
  • 46: Bombardment: Chance for Fire Damage
  • 46: Annihilation: Accuracy/Damage
  • 50: Annihilation: Accuracy/Damage/Endurance
  • 50: Annihilation: Chance for Res Debuff

Level 38: Bile Spray

  • A: Bombardment: Accuracy/Damage/Recharge/Endurance
  • 39: Bombardment: Chance for Fire Damage

Level 41: Shark Skin

  • A: Aegis: Resistance/Endurance
  • 42: Aegis: Resistance
  • 42: Aegis: Psionic/Status Resistance

Level 44: Summon Coralax

  • A: Expedient Reinforcement: Accuracy/Damage
  • 45: Expedient Reinforcement: Accuracy/Damage/Recharge
  • 45: Expedient Reinforcement: Endurance/Damage/Recharge
  • 45: Expedient Reinforcement: Damage/Endurance

Level 47: Tough

  • A: Unbreakable Guard: Resistance
  • 48: Unbreakable Guard: Resistance/Endurance
  • 48: Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 48: Unbreakable Guard: +Max HP

Level 49: Weave

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 50: Luck of the Gambler: Defense/Endurance


──────────────────────────────

Inherents:

Level 1: Brawl

  • (Empty)

Level 1: Containment


Level 1: Sprint

  • (Empty)

Level 2: Rest

  • (Empty)

Level 1: Swift

  • A: Invention: Run Speed

Level 1: Health

  • A: Panacea: +Hit Points/Endurance
  • 43: Numina's Convalesence: +Regeneration/+Recovery

Level 1: Hurdle

  • A: Invention: Jumping

Level 1: Stamina

  • A: Performance Shifter: Chance for +End
  • 40: Power Transfer: Chance to Heal Self
  • 42: Power Transfer: EndMod

Level 14: Speed Phase

 

 

 

And thus, Sirenic Flea was born!

image.png.eff12bc9c0c40c9108646a7216064172.png

Thank you!!! 

Posted
On 9/7/2024 at 9:56 PM, Glacier Peak said:

Wrong sub forum - Corruptors don't get Symphony Control. You're looking for the Controller sub forum.

 

Edit: Thanks Moogly!

I apologize, I thought I WAS in the Controller forum. My Controller most definitely has Symphony Control/Marine Affinity.

  • Like 1
Posted
On 9/8/2024 at 8:39 AM, Bionic_Flea said:

 

I had not thought about this pairing until I saw your post and thought of Pirates and Sirens!  I put together a quick build in Mids leaning on the Siren theme.  So I went Leviathan for that theme.  Water Spout is great for extra damage and -resistance; Bile Spray is another ranged cone since Symphony already has so many; Shark Skin to stack with Toroidal Bubble and tough, and Coralax for extra DPS with a fishy theme!  I went with Talons of Vengeance Radial for a similar reason: It has a pet Siren!  I also leaned into +range with slotting and Incarnates to make all those cones even more effective.  I like this so much that now I have to make one!

 

  Hide contents

Siren-Symph-Marine - Hero Controller
Build plan made with Mids' Reborn v3.7.5 rev. 21
──────────────────────────────

  • Primary powerset: Symphony Control
  • Secondary powerset: Marine Affinity
  • Pool powerset (#1): Leaping
  • Pool powerset (#2): Speed
  • Pool powerset (#3): Fighting
  • Pool powerset (#4): Flight
  • Epic powerset: Leviathan Mastery

──────────────────────────────

Powers taken:

Level 1: Hymn of Dissonance

  • A: Superior Will of the Controller: Accuracy/Control Duration
  • 34: Superior Will of the Controller: Control Duration/Recharge
  • 34: Superior Will of the Controller: Endurance/Recharge
  • 34: Superior Will of the Controller: Accuracy/Control Duration/Endurance
  • 36: Superior Will of the Controller: Accuracy/Control Duration/Endurance/Recharge
  • 36: Superior Will of the Controller: Recharge/Chance for Psionic Damage

Level 1: Soothing Wave

  • A: Preventive Medicine: Chance for +Absorb
  • 33: Preventive Medicine: Heal
  • 33: Preventive Medicine: Heal/RechargeTime/Endurance

Level 2: Aria of Stasis

  • A: Superior Overpowering Presence: Accuracy/Control Duration
  • 3: Superior Overpowering Presence: Control Duration/RechargeTime
  • 3: Superior Overpowering Presence: Endurance/RechargeTime
  • 9: Superior Overpowering Presence: Accuracy/Control Duration/Endurance
  • 11: Superior Overpowering Presence: Accuracy/Control Duration/Endurance/RechargeTime
  • 11: Superior Overpowering Presence: RechargeTime/Energy Font

Level 4: Toroidal Bubble

  • A: Gladiator's Armor: TP Protection +3% Def (All)
  • 5: Steadfast Protection: Resistance/+Def 3%
  • 5: Gladiator's Armor: Resistance
  • 9: Gladiator's Armor: Resistance/Rech/End

Level 6: Combat Jumping

  • A: Shield Wall: +Res (Teleportation), +5% Res (All)
  • 7: Reactive Defenses: Scaling Resist Damage
  • 7: Kismet: Accuracy +6%

Level 8: Dreadful Discord

  • A: Bombardment: Accuracy/Damage/Recharge/Endurance
  • 13: Bombardment: Chance for Fire Damage
  • 15: Positron's Blast: Accuracy/Damage
  • 15: Positron's Blast: Chance of Damage(Energy)
  • 17: Javelin Volley: Accuracy/Damage
  • 17: Javelin Volley: Chance of Damage(Lethal)

Level 10: Whitecap

  • A: Nucleolus Exposure
  • 29: Eradication: Chance for Energy Damage
  • 31: Force Feedback: Chance for +Recharge
  • 31: Scirocco's Dervish: Chance of Damage(Lethal)
  • 31: Obliteration: Chance for Smashing Damage
  • 33: Armageddon: Chance for Fire Damage

Level 12: Hasten

  • A: Invention: Recharge Reduction
  • 13: Invention: Recharge Reduction

Level 14: Super Speed

  • A: Celerity: +Stealth

Level 16: Tide Pool

  • A: Stereocilia Exposure

Level 18: Confounding Chant

  • A: Superior Frozen Blast: Accuracy/Damage
  • 19: Superior Frozen Blast: Damage/Endurance
  • 19: Superior Frozen Blast: Accuracy/Damage/Endurance
  • 21: Superior Frozen Blast: Accuracy/Damage/Recharge
  • 21: Superior Frozen Blast: Damage/Endurance/Accuracy/RechargeTime
  • 23: Superior Frozen Blast: Recharge/Chance for Immobilize

Level 20: Brine

  • A: Touch of the Nictus: Accuracy/Healing/Absorb
  • 36: Touch of the Nictus: Accuracy/Endurance/Healing/Absorb

Level 22: Chords of Despair

  • A: Neuronic Shutdown: Accuracy/Hold/Recharge
  • 23: Neuronic Shutdown: Chance of Damage(Psionic)
  • 25: Gladiator's Net: Accuracy/Endurance/Recharge/Hold
  • 25: Gladiator's Net: Chance of Damage(Lethal)
  • 27: Ghost Widow's Embrace: Chance of Damage(Psionic)
  • 27: Unbreakable Constraint: Chance for Smashing Damage

Level 24: Shifting Tides

  • A: Adjusted Targeting: To Hit Buff/Recharge
  • 39: Adjusted Targeting: To Hit Buff/Endurance/Recharge

Level 26: Reverberant

  • A: Overwhelming Force: Accuracy/Damage
  • 39: Overwhelming Force: Accuracy/Damage/Endurance
  • 40: Overwhelming Force: Damage/Endurance/Recharge
  • 40: Overwhelming Force: Accuracy/Damage/Endurance/Recharge
  • 43: Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
  • 43: Soulbound Allegiance: Chance for Build Up

Level 28: Barrier Reef

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 29: Luck of the Gambler: Defense/Endurance

Level 30: Power of the Depths

  • A: Preventive Medicine: Heal
  • 37: Preventive Medicine: Heal/Endurance
  • 37: Preventive Medicine: Heal/RechargeTime
  • 37: Preventive Medicine: Heal/RechargeTime/Endurance

Level 32: Boxing

  • A: Crushing Impact: Accuracy/Damage

Level 35: Water Spout

  • A: Achilles' Heel: Chance for Res Debuff
  • 46: Bombardment: Damage
  • 46: Bombardment: Chance for Fire Damage
  • 46: Annihilation: Accuracy/Damage
  • 50: Annihilation: Accuracy/Damage/Endurance
  • 50: Annihilation: Chance for Res Debuff

Level 38: Bile Spray

  • A: Bombardment: Accuracy/Damage/Recharge/Endurance
  • 39: Bombardment: Chance for Fire Damage

Level 41: Shark Skin

  • A: Aegis: Resistance/Endurance
  • 42: Aegis: Resistance
  • 42: Aegis: Psionic/Status Resistance

Level 44: Summon Coralax

  • A: Expedient Reinforcement: Accuracy/Damage
  • 45: Expedient Reinforcement: Accuracy/Damage/Recharge
  • 45: Expedient Reinforcement: Endurance/Damage/Recharge
  • 45: Expedient Reinforcement: Damage/Endurance

Level 47: Tough

  • A: Unbreakable Guard: Resistance
  • 48: Unbreakable Guard: Resistance/Endurance
  • 48: Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 48: Unbreakable Guard: +Max HP

Level 49: Weave

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 50: Luck of the Gambler: Defense/Endurance


──────────────────────────────

Inherents:

Level 1: Brawl

  • (Empty)

Level 1: Containment


Level 1: Sprint

  • (Empty)

Level 2: Rest

  • (Empty)

Level 1: Swift

  • A: Invention: Run Speed

Level 1: Health

  • A: Panacea: +Hit Points/Endurance
  • 43: Numina's Convalesence: +Regeneration/+Recovery

Level 1: Hurdle

  • A: Invention: Jumping

Level 1: Stamina

  • A: Performance Shifter: Chance for +End
  • 40: Power Transfer: Chance to Heal Self
  • 42: Power Transfer: EndMod

Level 14: Speed Phase

 

 

 

And thus, Sirenic Flea was born!

image.png.eff12bc9c0c40c9108646a7216064172.png

I take it you do a lot of jousting on this combo since symphony's cones don't really want to play in melee like marine lends itself to want to.

Global: @Valnara1; Discord Handle: @Valnara#0620

I primarily play on Everlasting, but you may occasionally find me on Indom. 🙂

Notable Characters: Apocolyptica - Demons/Storm MM; Lurking Monster - Human-Form WS; Environmentabot - Bots/Nature MM; Miss Fade - Ill/Traps Controller; Sister Apocalypse - Beast/Dark MM; Dr. Elaina Wrath - Plant/Rad Controller (Join the House of Wrath, and spread the word of science!); Ruff Ruff Boom - AR/Devices Blaster

Posted
50 minutes ago, TygerDarkstorm said:

I take it you do a lot of jousting on this combo since symphony's cones don't really want to play in melee like marine lends itself to want to.

 

I've only made it to level 19 so far but yeah, I do some bouncing.  I just got tide pool so I'm dropping that first, then AoE fear or stun, AoE immob, Whitecap, then either hop back to where I was or hop to the other side of the pool.

  • Like 2
Posted
1 hour ago, Bionic_Flea said:

 

I've only made it to level 19 so far but yeah, I do some bouncing.  I just got tide pool so I'm dropping that first, then AoE fear or stun, AoE immob, Whitecap, then either hop back to where I was or hop to the other side of the pool.

Ah, didn't speed level it, lol. But I appreciate the insight. I too thought the combo sounded interesting, but figured it would have to do a lot of jousting to leverage the cones. Symphony's so blasty, it probably makes frenzy work pretty nicely on groups.

  • Like 1

Global: @Valnara1; Discord Handle: @Valnara#0620

I primarily play on Everlasting, but you may occasionally find me on Indom. 🙂

Notable Characters: Apocolyptica - Demons/Storm MM; Lurking Monster - Human-Form WS; Environmentabot - Bots/Nature MM; Miss Fade - Ill/Traps Controller; Sister Apocalypse - Beast/Dark MM; Dr. Elaina Wrath - Plant/Rad Controller (Join the House of Wrath, and spread the word of science!); Ruff Ruff Boom - AR/Devices Blaster

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